Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
2966 game reviews
    • 68 Metascore
    • 60 Critic Score
    While the detective stories are fun enough, there’s often not a lot to them. This makes the game feel a little too lightweight, as it flirts with the idea of having more detective gameplay but never really manages it – for example, you’re able to save statements in your diary, which is fairly pointless, as the most complex it gets is giving you some multiple-choice decisions to make. [Issue#159, p.82]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    With just 13 (visually interesting and welldesigned) levels, the long-term appeal lies in loot grinding; earning chests for better weapons and accessories, while levelling up each character individually. Otherwise, it’ll only last you about five hours. Bot AI and server activity can support this approach, though whether your tolerance for playing the same levels again and again can is another matter. [Issue#159, p.82]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Thrilling moments of mid-air diving, twisting, and fighting like a hero are chipped away at by some niggling flaws. And yet, if you overlook it foibles, Ace Combat 7 has enough in its hangar to love. [Issue#159, p.84]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 80 Critic Score
    Between the unusual character arc at its core, funky beats, and rhythm-based beatdowns, YIIK has a lot more to offer the RPG genre than just doomsaying. J[Issue#159, p.83]
    • Playstation Official Magazine UK
    • 91 Metascore
    • 90 Critic Score
    By the end you’ll be exhausted. Relieved. And itching for more. In those dark rooms and corridors, Resident Evil 2 provides a challenge and then some. [Issue#159, p.87]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 90 Critic Score
    The inclusion of new sandbox maps, accessible crafting, and beautiful as well as genuinely horrific moments, ensures Metro Exodus keeps the series on track. [Issue#159, p.77]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 80 Critic Score
    It looks spectacular and captures the magic of Disney across its many varied worlds. Despite some grindy moments, and an Uncanny Johnny Depp, that charm can’t fail to raise a broad smile. [Issue#159, p.80]
    • Playstation Official Magazine UK
    • 41 Metascore
    • 30 Critic Score
    What you get for your money is terrible, rendering the mid-level price insulting. There's no reality in which this is worth buying, virtual or otherwise. [Issue#158, p.97]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    What we have here is a beloved, fun game battling an ill-advised move into virtual reality. [Issue#158, p.96]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 50 Critic Score
    Proof that style is no substitute for substance. [Issue#158, p.95]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 50 Critic Score
    Slightly wobbly on its feet. [Issue#158, p.94]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    A superb bundle. [Issue#158, p.92]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    As the backbone of a larger game, though, it's solid, and an interesting alternative to the combat system of most RPGs. [Issue#158, p.91]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Though the chat is scintillating, however, it feels cut short. [Issue#158, p.90]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Few games are this consistently surprising, let alone this well designed. [Issue#158, p.88]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    A must for genre lovers. [Issue#158, p.87]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 60 Critic Score
    A competent if slightly unremarkable tactics game. [Issue#158, p.86]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Fundamentally a solid and detailed racing sim. [Issue#158, p.86]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 40 Critic Score
    Even at a penny shy of five quid, this is hard to recommend. [Issue#158, p.86]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Familiar thrills from this no-frills series. [Issue#158, p.85]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 60 Critic Score
    Its party modes saves the day. [Issue#158, p.84]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 70 Critic Score
    A shallow yet occasionally thrilling sandbox that doubles down on explosively stupid antics. The campaign is too grindy for its own good, and Rico's looks are fading, but this B-tier open world can still charm. [Issue#158, p.78]
    • Playstation Official Magazine UK
    • 89 Metascore
    • 100 Critic Score
    Tetris Effect and PS VR go together like ham and eggs. It’s the perfect pairing of tech and game design. Don’t have a headset? You can still join in but you’re missing out on the definitive way to play. [Issue#157, p.92]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 90 Critic Score
    This package contains a huge amount – and it’s almost entirely some of the finest 3D platformer design plus enhancements that are simply gorgeous. Go on, puff the magic dragon. [Issue#157, p.90]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 70 Critic Score
    It seems war does change things after all. If you’re expecting this release to be Fallout 5, then yes, you’ll be disappointed. Approach with an open mind, and you may be nicely surprised. [Issue#157, p.94]
    • Playstation Official Magazine UK
    • 28 Metascore
    • 10 Critic Score
    The Quiet Man is a once-in-a-generation terrible game mired by technical and racial issues, pretentious ideas, and poor execution. It’s an ineffable game that fails to land any of its posy punches. That it merely exists… now that is something to cry over. [Issue#157, p.97]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 80 Critic Score
    Ripe with potential but riddled with problems, the new Battlefield will be brilliant six months from now. Right now, however, it’s merely a good shooter. [Issue#157, p.83]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    A formulaic adventure lifted by some fantastic design, then brought down to Earth by bugs and technical limitations. Still, there’s great fun to be had in Darksiders III if you can overlook its shortfalls. [Issue#157, p.86]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 80 Critic Score
    The fundamental gameplay couldn’t be simpler, and the dialogue is terrible… but it’s good. There’s a staggering 170 characters to unlock, and you’ll soon find favourites. With an enormous amount of content, online and offline co-op (if you can find other players; I couldn’t), and some cool-looking moves, it’s a shallow but entrancing adventure. [Issue#157, p.88]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Tactics makes the most of its medium with neat battle animations and a variety of view modes, but it’s no substitute for shouting at a friend across the table. [Issue#157, p.88]
    • Playstation Official Magazine UK

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