Quarter to Three's Scores
- Games
For 391 reviews, this publication has graded:
-
37% higher than the average critic
-
7% same as the average critic
-
56% lower than the average critic
On average, this publication grades 9.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: | SnowRunner | |
|---|---|---|
| Lowest review score: | X Rebirth |
Score distribution:
-
Positive: 192 out of 391
-
Mixed: 69 out of 391
-
Negative: 130 out of 391
391
game
reviews
-
- Critic Score
The primary accomplishment in Grand Theft Auto V isn’t gameplay. It’s character. Grand Theft Auto V believes so strongly in its characters that everything else — even gameplay — is secondary.- Quarter to Three
- Posted Oct 15, 2013
- Read full review
-
- Critic Score
Imagine an arthouse movie with summer blockbuster production values, as if Terrence Malick had been given a Star Wars movie. Imagine if Ubisoft had made Gone Home. Like Arthur Morgan himself, Red Dead Redemption 2 is meditative, laconic, a slow burn, drawn out and unhurried, sometimes even morose, more concerned with characters than spectacle. Let us go then, it suggests.- Quarter to Three
- Posted Oct 25, 2018
- Read full review
-
- Critic Score
With this latest version, Rockstar’s latest game is no longer just a masterpiece. It’s now a state-of-the-art technical marvel. On many levels, you haven’t seen what videogames can accomplish until you’ve played this version Grand Theft Auto V.- Quarter to Three
- Posted Dec 19, 2014
- Read full review
-
- Critic Score
It raises the bar on story and personality so much higher than its been for RPGs. After spending some time as Geralt, it’s tough to shake the sense that being Commander Shepard, The Dragonborn, or even a Jedi Knight is so much less exciting than simply being a monster-hunter in fantasy Poland. Saving the universe is nothing compared to the look you’ll get when you confirm someone’s worst fears.- Quarter to Three
- Posted Jun 16, 2015
- Read full review
-
- Critic Score
Phantom Pain is a celebration of R-rated power fantasies and even a light sprinkling of grindhouse sex and violence, not the least bit inappropriate for a game with an M-rating. Here’s the only litmus test you need: if it’s good enough for movies, it’s good enough for videogames.- Quarter to Three
- Posted Sep 21, 2015
- Read full review
-
- Critic Score
Hades success is very much indebted to its pacing. Game pacing is difficult in the best of circumstances; it’s impossible without extensive testing, consideration, and willingness to change things for the sake of player experience. This is all easy for people like me to say, with our monocles and berets and copies of the Chicago Manual of Style, plus maybe some Foucault if really pressed. “It’s all about the player experience.” “Design is law.” You can talk all day. But when the player starts getting frustrated at the lack of progress, or insufficient game cues, you might find yourself in a tough spot as a designer. How you get out of it, or if you even do, says a lot about your skill with design and production.- Quarter to Three
- Posted Oct 14, 2020
- Read full review
-
- Critic Score
There's a lot more to recommend Xenoblade Chronicles. The dialogue, the humor, the artwork, the prophecy system, the music, the variety of environments, the character progression, the crafting system, the crazy quest density, the quest quality, the memorable characters, the collectibles, the secrets, and so on. This is a landmark achievement in the genre. As of its release, you can no longer talk about great RPGs, or maybe even great games, without also talking about Xenoblade Chronicles.- Quarter to Three
- Posted Apr 19, 2012
- Read full review
-
- Critic Score
A fitting finale to CD Projekt Red's masterpiece trilogy.- Quarter to Three
- Posted Jun 19, 2016
- Read full review
-
- Critic Score
For the sake of the freedom of these 700 teensies; for all the content; for the sheer amount of joy and enthusiasm and butt poking; for the sea and sky and swamps and castles; for how well these worlds and their levels are imagined, adorned, and realized, this may very well be the last platformer you ever need.- Quarter to Three
- Posted Jan 1, 2014
- Read full review
-
- Critic Score
New rewards for killstreaks, gifts to send along to your friends list, a nasty nemesis that dogs you and your friends just to remind you all that, hey, you’re each still playing Diablo III even though it came out two years ago and this is probably your fiftieth time killing the skeleton king. That’s the real magic of effective entertainment, executed so carefully, so precisely by the folks at Blizzard: familiarity that isn’t stale.- Quarter to Three
- Posted Aug 19, 2014
- Read full review
-
- Critic Score
It all comes down to the fact that I would rather pay for a carefully tuned game than get a financially optimized one for free. But I guess if a developer's going to screw up the equation, they might as well do it with a game as good as Jetpack Joyride.- Quarter to Three
- Posted Jan 10, 2012
- Read full review
-
- Critic Score
I can count on two hands the games I've loved as much as I now love Guild Wars 2. This isn't just a great example of the genre and arguably the Second Coming of MMOs. It isn't even just one of the best games I've ever played. This is what happens when a group of talented, smart, dedicated, imaginative, bold, consumer-friendly creators get together and spend years solving problems and making something wonderful.- Quarter to Three
- Posted Sep 20, 2012
- Read full review
-
- Critic Score
I'm not terribly surprised that the studio that made the first Borderlands has created such a wildly good gunplay-based action RPG. But I'm surprised that the studio that stitched together Duke Nukem Forever and all those Brothers in Arms games has also made it such a joy to discover for reasons other than the awesome guns and gunplay. Bravo, Gearbox.- Quarter to Three
- Posted Oct 15, 2012
- Read full review
-
- Critic Score
Thankfully Majora’s Mask 3D has more going for it than simple strangeness, delivering a poignant mix of big heroics and touching humanity on top of the solid Zelda formula.- Quarter to Three
- Posted Feb 21, 2015
- Read full review
-
- Critic Score
At this point, I have learned to stop worrying and love the plastic.- Quarter to Three
- Posted Oct 16, 2013
- Read full review
-
- Critic Score
OOTP offers unparalleled flexibility in creating your own baseball world and guiding your favorite baseball franchise to glory.- Quarter to Three
- Posted Jun 5, 2014
- Read full review
-
- Critic Score
It knows. It understands. But not blindly, not slavishly. More than a fan of X-Com, this game is a fan of the tenets of modern game design. It's doing exactly the right thing, in exactly the right ways, at exactly the right time.- Quarter to Three
- Posted Oct 16, 2012
- Read full review
-
- Critic Score
There's no debate whether Mass Effect 3 is a good game. It has good combat, an effective atmosphere, satisfying resolution, and a few great characters. Co-op is surprisingly entertaining. Bioware has finally settled on a good balance of RPG elements, too. It's easy to dismiss most of the nitpicks. It's the best game in the series for all these reasons...Instead, I argue about whether Mass Effect 3 is a great game. I write about it because I deeply care about Bioware as a developer. I want Bioware to strengthen choice and consequence and master character writing so I can consider their games to be classics again. At the very least, I'm no longer left out of this series now that I appreciate the combat and the universe.- Quarter to Three
- Posted Mar 17, 2012
- Read full review
-
- Critic Score
What a horrible thing to do to pinball to make it relevant, compelling, and gratifying.- Quarter to Three
- Posted Oct 18, 2017
- Read full review
-
- Critic Score
The reality-bending and dimension hopping are nicely realized, and the whole idea of having to find gems for a magic glove lends itself well to a pinball table. Here's a great example of how to do obscure lore in a pinball table.- Quarter to Three
- Posted Jun 19, 2012
- Read full review
-
- Critic Score
Mario Kart 8 embodies what Nintendo does so well. They take something that works well and they eventually make it smooth and great and absolutely irresistible.- Quarter to Three
- Posted May 28, 2014
- Read full review
-
- Critic Score
A playthrough of 80 Days will probably take two hours. You could have spent those two hours reading Beryl Markham’s memoir, catching up on episodes of Fargo, or finally watching Under the Skin. When a game is this good, this well written, with observations this relevant, memorable, and poignant, there are no wrong choices.- Quarter to Three
- Posted Sep 1, 2014
- Read full review
-
- Critic Score
Starfighter Assault is all about the iconic sights and sounds of Star Wars space combat, translated into a very good pinball table. If this is how Zen Studios is going to milk a franchise, milk away!- Quarter to Three
- Posted Oct 18, 2013
- Read full review
-
- Critic Score
Torchlight II's willingness to play tough is only one of its selling points, but it's arguably what sets it apart from the other good latest-gen action RPGs you could be playing right now (Diablo III, Borderlands 2, Darksiders II, and Guild Wars 2 come to mind).- Quarter to Three
- Posted Sep 26, 2012
- Read full review
-
- Critic Score
The best thing I can say about Pokemon Y is that the various design tweaks and visual upgrades brings out the joy of this world to match that first time you caught a Pokemon or beat a gym leader.- Quarter to Three
- Posted Oct 21, 2013
- Read full review
-
- Critic Score
Close combat, ragdoll explosions, mud, poison gas, and the violence of one of the bloodiest conflicts in history mix with pigeon babysitting. War Pigeons is a good summary of Battlefield 1 in general.- Quarter to Three
- Posted Nov 6, 2016
- Read full review
-
- Critic Score
It's a real thumb in the eye to have to suffer through a launch that was exactly like any MMO launch. It's a sad reality that too many of us have accepted DRM with gritted teeth and open wallets, so this is likely the price of AAA gaming for the foreseeable future. Us sheep get what we deserve, which is a Diablo III, a fine game for playing solo, with all the pitfalls of an online game.- Quarter to Three
- Posted May 17, 2012
- Read full review
-
- Critic Score
It’s insane. It’s absolutely insane. Utter havoc. It’s what makes Diablo 3 the preeminent action RPG, even if there are newer and arguably better designs out there. I still grin, shake my head, and marvel at Blizzard’s ability to fuse charm, character, and technical prowess. They are the masters of swirling cartoonish videogame power fantasies, they belong on the Switch, and they’re here at last.- Quarter to Three
- Posted Nov 29, 2018
- Read full review
-
- Critic Score
Arkham Knight’s take on the hero/villain relationship is unique. You can hail it as clever as Fight Club or dismiss it as stupid as midichlorians — you’re at least a little right on either count — but you cannot deny that it’s a compelling variation on the theme, and it works wonders to sustain the story with unique dialogue and narrative opportunities.- Quarter to Three
- Posted Jul 3, 2015
- Read full review
-
- Critic Score
Tearaway is one of those rare games that gets exponentially better with its ending.- Quarter to Three
- Posted Jan 1, 2014
- Read full review