Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • tbd Metascore
    • 70 Critic Score
    By shuffling off the burden of mundanities on AI, the developers created a near-perfect generator of puzzles, but made quite a few mistakes on the technical side of things.
    • tbd Metascore
    • 68 Critic Score
    Frozen State can be a lot of fun at times. Where else can you plod through a heavy snowstorm in a ruined Siberian town while drinking porto to warm yourself up? Just don't expect too much fun here.
    • tbd Metascore
    • 40 Critic Score
    Well-written text briefings between missions is the only saving grace of this otherwise boring, stuffy game.
    • tbd Metascore
    • 25 Critic Score
    If you a fan of the original Space Rangers, please avoid Space Rangers: Quest like the plague. This little ugly Frankenstein monster tugs at your nostalgia strings non-stop, but the more familiar parts you recognize in its body, the worse you feel.
    • tbd Metascore
    • 60 Critic Score
    An unpretentious niche RTS designed only for those who crave that "old school" multiplayer.
    • tbd Metascore
    • 67 Critic Score
    This is basically the original Legends of Eisenwald with less content and at a lower price. It has only one "sandbox" map (plus the tutorial scenario), a couple of basic fractions, and minuscule amount of new gameplay elements all wrapped in a mildly interesting plot.
    • tbd Metascore
    • 80 Critic Score
    If you hated Age of Decadence mainly because of its graphics, then you can safely skip Dungeon Rats. But if you enjoyed AoD's combat and you still crave for me, this spin-off will sate your appetite.
    • tbd Metascore
    • 65 Critic Score
    It's a smart game. It's also unforgiving and unaffectionate. Inversus is so clean-cut and direct that it rewards nothing but skill. Compare it to other party games like TowerFall, BlazeRush, Nidhogg, and you will see that they thrive on chaos and uncertainty, and turn them into their main source of fun.
    • tbd Metascore
    • 40 Critic Score
    An overly difficult, monotonous shooter married with an equally primitive endless runner.
    • tbd Metascore
    • 10 Critic Score
    Shadows of Kurgansk also features a handful of character stats, hallucinations and even angling, none of which are a reason to touch this game.
    • tbd Metascore
    • 70 Critic Score
    On one hand, Drive on Moscow has good enemy AI, lots of variation in just one scenario, and online multiplayer populated with players. On the other hand, it's a pity that the studio decided to milk the concept as much as it can.
    • tbd Metascore
    • 49 Critic Score
    The developers of Duke Grabowski want to rekindle their former glory, but, I'm afraid they still have no clue as to why people still love old LucasArts adventures.
    • tbd Metascore
    • 51 Critic Score
    One of the main changes that Imperium brings to the Eador formula is expanded battlefields allowing 12v12 fights as opposed to 8v8 in the original game. In theory, they should offer additional tactical options to players, but all they do is just prolong those leisurely battles even more.
    • tbd Metascore
    • 30 Critic Score
    Don't expect to see something in the vein of Patrician 4 or Space Rangers in a Middle-Eastern setting. The developers of Caravan cut, simplified and sterilized pretty much everything that made those games fun.
    • tbd Metascore
    • 77 Critic Score
    A fun, sad, scary and charming adventure that opens so many doors. It borrows a little too much from Sunless Sea, though, and the train management system is a boring chore.
    • tbd Metascore
    • 60 Critic Score
    It's a doppelganger of Banished - the same ideas, but with less polish and oversimplified.
    • tbd Metascore
    • 57 Critic Score
    After spending a dozen of hours with Pixel Privateers, I realized that its true kinsman is Cookie Clicker because they both boil down to the same idea: you repeat the same few actions ad nauseum in order to increase pointless numbers.
    • tbd Metascore
    • 85 Critic Score
    There is no universal formula, a sure-fire method that allows you to instantly master any character, and this is why Central Fiction is so fun to play.
    • tbd Metascore
    • 37 Critic Score
    In Killers and Thieves, the night is dark and full of boring texts, crappy quests and copy/pasted content. Now that’s what I call true terrors.
    • tbd Metascore
    • 14 Critic Score
    Awful placement of respawn points, guns that suck all the joy when you use them, dumb AI… and a loooong laundry list of bugs.
    • tbd Metascore
    • 77 Critic Score
    This is a typical “expansion pack” with new missions, familiar faces and zero changes to gameplay. Still, just as they were in the original game, the missions are massive and well-designed.
    • tbd Metascore
    • 60 Critic Score
    The most frustrating thing about this game is that it was made by the creators of Panzer Corps and Warhammer 40,000: Armageddon. They’re not newcomers to this genre, but Check Your 6 looks and plays as if it’s their first attempt at a turn-based wargame.
    • tbd Metascore
    • 44 Critic Score
    After a rushed release of AO Tennis in Australia, Big Ant Studio had six months to fix the game‘s numerous fatal flaws for the international version, but even with patches, it’s still not fun to play.
    • tbd Metascore
    • 55 Critic Score
    Tennis World Tour will have a slight chance of surviving on your PC’s hard drive only if you have someone to play it with. But even then it will be just a constant reminder of the early 2000s when tennis lawns were greener and tennis sims got higher scores in our reviews.
    • tbd Metascore
    • 56 Critic Score
    Sometimes Forget Battalion is a blast to play, but right after the battle you realize that this game is just a pale imitation of the long-forgotten RTS blockbusters.
    • tbd Metascore
    • 43 Critic Score
    Cliched story and characters are the worst offenders in Thief of Thieves. The developers managed to nail down a comic book look, but what’s the point in it if everyone is ugly as hell and cannot utter even a single interesting line?
    • tbd Metascore
    • 57 Critic Score
    It’s a no-frills adventure with a simple story, pleasant graphics and a load of vexing trivial mistakes in its design.
    • tbd Metascore
    • 40 Critic Score
    The Executioner plays like a dark comedy, but something tells me the developers did not have this in mind at all…
    • tbd Metascore
    • 43 Critic Score
    Even though Black Mist is pretty much bug-free, it feels and plays like a raw prototype that somehow was released as a commercial game.
    • tbd Metascore
    • 80 Critic Score
    Aftermath marks the passing of the MK X/11 era and cleans the stage for the next game in the series. Good multiplayer, robust framerate, deep tutorial, exciting story and gameplay… MK 12 will have to aim very high to clear that bar.

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