Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 66 Metascore
    • 50 Critic Score
    A straightforward campaign and surprisingly solid online mode make this an enjoyable enough ride for newcomers, but those that are a little pickier about what they play may want to wait and see what improvements next year’s edition brings.
    • 66 Metascore
    • 70 Critic Score
    Bridge Constructor is a simplistic physics puzzle game that will keep you busy for more than a few hours. Its simple presentation, controls, and accurate physics make the release an enjoyably addictive experience. If you enjoy physics or have ever stopped on a bridge and marvelled at its sturdiness before, then this game is definitely worth a go – even if it's just to cross a gap between bigger releases.
    • 66 Metascore
    • 60 Critic Score
    City of Brass is a fantastic starting point for newcomers to the roguelike genre, but those that know a thing or two may leave feeling a little short-changed. The core gameplay loop at its heart is very satisfying, thanks to its experimental nature, and with the genies’ perk selection, there’s a decent amount of variety when you’re in the thick of it, but there just isn’t enough here to keep you coming back past your first couple of completed runs. There’s definitely fun to be had here for a few hours, but it’s nothing you’ll remember with a great deal of affection in six month's time.
    • 66 Metascore
    • 40 Critic Score
    There's an interesting story here and the horror-JRPG vibe is much appreciated, but whatever enjoyment they could bring you is utterly annihilated by the outrageous, egregious amount of grinding you'll need to do to see the game through. Monark is gaming reduced to a thick, treacly sludge to wade through, no cutscene or story beat or reward ever feeling like it was worth the struggle. Just play Shin Megami Tensei while listening to Nine Inch Nails and you'll have a better time.
    • 66 Metascore
    • 70 Critic Score
    If you can get past its sometimes underwhelming level design, Leo's Fortune has plenty in its favour. Its captivating storyline, beautiful art design, and satisfying controls will keep you glued to your screen – just don't expect to be there for long.
    • 66 Metascore
    • 50 Critic Score
    Roguelike fans may still find some value here, but for the majority, the magic will quickly wear off.
    • 66 Metascore
    • 70 Critic Score
    The Sims 4 is the latest and best in the long running franchise and there's absolutely nothing else like it on the market for PlayStation 4. It's the most faithful recreation of the drudgery of daily life on the market, but it's also marred by a bewildering array of control quirks, annoying bugs, and overnumerous menus. If you're prepared to persevere with the more clumsily implemented aspects of the game then there's a lot to love - and there's a ridiculous amount of content - but some will likely be put off by its often obtuse nature.
    • 66 Metascore
    • 70 Critic Score
    Tin Hearts is a charming Lemmings spiritual successor with a moving story that's perfectly presented with gorgeous visuals and relaxing music. The few bugs and frame rate issues aren’t enough to prevent us recommending this excellent title. This isn’t one to march on by.
    • 66 Metascore
    • 50 Critic Score
    Need for Speed's got many of the parts required of a great racer, but it's lacking a mechanic to assemble them and apply a lick of paint.
    • 66 Metascore
    • 50 Critic Score
    The narrative goes to some nightmarish places, but it ends all too abruptly, and technical issues apply the sleeping cap to an already mixed release.
    • 66 Metascore
    • 70 Critic Score
    Like SingStar Dance before it, Everybody Dance is a huge amount of fun with a friend, and even more with 20. It's still not the complete article, and we'd expect Just Dance 3 to snatch the lead when released in December, but for now this is some of the most fun you'll have with Move.
    • 66 Metascore
    • 60 Critic Score
    London 2012 is frequently within touching distance of a podium place, but it sadly stumbles at the final hurdle. A lack of refinement in a number of the events mean that, while the title captures the atmosphere of the Olympic Games well, it crosses the finish line sandwiched somewhere in the middle of the pack.
    • 66 Metascore
    • 50 Critic Score
    Most disappointing is the lack of clown comedy. Their shoes squeak when they walk and there are some jokey lines of dialogue, but no hilarious kills. As a human, sometimes a funny cutscene will play when you die, but that doesn't translate to combat. There’s no clown cars or circus tricks, no killer klown spaceship to fight in. Just rural, small town American levels littered with guns and melee weapons. Without the film’s silliness, there’s little reason to play Killer Klowns from Outer Space: The Game over other popular asymmetric horror titles.
    • 66 Metascore
    • 60 Critic Score
    ToeJam & Earl: Back in the Groove is a relentlessly faithful retread of the 90s classics. Fans of the funky alien duo are sure to enjoy it, but clumsy gameplay and some frustrating design choices date it in a bad way. Mixing elements of the two Mega Drive titles works well, and the oddball stylings and music are as good as ever. However, it just feels a bit tired, and maybe could've benefitted from a modern shot in the arm. If you love ToeJam & Earl, this is well worth a look, but fans of other PS4 roguelikes might be less impressed.
    • 66 Metascore
    • 70 Critic Score
    Harry Potter: Quidditch Champions is a surprisingly fun experience, with a variety of modes to sink your teeth into. There are some nice references to the books and films for diehard Potter fans, in addition to smooth flying controls that ultimately make the game fun to play. There are a few issues, noticeably regarding balance and the longevity of its single player content, but if you like the idea of playing a competitive sporting game in the Wizarding World, then it’s definitely worth checking out.
    • 66 Metascore
    • 70 Critic Score
    Super Monkey Ball: Banana Splitz is packed to the rafters with great content, but lengthy load times and clunky menus break its flow. The original game remains the best in the series, but this is still well worth a roll.
    • 66 Metascore
    • 70 Critic Score
    Some truly stunning setpieces and the opportunity to float through space to a haunting cosmic score make for a grand ol’ time. The game’s steep price to content ratio might scare off some, but that’s not exactly a new thing in the VR realm, and ultimately the price of entry still feels worth it.
    • 66 Metascore
    • 50 Critic Score
    Overall, it's a chilled out game with personality and charm, but there's not much more to it than that. While you may enjoy exploring the town and meeting its residents, there isn't enough substance here to keep things interesting.
    • 66 Metascore
    • 70 Critic Score
    Destiny of Spirits is less inviting than a longform Biblical analysis at first, but the game gradually gets its hooks into you once you traverse its steep learning curve.
    • 66 Metascore
    • 60 Critic Score
    An inviting mini-game compilation that gets a lot right. Its slick PlayStation Move implementation is a stark reminder of the device's potential, and the entire package is buoyed by a strong art direction and a good variety of activities. Sadly it's let down by a poorly thought out interface and some inexplicable loading issues.
    • 66 Metascore
    • 70 Critic Score
    Black Knight Sword is a memorable game – but not because of its gameplay. Its art style and incredibly creepy atmosphere elevate it above mediocrity, even though its difficulty and awkward controls are certain to frustrate. Overcoming the title's trials and tribulations makes for a satisfying experience, but don't expect your dreams to ever be the same again.
    • 66 Metascore
    • 70 Critic Score
    American Fugitive is an exceptional open world playground for dumb fun, but it fails to capitalise on that when tailored mission design is brought into the fold. One too many repetitive objectives drag the experience down to a crawl, but for some, the narrative will be just about enough to make it worthwhile.
    • 66 Metascore
    • 70 Critic Score
    Punch Line has a completely bonkers but utterly engrossing storyline. Its quirky cast of characters are incredibly captivating and it’s easy to fall in love with all of them. The puzzles are a bit too easy but that just makes it quicker to get back to the thrilling story.
    • 66 Metascore
    • 70 Critic Score
    The amount of gameplay options and slightly realistic customisations help drive this title past the muddy graphics and unfriendly controls.
    • 66 Metascore
    • 60 Critic Score
    The HD Adventures of Rotating Octopus Character isn’t a bad game by any stretch of the imagination. Its quirky name, visuals, and music are a joy to behold, but that was already the case with the original. The standard option can be incredibly frustrating, but the challenge mode does at least take some strides to redeem it. However, there are plenty of Vita games that are far more deserving of your attention.
    • 66 Metascore
    • 60 Critic Score
    In the end, Unepic would probably be a better adventure game. This twenty hour or so unabashedly old school RPG is frequently broken up by conversations between characters and these interactions are amusing enough to make the often finicky platforming and combat sections worth persevering with.
    • 65 Metascore
    • 60 Critic Score
    While fitfully fun and well designed, Sam 4 disappoints as both a sequel and a next-gen product. While it wasn’t particularly optimised on PC it still represents a low for PS5 performance. A compromised port of a game that’s only slightly above average in the first place. A serious shame.
    • 65 Metascore
    • 60 Critic Score
    The Caligula Effect 2 has loads of cool ideas, but it's undeniably rough around the edges. The visuals and character models are basic, animations can be awkward, and the environmental design comes off as uninspired. At least the user interface looks lovely.
    • 65 Metascore
    • 70 Critic Score
    With another generous set of remasters, we finally have the complete inaugural generation of a Playstation icon. The ports aren't perfect, but a generous selection of modern options balance out the imperfections of Tomb Raider: Last Revelation and its sequel Chronicles. Having The Angel Of Darkness in a good enough state to revisit might be worth the price alone.
    • 65 Metascore
    • 40 Critic Score
    Park Beyond will probably be pretty good one day, but it is not this day. Currently, it's a theme park building sim that doesn't include features that we'd consider to be a basic requirement of the genre, it's poorly balanced with systems that feel wildly misjudged, and it's also riddled with bugs and glitches that range from comical to pad-tossingly infuriating. Avoid it like Alton Towers during the school holidays.

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