Quarter to Three's Scores
- Games
For 391 reviews, this publication has graded:
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37% higher than the average critic
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7% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: | Xenoblade Chronicles | |
|---|---|---|
| Lowest review score: | Toy Soldiers: War Chest |
Score distribution:
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Positive: 192 out of 391
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Mixed: 69 out of 391
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Negative: 130 out of 391
391
game
reviews
- By Date
- By Critic Score
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- Critic Score
What hasn’t been done before is something this accessible, smartly paced, and most importantly, playful.- Quarter to Three
- Posted Feb 8, 2019
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Legendary Heroes makes Fallen Enchantress the game it’s wanted to be all along.- Quarter to Three
- Posted Aug 9, 2013
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Eufloria is as unique, languidly haunting, and eminently playable as any of Introversion's brilliant Darwinia games. And now it's also a perfect fit for the iPad.- Quarter to Three
- Posted Jan 29, 2026
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Omega Ruby and Alpha Sapphire don’t have the same groundbreaking feel as X and Y, but the solid combination of new systems with a familiar region shows that sometimes you can go Hoenn again.- Quarter to Three
- Posted Dec 8, 2014
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Kudos to the developers of Flip Ship for not succumbing to the obvious trend to micropayments. When you buy Flip Ship, you get a self-contained package where high scores are strictly and entirely a matter of how good, lucky, and persistent you are. Put away your nickels, because they aren't any help here. Flip Ship is all about the choices you make.- Quarter to Three
- Posted Jan 24, 2012
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Its strength is that it’s the polar opposite of so many strategy games that push inevitability in another direction. Thanks partly to dumb AI and your superior resources, you will prevail no matter what, or you will reload or start over until you prevail.- Quarter to Three
- Posted Oct 25, 2013
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It’s delivering a quick sharp jolt of gore, profanity, and arcade-induced dexterity. It will last maybe two minutes if you’re good. Three or even four if you’re really good or lucky. At which point it doesn’t even ask you if you want to restart. It knows you do. So it just does.- Quarter to Three
- Posted Jun 13, 2017
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But without a sandbox mode, or challenge scenarios, or Anno 2070’s grindy but gratifying system of scientific advances, 2205 doesn’t have the infinite replayability you get in the best city builders. That’s probably a good thing. The last thing I need is a city builder this good with infinite replayability.- Quarter to Three
- Posted Nov 3, 2015
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It's the latter-day high-octane car smashing ped mashing antidote to racing games.- Quarter to Three
- Posted May 31, 2015
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So it turns out that Wargame: European Escalation isn't just good. It's also unique.- Quarter to Three
- Posted Mar 6, 2012
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An open-world waiting for you to conquer it, with varied types of areas offering varied types of gameplay. You don't even have to pay attention to the silly story! You just have to want to take over the map.- Quarter to Three
- Posted Jun 13, 2016
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It’s all very cheerful, friendly, cute. Fat pharaohs and stubby boars and hopping sarcophagi spitting out midget mummies and some sort of weird Cirque du Soleil gymnasts hanging from ceiling poles shooting fire and dog-headed archers and hordes of hopping toads. Dopey, but self-aware dopey. Polished. Slick. Smart. In other words, not what you’d expect from something with the word “redneck” in the title.- Quarter to Three
- Posted Jul 24, 2017
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The overall effect is like taking a broom or a flamethrower to the rules, completely undermining the game as designed. Which is something I couldn't be happier to see, because the game as designed is in dire need of undermining. If there's anything that can breathe life into Magic the Gathering, it's a shake-up like planechasing.- Quarter to Three
- Posted Jun 20, 2012
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It’s splashy and accessible, but intricate and skill-based. It’s alternately frantic and methodical. You can just plow through it mindlessly or you can optimize your character build and hone your favorite gear. You can tweak the difficulty as you go, keep it breezy, or crank it up to 11. Explore the wide-openness or follow the main quest marker to the end. But if you’re into action RPGs, whether you’re a Sacred 2 fanatic or Diablo III weekender or someone in between, Victor Vran is a name worth noting.- Quarter to Three
- Posted Aug 2, 2015
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Because of its smooth strategic flow, Planets under Attack is one of the best couch strategy games since Risk Factions. But since Planets under Attack is always and only real-time, it's arguably an even better couch game.- Quarter to Three
- Posted Jan 3, 2013
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Unstoppable Gorg's gloriously goofy, brash, and cheerful presentation is some of the most delicious 50s B-movie sci fi cheese since War of the Monsters on the Playstation 2.- Quarter to Three
- Posted Feb 9, 2012
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For a wonderfully plucky exercise in territory control, chess-like simplicity, mana management, landscaping, and rampaging bears, A Druid Duel has dropped its gauntlet at your feet.- Quarter to Three
- Posted Feb 26, 2015
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If I had to pick one thing Space Tyrant does best, it would be pacing. Because this is how a game has to move in order to cook a Marie Callender chicken pot pie in 20 minutes.- Quarter to Three
- Posted Mar 22, 2018
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Plague Inc even has a sense for the importance of meta-game progression. Pandemic has special traits you unlock for later games, but Plague Inc gives you entirely new "classes" to unlock and play, starting with a hearty bacteria and progressing all the way up to manufactured bioweapons.- Quarter to Three
- Posted Jun 5, 2012
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The revised naval combat turns battles into more than just bags of hitpoints slamming into each other at sea. At a time when naval power was so important, the added detail is welcome. And that’s pretty much what Heart of Darkness does for Victoria II: a new level of detail to encourage you to get out and see a bit more of the world.- Quarter to Three
- Posted May 20, 2013
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Minor objections about design decisions aside, Black Ops II is another great shooter in a year of great shooters. It's a competent, confident, generous package, true to its core values, but with enough new to carve out its own identity, enough variety to appeal to a wide range of players, and enough content to belong on your shelf for more than just a quick playthrough. This is the way to do a yearly installment without just phoning it in.- Quarter to Three
- Posted Nov 16, 2012
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Not that they don’t deserve a tip. Am I railing against this game in particular or the financial ecosystem in which it exists? Who can tell anymore? But rest assured that Dead Man’s Draw is a fantastic game only slightly tainted by the lure of filthy microlucre.- Quarter to Three
- Posted Oct 9, 2013
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If I want to break stuff and collect things, there no way quite so mindlessly obliging as Lego Batman 2.- Quarter to Three
- Posted Jun 25, 2012
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Cute stuff, this is definitely the B-side table of this pack.- Quarter to Three
- Posted Feb 26, 2015
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I suppose the gamepad is a valuable way to look at the map without calling up a fullscreen map view. But mostly, it’s a sadly missed opportunity in an otherwise great racing game.- Quarter to Three
- Posted Mar 25, 2013
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Pinball Arcade fails one crucial part of videogame pinball. It has no sense for the social elements that make Pinball FX 2 so effective, and that are therefore an integral part of videogame pinball.- Quarter to Three
- Posted Apr 9, 2012
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A fitting finale to CD Projekt Red's masterpiece trilogy.- Quarter to Three
- Posted Jun 19, 2016
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Torchlight II's willingness to play tough is only one of its selling points, but it's arguably what sets it apart from the other good latest-gen action RPGs you could be playing right now (Diablo III, Borderlands 2, Darksiders II, and Guild Wars 2 come to mind).- Quarter to Three
- Posted Sep 26, 2012
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The best thing Skullgirls, a moderately demanding fighting game, has going for a fighting game dilettante like me is the character design, which focuses its considerably creativity and love on a few characters.- Quarter to Three
- Posted Apr 30, 2012
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At last a racing game carefully and entirely built around drive well instead of just driving fast.- Quarter to Three
- Posted Jan 22, 2021
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