Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Kick-Ass: The Game
Score distribution:
6042 game reviews
    • 68 Metascore
    • 60 Critic Score
    An atmospheric and good-looking twin-stick shooter that's saddled with crushingly linear downtime, a rubbish plot, and control issues.
    • 68 Metascore
    • 60 Critic Score
    Great graphics aren't enough to save endless jumping game Volcano Escape from floaty controls.
    • 68 Metascore
    • 80 Critic Score
    With oceanic depth, honed controls and absorbing missions, this is the epitome of bad, meaning good.
    • 68 Metascore
    • 80 Critic Score
    You should play Rising Board. How else are you going to witness a penguin on a surfboard flipping tricks like there's no tomorrow?
    • 68 Metascore
    • 60 Critic Score
    Without a compelling story or multiplayer it's hard to find a reason worth sticking with the plain strategy gameplay of Hills and Rivers Remain.
    • 68 Metascore
    • 70 Critic Score
    Sound Ride's unique graphics and music-building hook add a bit of spice to what's otherwise a relatively vanilla running game.
    • 68 Metascore
    • 80 Critic Score
    A tough, violent, strategic card battler, Warhammer 40,000: Space Wolf is a sharp-edged love letter to the grim vision of the future.
    • 68 Metascore
    • 70 Critic Score
    A little more polished than your average button masher, Wraithborne will appeal to some, but it's a little too generic to really set the world aflame.
    • 68 Metascore
    • 40 Critic Score
    Playing it doesn't make you feel like a superhero or a supervillian, and the game makes unsatisfying use of the DS' technology. Lack of variety and an insistence on turgid fetch-and-carry missions seals this as one to avoid.
    • 68 Metascore
    • 80 Critic Score
    In many ways a very simple game, the tactile pleasure of flicking basketballs into a hoops makes NBA Hotshot a joyous experience.
    • 68 Metascore
    • 60 Critic Score
    With a few tweaks, Gear Jack could be a wonderful game. As it is, it's nearly crushed under a pile of frustrations.
    • 68 Metascore
    • 60 Critic Score
    If you know your Stan Lee from your Stanley Carter, there's a lot to like in the collection of these beautiful cards, and the math grinding will appeal to the Excel-obsessed. But those looking for an accessible battler will be best served elsewhere.
    • 68 Metascore
    • 50 Critic Score
    There's a decent puzzle-platformer in here, but it takes too long to grind out the game's currency to unlock later level sets and see it all.
    • 68 Metascore
    • 70 Critic Score
    War. What is it good for? A pretty decent builder / battler that will appeal to the more domineering fans of freemium strategy on mobile.
    • 68 Metascore
    • 70 Critic Score
    A good tennis game for the dedicated player looking for a sim-like gaming experience. But for most, Virtua Tennis 3 is more appealing, accessible and, ultimately, fun.
    • 68 Metascore
    • 60 Critic Score
    A tough puzzler that lacks immediate charm, but offers a lasting challenge for those who persevere.
    • 68 Metascore
    • 70 Critic Score
    A physics puzzler that twangs sharply off the string and adds a fun, if macabre, time mechanic into familiar gameplay.
    • 68 Metascore
    • 90 Critic Score
    Move over Candy Crush Saga, the crown for fast-paced puzzling crown now rightfully belongs to Papa Pear.
    • 68 Metascore
    • 50 Critic Score
    Pick up the game if you’re a fan of the Hyperdimension Neptunia series, but stay away if you’re looking for a solid strategy RPG.
    • 68 Metascore
    • 60 Critic Score
    TwinBee is a fun little shooter, but rather quickly its lack of depth is exposed.
    • 68 Metascore
    • 60 Critic Score
    Death, Jr II inches its way closer to being a very good game but, too often, its action fails to match the creative promise of its scenario, character and art design.
    • 68 Metascore
    • 60 Critic Score
    While it's not without its merits, a clumsy control system and some badly thought-out levels mean Rocket Fox doesn't quite reach the heights it's aiming for.
    • 68 Metascore
    • 60 Critic Score
    There's potential here but it's sadly squandered thanks to a frustrating control system and needlessly repetitive game modes. One for hardcore WWE fans only.
    • 68 Metascore
    • 70 Critic Score
    While Dead Nation is showing signs of age, there's still life in the old girl yet.
    • 68 Metascore
    • 60 Critic Score
    The Last Ranger is more of the same, with none of the original's main flaws really attended to at all.
    • 68 Metascore
    • 70 Critic Score
    While combat needs fine-tuning, the exploration and platform side of Shadow Guardian make it an enjoyable play.
    • 68 Metascore
    • 80 Critic Score
    A game that only six months ago would have justifiably been a full price title is an unmissable and highly entertaining bargain at four quid. That's a lot of rotten meat for your money.
    • 68 Metascore
    • 70 Critic Score
    A very good version of a great game, the 3DS outing of Swap Force is the portable port fans have deserved for a long time
    • 68 Metascore
    • 50 Critic Score
    While it has occasional bright moments, Smash Bandits just isn't interesting enough to hold your attention for long.
    • 68 Metascore
    • 60 Critic Score
    The smartest looking entry in the series to date, Real Football 2011 loses its grip when it comes to actual gameplay, making matches less fluid in practice than they might look from the sidelines.

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