Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
2966 game reviews
    • 53 Metascore
    • 40 Critic Score
    RICO fancies itself as the sterotypical hard-bitten police officer who gets results but refuses to play by the rules. In reality, it’s more like Paul Blart: Mall Cop. [Issue#161, p.96]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 70 Critic Score
    Faithful to its roots, perhaps even to a fault, T&E’s new adventure is still a welcome dose of childhood to those of a certain age. [Issue#161, p.97]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 70 Critic Score
    A cracking collectathon for master and aspiring builders alike. Simplistic mechanics make for a relaxing, though no less engaging, experience with plenty to see and do. [Issue#161, p.82]
    • Playstation Official Magazine UK
    • 37 Metascore
    • 30 Critic Score
    Left Alive is most disappointing because it had such potential to revitalise the stealth genre. Instead you get something far behind even the titles it tries to emulate. [Issue#161, p.85]
    • Playstation Official Magazine UK
    • 88 Metascore
    • 90 Critic Score
    Another success for Capcom. Devil May Cry has received a fresh injection of demon blood, and is as SSStylish as ever. A treat to look at, and a treat to play. [Issue#161, p.86]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Though fugly and unrefined, a clutch of decent missions and ever-engaging shootouts mean The Division 2 is just about worth signing up for. Only just. [Issue#161, p.93]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 60 Critic Score
    The likes of Spider-Man and Just Cause are many knots ahead of this one. Even when you upgrade to get more skills, everything feels oddly stiff. Movement lacks momentum, and fights are either trivial or annoying as you’re peppered with gunfire. World Seeker is an entertaining take on an anime open world game, but this ship’s a fixer-upper. [Issue#161, p.83]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Eventually this becomes a satisfying process, but it can take a while to get to grips with. [Issue#161, p.83]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    More often than not you can mosey on over, scooping up power-ups and territories on the way. Servants’ special attacks are flashy and their character artwork lovingly rendered, but there’s little to recommend to those not already likely to stare longingly at Cú Chulainn’s ruddy great big spear. [Issue#161, p.83]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Coupled with a sedate soundtrack composed by Austin Wintory, a sonic sensation that enters your ear like waves lapping at a shore, it’s a relaxing experience from beginning to end. [Issue#161, p.84]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    Tracks are filled with variation and unique gimmicks, but all retain that core challenging premise. Sprinkle in ghost challenges, a superb co-op tandem bike mode, excellent tutorials, and minigames, and this is the best Trials package to date. [Issue#161, p.84]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 50 Critic Score
    None of it is enough to keep you coming back for long, though; it’s stuck in the stone mage (sorry). [Issue#161, p.84]
    • Playstation Official Magazine UK
    • 90 Metascore
    • 90 Critic Score
    Sekiro rewards mastery of its core systems (and perhaps a tiny bit of luck), making you excited to see the next enemy and test your mettle. Everything from environments to battles encourages creative thinking, making it an intensely personal and satisfying experience. Even if you die a lot. [Issue#161, p.79]
    • Playstation Official Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Each ending is radically different, and there are even two extra ones when you’ve finished the main game which have never been available before in the UK. Fans will love the extra TLC in for this enhanced version of the very static original, and newcomers will experience a visual novel like never before – an anime that is very much yours, and an unforgettable time travel thriller to boot. [Issue#160, p.89]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    At a first glance The Hong Kong Massacre appears to be nothing more than a Hotline Miami clone. However, beneath its samey exterior the game differentiates itself with some quirky mechanics that make it a real blast to play. [Issue#160, p.89]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 60 Critic Score
    It’s quite a light package designed for shooting straight from the hip and not serious sniper stakeouts. [Issue#160, p.89]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    As mixed in quality as you’d expect of an arcade collection spanning the ’80s , it’s the rare gems and added extras that make this a treat. [Issue#160, p.97]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 30 Critic Score
    A fighting game that won’t appeal to anyone. Newcomers won’t be endeared to the Shonen Jump series, and longtime fans will know there’s better out there. [Issue#160, p.96]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Fans of the God Eater series won’t be disappointed. Fun, fast-paced fighting – if you put in the effort to master the complexities of the combat system. [Issue#160, p.88]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    The return of designed, not generated, tracks is massively welcome, and the visual upgrade is superb. A masterclass in consequence-tempered driving, this is simply the best rally sim yet. [Issue#160, p.94]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    An approachable fighter with plenty of depth for those wanting to sink their teeth in. It’s much more than a pretty face, but why does it keep insisting on flashing its pants at us? [Issue#160, p.86]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    One thing New Dawn does superbly, however, is prevent player fatigue. After the first dozen hours, you feel empowered, you’re comfortable with the rhythm of outpost captures, and there’s still plenty for you to do. Which weapon or vehicle will you hunt materials for next? That double jump you’ve unlocked will come in handy for the treasure hunt you couldn’t quite finish. And so on. [Issue#160, p.91]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 50 Critic Score
    Though it’s one of best-looking titles on PS4, Anthem’s uninspired action and obsession with grindy tasks mean BioWare’s mechs aren’t on song. [Issue#160, p.83]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    The striking visual language of Friend & Foe’s stunning world is a painful glimpse of how wonderful an experience Vane could have been. Instead, it’s clumsy, careless, and wholly incoherent. [Issue#159, p.90]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Short on innovation but engaging and full of character, Tales Of Vesperia is one of the best tales games and sits well in the collection of any JRPG fan. [Issue#159, p.96]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 80 Critic Score
    A smart, charming game that makes the most of PS VR for puzzles, but never quite cuts the strings of its technical limitations. [Issue@159, p.97]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 80 Critic Score
    Playing fast and loose with historical fact, Onimusha: Warlords remains a PlayStation classic. Even some of its questionable design choices can’t dampen the fun. [Issue#159, p.92]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 80 Critic Score
    The content may be bare-bones, with your choice of Titans limited, but paring back the MOBA experience to its core makes Megalith incredibly fun and empowering (and nauseafree) in PS VR. [Issue#159, p.94]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 50 Critic Score
    An interesting mash-up of ideas from various space exploration games, from ship building to alien battling, in a single spacefaring package that never quite gels. [Issue#159, p.93]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 70 Critic Score
    The game keeps you busy collecting crafting recipes and materials while giving you a purpose other than to simply survive. Sure, most of Smoke And Sacrifice comes down to inventory management and what are essentially fetch quests, but unlike the sandbox-y nature of other survival games, this one gives you a solid reason to keep going as you root for Sachi to uncover the secrets surrounding the fate of her missing son. [Issue#159, p.82]
    • Playstation Official Magazine UK

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