Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 MLB 11: The Show
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 71 Metascore
    • 70 Critic Score
    Escape Plan could've been a classic. [May 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 83 Metascore
    • 80 Critic Score
    A game of precision and timing that demands a perfect port. Here, it gets one. Fighting fans will be pleased. [Apr 2012, p.61]
    • Playstation: The Official Magazine (US)
    • 80 Metascore
    • 70 Critic Score
    An impressive port that will satisfy seasoned fighters. [Apr 2012, p.61]
    • Playstation: The Official Magazine (US)
    • 49 Metascore
    • 50 Critic Score
    Wants so desperately to be Burnout: Revenge. Unfortunately, the game feels more like a cheap knockoff than a compelling successor. [Apr 2012, p.60]
    • Playstation: The Official Magazine (US)
    • 67 Metascore
    • 50 Critic Score
    Fans of the series know what they're in for, but everyone else can rest their fingers for deeper games. [Apr 2012, p.60]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 60 Critic Score
    It's just unremarkable. [Apr 2012, p.60]
    • Playstation: The Official Magazine (US)
    • 77 Metascore
    • 80 Critic Score
    It's hard to fault VT4's easy-entry arcade feel and rewarding career mode. [Apr 2012, p.60]
    • Playstation: The Official Magazine (US)
    • 49 Metascore
    • 50 Critic Score
    Alliance is plagued by some rather lengthy load times, which can put the kibosh on short commute playtime. [Apr 2012, p.59]
    • Playstation: The Official Magazine (US)
    • 88 Metascore
    • 90 Critic Score
    Looks stunning, losing none of the visual splendor infused in its PS3 counterpart. [Apr 2012, p.59]
    • Playstation: The Official Magazine (US)
    • 83 Metascore
    • 90 Critic Score
    It's by-the-book Lumines, and it's amazing. [Apr 2012, p.59]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 100 Critic Score
    It's intuitive, and we loved the precision it allows on tight through passes. [Apr 2012, p.59]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 80 Critic Score
    Truly great games, it seems, never grow old. [Apr 2012, p.58]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 80 Critic Score
    Eccentric and bursting with charm. [Apr 2012, p.58]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 80 Critic Score
    Avoid the new controls and this is as addictive a racer as you'll find on a handheld. [Apr 2012, p.57]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 60 Critic Score
    Sadly, ModNation's creative side trumps the racing. [Apr 2012, p.57]
    • Playstation: The Official Magazine (US)
    • 66 Metascore
    • 80 Critic Score
    Steering and handling is a tiny bit sluggish, but we'll take that over twitchy any day. [Apr 2012, p.56]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 40 Critic Score
    Falls short of its price point - the only difference between this and the $5 app version is the playlist. [Apr 2012, p.56]
    • Playstation: The Official Magazine (US)
    • 55 Metascore
    • 50 Critic Score
    Dimwitted enemies and bland looks also make for a subpar experience. [Apr 2012, p.56]
    • Playstation: The Official Magazine (US)
    • 76 Metascore
    • 60 Critic Score
    Where's the rear touchscreen functionality to control shot power? Where's the touchscreen aiming? [Apr 2012, p.56]
    • Playstation: The Official Magazine (US)
    • 80 Metascore
    • 90 Critic Score
    A very impressive achievement. [Apr 2012, p.54]
    • Playstation: The Official Magazine (US)
    • 66 Metascore
    • 60 Critic Score
    At times, it felt phoned-in, unoriginal, and fairly buggy, though the visuals and multi-path levels shine. [Apr 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    This lack of mercy had us cursing the game, but it also made every completed puzzle a truly satisfying victory. [Apr 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    While it's far from an essential download, this beat-'em-up offers old-school fun to the hands of Simpsons fans. [Apr 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    It possesses an undeniable charm that its intended audience will embrace. Who exactly that audience is...well, we're still trying to figure that out. [Apr 2012, p.86]
    • Playstation: The Official Magazine (US)
    • 76 Metascore
    • 80 Critic Score
    Manipulating the analog sticks will take some serious practice, but once mastered, skinning the last defender, faking out the keeper, then heading the ball into the goal is wonderfully satisfying. [Apr 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 80 Critic Score
    While 2K12 plays a solid game and displays improvements over the past version, it doesn't add enough to achieve its lofty aspirations. [Apr 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 75 Metascore
    • 60 Critic Score
    Thanks to the flawed fundamentals, all the great mechanics in the world can't save Syndicate. [Apr 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 74 Metascore
    • 60 Critic Score
    The expanded universe and story options don't stop this from feeling like the same Naruto game we've seen so many times - though the game is not without its unique quirks. [Apr 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 81 Metascore
    • 70 Critic Score
    SSX
    The campaign feels awkward and unfamiliar and the multiplayer doesn't allow for direct head-to-head competition (oh well), but the game still manages to fuel our competitive juices. [Apr 2012, p.82]
    • Playstation: The Official Magazine (US)
    • 78 Metascore
    • 80 Critic Score
    Optional challenge rooms aren't as engaging as the critical path, but their inclusion doesn't sully the sinister fun. [Apr 2012, p.81]
    • Playstation: The Official Magazine (US)

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