Pure Nintendo's Scores

  • Games
For 2,170 reviews, this publication has graded:
  • 48% higher than the average critic
  • 21% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Score distribution:
2170 game reviews
    • 75 Metascore
    • 30 Critic Score
    With little replay value incentives and a campaign that lacks the qualities which make for a compelling experience, it is very hard to recommend this game even with its lower price tag.
    • 70 Metascore
    • 45 Critic Score
    An otherwise decent racing game, terrible AI choices, and rubber-banding cripple Cruis’n Blast. A real shame.
    • 70 Metascore
    • 40 Critic Score
    Paradise Marsh seems less concerned about being an “adventure” and more about delivering feelings. Some will no doubt appreciate its efforts. Others, like me, might feel it needs to work harder at providing what’s advertised. I feel bad knocking a solo dev’s first release, but I sincerely enjoyed little of my short time with this game, same as our contributor with whom I sought a second opinion. The visual and gameplay repetition combine with other shortcomings to make a forgettable title. Next time.
    • 69 Metascore
    • 40 Critic Score
    Kingdom Come: Deliverance is an open-world immersive world action RPG. You can go anywhere. You can make a lot of choices in terms of what your character will do. There are so many options and choices, in fact, that it becomes intoxicated with how immersive it is and forgets to be fun to play.
    • 69 Metascore
    • 40 Critic Score
    For those familiar with this long-time simulation/strategy series, Nobunaga’s Ambition: Awakening may feel like a warm welcome home. But as a newcomer, I found the game a confusing mess, and the Switch version frustrated my every attempt to enjoy playing it.
    • 68 Metascore
    • 40 Critic Score
    Playing Fledgling Heroes, it’s hard to shake the feeling that I haven’t somehow time-traveled to the past. It feels like the sort of game I might’ve enjoyed reviewing seven years ago as a mobile port to the 3DS or Wii U eShop. Except it’s 2020, and this is an original game on the Switch. Runners have come a long way, and players expect more from the genre’s console counterparts.
    • 67 Metascore
    • 40 Critic Score
    Class of Heroes 1&2: Complete Edition brings the turn-based, PSP dungeon crawlers Class of Heroes: Anniversary Edition and Class of Heroes 2G: Remaster Edition to the Switch, but not in a way that’s accessible or fun. You have better options. Use them.
    • 66 Metascore
    • 30 Critic Score
    Monster Energy Supercross – The Official Videogame 2 doesn’t even have local multiplayer unless you have two systems and two copies of the game, which is one of the most ridiculous things I’ve seen of late! The polish, quality, and most of all fun, simply isn’t here.
    • 65 Metascore
    • 20 Critic Score
    Despite its cheap price tag of US$5.OO, it remains hard to recommend due to its non-intuitive nature without a tutorial. I’d highly suggest that AskAnEnemyStudios considers adding a tutorial section if they want more people to take this game on Switch seriously. Personally, I don’t see the game being worth anyone’s hard-earned cash, especially for parents looking for a game to pick up for their child.
    • 65 Metascore
    • 40 Critic Score
    While there is fun to be had with Breakout Recharged, I really can’t suggest you go out and buy it at lunch. At $10 the game is simply overpriced and not worth your time. When the game is finally on sale, that would be the best time to experience this version of Breakout. Otherwise there’s a really good Atari Flashback Collection on Switch, which is a much better investment to enjoy these classic games.
    • 64 Metascore
    • 40 Critic Score
    Despite admirable claims to be “designed with the busy gamer in mind” the unfortunate irony is that Little Town Hero’s battles are so tediously time-consuming. Combined with their especially repetitive nature, and tendency to rely on “luck”, this RPG is a snooze fest. I mean that literally – I almost dozed off I was so bored.
    • 64 Metascore
    • 45 Critic Score
    DRAGON BALL: THE BREAKERS incorporates a niche but successful formula into a similarly successful franchise, which should be a match made in heaven. However, due to graphical and technical issues paired with the unbalanced gameplay and unclear progression and menus, it results in a bit of a mess of a game. It was worth a shot, but I feel as though Dragon Ball should stick to what it knows best.
    • 64 Metascore
    • 40 Critic Score
    If you want to be able to play a fully-licensed snooker game, anywhere and at any time on your Nintendo Switch then this would be a suitable option, albeit a boring one. If you aren’t in need of portable snooker-gameplay, then you are probably better off going to your local bowling alley and/or sports bar.
    • 63 Metascore
    • 40 Critic Score
    Excalibur Games has serious work ahead if they want to make Tracks – Toybox Edition a good game for the Nintendo Switch, especially if targeting whole families. Having a proper tutorial, improved UI, and touch screen support are some of the fundamentals they should revisit.
    • 63 Metascore
    • 40 Critic Score
    I give Dragon Quest a point as a piece of video game history, a point for the music, another for its DNA in Fortune Street, and one more because I’m feeling charitable. But beyond that, I just think this is a subpar port of a dated game, especially with no nostalgic value attached to it. It’s definitely not for me. With the graphical issues, I’m not even sure it’s for fans either.
    • 63 Metascore
    • 40 Critic Score
    Townscaper offers little to keep players engaged and seemingly never will. I have to call it what it is, an early access Steam experiment trying to pass itself off as a full-fledged Switch release. Since the developer admits no DLC’s on the horizon to address expected features that are MIA, this incomplete title’s one to skip, even at just $5.99.
    • 63 Metascore
    • 40 Critic Score
    The Stone of Madness has all the elements required for a fantastic stealth puzzle game – a gorgeous settng, an intriguing story, vibrant characters – but is sadly let down by bugs that cause it crash consistently in one place, leaving the otherwise absorbing story incomplete.
    • 62 Metascore
    • 40 Critic Score
    Bookbound Brigade had the potential to be a good or even great game. Unfortunately, it fell victim to being dull and obnoxiously difficult. If the new take on the Metroidvania genre is being as boring and frustrating as possible then Bookbound Brigade met it’s goal. I would suggest saving your money to buy the book of the character you find the least interesting. Reading it would probably be more enjoyable than playing this game.
    • 62 Metascore
    • 30 Critic Score
    All in all, Senran Kagura Peach Ball feels less like a game than a poorly-crafted joke about anime, porn, and video games.
    • 61 Metascore
    • 30 Critic Score
    Hell Pie has the beginnings of an entertaining game with a silly sense of humour and classic platformer action, which has sadly been scuppered on the Switch by a glitch that crashes the game as soon as you hit the second level.
    • 60 Metascore
    • 20 Critic Score
    Whilst I can’t justify anyone purchasing this title, there was effort put in at least… The developer’s pride for an Advance Wars style game shined through, which I can appreciate. It has its issues whether it be a cluttered user interface, bad graphics, and similar environments, which can make it easy to overlook this title, and I can’t say you’d be missing much. If you are an Advance Wars fan, you might want to try looking elsewhere, that is, if you can’t overlook these points of concern (a good starting place might be Chucklefish’s latest hit – Wargroove).
    • 60 Metascore
    • 40 Critic Score
    Rose and Camellia Collection offers a glimpse into an intriguing yet tragically under-developed world that has moments of great humour, but teases a much better game than it is. It is brief, inconsistent, and relies on its one unique (and undeniably fun) mechanic far too much to feel complete.
    • 59 Metascore
    • 30 Critic Score
    RPG Maker MV provides plenty of tools, but the least possible direction on how to use them. The tutorial is embarrassingly bad, and a help section is nonexistent. Unless you’re experienced with this series, skip this Switch port.
    • 59 Metascore
    • 40 Critic Score
    While I can appreciate the wonderful gameplay and can truly be impressed by the fact the game was made by one person, it’s simply not enough of an experience to justify a purchase. The game’s nonsensical story is extremely hard to follow to the point where I just stopped caring. It might be impressive looking, but frequent glitches, enemy desponds, and broken checkpoints frustrate the experience. It’s also over way too soon. Maybe if it goes on sale and more of the major glitches are fixed, then I would say try it out if you’re interested in first-person shooters and action games. For everyone else, it might be best to leave Bright Memory Infinite alone.
    • 58 Metascore
    • 40 Critic Score
    I can’t really give Aztech Forgotten Gods a recommendation. What looked like a grand action adventure with interesting storytelling, exotic imagery, and cool gadgets, turned into a blancmange—several ingredients, but flavorless and unsatisfying. It could be worth the price-tag if it gets cleaned up and organized, but I wouldn’t buy it at this point.
    • 57 Metascore
    • 40 Critic Score
    Splatter – Zombiecalypse Now is a wild, over-the-top, trigger-happy shooter where your ZR button will be worn out if you stick with it for more than a few levels – and well done if you do! Don’t get me wrong, the visuals are gory and chaotic, but they clash with the dark, gritty setting and zoomed out top-down view, resulting in a pretty messy and ‘gets old pretty quickly’ experience.
    • 56 Metascore
    • 40 Critic Score
    Despite many positive elements that Dodo Peak has to make it satisfying, I must admit that I genuinely didn’t have much fun playing it. It’s challenging, but not in a way that held my interest beyond a few minutes at a time. Further, the familiar three-star setup is weakened by an emphasis on speed and random enemy placement. This Dodo might not take flight on the Nintendo Switch.
    • 56 Metascore
    • 30 Critic Score
    Serenity Forge has had a hand in bringing some of my favorite games to the Nintendo Switch. But Date Night Bowling feels like an unfinished proof of concept and failed to hold my interest. It’s a bush league release with much room for improvement. One could argue that it’s a better alternative than going to a real-life alley and running the risk of catching COVID. But given that choice, I think I’d rather skip bowling altogether.
    • 56 Metascore
    • 40 Critic Score
    Bob Help Them! is a little game, with a lot of potential. I really liked the concept and feel of the game, it just didn’t have enough going on to keep me interested and it felt very repetitive.
    • 55 Metascore
    • 40 Critic Score
    Unless recently divorced and/or identifying as non-binary, I have a hard time envisioning that many will get $19.99 worth of fun here. Solo, while having its heart in the right place, would have been better off as a visual novel. As a short game, it just doesn’t have enough focus on its aesthetics, camera, puzzles, or optimal porting.
    • 54 Metascore
    • 40 Critic Score
    While I like the intent that Feather brings to the table, its ideas are implemented in a subpar fashion. This is a proof of concept, whose asking price doesn’t reflect its current modest state. I can’t recommend it unless a sizable update arrives to unlock its potential.
    • 54 Metascore
    • 45 Critic Score
    As a concept, Ashwalkers is fascinating, mixing the survival genre with a visual novel. The world created in Ashwalkers is one of hope surrounded by despair, but the execution lacks the polish to make this one a game that I could suggest. The technical issues alone should have been caught before the release. But even with that aside, the lack of character development and a risk and reward system makes for a very dull experience.
    • 54 Metascore
    • 35 Critic Score
    Even though it’s markedly short, FoxyLand quickly grows repetitive. Basic equals dull in this case. Even at $3.99 (on sale) it feels overpriced compared to comparable experiences on the Nintendo Switch. With nothing to make it stand out from other budget platformers, you can pass on this below-average game without much worry.
    • 53 Metascore
    • 40 Critic Score
    Five Nights at Freddy’s: Help Wanted’s port to the Nintendo Switch has proven to be a difficult one. The slippery controls render the game difficult to play, but I don’t consider this a hit against the franchise. FNAF will continue to be a fan favorite, and I’m sure more games are planned for the future.
    • 53 Metascore
    • 40 Critic Score
    Despite great ideas at its foundation, Roller Drama has limited sports management features, minigames that drag and a mysterious dystopian setting that gets glossed over all too often.
    • 52 Metascore
    • 40 Critic Score
    If you are really into the Blade Runner franchise and can put up with the shortcomings, I suppose you can get some enjoyment from Blade Runner: Enhanced Edition. Everyone else should take a pass on this remastered adventure game. Maybe if the studio comes out with a “More Enhanced” edition, with plenty more fixes in place, it may be worth another look.
    • 52 Metascore
    • 40 Critic Score
    Last Encounter is punishing with difficult AI and controls. Be prepared to die a lot and invest a good chunk of time if you hope to master the game and make progress.
    • 52 Metascore
    • 30 Critic Score
    Moto Roader MC is a poor title. With little in the way of quality updates or polish, this game should’ve stayed a 30-year relic. Even at its budget price, I’d skip this sloppy update.
    • 51 Metascore
    • 40 Critic Score
    Any potential Wartales displays as an outlaw fantasy RPG is negated by frequent crashes. There’s fun to be had with party management and a robust turn-based combat system, but until the stability issues are addressed, the game’s not worth the frequent backtracking previous save points.
    • 51 Metascore
    • 35 Critic Score
    I give kudos to Ryan. He’s a cute kid, a millionaire before he’s reached double digits, and I wish him the best. But while this title might work as fan service, as a game it’s just poor. With only six tracks and numerous other problems, why spend $39.99 when Team Sonic Racing is the same price (or less) on Nintendo Switch? Kids deserve higher-quality than what’s presented here.
    • 50 Metascore
    • 40 Critic Score
    Marooners has some conceptual curiosity that translates into decisions not working in the game’s favor. I don’t see this one having any legs on the Nintendo Switch.
    • 50 Metascore
    • 30 Critic Score
    Poker Club on Nintendo Switch does a good job at providing a truly immersive poker simulation. Unfortunately the entire package of Poker Club isn’t great. The incredibly poor AI will teach you nothing in offline mode and the overall slowness of all action makes for a boring experience. Playing online is even worse, as players can take an impossibly long amount of time on each turn. It’s just painfully slow enough that you’d likely be better off just playing poker in real life.
    • 50 Metascore
    • 30 Critic Score
    Ikai is a first-person psychological horror game that isn’t so much scary as it is confounding. It wastes its effectively chilling setting by simply getting you lost in it. You’ll be annoyed more often than frightened, confused more often than entertained.
    • 50 Metascore
    • 30 Critic Score
    Drawn to Life: Two Realms lacks creativity in the gameplay and is overall a pretty dull experience.
    • 48 Metascore
    • 40 Critic Score
    Yet Another Zombie Defense HD is a substandard game that has similar game modes and rough graphics. The only redeeming quality of this game is the interesting defense mode, which adds some strategy to shooting mindless zombies.
    • 48 Metascore
    • 40 Critic Score
    Metal Slug Attack Reloaded is a massive disappointment. The bones of a fun game are there, but unfortunately, it’s dragged down by brutal spikes in difficulty, creating a game that verges on unplayable and certainly unenjoyable.
    • 46 Metascore
    • 20 Critic Score
    Art Sqool fails as both an “art school simulator” and a video game. There’s nothing educational here, and its gameplay is the equivalent of scribbles I might’ve drawn as a toddler.
    • 46 Metascore
    • 45 Critic Score
    At its core, Ego Protocol: Remastered is a harmless puzzle affair, but quickly becomes a forgettable exercise in blandness.
    • 46 Metascore
    • 40 Critic Score
    Sadly lacking all the options seen in previous entries, Stay Cool Kobayashi-san! may entertain longtime Kunio-kun fans but others will find it bare bones and forgettable.
    • 46 Metascore
    • 40 Critic Score
    Overall, Make War is far from strategy and more simulation as you seemingly try to make the battle the best it can be.
    • 45 Metascore
    • 20 Critic Score
    While Warparty is a visually stunning attempt at bringing real-time strategy to the Nintendo Switch, it’s lacking in understandable controls and small maps that make the overall experience feel restrictive and monotonous.
    • 43 Metascore
    • 40 Critic Score
    Honestly, for as many good ported games there are, there’s just as many bad – and Where Angels Cry: Tears of the Fallen Collector’s Edition is a perfect example. With achievements/collectibles that can be earned through playing the game casually, eliminating any possible replay incentive, and the elements of an awful story, it is really difficult for me to justify anyone picking this game up. Unless you really like medieval Europe and poorly-made adventure games, there’s no real reason to pick up this game.
    • 43 Metascore
    • 40 Critic Score
    XEL
    XEL has the potential to be a great game, but too many elements are left unpolished. Hopefully, a patch will be able to fix these issues, and then it may be a solid adventure game.
    • 43 Metascore
    • 40 Critic Score
    Let’s Go Nuts! is a platformer catering to children, but even for the younger gaming generation, this title may not offer enough for even its marked-down price.
    • 41 Metascore
    • 45 Critic Score
    The truth is, I simply can’t recommend The Bradwell Conspiracy in its present state. It just misses the mark in too many areas. With some fine-tuning and polish, its technical shortcomings could eventually be overcome, in which case it’ll be ready for primetime. But playing it on the Nintendo Switch now has me reaching for a bottle of ibuprofen.
    • 40 Metascore
    • 40 Critic Score
    There isn’t too much to say about Robo Wars. I genuinely appreciate the desire to create a simplistic game that is easy to understand and control. The problem is that it gives the game very little depth and provides little replay value. Each of the 10 stages look identical and its simplicity in gameplay ultimately makes you feel bored after a short while. It’s not a bad game, but it’s one that I likely won’t remember anytime soon. It unfortunately falls in that unmemorable category, a game I’ll see in the eShop deals page and say “oh yeah I think I played that game.“ For now, It’s best that you steer clear of Robo Wars.
    • 38 Metascore
    • 10 Critic Score
    I find Gallic Wars: Battle Simulator more of a proof of concept than an actual game. There are so many far superior options in the tactics category that this game is even a waste of time for beginners.
    • 34 Metascore
    • 30 Critic Score
    Mittelborg: City of Mages is a simplistic game with dull mechanics and no high stakes within the lackluster story.
    • 33 Metascore
    • 45 Critic Score
    The 32-bit generation is one that I feel more indies should look toward after a plethora of 8-bit and 16-bit inspired titles have already dominated the scene. But Back in 1995 is too visually distracting, too slow, and too short for its $9.99 price. Nonetheless, the idea here is sound. With a better camera, a bit more speed, some expanded gameplay, and less negligence towards full-on emulation, a future installment could provide a nice retro fix.
    • 25 Metascore
    • 20 Critic Score
    Maybe this game just isn’t for me, but Ultra Off-Road 2019: Alaska is not enjoyable and no matter how realistic it strives to be enjoyability is more important. There isn’t enough to do that’s fun or even looks good enough to be worth $18.99. Even if it goes on sale I’d say it still isn’t worth it.
    • 23 Metascore
    • 35 Critic Score
    Can I give Bounty Battle a slight recommendation for character diversity alone? No, I can’t. There are excessive issues through and through, including (but certainly not limited to) lack of fluency, gameplay variety, and depth.
    • tbd Metascore
    • 30 Critic Score
    Undead’s Building is a game built around using an elevator to save people from zombies in different buildings and garages. While there are only seven levels to play, this title still manages to overstay its welcome because of boring gameplay and generic character design.
    • tbd Metascore
    • 40 Critic Score
    I’m not sure who Little Shopping is for. Sure, there’s bright colors and even numbers to challenge young minds, but I’m positive a simple game of Tetris would be more satisfying and more stimulating than this barebones virtual shopping game. It’s hard to recommend this game. As a former kid who was occasionally settled with poor titles, I can only say firmly: Kids deserve better.
    • tbd Metascore
    • 30 Critic Score
    It’s unfortunate that Theatre Tales was released in this unfinished state because it could be a fun, charming game for young players. In its current version, however, it’s a big disappointment…like buying a volume of classic fairy tales with the pages of all but one story glued shut.
    • tbd Metascore
    • 20 Critic Score
    The devs need to look at the level of quality or lack thereof. Just because a game can coast on mobile doesn’t mean it’s the right choice for the Switch. GoFishing 3D is just too poor on so many levels. Not to mention it is absurdly priced, making it only worthwhile as a catch and release game to those wanting an overpriced chuckle.
    • tbd Metascore
    • 30 Critic Score
    Overall, Bus Fix 2019 is another poorly, rushed out game, that could use a rework. Bus Fix 2019 combines modern-day elements with terrible graphics, ultimately, into an inaccessible package–and respectively, it seems to be Ultimate Games latest cash grab effort, in addition to their numerous ones already on the Nintendo eShop.
    • tbd Metascore
    • 40 Critic Score
    I really wanted to enjoy Attack of the Toy Tanks. But I found the AI poor, something the repetitive level design only emphasized, leading to tedium. Meanwhile, the multiplayer is disappointing in its limitations. Replay incentive is low, due to strict rating time limits, and the fact that you don’t seem to unlock upgrades or anything else.
    • tbd Metascore
    • 15 Critic Score
    Redneck Skeet Shooting blunders on such a fundamental level that, I’m surprised it even reached the eShop from mobile without more adjustments. A game with such low quality simply doesn’t belong on the Nintendo Switch. Dull as dishwater, Redneck Skeet Shooting is, sadly, simply horrible.
    • tbd Metascore
    • 10 Critic Score
    Garage Mechanic Simulator takes an uneventful premise and wraps it in an aesthetically uninteresting package with an embarrassing user interface. When it comes to fundamentals, console polish, and stand out features, this game is out of gas. It’s so boring, I’m taking my business to another garage.
    • tbd Metascore
    • 40 Critic Score
    Not enough to go around for the asking price when much better puzzle games are on the Switch. Aside from over 130 stages, this game doesn’t have much to offer.
    • tbd Metascore
    • 30 Critic Score
    Listen; I know I shouldn’t expect much when spending $0.99 on a 3DS game, but I at least expect a full product. Squarcat feels like a group assignment in Beginners Programming, and two of the team members decided they’d rather get drunk and make Tik Tok videos than help their classmates. Give credit to the others for still turning the project in, but despite some okay puzzles, the poor physics, lack of audio, and heavy repetition earn Squarcat an incomplete.
    • tbd Metascore
    • 45 Critic Score
    Epic Clicker Journey is a game that tries to mesh RPG elements with the clicker genre. While it’s fun in short bursts, there’s not enough to hold your attention for long. Its repetitiveness coupled with design issues make this one a game to avoid unless you’re a huge clicker fan.
    • tbd Metascore
    • 40 Critic Score
    ESport Manager wasn’t what I was hoping for. I get that enthusiasts are probably the game’s target, but wouldn’t a measure of more accessibility to widen the potential audience be a good thing? I even have doubts that Esports aficionados will find this game particularly good, given the inferior accessibility. While the game packs a fair amount, the user interface and complete lack of touch screen support make it feel more like work, seriously weighing down the promise for something addictive. The idea has potential, but it needs to be handled with more care.
    • tbd Metascore
    • 40 Critic Score
    Standby lacks that connection that makes you care about the tend goal. It got to the point where the levels were so difficult I couldn’t care less about what happened to the little guy in the pea-green trench coat. I didn’t have the motivation or inspiration to keep trying to help him escape the glitched world.
    • tbd Metascore
    • 40 Critic Score
    Honestly, if it had been released as a handheld electronic game in 1982 my brothers and I would’ve been all over it. But it wasn’t. It’s 2019, and even for $1 on a dying gaming system I expected better results from my Space Intervention.
    • tbd Metascore
    • 10 Critic Score
    This action game is aptly named, as it is indeed a mess.
    • tbd Metascore
    • 35 Critic Score
    With a serious lack of unique content and not much gameplay variety, Petoons Party feels like a primitive offering. It’s too limited, in real need of further attention to detail and polish. It might be family-friendly but it’s not wallet-friendly at $19.99, a price that’s very disproportionate to both the amount and the quality of its offerings.
    • tbd Metascore
    • 30 Critic Score
    By all means, download Angry Bunnies: Colossal Carrot Crusade for free. But after an hour or so, give or take, you’ll likely have had your fill. Even at its best, this was a subpar clone, and now (with paid DLC and microtransactions) it’s well past its shelf life.
    • tbd Metascore
    • 30 Critic Score
    Car Mechanic Simulator Pocket Edition is tedious with little accomplishments and no end goal.
    • tbd Metascore
    • 45 Critic Score
    While Double Switch – 25th Anniversary Edition offers several improvements, the core game was never that good to start with. Locking bonus content is a mistake and, unlike its predecessor, there’s no real history to fall back on. Clearly one for existing fans only, who probably sprung for the physical release before it sold out.
    • tbd Metascore
    • 20 Critic Score
    So, yeah. Fatal Fracture is a bad game. It functions, but it has no reason to be. The process of buying it is actually more engaging than the game itself, and I think I’ll just close this review with that.
    • tbd Metascore
    • 30 Critic Score
    Billy Bomber is a poor port of an already mediocre game. Skip it.
    • tbd Metascore
    • 40 Critic Score
    Deep Space Rush is a rough example of something lots of other titles do much better. Monotonous runs and a gameplay loop seriously lacking in fun-factor make the dearth of depth and variety even more apparent.
    • tbd Metascore
    • 30 Critic Score
    If Community Inc, sounds like work, it’s because it is. It felt like I was going from real-life work back to virtual work. I was initially very excited to be reviewing and playing Community Inc. Unfortunately, it falls victim to micromanagement with only a few feelings of surprise and accomplishment thrown in.
    • tbd Metascore
    • 40 Critic Score
    Delta Squad not only suffers from lack of originality but also overall lackluster gameplay. The repetition in objectives and stage design made me feel like a zombie myself.
    • tbd Metascore
    • 40 Critic Score
    I can’t say Incredible Mandy is a bad game per se, but it is underwhelming and less than the sum of its parts. On sale, this might be an okay title for those who can embrace its mechanics and pacing. But I didn’t enjoy most of its puzzles, and puzzles are its main offering.
    • tbd Metascore
    • 45 Critic Score
    The Mims Beginning offers a humorous take on the god-like genre through Minions-esque characters, but a shallow story, rough graphics and performance, and basic strategy gameplay drag this title down through the depths of space.
    • tbd Metascore
    • 30 Critic Score
    Given the difficulty of Blindy, it wasn’t the reason I disliked the game but more of its lack of entertainment. Blindy as a whole left players in the dark with no real fun to bring light to this platformer.
    • tbd Metascore
    • 20 Critic Score
    Dull, repetitive, boring, and glitchy, are just a few words I’d use to describe Ships. Steer clear of this one.
    • tbd Metascore
    • 40 Critic Score
    JigSaw Solace is a small game that doesn’t seem to be a good fit for the Nintendo Switch. The poor controls sizably hampered my enjoyment.
    • tbd Metascore
    • 10 Critic Score
    Crazy Zen Mini Golf serves up a triple bogey, with an awful camera and game-breaking glitches among its worst offenses.
    • tbd Metascore
    • 30 Critic Score
    Just Glide does nothing to stand out from the crowd, unfortunately. It feels like a game that’s five years too late. Download the free version on mobile if you’re curious, as that is the much more appropriate platform for such a meager offering.
    • tbd Metascore
    • 40 Critic Score
    While I very much appreciate the efforts all the game developers out there put in to entertain us, Demolish and Build falls flat. You get to drive bulldozers and cranes and the like, but it’s a lot of work with only a little fun.
    • tbd Metascore
    • 40 Critic Score
    Foxyland 2 may have made some changes and improvements, but it is still not a very memorable game. It is a shame as the characters have a bit of charm. Unfortunately, the game they appear in doesn’t do enough to help them stand out.
    • tbd Metascore
    • 40 Critic Score
    Just a Phrase by POWGI is a no-frills game that would’ve worked much better as part of a collection than a standalone release. It misses the mark in several key ways. I expected better than a quick game beaten with minimal effort.
    • tbd Metascore
    • 35 Critic Score
    Zero Zero Zero Zero doesn’t have what it takes to compete with its competition. If you like precise platformers, I’d wholeheartedly recommend VVVVVV instead, if you don’t already own it.
    • tbd Metascore
    • 20 Critic Score
    Motorcycle Mechanic Simulator has modest ambitions but between awkward controls and repetitive gameplay, it is just too bland and arduous to meet them.
    • tbd Metascore
    • 30 Critic Score
    Reed Remastered doesn’t do much of anything to leave a positive impression. Platformers (even one-hit-kill ones like this) are a dime a dozen on the Nintendo Switch. How does this one hope to stand out with the multiple ways it comes up short? I was hoping for better; I didn’t have fun playing it.
    • tbd Metascore
    • 20 Critic Score
    In the end, ELEA: Paradigm Shift looks and feels like a beta release. It has a very unfinished feel with all its problems. It wouldn’t even make a good hardware demo for the Switch because of glitches.
    • tbd Metascore
    • 40 Critic Score
    Although it’s great to see new games released for the 3DS (and with a good implementation of the 3D effect that even Nintendo eventually abandoned), Silver Falls: 3 Down Stars isn’t worth dusting off your old portable. It’s effectively creepy, but it’s also buggy, drab, and a general slog. However, it leaves me with hope that the developers will be able to put it all together in future games.

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