PlayStation Universe's Scores

  • Games
For 3,468 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Olija
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3469 game reviews
    • 63 Metascore
    • 40 Critic Score
    King Of Seas ultimately suffers through a lack of visual polish, some frustrating gameplay mechanics, and dull pacing and sequences, which when all combined together create a thoroughly unremarkable experience that doesn't manage to hold its own against even some of the most average of pirate games on the market.
    • 63 Metascore
    • 50 Critic Score
    Dust & Neon nails the fundamentals of a twin-stick, looter shooter it feels far too limited, familiar and simply isn't ambitious enough to stand out from its genre peers. Though still reliably satisfying to play at times, Dust & Neon just doesn't offer anything new.
    • 63 Metascore
    • 90 Critic Score
    Quite simply, this is the most fun we’ve had killing monsters since carving up freaks with God of War III’s Blade of Exile.
    • 63 Metascore
    • 75 Critic Score
    Like Resistance: Fall of Man, The Order: 1886 comes early in a console lifecycle to set new visual benchmarks and give us creative, compelling fiction. As a game, it’s significantly less ambitious.
    • 63 Metascore
    • 50 Critic Score
    Some jokes land, and some moments shine, but most of No More Heroes: Travis Strikes Again Complete Edition relies on heavy-handed doses of breaking fourth walls and common game modes. There's an audience for this franchise, but this game doesn't offer much for anyone else.
    • 63 Metascore
    • 70 Critic Score
    Alone in the Dark is a success in more ways than it's not. There are notable issues preventing it from reaching that upper echelon but nonetheless developer Pieces Interactive has crafted an engaging experience with enough charm that fans of the series, or indeed the genre, will no doubt lap up.
    • 63 Metascore
    • 60 Critic Score
    Immersive audio and impressive art-style isn't quite enough to prevent the gameplay of this intriguing ghost story from being quite banal.
    • 63 Metascore
    • 80 Critic Score
    Though the dated presentation and omission of some multiplayer features undeniably rankle, Neverwinter Nights: Enhanced Edition still manages to acquit itself ably as a landmark RPG that deserves to be absorbed by an entirely new generation of gamers.
    • 63 Metascore
    • 80 Critic Score
    Arizona Sunshine is a frenetic, VR powered, zombie blasting romp that stands as the next must-have title for the PSVR Aim Controller.
    • 63 Metascore
    • 60 Critic Score
    The Escapists: The Walking Dead valiantly tries to subvert the established formula of the original version of The Escapists, but ends up a slightly confused love letter to Robert Kirkman’s post-apocalyptic comic book series instead. There's still plenty to enjoy for Walking Dead fans, if not necessarily much for those that liked The Escapists.
    • 63 Metascore
    • 70 Critic Score
    In the end, Bright Memory: Infinite feels like an advert for a much larger, much more ambitious game and the price tag (around $15 or so), reflects that. Bright Memory: Infinite both absolutely looks and plays the part of a furiously assured shooter with resoundingly empowering combat, it's just a shame that the relatively emaciated amount of content that surrounds its otherwise excellent core makes Bright Memory: Infinite feel much more like a taster for something more ambitious to come rather than anything else.
    • 63 Metascore
    • 80 Critic Score
    As it stands now, Battlefield 2042 is a formidable and enjoyable shooter that once again delivers on the series promise of peerless open world combat theatre in a way that no other series or franchise has managed to match. It's just a shame that while Battlefield 2042 looks to the future for its setting, so too must players for the short-term as EA and DICE scramble to fix what could potentially be the best Battlefield in years.
    • 63 Metascore
    • 60 Critic Score
    A superb, smart and taut detective thriller lay beneath the stack of technical and design issues that The Occupation has, it's just a shame that, in its current form at least, those shortcomings are at the forefront of the experience.
    • 63 Metascore
    • 55 Critic Score
    Fuse is an exercise in mediocrity, pure and simple.
    • 63 Metascore
    • 85 Critic Score
    A furiously stylish roguelike gothic western that blends genres with deft and aplomb, West of Dead is a resoundingly enjoyable offering that makes picking yourself up and dusting yourself off after every death a ravenously compelling proposition.
    • 63 Metascore
    • 75 Critic Score
    Vampire: The Masquerade: Bloodlines 2 might not be the sequel that folk from 2004 wanted for their game, but it is the game we've got. Though largely sparse open world and technical issues are hardly encouraging, the beautifully evocative interior environments, surprisingly engaging traversal and combat mechanics, together with its neatly unconventional ‘buddy movie' conceit which sees two vampires attempting to inhabit the same body and each with their own motivations, makes Vampire: The Masquerade: Bloodlines 2 a good deal more intriguing than I originally expected it to be.
    • 63 Metascore
    • 60 Critic Score
    Mato Anomalies tries too hard to please everyone through various genres. It tells a good story when it wants to, but presenting it in three different styles doesn't always work for the best. The long-winded conversations will make your mind wonder quite a bit until it gets to the point. Thankfully its character design is good, and the soundtrack keeps you occupied. Though it features a decent combat system, getting going can take some time. The biggest downfall of Mato Anomalies is the card battle mechanic that constantly leaves you in an unfair position dragging your progression to a standstill.
    • 63 Metascore
    • 65 Critic Score
    Warhammer Chaosbane is a great start to a new ARPG, but it definitely feels like a “start”. The skill system feels too restrictive, the loot drops come too slow, and the environments and enemies are repetitive. That said, the game still manages to be fun to play, but more development is needed to make Chaosbane one for the ages.
    • 63 Metascore
    • 50 Critic Score
    Pets struggles to teach an old dog new tricks. It takes a few steps forward and the same steps back, so a couple of more laps around the obstacle course might be needed before this pooch can storm out of the gate running like a champion.
    • 63 Metascore
    • 70 Critic Score
    Curse of the Sea Rats is a perfectly fine Metroidvania effort. The hand-drawn art is gorgeous for the most part and the combat together with the platforming are both well executed and ultimately satisfying. However coupled with the absence of some odd quality of life features, a general lack of polish and a lack of any real ambition, Curse of the Sea Rats arguably struggles to elevate itself in an increasingly competitive genre filled with top-tier efforts.
    • 63 Metascore
    • 70 Critic Score
    Madden NFL 21 makes a good attempt at adding variety into a tried and true formula. However, Face of The Franchise has awkward and dry storytelling and cannot match up to the excellence that Longshot offered the franchise. The Yard has some ambitious ideas and offers up a nice change of pace, but it needs some control tweaks to feel like the mode it's trying to be. The fundamentals are getting better and better, with gameplay getting long-awaited touches of realism.
    • 63 Metascore
    • 70 Critic Score
    Clunkier and much rougher around the edges than we'd like, Call of Cthulhu nonetheless does justice to its source material and provides a decently entertaining supernatural detective romp in the process.
    • 63 Metascore
    • 79 Critic Score
    With its comical vibe and challenging levels, Shiftlings is a must for everyone who likes a descent puzzle platformer every now and then. The controls can be mighty frustrating at times, but playing the game in co-op is boatloads of fun and this alone makes Shiftlings worth its price.
    • 63 Metascore
    • 80 Critic Score
    A Japanese take on the Ghostbusters, sacrificing graphics for functionality. A fun game that can be done in doses, and with a story that will keep you wanting to come back for the next dose. Great for visual novel fans, or those looking for a different kind of RPG.
    • 63 Metascore
    • 65 Critic Score
    Most fans of the series will get some enjoyment out of Lost Song. The core gameplay elements are solid, but the superficial story and monotonous questing prevent it from being fun throughout.
    • 63 Metascore
    • 60 Critic Score
    A decent if distinctly workmanlike RTS, Sudden Strike 4 should certainly appeal to tactical newbies but is too limited to appeal to really anybody else looking for a sophisticated, strategic challenge.
    • 63 Metascore
    • 60 Critic Score
    A technical achievement to be sure, Battlewake succeeds in delivering accessible arcade-style naval battles. But underwhelming depth in the campaign, combined with broken matchmaking and a lack of cross-play with PC VR systems leaves the long-term prospects for Battlewake looking pretty grim. It is no fun having a cool game that you are unable to play, and that's what Battlewake released as.
    • 63 Metascore
    • 70 Critic Score
    The Wild Eight is a fine survival and micromanagement simulator that is ably supported by decent crafting, exploration and a nuanced audiovisual presentation. However, the omission of the online multiplayer functionality which is arguably the cornerstone of the PC version, certainly stings much more than it should.
    • 63 Metascore
    • 60 Critic Score
    Whilst Gods Will Fall has the potential to provide some genuine excitement with its unique features, its randomised difficulty feels unnecessarily obtuse. There's certainly a challenge you can embrace, but it seems to come down to luck more than skill that sees you progress. If you've copious amounts of patience, Gods Will Fall has some stellar moments, but by flaw of design they are too few and far between.
    • 63 Metascore
    • 85 Critic Score
    Weird, unique and brilliantly designed, Backbone is a game like no other in 2021. The narrative is both mysterious and absorbing, the characters and dialogue are fun and it never overstays its welcome. I wish I was given a little more information in the second half of the game and the ending a bit more fleshed out but I was left wanting more. Backbone surprised me massively and I enjoyed it a lot.

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