Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 72 Metascore
    • 60 Critic Score
    In isolation, Reloaded is a serviceable Bond shooter – although there are better options out there. But when judged against its highly acclaimed ancestor, the kids are only just alright.
    • 70 Metascore
    • 60 Critic Score
    Falcon Age tells an admirable story in a careful and considerate way, but Ara’s virtual world is simply too sparse to engage you for long, no matter how hard you fall for that fabulous falcon. [Issue#162, p.94]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 60 Critic Score
    A hugely ambitious, immersive RPG that too often works against itself. Perhaps worth playing – just not at full price and not on PS4 without further patches. [Issue#184, p.82]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 60 Critic Score
    A rather mediocre adventure. [June 2010, p.111]
    • Playstation Official Magazine UK
    • 45 Metascore
    • 60 Critic Score
    While there’s not much to Avalanche’s mechanical uprising, running-and-gunning bad robots with buds is a blast. The arresting Scandinavian vistas are worth visiting. [Issue@162, p.93]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Rad
    It isn’t bad but we’re sad that there’s not more to it. Mutations are pretty gnarly and this VHS vision is pleasingly neon but unfortunately there’s little to this roguelike beyond its ’80s infatuation. [Issue#166, p.90]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 60 Critic Score
    A novel twist on traditional sports games, then, but one that's equal parts New York Giant and Jacksonville Jagu-arse. [Dec 2015, p.91]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 60 Critic Score
    It's surprising to see a game from a truly esteemed developer fall into such an indistinct art style, borrowing characters but none of the gripping visuals from Madworld – just as it's surprising that Platinum can botch a camera, deliver another stuttering framerate, and display so many rough edges. But most surprising is that for all these flaws, Anarchy Reigns is still a fulfilling online experience.
    • 66 Metascore
    • 60 Critic Score
    At least there's four-player multiplayer to alleviate the hollow AI racing. There's an even bigger spanner in the spokes than dim-witted drivers: it looks perplexingly terrible. The tarmac's shine and rubbering still pleases, but tracks themselves are super-low detail.
    • 80 Metascore
    • 60 Critic Score
    Most of the time this feels like a clutter of poorly executed ideas held together with little more than good intentions. [Aug 2007, p.96]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 60 Critic Score
    Less fun is how it plays. [Jan 2010, p.119]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Lollipop Chainsaw's core gameplay is distinctly second-tier, and for every endearing exchange between characters or LOL-worthy line, there's a crude sexual innuendo or lingering shot of Juliet's jiggling breasts. Maybe we haven't come a long way, baby.
    • 72 Metascore
    • 60 Critic Score
    MKII gives a fascinating insight into how far fighting games have come in the last decade and a half. [Sept 2007, p.114]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 60 Critic Score
    While the games vary from must-plays to weak curiosities, this collection lacks the *cough* options of newer retro collections like SNK 40th Anniversary Collection. While we get difficulty adjusts, mid-game saves, and a PDF book, there’s none of the playfulness of SNK’s release. Still, it’s enough to keep your mind off leaked Stranger Things season 3 spoilers. [Issue#163, p.86]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 60 Critic Score
    Not even the savvy touchscreen controls can gloss over the real problem: the uninspired world you're forced to inhabit - and for a 20+ hour commitment, that's a bit of an issue. [May 2014, p.83]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 60 Critic Score
    It’s rarely original, occasionally frustrating, and often clumsy in execution, but when it clicks there’s a meditative vein to Stranded Deep’s grind that will make time spent indoors sunnier. [Issue#176, p.74]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 60 Critic Score
    Wacky character models and environments can only distract you from the repetitive action for so long. Be prepared to submit. [Issue#181, p.97]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Broadens and enriches the racing sim landscape. [May 2014, p.93]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Sometimes ugly, often stupid and always unoriginal, but it still does 'shooting men with guns' well enough to be fun. [June 2013, p.100]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Good dumb fun, and if you expect nothing more it just about delivers. [Mar 2010, p.119]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 60 Critic Score
    Ni No Kuni has more charm, Resonance Of Fate’s combat is richer, and Persona tells a far better story. And even then, if you’re intrigued by the Tales series then Vesperia is a better starting point. Fast, fun combat let down by a so-so story and lifeless environments. We’ve seen worse – and weirder – JRPGs, but also a whole lot better.
    • 68 Metascore
    • 60 Critic Score
    For fans of the franchise, or anyone with an urge to battle robots, there's much to love here, but its technical flaws and stingy mode options may disappoint others. [Dec 2017, p.95]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Individual elements can delight and there's potential for greatness, but Steep suffers from not being able to make them work together. It's worth playing at least once just for the new effects, mind. [Feb 2017, p.94]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Easy there, space cadet. This platformer has high hopes and certainly looks the part but fails to stick the landing… much like we did over and over again while playing. [Issue#154, p.81]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Repetitive as all hell, but the only real option if you're looking for a little violence. [Dec 2009, p.18]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 60 Critic Score
    The faithful obsessives will love it, of course, but others will ask why they should persist with a game that does so little to help them - and isn't exactly easy on the eye. [Nov 2016, p.90]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Reasonably playable. [Dec 2011, p.103]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Stick with bigger bro. [Jan 2010, p.114]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    The ground-play remains kinda naff. [March 2018, p.84]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Unfortunately, this is a 2D platformer that incorporates semi-realistic physics, and is an excellent case study in why those two things don’t always mix. While we enjoyed the puzzle design overall, one particular quandary really ground our gears. [Issue#163, p.86]
    • Playstation Official Magazine UK

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