PlayStation Universe's Scores

  • Games
For 3,467 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Olija
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3468 game reviews
    • tbd Metascore
    • 35 Critic Score
    A poor console port, a massively underwhelming remaster of a classic RTS game, and a game that really shows its age. Commandos 2 is a disappointment on multiple levels. What could have been a great opportunity to introduce modern audiences to a classic instead desecrates the memory of it.
    • 50 Metascore
    • 35 Critic Score
    A neat concept alone is not enough to save a poorly-designed, technical jumble of an adventure game. Divide flickers into life on occasion, but far too briefly, and nowhere near bright enough to keep it interesting.
    • 51 Metascore
    • 35 Critic Score
    Don't be fooled by the impressive visuals. This dated and deeply unsatisfying arcade shooter manages to make space combat feel flimsy, boring and anything but immersive. Perhaps on a mobile phone, its limitations can be overlooked but on a console it's not worth bothering with.
    • 50 Metascore
    • 35 Critic Score
    Wolfenstein Cyberpilot will be remembered as a curiosity; a failed side project with cool mechanics and no gameplay. Released without the Wolfenstein name, this would be a slight, middle-of-the-road title with little to recommend it. But with the Wolfenstein name attached, Cyberpilot becomes a debacle. Wolfenstein fans should not play this game. Neither should anyone else.
    • 43 Metascore
    • 35 Critic Score
    The biggest achievement in this title is that it works as a shooter, but the gameplay, plot, visuals, and audio don't do it any justice. The multiplayer lessens the experience even further by providing a simplistic experience that only deters players from playing more than one round. It's really hard to believe that Gearbox was even involved with this title at all.
    • 44 Metascore
    • 35 Critic Score
    There’s little value and almost no substance in Harmonix Music VR. Its drab modes and environments fail to add anything interesting to the music listening experience.
    • 51 Metascore
    • 35 Critic Score
    Unearthing Mars takes you on a journey from your living room to the red planet in 10 short levels. Push a few buttons, twiddle some knobs and that’s about all there is to this title.
    • 62 Metascore
    • 35 Critic Score
    Ever tried driving with butter smeared all over your tyres?
    • 31 Metascore
    • 35 Critic Score
    Where The Bees Make Honey is a frustrating and boredom-inducing puzzle game that suffers from an unthinkable amount of technical issues, poor controls, unclear objectives, and bad level design. Any heart that is put into the narrative is wiped away by these issues and made me want to quit playing, minutes after starting the game up.
    • 55 Metascore
    • 35 Critic Score
    A highly lacklustre standalone addition to both the Trials and the Blood Dragon series. Trials of the Blood Dragon is a pointless exercise that suffers from far too much awful platforming, and a very tight-fisted use of the Trials set up.
    • 52 Metascore
    • 35 Critic Score
    Though the setting is evocative, the poor combat, raft of bugs and meagre duration all conspire to ensure that Fimbul fumbles its setting and results in disappointingly poor roaming brawler.
    • tbd Metascore
    • 35 Critic Score
    A novel take on the first-person horror mould, Sylvio does, on occasion, bring some unsettling moments of paranormal investigation. Unfortunately Sylvio also brings dire, uninventive visuals, a dreary protagonist, and wholly unnecessary combat to nullify any promise it may have had.
    • 69 Metascore
    • 35 Critic Score
    Lost Records is a visually gorgeous game and proves that the team who pioneered Life is Strange still have the aesthetic nailed down. Unfortunately this and some smart adaptations of mechanics do little to hide a story that tries in vain to recapture the same energy, managing to totally lose itself by the end. I can see what they were going for here, but that vision is lost in a game that doesn't know what it wants to commit to. A deeply personal story is subsumed by what feels like an obligation to the supernatural. A story about the supernatural is lost in a story about the personal. Neither is done justice and both feel like they deserved more.
    • 42 Metascore
    • 35 Critic Score
    An utterly pointless spiritual successor to Crazy Taxi which adds nothing new to an ageing arcade game and somehow manages to remove what made the original so playable in the first place. A missed opportunity to improve or update the gameplay renders this instantly moribund.
    • 50 Metascore
    • 35 Critic Score
    There’s some positives to be found in Mark McMorris Infinite Air’s setup, but some poor design and plenty of shambolic mechanics throw this rider from its board.
    • tbd Metascore
    • 35 Critic Score
    Blue Fire had all the potential to become a top-notch Zelda clone for PlayStation's audience, but misses the mark significantly with dated level design, unwieldy controls and an unforgiving checkpoint system.
    • 45 Metascore
    • 35 Critic Score
    A poor PSVR shooter, given the pedigree behind its development Bravo Team, should have been much better. As it is, there are much better alternatives worthy of your cash and attention.
    • 63 Metascore
    • 35 Critic Score
    There's a solid foundation to build upon here but far too many decisions feel contrived and confused for a strong recommendation to anyone other than the most diehard Touhou fan. Far too many mechanics can be borderline ignored, and the game hardly evolves throughout, leading to a game that struggled to keep my attention throughout its runtime with some nice visuals only doing so much to alleviate this tedium.
    • 43 Metascore
    • 30 Critic Score
    Between the game breaking bugs, the glitches, the recycled moves, grating commentary, stale presentation and now the unneeded content barriers and paywalls, I have exhausted my patience with this series. WWE 2K20 is the worst wrestling game to come along in a decade and is in desperate need of a ground up rebuild.
    • 44 Metascore
    • 30 Critic Score
    MilitAnt is one of those games where you feel no guilt or uncertainty for which game has to go once your hard drive is full. This game had over twenty years of influences, innovation as well as mistakes which it could've learned from.
    • 55 Metascore
    • 30 Critic Score
    Akiba’s Beat is a step down from its predecessor on almost every level. A bland, soulless JRPG that yearns to emulate more successful titles without any of the style, grace, or nuance.
    • 60 Metascore
    • 30 Critic Score
    Funny in small doses, the concept of Oh Sir…! The Insult Simulator is sound but the execution is lacking. Some great character voice work and the occasional witty retort isn’t enough to keep you laughing for long with the game’s scoring system and nonsensical dialogue dampening the humor.
    • 48 Metascore
    • 30 Critic Score
    If you've got a few mates together and the drinks are flowing, then this should only be considered as a last ditch attempt to inject some fun into your evening.
    • tbd Metascore
    • 30 Critic Score
    Protocol is an unfocused, directionless mess of a game that tries to give too much without grasping the basics. The gameplay is frustrating, the dialogue is terrible, and the number of technical problems renders it almost unbearable to play. There are a few positives here, but they are so few and far between that they don’t even come close to being worth going through this experience. Stay away from Protocol, and you will indeed have a nice day.
    • 38 Metascore
    • 30 Critic Score
    With poor visuals, flawed gameplay and a narrative that fails to adhere closely to the source material, Deathly Hallows Part 1 is a colossal disappointment for gamers and Harry Potter aficionados' alike.
    • 64 Metascore
    • 30 Critic Score
    Dead Reset has horror, it can gross you out, and the choices and their deviating paths encourage experimentation-but its low-budget thrills quickly decay into rot as it fails to hold your attention or invigorate you in surprising new ways.
    • 70 Metascore
    • 30 Critic Score
    A dated and niche license receives the game that it deserves - shallow, simplistic and unsatisfying. Turn left before you get to the checkout.
    • 36 Metascore
    • 30 Critic Score
    Kung Fu Rider is a bland racing-inspired game that quickly becomes frustrating with its poor use of Move and the dreadful controls. The game would have been better suited for a standard controller.
    • tbd Metascore
    • 30 Critic Score
    Madden is a billion dollar franchise that has grown content. Thanks to its exclusivity deals, EA takes zero risks and fumbles each year providing us rehashed versions of previous entries. Madden NFL 22 is no different. Meager improvements are outweighed by series fatigue. Instead of focusing on giving us polished gameplay mechanics and an improved Franchise Mode, EA's focus is divided into unwelcome modes like Face The Franchise and The Yard leading to an overall incomplete and broken experience.
    • 37 Metascore
    • 30 Critic Score
    Agony is not a good game. It feels as if the developers just gave up after such a long development cycle. Filled with bugs, boring and infuriating stealth and chase sequences and repetitive puzzles it's very hard to find anything to enjoy in Agony.

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