PSM2 Magazine UK's Scores
- Games
For 97 reviews, this publication has graded:
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52% higher than the average critic
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2% same as the average critic
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46% lower than the average critic
On average, this publication grades 6.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
Score distribution:
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Positive: 41 out of 97
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Mixed: 40 out of 97
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Negative: 16 out of 97
97
game
reviews
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- Critic Score
It's neither broken nor particularly bad overall, but it seems somewhat confused as to exactly which aspects of gameplay need work and which don't. [July 2006, p.78]- PSM2 Magazine UK
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- Critic Score
Terrific fun, though sadly let down by dodgy controls and the repetition of environments. Still, in short bursts, it's one of the best games you'll get for your PSP. [Apr 2006, p.79]- PSM2 Magazine UK
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- Critic Score
Tourist Trophy isn't the "GTA with bikes" that we'd hoped for, and the physics lack the realism of the top driving sims. Still, it's the best game with real bikes yet. [June 2006, p.54]- PSM2 Magazine UK
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- Critic Score
You'll be amazed by the visuals and satisfied by how well its been converted. [Apr 2006, p.80]- PSM2 Magazine UK
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- Critic Score
Better than "Crash," worse than "Tak 2," and forgettable in almost every aspect. [May 2006, p.69]- PSM2 Magazine UK
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- Critic Score
A bigger, slightly better sequel that's more accessible and over-the-top but just as random in terms of its carnage. It'll drive you bonkers if you've no patience. [Aug 2006, p.56]- PSM2 Magazine UK
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- Critic Score
Always enjoyable and never dull. It might lack polish in some areas but it makes up for it with loads of character and plenty of kick-ass, laugh-out-loud aggression. [June 2006, p.52]- PSM2 Magazine UK
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- Critic Score
It's OK for a quickie, but with such lacklustre tables, you'll never be able to form a lasting relationship with it. [July 2006, p.112]- PSM2 Magazine UK
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- Critic Score
Don't be fooled by the nostalgia factor - these games are tired and outdated. That you can put them in your pocket and play them anywhere doesn't actually make them any more fun. [June 2006, p.80]- PSM2 Magazine UK
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- Critic Score
It's another very good, but not great, FIFA. Did you really expect anything else? [July 2006, p.104]- PSM2 Magazine UK
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- Critic Score
It sounds cliched, but this is easy to pick up and seriously hard to put down. There's always plenty going on and you'll be hooked for hours on end. Excellent warmongering action. [Aug 2006, p.81]- PSM2 Magazine UK
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- Critic Score
There's nothing else to touch it in terms of mixing strategy and action, making this another satisfyingly-tough tactical challenge for anyone tired of predictable war-based gun-and-runners. [Apr 2006, p.70]- PSM2 Magazine UK
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- Critic Score
A surprise package that's rammed with action all the way through. It's a little easy to complete, but don't let that put you off this unexpected gem. [June 2006, p.58]- PSM2 Magazine UK
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- Critic Score
An epic RPG quest that rewards patience. It's slow-paced, but once you're strong enough to tackle the bigger monsters it really shines. Just don't expect anything ground-breaking. [June 2006, p.81]- PSM2 Magazine UK
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- Critic Score
Good fun with a mate, but <I>staggeringly</> empty in solo mode. Buying this to play alone is like getting a pack of card just for Solitaire. [Apr 2006, p.78]- PSM2 Magazine UK
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- Critic Score
It's not perfect, but the stylish visuals and hardcore fights are worth the cash. And thanks to the simple button layout, you'll find this satisfyingly accessible from the off. [May 2006, p.78]- PSM2 Magazine UK
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- Critic Score
Where "San Andreas" has size, variety and freedom, DPL has size, physics and handling. The mission design prevents the content from truly impressing. [Apr 2006, p.44]- PSM2 Magazine UK
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- Critic Score
Beautifully put together, but even people without giant pulsating heads will quickly realise that 25 pounds for six hours isn't really worth it. Rent it and get your score online. [May 2006, p.77]- PSM2 Magazine UK
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- Critic Score
One of the most complete basketball games on PSP, but surprisingly let down by the lack of dunk variety. Looks amazing, though, and there are plenty of match-ups to conquer. Nice. [May 2006, p.76]- PSM2 Magazine UK
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- Critic Score
The story mode and frantic action make for an enjoyable b-ball experience. [Aug 2006, p.73]- PSM2 Magazine UK
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- Critic Score
As an expansion of you SingStar library, this is arguably more essential than "80s" and "Popworld," depending on who your friends are. If only it worked with a guitar. [May 2006, p.57]- PSM2 Magazine UK
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- Critic Score
It isn't terrible, but it's doing absolutely nothing that we've not seen before. It's a realistic, but soulless, exhibition of off-road action. Get it on PS2 instead. [May 2006, p.78]- PSM2 Magazine UK
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- Critic Score
It's a solid puzzle game that doesn't do anything very wrong. Sadly, nor does it do anything we haven't seen before, and at thirty notes you'd be much better off with top PSP puzzler "Lumines." [July 2006, p.108]- PSM2 Magazine UK
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- Critic Score
At times, Ice Age 2 feels a tad lacklustre and it isn't going to entertain you for weeks, but there's enough here to make this a decent enough present for the kids. [May 2006, p.67]- PSM2 Magazine UK
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- Critic Score
Identical to the PS2 version in content but the PSP's limitations really pick away at the polish revealing something far less beautiful. A disappointment, all told. [June 2006, p.70]- PSM2 Magazine UK
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- Critic Score
This colorful conundrum is worth a look if you like your gaming in bite-size bits. It'll become monotonous eventually, but for a while it's more addictive than jam doughnuts. [June 2006, p.81]- PSM2 Magazine UK
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- Critic Score
While there are 40 titles on offer, this ultimately weak collection of C-list games will excite only the most crazed retro mentalist. Not us, then. [Apr 2006, p.52]- PSM2 Magazine UK
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- Critic Score
Everything you'd expect from an action movie license - brainless, flashy and without substance. Which would be OK if it wasn't so utterly rubbish too. [July 2006, p.92]- PSM2 Magazine UK
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- Critic Score
Anyone after genuine thrills, or traces of originality visible to the naked eye, will be disappointed. [July 2006, p.112]- PSM2 Magazine UK
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- Critic Score
A game that will appeal to no one, but if you're the exception to the rule, please send a photo as we're curious to know what you look like. Cheers. [June 2006, p.69]- PSM2 Magazine UK