Pocket Tactics' Scores

  • Games
For 919 reviews, this publication has graded:
  • 45% higher than the average critic
  • 15% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Raiders of the North Sea
Lowest review score: 20 Session: Skate Sim
Score distribution:
  1. Negative: 67 out of 919
921 game reviews
    • tbd Metascore
    • 60 Critic Score
    Isle of Skye is a terrific board game, it is just a pity that the app wasn’t thoroughly play-tested before being released.
    • tbd Metascore
    • 60 Critic Score
    It's the perfect way to kill some time while on your commute to work, waiting at the doctor's office, or any time you want to jump into an RPG-flavored world without the lengthy introductions, lore setup, or being forced into character roles you don’t want at the onset. For RPG combat on your terms, Battleheart 2 delivers in spades.
    • 88 Metascore
    • 80 Critic Score
    A motorsport manager that could rival any outing on a major console or PC, bursting with details, stats and features.
    • tbd Metascore
    • 80 Critic Score
    If you can weather Six Ages' raw approach to immersion, you will find yourself taking one of the most thrilling narrative & strategy journeys on mobile.
    • tbd Metascore
    • 60 Critic Score
    Not without faults, but a generous amount of free contact makes this worth trying if you are prepared for the significant time investment.
    • 83 Metascore
    • 60 Critic Score
    Bardbarian has a great genre-bending idea and amusing aesthetic but suffers in the execution.
    • 71 Metascore
    • 80 Critic Score
    For some, Sir Questionnaire will be just too casual and undemanding to maintain interest. The decisions are simple, and the constant switching of inventory items can also get a little tiresome. However, for the rest of us, this is without question a spiffing release.
    • 93 Metascore
    • 80 Critic Score
    Zach Gage’s knack for finding age-old games, shaking out the excess, and rearranging what’s left into a brilliant work gleams in every inch of Pocket-Run Pool.
    • 83 Metascore
    • 60 Critic Score
    A neat twist on an old classic, but lacking in variety and challenge.
    • 75 Metascore
    • 80 Critic Score
    Death Coming is a fun lightweight puzzler with great art and creative environments. It's frustrating the devs didn't trust their core gameplay enough to avoid gumming it up with unnecessary frustrations.
    • 75 Metascore
    • 80 Critic Score
    Playing solo may lack challenge, but otherwise, this is a terrific game.
    • 74 Metascore
    • 60 Critic Score
    A clever dance to excellent music in beautifully colorful world. But over time this initially compelling and graceful experience deteriorates into a dissapointingly rote routine.
    • 72 Metascore
    • 60 Critic Score
    Banksy wannabes and those not familiar with this style of game should check this out. For everyone else, Vandals could prove to be underwhelming.
    • tbd Metascore
    • 40 Critic Score
    OIL
    In the end, some nice visuals and a little deduction can't save a basic gameplay idea that's just too random. Overall, there's not enough deduction and bluffing added to the Battleship formula, leaving the game with a frustrating random feel.
    • tbd Metascore
    • 40 Critic Score
    Its market price is less than a hamburger at McDonalds, which is a good deal for a pretty polished and lengthy, if generic, RPG. The in-app purchases, currencies and crafting are ignorable if that's not your bag. Ultimately, though, it’s just too uninteresting to seriously recommend. It's only worth playing if you've somehow already ploughed through all the hundreds of hours of far better JRPG experiences out there.
    • 84 Metascore
    • 80 Critic Score
    An impressive and captivating simulation that will eat up hour after hour of your spare time.
    • 70 Metascore
    • 60 Critic Score
    A nice-to-look-at clicker/survival-sim. Nothing terribly wrong with it, but nothing exciting either.
    • 71 Metascore
    • 60 Critic Score
    Armello plays like an American-style board game with loads of dice rolls and player conflict. It has some neat ideas, with asymmetric player powers and multiple paths to victory, adding long-term interest, all of which are explained in a very well-presented tutorial. My biggest problem with the game is that at the moment it seems quite difficult to arrange matches with reliable players. Mutual enjoyment relies on all players sticking to a code of honour that involves seeing the whole game out and not ganging up on a single player.
    • tbd Metascore
    • 60 Critic Score
    The Siege of Dragonspear is a tale well told in a form that remains compelling, if showing its age. If you liked Baldur's Gate and its sequel, you will probably like Dragonspear too, though it does not reach the heights of its venerable predecessors.
    • tbd Metascore
    • 80 Critic Score
    An engaging game of space exploration, but the theme/humour are an acquired taste.
    • 95 Metascore
    • 100 Critic Score
    A fast and addictive card game with silky-smooth gameplay - Meteorfall rocks.
    • 87 Metascore
    • 100 Critic Score
    Charming, witty and as addictive as a bag of chips with lashings of salt and vinegar.
    • 85 Metascore
    • 100 Critic Score
    Easy to learn, hard to master is now schlocky ad-speak for multiplayer games, but Antihero lives up to that slogan and more, all while serving up a variety of play modes with style.
    • 91 Metascore
    • 100 Critic Score
    Cinco Paus is, quite literally, a revelation. Strongly recommended for enterprising word-nerds as well as puzzle- or min/max-minded individuals who don't mind trafficking in vagaries and risk.
    • 86 Metascore
    • 100 Critic Score
    In the end, Bridge Constructor Portal is a fantastic puzzle game, and a thoroughly Portal title. I fully recommend it to anyone with a passing interest either in the genre or the franchises, even at full price. Now excuse me, while I go build more testing chambers and wholly endanger test subjects' lives. You know, for science.
    • 92 Metascore
    • 100 Critic Score
    Civilization VI is a great game, but you already knew that. The iPad port is exceedingly well done and well worth the consideration of any fan of the franchise or turn-based strategy genre.
    • 69 Metascore
    • 60 Critic Score
    Abalone is a classic implementation of a classic abstract with all the advantages and disadvantages that implies. It's easy to learn but unfolds to have a rich, deep strategy, especially when you vary the starting setup. On the other hand, it's dry and offers little hand-holding for new players who are easily obliterated by the more experienced. How you feel about it will likely align with how you feel about abstract games in general. But the faults in online play aside, if abstracts are your thing, you'll find the shell of this snail pretty and the meat satisfying.
    • 82 Metascore
    • 80 Critic Score
    GNOG showcases a delightful style and unique environmental puzzles which will appeal to the imagination as much as the intellect.
    • 89 Metascore
    • 100 Critic Score
    For those of us that have played Kairosoft’s Game Dev Story, this game will feel very familiar. Replace the graphics with Kairosoft’s trademark pixel art and, on the surface at least, the two games would be hard to tell apart. However, look a little deeper and you will realise that Game Dev Tycoon has a lot more to offer, both in terms of depth and opportunities to experiment with different approaches. The presentation is clear and simple, and overall, it just feels like the game has found its true home on touchscreen devices -- and it works equally well whether you choose to play in short sessions or over longer periods. My one real gripe is that the endlessly looping music quickly becomes irritating; it would have been lovely to have a soundtrack based on the chip music of different eras.
    • 81 Metascore
    • 100 Critic Score
    Reigns: Her Majesty is perhaps the perfect time-filler. A game that's as fun played for a second with the swiping of a single card as it is for an hour or a day. And, like all the best games, it taught me something. That even when you're caught between two choices, a rock and a hard place, it's important to stay true to your ideals.

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