PlaySense's Scores

  • Games
For 1,598 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 DayZ
Score distribution:
1598 game reviews
    • 68 Metascore
    • 60 Critic Score
    The races are as much fun as they've always been and Playground is still an enjoyable addition to the formula. However, if you take the long loading times, the inconsistent reset system and a rather uninspired technical performance into account, it's hard to recommend MXGP 2019 at full price.
    • 63 Metascore
    • 60 Critic Score
    This is the Police aims to give the player a lot of freedom in his actions, but ends up a rather repetitive mess. It's fun for a couple of hours, but not exactly memorable.
    • 61 Metascore
    • 60 Critic Score
    A decent, rather unremarkable game, turned mediocre among other things by long loading times and repetitive gameplay.
    • 48 Metascore
    • 60 Critic Score
    A fun and varied platformer that might be a bit too challenging for its target audience.
    • 66 Metascore
    • 60 Critic Score
    Yes, it's about as close to the real thing as you can get without working up a sweat, but that doesn't justify the lack of depth and replay value this game suffers from. And why does every athlete look the same?
    • 53 Metascore
    • 60 Critic Score
    Adam's Venture: Origins is fun, mainly because of its enjoyable story and engaging puzzles. However, its short length makes the price tag seem unreasonable, especially when you consider the fact that Adam's gameplay antics haven't exactly aged well.
    • 63 Metascore
    • 60 Critic Score
    The concept of cooperative racing where you need to paint lanes in order to get a speed boost is pretty original. The game would be way more fun though if your AI opponents wouldn't be as dumb as they are. Trailblazers can also get a little bit frustrating due to some strange course design decisions.
    • 62 Metascore
    • 60 Critic Score
    A funny little puzzle game, which works nicely in VR. Moving your head to control the puzzle elements, however, isn't exactly intuitive.
    • 49 Metascore
    • 60 Critic Score
    A SoulsBorne game with its own twist which turns out to be pretty entertaining, especially when it all comes together. And that is also our main concern; there are plenty of times when things don't come together at all which results in frustrating gameplay. Too bad, because the core of Immortal: Unchained is good.
    • 62 Metascore
    • 60 Critic Score
    So... this could have been better. Granted, being able to adapt both graphics and sound to your own taste is a neat feature and you will enjoy yourself for a while playing this. The fun will eventually wear thin though, especially when you realize that you just keep doing the same thing over and over again. Only die hard Frogger fans should consider applying.
    • 67 Metascore
    • 60 Critic Score
    A lonely affair which is best described as unremarkable. Although the game certainly looks the part, the game is lacking in the sound, the AI and rider mode departments. The multiplayer hardly has any online competitors even though the game has officially been released last week. If you love motorcycles there is surely some fun to be had in perfecting your lap times but at the steep price, you have to really, really dig motorcycles.
    • 72 Metascore
    • 60 Critic Score
    An attempted breath of fresh air within the puzzle genre ultimately fails to convince because of its limited content and a severe lack of challenge.
    • 56 Metascore
    • 60 Critic Score
    A unique premise often isn't enough and while Another Sight offers some interesting platforming gameplay, it lacks the intuitive controls and a proper level of challenge that would've lifted the game above the mediocrity of its peers.
    • 66 Metascore
    • 60 Critic Score
    This should have been a dream come true, but an annoying camera and the fact that it takes a really long time before you can start building your own worlds keep LEGO Worlds from reaching the lofty heights it aims for. Shame.
    • 56 Metascore
    • 60 Critic Score
    Cycling fans will definitely enjoy the authenticity of the experience, but even they might get bored during the long legs of the tour de France. Add technical issues to the mix and you'll understand why we can't wholeheartedly recommend this.
    • 62 Metascore
    • 60 Critic Score
    FlatOut 4 is quite fun at times, though the visual damage on cars isn't all that impressive and some vehicles are almost impossible to properly control.
    • 66 Metascore
    • 60 Critic Score
    This makes for an enjoyable and often funny experience, though a flawed control scheme, long loading times and annoying menu lay-outs keep it from earning its place amongst the true heroes of the genre.
    • 76 Metascore
    • 60 Critic Score
    WarioWare's back with an initially enjoyable title filled to the brim with minigames. After a couple of hours, however, you'll notice that this new iteration doesn't really have a lot to offer. Boring bossfights and a lack of minigame variation make for an ultimately unworthy addition to the franchise.
    • 77 Metascore
    • 60 Critic Score
    Riders Republic brings some extreme sports fun to the table that is enjoyable for a long time coming. The diverse disciplines makes it variable enough to keep engaged. However, Riders Republic suffers from technical issues. Crashes aren't uncommon, the game knows a lot of bugs and issues and also the camera can be annoying from time to time. It's a fun game, but it could've been a lot better on the technical side.
    • 77 Metascore
    • 60 Critic Score
    I don't like giving a 'Tales' game such a low score, but Tales of Graces F doesn't leave me much of a choice. The game takes way to long to jump into second gear, while both the story and the graphics are mediocre at best. Our advice? Skip it.
    • 68 Metascore
    • 60 Critic Score
    The successor to Fairy Tail mainly continues the line of the original with fun gameplay and cool boss fights. The interactions between the characters are also very entertaining, but on the other hand, it does not really excel anywhere. The game has technical sloppiness, lacks variety in environments and not all enemies are equally engaging. If you are a fan of Fairy Tail, the game is worth playing, although it could have been better in many ways.
    • 63 Metascore
    • 60 Critic Score
    About time this game got a western release! It's a lot of fun too, though the game does start to show its age in both gameplay and graphics departments. It's an okay game, but the brief length and lack of any multiplayer options are the final nails in Metal Wolf Chaos XD's proverbial coffin.
    • 69 Metascore
    • 60 Critic Score
    It's not interactive enough to work as a game, though it's perhaps a bit too interactive to count as a movie. The choices you're presented with may be interesting on paper, but in practice they mostly just remove all tension from what should and could've been a fine thriller.
    • 69 Metascore
    • 60 Critic Score
    Patience and immunity against frustration are much-needed character traits for anyone who wants to try out Flame Over. If you think yourself qualified, then by all means check it out.
    • 67 Metascore
    • 60 Critic Score
    At first, Human: Fall Flat's nutty concept and unique visual style make it seem fresh and interesting. After a couple of hours, however, frustration kicks in and the game's flaws start floating to the surface.
    • 80 Metascore
    • 60 Critic Score
    Why change a winning team? Well, for starters: to avoid the feeling of a franchise playing it safe and resting on its laurels. In fact, Trine 4 often feels more like an expansion than a new game, which is never a good thing. Granted, co-op is a lot of fun, though even here you'll need to overlook the game's repetitive nature.
    • 61 Metascore
    • 60 Critic Score
    World of Warriors is a pretty entertaining title which excels in coop gameplay. Tactical gameplay isn't really required since button bashing your way through the game works just as well, although this quickly results in repetitive gameplay. The choice in lots of different characters negates this repetition somewhat but ultimately it never really excels in anything. A forgettable title which soon wears thin.
    • 40 Metascore
    • 60 Critic Score
    Fans of the franchise will love this spin-off, but even they will have to put up with the terrible checkpoints and audiovisual hick-ups. Clumsy game design at its err... best?
    • 73 Metascore
    • 60 Critic Score
    Where the first two chapters are strong, the game does not manage to keep that up in the subsequent chapters. The story is stalled, scenes do not make sense and a certain character does not come across as believable at all due to over acting. Still a shame, because this makes the return of Max Caulfield as the protagonist a bit of a disappointment. Despite these drawbacks, it otherwise plays away nicely, so fans of the franchise can definitely consider the game.
    • 57 Metascore
    • 60 Critic Score
    A skating game never had better and more realistic controls. Unfortunately, the world you're skating in feels bare-bones and often just empty. The lack of an overarching goal turns playing into a chore after a while. It's a real shame, because Skater XL's actual gameplay shows a lot of promise.

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