PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 NHL 11
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 63 Metascore
    • 60 Critic Score
    Space Junkies is a fun arena-style shooter, with an unfortunate control scheme.
    • 47 Metascore
    • 60 Critic Score
    Extinction is just too simple of a game to justify its price tag and didn’t hold my interest for the entirety of the campaign or its side activities—which include time trials, your everyday horde mode, and basic multiplayer functionality.
    • 65 Metascore
    • 60 Critic Score
    The stealth gameplay is satisfying, but a game can’t be this difficult while also being unfair to the player. The technical issues that bring down publisher tinyBuild’s latest game are disappointing and really tarnish a solid base.
    • 62 Metascore
    • 60 Critic Score
    With Here They Lie, I stared long and hard into the abyss, only this time it didn’t stir; instead, I was left gazing at an under-cooked horror experience that while surreal, fails to deliver a fulfilling end product. Horror games should present an exercise in nerve-shredding tension whether they’re built for virtual reality or not. Sadly, Here They Lie leans too heavily on VR as a novelty to justify a by-the-numbers entry into the genre.
    • 70 Metascore
    • 60 Critic Score
    The entire time I was playing it, all I wanted to do was switch back to The Liar Princess and the Blind Prince.
    • 72 Metascore
    • 60 Critic Score
    Alone With You provides an interesting ride for players, but doesn’t manage to fulfill its potential. The romantic side of the game feels underdeveloped, and I ran into bugs often enough to hamper my enjoyment. That said, it has an interesting enough story that is worth checking out and its shortcomings can’t undo a solid story that is told well.
    • 60 Metascore
    • 60 Critic Score
    It's in no way a bad game, especially once the Galleries are factored in, it's just not, at all, a good one. There was potential, and the campaign's story and mood are easily the best in any hunting game, but, in the end, it simply doesn't hit its mark.
    • 69 Metascore
    • 60 Critic Score
    Provided you haven’t driven yourself mad with the many touch slashing games already available on a multitude of touchscreen devices, Draw Slasher is a serviceable game to help you spend a few hours killing enemies with your fingers. Like I said though, you should wait for a sale because it isn’t anything you have to play right away.
    • 74 Metascore
    • 60 Critic Score
    It still doesn't come together cohesively, and ends being a disjointed mess. There's almost too much content, diluting the shining moments that make Resident Evil 6 special.
    • 63 Metascore
    • 60 Critic Score
    Even though I didn’t think Nun Attack was good, it is only $3 and you receive roughly four hours of playtime. If you want a game like this where you’ll boot it up for just a few minutes each day, I’d say it is worth the money and you should buy it.
    • 75 Metascore
    • 60 Critic Score
    Utawarerumono: Mask of Truth is an interesting hybrid of visual novel and strategy RPG that tilts, unfortunately for me, toward the former. As someone who didn’t much understand the story thanks to its awkward retelling of the events of the previous two games (and who didn’t enjoy the parts I did understand), I found the 1 to 2 hours of reading in between battles to be nearly unbearable.
    • 74 Metascore
    • 60 Critic Score
    The new characters are difficult to use and are probably best left for die-hard players, leaving newcomers to feel left out. No additions have been made from a design standpoint to make the game more accessible, and it’s too difficult for its own good.
    • 65 Metascore
    • 60 Critic Score
    If you are a fan of mystery games, and a fan of Sherlock Holmes, you'll enjoy this title. If you are looking for a fast paced, action style game, look elsewhere.
    • 67 Metascore
    • 60 Critic Score
    The sad thing with this series and game, is that there is a great concept here that is hidden under layers of lame puns, bad jokes, and annoying characters.
    • 61 Metascore
    • 60 Critic Score
    Naruto to Boruto: Shinobi Striker is a good start and will provide you with a good time, just don’t be surprised if you find yourself growing tired of the rinse and repeat of VR missions and PVP.
    • 67 Metascore
    • 60 Critic Score
    Rocketbirds 2 is a game strictly for fans of the series. With imprecise controls yet precise aiming requirements, you can expect to curse your way through most of the game’s boss fights (especially those that take place in the air, or under the water, or in space, or, well, anywhere the camera changes perspective).
    • 69 Metascore
    • 60 Critic Score
    Like gamey meat, it’s not for everyone. Some players may want more to do than run around looking for seagulls and messages in bottles in between story moments and the occasional “fight” sequence. The story (which we have not spoiled here) is likely to resonate with many people, but for some it won’t be enough to overcome a lack of fun gameplay to take players in between exposition. It is a worthy attempt, but just falls a bit short.
    • 74 Metascore
    • 60 Critic Score
    A solid, above-average RPG. It does little new and doesn't advance the RPG genre any, yet is still good enough and would be a steal with a lower price.
    • 66 Metascore
    • 60 Critic Score
    What you end up with is an experience that shows a ton of promise, but ends up being entirely average. It’s hard to call Watch Dogs Legion a bad game outright. It’s a serviceable, if traditional, open-world game with a boring story and novelty mechanics that play out better on paper than in execution. The PS5 version makes expected improvements to visuals and load times, but isn’t a standout example of a “next-gen” title.
    • 72 Metascore
    • 60 Critic Score
    Death’s Gambit had such promise. At its core, it is the blueprint to properly take risks and make attempts to improve a game design that we all take for granted. But it’s just surrounded with poor quality of life choices, while missing some things it should have absolutely nailed. Weird animations, strange pacing, counter-intuitive combat, and way too many bugs holds this game back from being something truly great.
    • 71 Metascore
    • 60 Critic Score
    With 20 levels of increasing difficulty it does have a good bit of replay, but it is a shame that all the levels are identical.
    • 50 Metascore
    • 60 Critic Score
    If you’ve never played Syberia and you’re without a PC or iOS/Android device, this PlayStation 3 port is a viable option. This game is for a very specific slice of gamer, though. You’ll need to have a love for adventure games, a tolerance for old mechanics and the mental fortitude for classic design.
    • tbd Metascore
    • 60 Critic Score
    The challenge Cosmophony poses is unlike anything I’ve experienced lately, and that alone makes me want to forgive it for its imperfections.
    • tbd Metascore
    • 60 Critic Score
    The haunted house theme is fun, but it could have done better without tacked-on gamification.
    • 67 Metascore
    • 60 Critic Score
    Fight for Fortune isn't broken, despite the odd decision to let another game's completion percentage determine your power. As a portable game, it lends itself well to the Vita's on-and-off capability. Still, if you don't like card-battling games, you won't enjoy a second of this, because that's all it is.
    • 69 Metascore
    • 60 Critic Score
    Iron Rain feels like it should have come out over a decade ago. There are a few fine ideas and some fun moments, but this kind of game just doesn’t hold up when there are so many other fantastic titles releasing so frequently.
    • 66 Metascore
    • 60 Critic Score
    Kingdom Hearts III Re:MIND is a director’s cut replay of the main game’s finale followed by a series of absurdly difficult and often seemingly unfair boss fights, and fails to justify its hefty $30 price point.
    • tbd Metascore
    • 60 Critic Score
    Team Ninja still can’t tell stories, though, as Conqueror of Jiangdong’s cutscenes are nonsensical and haphazardly stitched together to justify going to each level. And while the plot doesn’t matter here, it is yet another example of how the studio is treading water with Conqueror of Jiangdong. This sophomore expansion includes some amazing boss fights, but ones that are still sullied by unhelpful allies and relegated to side missions. These hiccups sit on top of the game’s small pile of problems that is slowly growing as the DLC rolls out. Wo Long is still a quality action game and Conqueror of Jiangdong is a reminder of that, but it also points out — and magnifies — its weaknesses.
    • 71 Metascore
    • 60 Critic Score
    A perfectly serviceable action RPG. That might not sound like a ringing endorsement, but for folks who are looking for a bit of mindless, distracting entertainment (and who couldn’t use that with all the things going on in the world today?), Tamsoft’s latest foray into this goofy game industry parody should fit the bill nicely.
    • 57 Metascore
    • 60 Critic Score
    The music is pleasing, and the art style is impressive. But with a weak story, bland fetch quests comprising the majority of your campaign, and absolutely no voiceover work whatsoever, this game is hard to recommend to anyone but fans of this genre of games.

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