Quarter to Three's Scores

  • Games
For 391 reviews, this publication has graded:
  • 37% higher than the average critic
  • 7% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Xenoblade Chronicles
Lowest review score: 20 Toy Soldiers: War Chest
Score distribution:
391 game reviews
    • 74 Metascore
    • 80 Critic Score
    I have no recollection of how the original game progressed - I mainly just remember the moment-to-moment glee of splattering pedestrians - but this iOS version is a series of unlockable levels, a collection of unlockable cars, a garage full of car upgrades, and variable goals for each level. If that's not enough, leaderboards, achievements, and challenges are all supported on Gamecenter. In other words, a whole lot of incentive to drive, smash, and splatter.
    • 87 Metascore
    • 80 Critic Score
    Is the PC version of Diablo III better? In some very important ways, yes. But as a console game, Diablo III is outstanding. There is no comparable experience on console systems... There is nothing with Diablo III’s breadth, accessibility, and richness.
    • 83 Metascore
    • 80 Critic Score
    I get the sense that Sine Mora was made by people who love the best of the older shmups and want to present what made them great to the merely curious like me who are never going to play old side-scrollers on the NeoGeo or Dreamcast or whatever. And one of the highest praises I can offer Sine Mora is that perhaps more than any other such game, it makes me want to get better at 2D sidescrolling shooters.
    • 82 Metascore
    • 80 Critic Score
    But what the elevator pitch and basic description don’t convey is Children of Morta’s unique charm.
    • tbd Metascore
    • 80 Critic Score
    There’s no game like State of Decay for dropping you into a zombie apocalypse, and now there’s no survival game quite like Breakdown’s score-based challenge with its inevitable failure bearing down on you. it’s all futile, but what a grim drama you’ll unfold on the way to your demise.
    • 93 Metascore
    • 80 Critic Score
    Phantom Pain is a celebration of R-rated power fantasies and even a light sprinkling of grindhouse sex and violence, not the least bit inappropriate for a game with an M-rating. Here’s the only litmus test you need: if it’s good enough for movies, it’s good enough for videogames.
    • 79 Metascore
    • 80 Critic Score
    The bottom line is that I’m complaining because the action, the gunplay, the visuals, the demanding teamwork, the ultimate sense of gratification from leveling up and mastering the levels are all pretty much unparalleled, even if they could have been situated into a better gameplay structure. Payday 2 is a wonderful shooter that stands alone in a genre full of me-toos, wanna-bes, and coulda-beens.
    • 70 Metascore
    • 80 Critic Score
    Even though the visuals suffer in their tininess, none of the basic Assassin's Creeding is compromised. This is a full-blown counterpart to Assassin's Creed 3, with its own setting, style, character, and location. Bravo, Ubisoft.
    • 83 Metascore
    • 80 Critic Score
    There is absolutely nothing casual about this game. But it's incredibly gratifying to finally nail a puzzle in the same way that it's gratifying to nail a song in DDR or a level in Patapon. Rhythm Heaven Fever, which seems to know full well how hard it's pushing you, is eventually as satisfying as it is infuriating.
    • 67 Metascore
    • 80 Critic Score
    It knows how to infect a gamer for the long run.
    • 82 Metascore
    • 80 Critic Score
    Think of it as the videogame equivalent of a brilliant short film. Wasn’t that great, and wouldn’t you be excited to see it developed into something feature length? Stranger things have happened.
    • 83 Metascore
    • 80 Critic Score
    Remember Titan Quest? Yeah, that one was pretty good. Well, this is the modern version of that. And then some.
    • 79 Metascore
    • 80 Critic Score
    There’s something uniquely thriling about all the crazy futuristic touches in Trials Fusion, with sliding platforms and hoverships and weird purple alloys and force fields. I say that I couldn’t care less about all the customizable constume bits, but I still find myself playing dress up with my motorcyclist. I mean, I paid to unlock those costume bits, so I might as well use them.
    • 84 Metascore
    • 80 Critic Score
    Suffice to say if you’re going to virtually pinball on the PC, this is the way to do it.
    • 73 Metascore
    • 80 Critic Score
    These are the colorful bursts of superhero nonsense I’ve missed since 2017, splashy and unserious, as intricate as I want it to be, stretching out for as long a grind as I care to ride, brimming with the loot and customization I want in an action RPG, and enough content to make me forget I’ll never again play my leveled up Squirrel Girl. Oh, Marvel/Disney/Nintendo.
    • 86 Metascore
    • 80 Critic Score
    DMC Devil May Cry is a best-case scenario for what happens when you take an established series and hand it over to a new developer to let them have a turn.
    • 75 Metascore
    • 80 Critic Score
    Jared is concerned that you're not guiding him through appropriately leveled encounters and bosses. Is he supposed to actually fight that dragon by the lake? What about the huge cyclops lumbering out of the forest? Shouldn't there be a word or a number in red? Shouldn't there be a sign?
    • 88 Metascore
    • 80 Critic Score
    Close combat, ragdoll explosions, mud, poison gas, and the violence of one of the bloodiest conflicts in history mix with pigeon babysitting. War Pigeons is a good summary of Battlefield 1 in general.
    • 89 Metascore
    • 80 Critic Score
    There's no debate whether Mass Effect 3 is a good game. It has good combat, an effective atmosphere, satisfying resolution, and a few great characters. Co-op is surprisingly entertaining. Bioware has finally settled on a good balance of RPG elements, too. It's easy to dismiss most of the nitpicks. It's the best game in the series for all these reasons...Instead, I argue about whether Mass Effect 3 is a great game. I write about it because I deeply care about Bioware as a developer. I want Bioware to strengthen choice and consequence and master character writing so I can consider their games to be classics again. At the very least, I'm no longer left out of this series now that I appreciate the combat and the universe.
    • 88 Metascore
    • 80 Critic Score
    The reality-bending and dimension hopping are nicely realized, and the whole idea of having to find gems for a magic glove lends itself well to a pinball table. Here's a great example of how to do obscure lore in a pinball table.
    • 77 Metascore
    • 80 Critic Score
    Among the many insights offered in Rebel Galaxy Outlaw, it knows that if there’s one thing better than cruising around in a sweet ride blowing stuff up and flying through their explosions, it’s cruising around in a sweet ride blowing stuff up and flying through their explosions while listening to sweet tunes.
    • 84 Metascore
    • 80 Critic Score
    This dumb, loud, fast, silly, sexy car porn is eminently gratifying. Well done, Criterion. This is the game I've been waiting for you to make since Burnout.
    • 82 Metascore
    • 80 Critic Score
    Bring the Van Morrison with your shotgun and you should be fine.
    • 77 Metascore
    • 80 Critic Score
    With the emphasis on fighting, the co-op survival mode is a great way for two players to jump right into the combat, defending piles of supplies from waves of attackers and earning money to buy power-ups. Since it's on a single screen, this is about as perfect a local co-op game as you could ask for.
    • 76 Metascore
    • 80 Critic Score
    Did I mention the unique gameplay touches designed into some of the nations? The excellent interface that makes it easy to jump to whatever information I need, whether it’s the size of the Carthaginian navy, the closest source of amber, if there’s a river crossing on the way to the next province, or how good that unit is at besieging fortifications? The scattered tidbits of historical flavor text, especially on each of the buildings? The post-release support, which includes a new diplomacy system currently available in a beta build? And did I mention that I haven’t played a strategy game this unique and absorbing since Victoria and Imperialism before it?
    • tbd Metascore
    • 80 Critic Score
    The gameplay appeal of Caladrius Blaze is its variety and progression within each match.
    • 72 Metascore
    • 80 Critic Score
    Here I am, essentially piecing together the cure for cancer on a cocktail napkin. For science? For prestige? For quality of life? Don’t be silly. It’s all for money. Call it evil, call it efficient, or call it American. But whatever you do, call it profitable and call it Big Pharma.
    • 79 Metascore
    • 80 Critic Score
    The question isn’t “why would you play a game about that?” The question is “why wouldn’t you play a game about that?” If only those people on that bus knew what they were missing.
    • 71 Metascore
    • 80 Critic Score
    Too many strategy games mistake detail for design, activity for gameplay. Gladius knows better.
    • 83 Metascore
    • 80 Critic Score
    As a single-player game, the AI acquits itself admirably (one of my favorite things about ports of Euro games like this is that purer math lends itself to artificial intelligence). I’m less enamoured of Agricola as a multiplayer game. It works fine, and developer Playdek knows better than to leave you high, dry, and solitaire only. But heck if I can remember what I was going to do when my turn finally rolls around again. This isn’t a knock against the Agricola port so much as a fact of its gameplay.

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