PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 77 Metascore
    • 80 Critic Score
    Not since "Baseball Stars" have I enjoyed an arcade Baseball game this much.
    • 33 Metascore
    • 40 Critic Score
    An arcadey boxing game that doesn’t measure-up to Midway’s years-old "Ready 2 Rumble Round 2."
    • 59 Metascore
    • 50 Critic Score
    An admirable, but ultimately misguided, attempt to try to do something more than a mindless rehash of the characters/settings from the movie on which its based.
    • 51 Metascore
    • 60 Critic Score
    A game I expected to match or exceed "Baldur's Gate" doesn't even come close.
    • 61 Metascore
    • 40 Critic Score
    Wastes its Lego license on a simple and kid-friendly soccer engine that offers zero appeal or incentive for anyone old-enough to watch “Scooby-Doo” reruns to come anywhere near it.
    • 37 Metascore
    • 50 Critic Score
    I had some fun playing among the incredible amounts of both confusion and boredom.
    • 76 Metascore
    • 80 Critic Score
    The first PS2 motocross game that can actually go head-to-head with Nintendo’s “Excitebike 64” and challenge its unquestioned supremacy in this videogame genre.
    • 81 Metascore
    • 80 Critic Score
    Points off for the annoying sound package and the use of cheap ‘rubber band’ CPU A.I. to keep the races competitive... A rewarding experience. Best EA Big title to date, hands down.
    • 83 Metascore
    • 80 Critic Score
    Fast, slick, pretty and still fun despite only being related to the original “WipeOut” series by name, “Fusion” is as good as off-line futuristic racing can feel and play on the PS2 right now.
    • 78 Metascore
    • 81 Critic Score
    Being the only 32-bit baseball title with up-to-date rosters, however, doesn’t mean a heck of a lot when everything else looks like the rehashed and barely-improved years-old product that this title actually is.
    • 64 Metascore
    • 70 Critic Score
    I enjoyed the control, graphics and missions designs but ultimately felt the game grew a bit repetitive.
    • 69 Metascore
    • 60 Critic Score
    Recommendable brain-dead fun provided those buying/renting it know what they’re getting themselves into: fictitious F1-like racing antics with believability and care thrown out the proverbial window.
    • 70 Metascore
    • 86 Critic Score
    Inspired sports lunacy of the highest order.
    • 54 Metascore
    • 72 Critic Score
    Devoid of the humanity and humor of its motion picture counterpart, the leads of Lilo & Stitch on PSOne might as well be item-collecting and enemy-hopping albino alligators or mentally-challenged snails.
    • 47 Metascore
    • 50 Critic Score
    It's a fun game that I enjoyed playing but it just doesn't bring anything new to the genre that make is memorable several years from now.
    • 59 Metascore
    • 50 Critic Score
    The very definition of interactive mediocrity: good while it lasts, but hardly worth remembering ten minutes after the game’s been shut off.
    • 47 Metascore
    • 58 Critic Score
    There is none of the user-friendliness and open-ended approach that made "Super Smash Bros." clone "Digimon Rumble Arena" such a pleasant experience.
    • 68 Metascore
    • 70 Critic Score
    A quality interactive representation of a legitimate fighting franchise, brought down only by its lack of gameplay modes, inconsequential audio and too-close-for-comfort similarity to its two-year old Dreamcast cousin.
    • 59 Metascore
    • 60 Critic Score
    Suffers from the duplicity of being designed as a mindless arcade shooter (the linear paths to solving a mission's objective being the biggest giveaway) while being curtailed by restrictions of control and ammunition limitations that seem designed for a simulation.
    • 74 Metascore
    • 60 Critic Score
    The second coming of "Bushido Blade" this ain't, yet WOTS reveals considerable depth and replayability the longer one sticks around for its non-linear paths and consequence-laden scenarios.
    • 78 Metascore
    • 70 Critic Score
    Not for little kids, senior citizens or the easily-discouraged, Dropship demands serious commitment and many hours before revealing its true worth. Once it grabs you though, Dropship makes "Ace Combat 4" and "Lethal Skies" come across as trainee rookie simulators.
    • 88 Metascore
    • 60 Critic Score
    Huge levels are constrained by pre-determined paths, action sequences are harshly pre-determined and any sense that you might have be able to affect the outcome is sapped by the largely obvious mission objectives.
    • 73 Metascore
    • 70 Critic Score
    It's slick, colorful, challenging, well-rounded, has a soundtrack to die for and it allows you and a friend to waste more time playing "Pong" than either one would ever care to admit.
    • 85 Metascore
    • 90 Critic Score
    After playing through the gorgeous levels, I couldn’t help but think that Z-Axis was becoming awfully close to being as good as Neversoft.
    • 62 Metascore
    • 70 Critic Score
    A fun little cartoony racer that's meant for here-and-now thrills and for the young-at-heart grown-ups that still watch Looney Tunes.
    • 69 Metascore
    • 70 Critic Score
    From a silly laugh track sound effect playing back when Scoob & Shaggy get into (or out of) trouble to the sight of obviously rubber-suit monsters nearby, “Night of 100 Frights” delivers the sights, sounds and goofy things that made the Hanna-Barbera Saturday morning cartoon such a timeless hit.
    • 43 Metascore
    • 53 Critic Score
    Only the most patient, bored and PS2-deprived gamer should think of wasting the many hours it takes to get enough Norns hatched, trained and breeding to make the three worlds in Creatures come alive.
    • 74 Metascore
    • 60 Critic Score
    Fun little guilty pleasure while it lasts though.
    • 63 Metascore
    • 40 Critic Score
    An extremely short playtime, too difficult for younger kids, and too simplistic for older folk, only diehard Spears fans, who adore these types of rhythm games, may consider deeming this worthy of even a rental.
    • 76 Metascore
    • 60 Critic Score
    Neither TransWorld Surf nor "Sunny Garcia" tap the videogame potential of surfing as far as the "Dave Mirra"/"Mat Hoffman"/"Tony Hawk" franchises pushed the interactive representations of their respective sports.

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