PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 67 Metascore
    • 70 Critic Score
    A fun, albeit bite-sized, adventure with some beautiful animation work that seeks to re-explore how point-and-click adventures are handled on consoles, but its short length doesn’t leave any room to explore some of the more interesting plot points. As an initial foray for Pewter Games, it makes me excited to see what they’ll follow it up with. I don’t fault The Little Acre as a bad game, but rather as something that comes up short and fails to explore its full potential.
    • 76 Metascore
    • 80 Critic Score
    Bugs aside, Werewolves Within is an incredible social experience and the first online game to really make it feel like you are sitting around the campfire with seven other people.
    • tbd Metascore
    • 45 Critic Score
    Feels more like a proof of concept than a fleshed-out game, and that’s pretty disappointing. Visual Concepts show that they have some good ideas, and could make a more full-fledged offering, but this only touches the edges of what’s possible. It’s more of a tease than anything, which is good for a demo, not a paid product.
    • 61 Metascore
    • 70 Critic Score
    The humor is why I stayed up late playing, and it’s that humor that prods me to recommend this title to Vita owners. Even if you don’t like toilet humor, which did get rather old about halfway through, there is an option to cut it down or remove it entirely. It’s still just as funny without it. The important thing to remember about this Big Cynical Adventure is to not expect a deep story throughout. It’s about as deep as a toilet.
    • 82 Metascore
    • 100 Critic Score
    When the journey comes to an end, you’ll find yourself in shock, emotionally-drained, and appreciative The Last Guardian stayed in development this long and still made it to release. The entire game’s pace is perfect. The difficulty and challenge is high, and completely reliant on how observant and explorative the player is. Every section of the game is stunningly gorgeous – a real work of art. The gameplay is pure perfection (aside for some clunky controls).
    • 71 Metascore
    • 65 Critic Score
    The sheer idea of a gigantic extreme winter sports sandbox is extremely compelling. While the game manages to live up to some of its potential by offering up an expansive, beautifully detailed map and an extensive collection of modes, it falls short on several fundamental elements, critical to the success of a new franchise. Odd storytelling, inconsistent controls, practically non-existent tutorials and imprecise collision detection all combine to derail what should have been a new premier franchise for Ubisoft.
    • 60 Metascore
    • 45 Critic Score
    Almost everything from The Dwarves‘ gameplay to the presentation seems unpolished. It’s a real shame, since there are some good ideas, and the book it’s based upon is ripe for a video game adaptation.
    • 81 Metascore
    • 85 Critic Score
    Square Enix has taken quite a few risks with Final Fantasy XV to make it different from past installments or even JRPGs overall. Despite some graphical issues, they have pulled off an amazing experience, and it’s one that veterans and newcomers alike can immensely enjoy. This road trip has been well worth the wait.
    • 79 Metascore
    • 85 Critic Score
    Pinball FX2 VR has completely morphed my perception of what VR is capable of as a platform. It helps that the folks over at Zen Studios went above and beyond to make the experience trans formative. As both a gamer and a pinball fanatic, I cannot recommend this release highly enough. The scary part is that it can only get better from here. I will see you on the leaderboards.
    • 73 Metascore
    • 65 Critic Score
    For everything that Guardian of Gotham does right, it makes all the wrong moves to get there. The story reaches a precipice of intensity after a very slow burn over the last three episodes, and the dire situations at hand seem impossible to resolve within a single finale, with far too many threads left open after the conclusion of this penultimate episode.
    • tbd Metascore
    • 50 Critic Score
    Unless you are a passionate fan of pre-historic underwater exploration, Time Machine VR is not worth your time. Despite the premise being interesting, the gameplay and overall design fails to deliver on any of its promise. The resulting experience feels like a soggy slog through a minimalistic proof-of-concept, that somehow managed to make its way onto the PlayStation VR.
    • 81 Metascore
    • 50 Critic Score
    This might have been fantastic as an anime series, but the lack of real choices in how the story goes kind of kills the interactive vibe a visual novel is supposed to have. Even though the text messages and phone calls alter the story, the length of the full story, complete with monotonous gameplay, doesn’t make replaying it for all the endings very enticing.
    • 78 Metascore
    • 80 Critic Score
    Despite some of its flaws and showing of age, Amnesia Collection is a great compilation of titles from a horror series that many newer horror games owe their own scares to. Though many of those games may be considered subjectively scarier than Amnesia, there’s a certain special spark that each Amnesia game ignites, unique as every one may be.
    • 72 Metascore
    • 70 Critic Score
    Despite how much Ezio Auditore da Firenze is showing his age, you can’t help but enjoy yourself as you stab your way through countless Templars. That said, it’s only fun if you already played and enjoyed the games the first time. I can’t imagine taking such a large backwards step in gameplay evolution for those who have only played Black Flag or Syndicate.
    • 75 Metascore
    • 55 Critic Score
    Killing Floor 2 just doesn’t have the variety needed to keep the attention of players. No matter what map is being played, things start to feel eerily similar after the first few hours.
    • 75 Metascore
    • 80 Critic Score
    This is an adventure that is absolutely worthy of your time. All it will take is a single dungeon before it has wormed its way into your heart.
    • 71 Metascore
    • 65 Critic Score
    Deponia is recommended to fans of point-and-click adventure games, since it serves as an adequate point-and-click, and there is little else out there on consoles in this genre. It has a quirky world all its own, but the protagonist may rub some people the wrong way, and he may fail to garner enough sympathy to see the story through to the end. The control scheme can be a little odd using only the analog sticks, but it is capable.
    • 21 Metascore
    • 30 Critic Score
    Quite frankly, this feels like a Flash or Unity game, that someone decided to greenlight as a full console release.
    • 88 Metascore
    • 90 Critic Score
    Every level is meticulously crafted, with more emphasis on verticality to enhance some of the new powers introduced. Additional hidden level goals are discovered organically, and while enemies can be hilariously clumsy, they are also adept pathfinders. With a nuanced story, two protagonists to play as, and multiple endings, Dishonored 2 begs, or rather, deserves to be played again and again.
    • 82 Metascore
    • 80 Critic Score
    While I still think that the best from Watch Dogs is still to come, Watch Dogs 2 is a solid step up from its predecessor. Getting to be a hacker is phenomenal fun, but the game tends to stumble when it becomes a sub-par third-person shooter. If you’re willing to put up with a story that doesn’t always jive with the light-hearted feel of its characters, then you’ll experience one of the most interesting open-world games in years.
    • 68 Metascore
    • 55 Critic Score
    Root Letter has many interesting ideas, but they never fully gel together at the end.
    • 73 Metascore
    • 80 Critic Score
    While its final moments aren’t nearly as strong as it begins, Eagle Flight is still one of PlayStation VR’s best titles. Flying around a stylized Paris is breathtaking throughout, and the sense of speed is always thrilling. Be it in either single-player or multiplayer, this is one VR game worth experiencing.
    • 69 Metascore
    • 70 Critic Score
    Sword Art Online: Hollow Realization is anything but hollow. There is an almost unbelievable amount of story content, with side stories piled high on top of that.
    • 43 Metascore
    • 65 Critic Score
    The rock-n-roll bro concept is very amusing, and the variety of weapons available to craft adds plenty of motivation to replay it. However, until the developer adds in the ability to save your dungeon progress, not many will stick around long enough to craft any of them.
    • 64 Metascore
    • 80 Critic Score
    It’s not only the best looking game on VR, but one of the longest virtual reality experiences we have so far. Robinson: The Journey pushes the envelope on the possibilities that PlayStation VR can provide for immersive narrative adventures.
    • 62 Metascore
    • 30 Critic Score
    I spent every minute in Small Radios Big Televisions waiting for it to become enjoyable, and then before I knew it the credits had hit. There was no magic moment where everything clicked, nor did the worlds I was viewing ever become something more than just a cool visual. This may be an audiovisual treat, but there’s absolutely no substance backing it up.
    • 77 Metascore
    • 70 Critic Score
    The campaign and Zombies are definitely worth playing, but the multiplayer is as likely to leave people feeling frustrated as it is to see a fair and fun match, especially with so many other shooter options that have upped the ante out there.
    • 84 Metascore
    • 80 Critic Score
    BlazBlue: Central Fiction is a strong note for the series to go out on, if it really does end here.
    • 72 Metascore
    • 70 Critic Score
    With all of the side missions, skills to unlock, items to craft, hilarious side quests such as the milk delivery quests, Parallel Quests with co-op capability, offline and online matches, and not to mention the main missions, there is more than enough for players to sink their teeth into. It will feel padded to some, especially those who played the first game.
    • 32 Metascore
    • 40 Critic Score
    Even with exploring every nook and cranny of the house, plus unlocking every trophy it has to offer (no platinum, by the way), Weeping Doll still clocks in at well south of an hour long. Honestly though, maybe brevity is the game’s greatest feature.

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