Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3638 game reviews
    • 65 Metascore
    • 60 Critic Score
    FBC: Firebreak stings a little, because it has so much of what we’re looking for in a co-op shooter. It’s got the killer world and aesthetic, it’s got quirky powers and role based kits, it’s got tight first-person gameplay, and doesn’t require you to grind things out for dozens of hours. However, despite all of that, Firebreak's just fine, and ironically lacks the fire that we expect from Remedy's output. It’s a fun, casual time, but you’ll play it, you’ll finish it, and before long you’ll forget about it and wish you had been playing Control 2 instead.
    • 65 Metascore
    • 60 Critic Score
    The main draw here is getting to spend time with Kyle Reese, and this standalone adventure does indeed succeed in rounding him out as a character. This being Terminator: Resistance, though, expect to see lots more Easter eggs sprinkled in. That’s why, much like before, Annihilation Line delivers another ho-hum FPS experience that only true franchise veterans will fully have fun with.
    • 65 Metascore
    • 70 Critic Score
    Conarium is a good, plot focused and atmospheric walking sim puzzler. Though it's billed as horror, it serves to get under your skin, rather than producing any massive frights. That said, the world created is wonderfully realised and quite beautiful in its freakishness. The way that the game captures the otherworldly vibe of Lovecraft’s work, and develops such an engaging story quickly, is something to applaud. Ignoring the poor voice acting, bad character models, and the odd frustrating puzzle, if you’re looking for a disturbing, plot focused walking sim experience, or you’re just a huge Lovecraft fan, you won’t go far wrong here.
    • 65 Metascore
    • 60 Critic Score
    With a lifespan of over 20 hours, Fairy Fencer F is a decent RPG with an eventually enjoyable plot and challenging combat – albeit in some of the wrong places. Fans of the genre will end up really liking it, but it won't cast a spell on everyone by any stretch.
    • 65 Metascore
    • 70 Critic Score
    Despite several unnecessarily daft design choices, jumping into the shoes of Kirito can be a lot of fun, and for the game's budget price, it's easy to recommend to anyone who's up for a spot of anime adventure.
    • 65 Metascore
    • 60 Critic Score
    Gameplay is where things start to rot, though. Combat devolves to waiting for an enemy's green outline and then spamming X to send your zombies in for the kill. There's not much more strategy to engagements than that, really, although you can opt to regain some lost health by consuming a bad guy's brains before they kick the bucket. There are batteries to find to increase your health, and gravestones to read, but the levels themselves bounce from small combat zones to simple puzzles. Unfortunately, poor performance means controls are sluggish and the frame rate dips like mad when the screen is busy. There's some fun to be extracted from this, especially given that Halloween is upon us, but sadly this is a game that won't live long in the memory.
    • 65 Metascore
    • 50 Critic Score
    With lofty ambitions and some great elements, After Us lets itself down in as many ways as it triumphs. Gorgeous art direction and an admirable anti-pollution message aren't enough to make up for tedious combat, performance issues, and open-ended level design that plays things a little too loose. If you're itching for an experience like this, there are better options out there, at the very least until After Us' performance issues are addressed. There's the core of an incredible experience here, but it's just not ready yet.
    • 65 Metascore
    • 70 Critic Score
    Super Motherload is a game that will appeal to casual gamers and hardcore gamers alike. Solving the puzzles and blasting your way deep into the heart of Mars is entertaining, despite it feeling somewhat repetitive at times. Throw in a few friends and the formula definitely comes alive, though, making this something of an unpolished gem.
    • 65 Metascore
    • 50 Critic Score
    Dynasty Warriors 9 goes open world and the result is a game of extreme ups and downs. For every gloriously huge battle there's a boring stint of traversal across a dreadfully barren map. For every interesting story moment or interaction, there's a horribly ugly graphical glitch. Factor in an unconvincing combat system overhaul, and you've got a Dynasty Warriors title that may disappoint even the most dedicated of fans. There's still some good historical hack and slash fun to be had here, but we expected much more from the return of this flagship series.
    • 65 Metascore
    • 50 Critic Score
    Birthdays the Beginning is an oddity: it’s a relaxed, cutesy god game, but it also requires you to follow strict rules and pay attention to a vast array of stats, which can kill the fun factor to a degree. The free play mode makes for a more chilled out time, however, while the challenges offer more objective-based gameplay for those that want it. The creature capturing is initially compelling, but once you’ve seen everything, the game doesn’t really have anything to draw you back in.
    • 65 Metascore
    • 70 Critic Score
    The technical issues, particularly the ridiculous load times, absolutely needed to be sorted out prior to release, however. These things ultimately make for a game that, although much expanded in feature set in some key areas, scratches and scrapes to a level just below that of the first title rather than exceeding it as it should have.
    • 65 Metascore
    • 70 Critic Score
    If you're a fan of the franchise, then TRON: Catalyst is a title you won’t want to miss. Bithell Games has massively expanded the scope and ambition of its title from the first time out, and the results are mostly successful.
    • 65 Metascore
    • 70 Critic Score
    You'll know with a single glance whether you're interested at all in playing The Awakened Fate Ultimatum. It's a niche hardcore RPG with an undoubtedly Japanese style of storytelling, falling victim to almost every cliché in the book throughout its duration – but doing so unashamedly.
    • 65 Metascore
    • 60 Critic Score
    If you're looking for a fresh way to solve nonograms, this game's worth a gander, but others may not want to put on the specific brand of thinking cap required here for long.
    • 65 Metascore
    • 70 Critic Score
    If you can get past the fact that the combat only really comes into its own a few hours in, you may just find yourself disappearing into its depths for bit longer than you might have expected.
    • 65 Metascore
    • 60 Critic Score
    Xenoraid does do a lot to try and stand apart from the deluge of similar games out there, and it should be commended for that effort. But with its lack of refinement, progression resetting, and fairly bland overall presentation, it's unlikely we'll be looking back on this one a year from now.
    • 65 Metascore
    • 60 Critic Score
    For a free side course of Final Fantasy XV goodness, you can't go wrong with A King's Tale. It's nothing special – either as a new entry to the narrative or as a 2D brawler – but it provides some depth to a character that lacked development which, in turn, further expands upon the personality of Noctis and his relationship with Regis. Despite some lazy moments of design and unnecessarily repetitive combat sequences, there's a couple of hours of fun to be had here with a surprisingly good combat system and a nice, nostalgia-inducing presentation.
    • 65 Metascore
    • 40 Critic Score
    Blair Witch's strongest aspect -- its eerie woodland setting -- is perfect for a focused, streamlined, horror experience. Unfortunately, that's not what this game is, and the superfluous, gimmicky gameplay mechanics that are thrown at you with reckless abandon only serve to make the game less effective as a whole. A disappointing story, frustrating level design, and precious few genuine scares leaves us hoping that this is one franchise that gets lost in the woods.
    • 65 Metascore
    • 70 Critic Score
    In the end, you get a title with little interest in holding your hand or teaching you the ropes. However, if you put in the time to learn, there’s an impressive amount of content to enjoy. The presentation makes it all worth it, offering a wildly immersive experience.
    • 64 Metascore
    • 80 Critic Score
    Dynasty Warriors: Gundam Reborn lacks a bit of the polish that we've come to expect from recent Warriors titles, but it makes up for it with the most well realised combat and best official mode that the series has seen.
    • 64 Metascore
    • 70 Critic Score
    The first half of Dragon Ball Z Budokai HD Collection is near pointless, but fans of the franchise will be delighted with Budokai 3. It's still the most balanced and detailed Dragon Ball fighting game available, and is a testament to how good licensed games can be when given the opportunity to evolve. It's just a shame that we never got a fourth instalment.
    • 64 Metascore
    • 70 Critic Score
    Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is a thoroughly enjoyable romp through a haunted world. What the game lacks in plot originality, it makes up for with its interesting and unique game mechanics, as well as its wonderfully designed cast. It can be accursed with repetition, but there's ultimately a lot to wrap your head around, and the many tactical nuances do a lot to keep boredom at bay.
    • 64 Metascore
    • 60 Critic Score
    There's a bunch of minor technical problems, and a recurring annoyance in which you're often given your next location at the end of a conversation, meaning you've got to just sit there hovering waiting for them to tell you where to go rather than telling you first and then talking on the way. But at least you've got sweet tunes to listen to as you drive in the form of Cloudpunk's stellar synth soundtrack.
    • 64 Metascore
    • 70 Critic Score
    Stilted platforming and a short story don't prevent the deep, satisfying combat and multifaceted levels from being worth experiencing more than once. And when you're done, the very first game awaits in all its glory for you to discover – maybe for the first time.
    • 64 Metascore
    • 50 Critic Score
    Way of the Passive Fist starts out strong with an interesting concept, but that interest soon wears off thanks to poor execution. Once you've played the first chapter you've pretty much played all 10 as there is never any variation on offer. Combine this with the fundamental flaws of basing the gameplay purely around blocking and dodging and you have a recipe for a promising and unique but ultimately disappointing game.
    • 64 Metascore
    • 60 Critic Score
    SNK vs. Capcom: SVC Chaos is a weird curiosity in the history of fighting games. While it did have the monumental task of following up on one of the best fighters ever made, it’s hard to deny that it's a bit of a letdown. It does have bright spots like some unique character choices and a range of fantastic sprites, but it doesn’t stand up with Capcom or SNK’s best. Meanwhile, the PS4 port itself is as okay as okay can be. It won’t blow you away with extra content or features — it’s simply a solid way to play SVC Chaos.
    • 64 Metascore
    • 70 Critic Score
    Online multiplayer is supported and you can play the minigames standalone if you like. Additionally, a raffle mechanic allows you to unlock profile customisation items. But ultimately your enjoyment will come down to how much you want a Mario Party game on your PS5, because right now, this is your only option.
    • 64 Metascore
    • 40 Critic Score
    The Silver Case is best enjoyed as an intriguing historical document: a statement of intent from a developer that would go on to bigger and better things. Removed from that context, however, it is difficult to recommend. An utterly glacial pace combined with often nonsensical dialogue means the experience is dull at best – and frustrating at worst.
    • 64 Metascore
    • 80 Critic Score
    In places low-fi, in others outright obtuse, it does very little to ease in potential players that aren't well versed in either visual novels or strategy games. But once you break through, a charmingly well told tale with absolutely gorgeous visuals combined with fascinating, tactics-heavy gameplay reveals itself.
    • 64 Metascore
    • 60 Critic Score
    While it’s disappointing to see The Crew 2 fall into some of the same pitfalls as its predecessor, its open world remains one of the most impressive playgrounds, in terms of scale, out there. Sure, there’s very little reason to explore its vast road networks outside of its visual appeal, but the sheer variety of different events, from nerve racking aerial races to coast-to-coast endurance runs, will still get your heart racing.

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