Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 52 Metascore
    • 40 Critic Score
    Weirdly passionless, with rough edges at all corners that leave you wondering where all that money went. Current sequel talk is bonkers. [Aug 2016, p.90]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Only hardcore annelid lovers need apply. [May 2012, p.116]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A festering corpse given an unnecessary kiss of life. [Aug 2016, p.93]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Any environmental message (or fun) that might be hidden within is scorched by the fury of having to pay an astonishing 7.99 quid for the privilege. [Apr 2010, p.113]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 40 Critic Score
    A shallow package that you might buy as a PSN download: there's fun here, but only the sort of amount you'd pay two pints'-worth of money for. [Oct 2008, p.102]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Play time is kept to a minimum, with most of the development effort put into designing reams of menus for you to navigate...ensuring that you never start to have actual fun. [Issue#51, p.118]
    • Playstation Official Magazine UK
    • 47 Metascore
    • 40 Critic Score
    One afterlife that's plain hard to enjoy. [Aug 2016, p.94]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    The puzzles are simple but require the exact kind of precise control this doesn't provide. [June 2008, p.106]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 40 Critic Score
    This might have seemed enjoyable 14 years ago, but then again so did MC Hammer. [Feb 2008, p.91]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 40 Critic Score
    It’s got passion but is far from having all the answers. We can’t recommend what we played but hope that a patch has addressed the bugs obscuring its bright ideas. [Issue#170, p.90]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 40 Critic Score
    It's a nauseating barrage of flattery, hand-wringing commiseration, and toothlessly apologetic joshing. [June 2009, p.103]
    • Playstation Official Magazine UK
    • 43 Metascore
    • 40 Critic Score
    There's simply nothing here to justify you buying it ahead of 2K's b-ball champ. [Jan 2014, p.84]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 40 Critic Score
    This, however, shamefully for a PS3 game, has all the grace of Honda's Asimo trying to climb a spiral staircase. [Sept 2007, p.104]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 40 Critic Score
    It's exactly as fun as it sounds. [Feb 2010, p.105]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 40 Critic Score
    Mastering hard games can be supremely rewarding, but overcoming a punishing encounter in Knack more often draws a sigh of relief rather than a loud whoop and fist pumps.
    • 55 Metascore
    • 40 Critic Score
    Well-intentioned training minigames don’t really help, and nor does the multiplayer mode. There’s always something in the environment that seems more interesting than the game itself, such as a Japanese garden you can’t explore, or arcade cabinets that you can’t use. Give the table tennis experience this game serves up a miss. [Issue#170, p.92]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 40 Critic Score
    There's only so long you can spend looking at this piss-poor running animation before you start seriously wondering "What if I just looked out of the window for a few minutes instead?" [Jan 2014, p.95]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    Poor signposting is a problem throughout, compounding frustration in by-the-numbers stealth/chase sequences (though each of these is mercifully to the point once you figure out what you’re supposed to do). Bright spots, such as the early story’s compassionate portrayal of childhood bereavement and some genuinely unsettling sound design, are too often overshadowed. We’re not leaving the light on for this. [Issue#177, p.156]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    The 40 levels are deliberately built to be played in fast bursts against the clock for the kudos of scoring high on the online scoreboard, but none are challenging or interesting enough to keep you going back. [May 2007, p.103]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Special moves are simply executed but look feeble, so you never get the sense that you're shellacking the snot out of your opponent. [Aug 2007, p.114]
    • Playstation Official Magazine UK
    • 47 Metascore
    • 40 Critic Score
    Worst of all, it never feels even vaguely scary. [Aug 2008, p.102]
    • Playstation Official Magazine UK
    • 45 Metascore
    • 40 Critic Score
    As big a letdown as Tim Henman's efforts at Wimbledon, it does a huge disservice to Top Spin's legacy. No amount of Pimm's should sanction you buying this. [Issue#151, p.96]
    • Playstation Official Magazine UK
    • 35 Metascore
    • 40 Critic Score
    Ice Age 4 isn't all bad. [Sept 2012, p.113]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 40 Critic Score
    There's a sense of satisfaction to slogging through each challenge in normal mode, but with only six levels to beat even this proves to be a hollow victory. [Aug 2007, p.109]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    No frills? No thrills, more like. [June 2007, p.105]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 40 Critic Score
    When the game does slip into heavy narrative - which is infuriatingly often, creating a horrible stop/start pace - the story is a mess. [Nov 2015, p.107]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 40 Critic Score
    It's these impossibly dull missions that let Crash Time 4 down so severely. [June 2012, p.113]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    We just can't help but feel incredibly bored by it. [May 2008, p.115]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Tedious. [Feb 2012, p.112]
    • Playstation Official Magazine UK
    • 47 Metascore
    • 40 Critic Score
    Useless like a paper hammer. [Feb 2011, p.113]
    • Playstation Official Magazine UK

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