PSX Brasil's Scores

  • Games
For 1,070 reviews, this publication has graded:
  • 65% higher than the average critic
  • 13% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hades II
Lowest review score: 25 MeteoHeroes Saving Planet Earth!
Score distribution:
1070 game reviews
    • 71 Metascore
    • 65 Critic Score
    Wonder Boy Collection is a pack with four good classic games from the Wonder Boy series, but it ends up being an incomplete collection, with nothing very new implemented and with a high price.
    • 64 Metascore
    • 65 Critic Score
    Showing good ideas with poor execution, Atlas Fallen is an action RPG with flaws, strange decisions and an underused universe in many ways. It is a better experience when enjoyed cooperatively, but just a decent game nowadays.
    • 62 Metascore
    • 65 Critic Score
    With elements that compromise the experience, Lost Soul Aside is an example of a game that could have been excellent but drags on unnecessarily. The fast-paced combat delivers satisfying combos and the soundtrack is memorable, but even these strengths fall flat during a campaign hampered by a shallow narrative.
    • 68 Metascore
    • 65 Critic Score
    Tales of Symphonia Remastered tries to bring all the experience lived by the players in the past. However, the dated work fails to deliver what it promises and ends up serving only as an average game, without the true brilliance that the franchise has.
    • 57 Metascore
    • 65 Critic Score
    FOAMSTARS is a game of two extremes where not all the foam and style in the world can hide the lack of substance. It shows signs of variety and depth, but ends up being shallow. Its short matches are fun, but they don't keep you engaged in the long term and the repetitiveness in its PvE mode gets tiring before the player sees the best it has to offer.
    • 62 Metascore
    • 65 Critic Score
    Despite a solid and fun gameplay, Concord falls short in several other aspects, including its competitive modes and the lack of charisma of its characters. It's an average experience that can be fun in short doses and rewarding to the player who invests time on it, but it doesn't do enough to keep you hooked.
    • 65 Metascore
    • 65 Critic Score
    CYMACHINA is an RPG with interesting ideas and good combat that ends up suffering from excessive repetitiveness in its enemy and map designs, as well as a story that ends up tripping over itself a little.
    • 57 Metascore
    • 65 Critic Score
    Death or Treat is a game with a very fun combat and setting, capable of guaranteeing a good time for a few hours. But, as a roguelite, it ends up suffering from the lack of challenges and the consequent lack of motivation to continue playing it for many runs.
    • 67 Metascore
    • 65 Critic Score
    Exoprimal has a well-structured and quite fun gameplay. But the lack of variation in game modes and a restricted progression system end up hurting its release. Despite this, if you like multiplayer games, keep an eye on Exoprimal, as Capcom's medium-term support could make it a more interesting option.
    • 68 Metascore
    • 65 Critic Score
    Monster Energy Supercross – The Official Videogame 6 remains a great game in its segment, with solid mechanics, competent visuals and a good level of challenge. However, it innovates very little compared to its predecessors and maintains some of the franchise's chronic problems.
    • tbd Metascore
    • 65 Critic Score
    Rhythm Sprout is a fun game, but it lacks polish in important points of its experience. It's a title that certainly brought some fun and catchy beats during the adventure. It's recommended for those looking for a simple rhythm game to occupy themselves for a few hours.
    • 72 Metascore
    • 65 Critic Score
    Ghost Song isn't a bad experience, but one that shows glimmers of excellence without fully realizing it. With so many metroidvania titles on the market today and with more polished experiences, it's hard to recommend Ghost Song.
    • tbd Metascore
    • 65 Critic Score
    Without any great novelties or innovations, Hiveswap Friendsim's greatest strength lies in its well-written text and unexpected situations. Visually unstable and mechanically simple, it's a recommendation for fans of the genre who don't expect to be involved with a great story, but rather with the misadventures of a fan of making friends.
    • 66 Metascore
    • 65 Critic Score
    With a major imbalance throughout its structure, a clear lack of experience in some decisions, and the need for greater refinement, Echoes of the End is an average action-adventure game that fails to deliver its full potential despite having some good ideas.
    • 70 Metascore
    • 65 Critic Score
    Monster Jam Showdown is, without a doubt, a robust product full of great qualities in transposing this universe to the world of games. However, the lack of diversity in content and especially its identity crisis between realistic elements and pure banter prevent it from being as fun as it could be, inflicting a shameful self-sabotage.
    • 70 Metascore
    • 65 Critic Score
    The prequel to Road 96 introduced substantial gameplay changes, but not everything was for the better. The music rhythm challenges are decent and fun for the most part. However, the game lacks in its adventure format, especially due to the poor narrative and shallow characters.
    • 68 Metascore
    • 65 Critic Score
    The Rumble Fish 2 is an interesting fighting game, featuring unique characters and also distinct mechanics. However, the port for consoles leaves something to be desired, especially in the technical part (there are no graphic filters or options in this regard) and online. At least there are some extra modes (besides Arcade) that should increase its lifespan.
    • tbd Metascore
    • 65 Critic Score
    Souls of Chronos is, overall, a fun adventure. Taking inspiration from the right games to strengthen its base, it manages to bring that special feeling of classic JRPGs, despite being short. Unfortunately, the game is full of technical problems that end up affecting your experience.
    • tbd Metascore
    • 65 Critic Score
    There is no doubt that Potata: Fairy Flower is a good child-themed platform game set in a beautiful fantasy world. Unfortunately, the lackluster mechanics, lack of localization, disjointed puzzles and a bad level design do not make it stand out in a universe full of great other options.
    • 71 Metascore
    • 65 Critic Score
    Deathbound brings some interesting ideas for soulslikes. However, design and technical issues prevent it from achieving a more prominent place in a genre such concepts are fundamental to determining what is really good.
    • 53 Metascore
    • 65 Critic Score
    Custom Mech Wars is a fun game if you like creating and testing mechs and repeating this cycle over and over again. It is a title aimed at this niche of player and, in addition, it lacks important options such as publishing your mechs online or a greater variety of scenarios in the campaign. I hope D3Publisher continues with the idea, as it has the potential to be something special.
    • 62 Metascore
    • 65 Critic Score
    There is no doubt that Stray Blade manages to appropriate well the mechanics that have become popular in recent years and it does so in a game that is concerned with its narrative and its fantasy look. But some flaws in the combat and exploration design end up undermining some of its best ideas, which doesn't take away its merits, but unfortunately overshadows the experience as a whole.
    • tbd Metascore
    • 65 Critic Score
    Despite using a similar formula as the popular games from the Overcooked series, No Heroes Here 2 unfortunately fails to engage the players. Each run is too long for its own good and quickly become a chore, which in turn compromises local multiplayer sessions, which just might be the most important aspect of any game in the genre.
    • tbd Metascore
    • 65 Critic Score
    Barton Lynch Pro Surfing is definitely a game made by surfers for surfers. Even though its technical part is below what we expect from a game nowadays, the gameplay is fun and represents the feeling of surfing very well.
    • 66 Metascore
    • 65 Critic Score
    In an attempt by the developer to reach a wider audience, Monochrome Mobius: Rights and Wrongs Forgotten brings a lot of flaws as a JRPG, with the story being one of its only redeeming qualities.
    • 66 Metascore
    • 65 Critic Score
    Among so many roguelites released in recent years, Yasha: Legends of the Demon Blade ends up being just another one in the crowd. Its visuals and, mainly, its fun gameplay are the highlights, but not enough to make it a memorable game. Repetition, which is usually an ally of the genre, acts as a villain here, wearing down the experience and making the game recommended only for big roguelite fans.
    • 68 Metascore
    • 65 Critic Score
    Zool Redimensioned brings back a brand forgotten in time 30 years after its original release, standing out for its still sharp gameplay, an intense graphic style, and some adaptations to modernize the experience. However, some additions that interfere with the game's dynamics and the lack of other necessary adjustments put the game at a disadvantage, especially in comparison with its rivals of yesteryear and with more recent examples of the genre.
    • 66 Metascore
    • 65 Critic Score
    Fairy Fencer F: Refrain Chord is recommended for those who simply want more Fairy Fencer F, years after the last release. The SRPG gameplay is new to the series, but it's not a big enough novelty to recommend the title to those looking for something focused on strategy.
    • 68 Metascore
    • 65 Critic Score
    Goat Simulator 3 is full of unfunny jokes, several once-funny exaggerations, and pretty obvious references. Underneath all this mess, we have an interesting gameplay. But still, Goat Simulator 3 is basically an open world game made entirely of bad sidequests.
    • 60 Metascore
    • 65 Critic Score
    By trying to deliver a looter shooter in an already consolidated universe but showing another side and approach, Rocksteady Studios only proved that fans were right from the first glimpse of the game. There are notable positives despite everything, as enjoying it cooperatively is fun for a while, but the decisions made didn't prove to be the most appropriate and Suicide Squad: Kill the Justice League fails to stand out as a whole, being a half baked product without much creativity.

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