PlaySense's Scores

  • Games
For 1,598 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 DayZ
Score distribution:
1598 game reviews
    • 64 Metascore
    • 65 Critic Score
    Worth it for the fans, especially with the addition of a co-operative mode. If you're not already on board, the game's repetitive nature may get to you.
    • 61 Metascore
    • 65 Critic Score
    Competently made and sufficiently addictive, Godfall suffers from a lacklustre story and an overall repetitive nature.
    • 66 Metascore
    • 65 Critic Score
    The new Need for Speed is fun enough, but the lack of a day-and-night cycle, decent AI and offline features make for an enormously disappointing package. Oh and the less said about the live action cutscenes, the better.
    • 59 Metascore
    • 65 Critic Score
    The concept of being a monster fighting off humans instead of the other way around makes for an entertaining title. Although the game will make you chuckle occasionally and while the core gameplay is solid it never really stands out above the crowd. The game suffers from random difficulty spikes and the levels can become confusing. It is not a very long game either. The result is an original game that is executed well but could have been far more than the sum of its parts.
    • 64 Metascore
    • 65 Critic Score
    A very enjoyable game, even though there is no soundtrack and the gameplay lacks accuracy. This could and should have been a lot better.
    • 58 Metascore
    • 65 Critic Score
    As a whole the game works due to fun gameplay and nice graphics and even the story had us captivated enough to want to keep on playing. Still, the world around you feels mostly empty and the audio is almost absent while playing which is pretty strange. The side missions are far too simplistic as well so make sure you take these minor complaints into account if you're on the fence about buying this game.
    • 70 Metascore
    • 65 Critic Score
    Somehow we thought this one would turn out to be better. After all, the concept of ruling your own country (or in this case: winning it back) holds great possibilities. And even though a unique visual style and well-implemented touch controls make New Little King's Story a fun experience, a weak story, repetitive gameplay and a number of technical mistakes doesn't make it a lasting one.
    • 69 Metascore
    • 65 Critic Score
    Although Eternal Strands brings interesting lore, features engaging boss fights, offers fun gameplay and has a nice soundtrack, the game also suffers from several shortcomings. For example, the combat is somewhat clunky, the physics are inconsistent and the game lacks a bit in variety over time. A decent game, but it could've been better in many regards.
    • 63 Metascore
    • 65 Critic Score
    Ubisoft delivers a barebones VR arena shooter set in space for 4 players. Although the technical execution is good, the lack of content and the disadvantage you have against PC players due to being limited to using the DualShock 4 controller only prevents it from being truly fun. Maybe in time this game will grow out to be the next Unreal tournament in VR but right now we cannot recommend this game, especially at the current price point.
    • 67 Metascore
    • 65 Critic Score
    This multiplayer game is fun for in between thanks to the nice gameplay, but don't expect too much from it. During long play sessions you will notice that it becomes quite monotonous, partly due to the low number of mini-games and modes. Also, there is regular lag in online sessions, which can be a bit annoying. The upside is that the gameplay in itself can be very entertaining.
    • 65 Metascore
    • 65 Critic Score
    Remedy is venturing into a cooperative game in a familiar universe with FBC: Firebreak, which is an interesting new step. The gameplay mechanics are unique, the gameplay has potential and the areas you get into feel solid. Basically, then, a fine game, were it not for the fact that the content feels a bit sparse and the combat is somewhat mediocre. The game could use updates and more content here and there, however, giving it the potential to grow into something great.
    • 71 Metascore
    • 65 Critic Score
    A classic returning in a modern guise is never wrong, but technically it is far from perfect. The camera can be very annoying and also the gameplay is sometimes hampered by the difficulty in estimating depth of the levels. Other than that, the gameplay is entertaining enough on its own and the controls are thankfully very fine. A fine remake, but otherwise not very impressive or special.
    • tbd Metascore
    • 65 Critic Score
    The sequel improves on the original in many ways thanks to more variation and turn based elements. Voice acting is decent enough. The amount of cut scenes and the long winded story detract from the actual content though and gameplay does get a bit repetitive in the long term. At its core a fine game but some odd choices hold the game back.
    • 62 Metascore
    • 65 Critic Score
    Dead Island: Riptide - more an expansion of than an actual sequel to Dead Island - doesn't succeed in changing up the formula much. The story's still weak, the controls still clumsy and the graphics are hit-and-miss. Some new additions like dead zones and some kick-ass new weapons keep things fresh, but after a while the action will get repetitive. And yet, despite all of this, the game manages to be extremely addicting.
    • 63 Metascore
    • 65 Critic Score
    The second game is a trilogy but not necessarily an improvement. Sure, the campaign has been expanded upon and the troop management aspect works like a charm. At the same time input registration is flaky and the selection wheel can really get on your nerves for not being accurate enough. The online part of the game is already extinct and that is worrisome to the game's lifespan.
    • 81 Metascore
    • 65 Critic Score
    This beautiful, if a bit slow tale is worth your money because of its intriguing setting and story, as well as its great voice acting work. Its gameplay remains a bit mediocre though, thanks to clumsy controls and repetitive actions.
    • 66 Metascore
    • 65 Critic Score
    Real golf fans might like the experience, as well as the elaborate level editor that is included. The lack of a proper tutorial makes it rather difficult for newcomers, however, while slow menus and an annoying amount of facedrops bring the game down for just about anyone. There's some potential here, though.
    • 64 Metascore
    • 65 Critic Score
    Basic. Old-school. Basic. Challenging. Basic. Repetitive. Oh, and did I mention basic?
    • 72 Metascore
    • 65 Critic Score
    FIFA 21 offers a couple of improvements, though they're all fairly subtle and/or unremarkable. When you come right down to it, it's basically FIFA 20 all over again, with an even bigger focus on microtransactions. This franchise is in desperate need of some steam, cause it's about to run out with a vengeance.
    • 56 Metascore
    • 65 Critic Score
    It's a fun, if not exactly deep game that suffers from misplaced humour, uninspired voice-acting and an unhealthy amount of framedrops. Hack and slash fans might want to try this out. Other gamers might want to spend their money elsewhere.
    • 63 Metascore
    • 65 Critic Score
    If you know the series, then you will be able to have fun with this game despite it being separate from the larger storyline. If you are not familiar with it, then you will not understand much of it because the story will be impossible to follow. Although the game has some nice mini-games to offer and is graphically neat, it is somewhat repetitive and too limited. Nice for fans, but not an outlier.
    • 63 Metascore
    • 65 Critic Score
    The good? It's quite colourful, accessible and a lot of fun in co-op. The bad? It's a bit repetitive and cheap in the humour department. The ugly? Irrelevant.
    • 59 Metascore
    • 65 Critic Score
    It took far too long, but Skull and Bones is now available, and not entirely surprisingly, the game does not really impress. The title lacks a compelling story, the missions are monotonous, the animations outdated, graphically very variable and at times boring. At the same time, you can have a lot of fun with it if you play in co-op and the naval combat is really cool though. There is also plenty to do in the huge game world. Skull and Bones is a game that in itself does what it needs to do, but at the same time it is bursting with unused potential.
    • 67 Metascore
    • 65 Critic Score
    Guns of Icarus is a hell of a lot of fun when playing online because of the required teamwork. There's plenty of ships to choose from which provides some highly needed variation. Audio-visually the game is a letdown and the AI is very dumb. The game also suffers from plenty of bugs that really need fixing sometime soon if you want to keep enjoying it. Apart from these gripes however, the game is still pretty entertaining.
    • 68 Metascore
    • 65 Critic Score
    If you have a soft spot for the Space Hulk board game, this title is a no-brainer. If you're new to the Space Hulk franchise it might seem that this game is extremely slow and boring and very difficult to boot. The official rule set is adhered to closely which results in some tense games, partly because of the elevated difficulty. Load times are pretty long however and the on-screen texts are barely legible. The graphics are very dark and grey which makes for poor visibility from time to time.
    • 69 Metascore
    • 65 Critic Score
    Star Ocean: The Divine Force is a game with many positives, but offset by just as many negatives. The story is fun, but gets off to a too slow start. The soundtrack is fine, graphically it is mediocre. And so we can go on and on. It is certainly not an unpleasant game, but it could have been better in many ways. However, for fans of the franchise, the game could be well worth playing.
    • 74 Metascore
    • 65 Critic Score
    WRC Generations should be the ultimate final installment in the series, but only half succeeds. There is absolutely no shortage of content with plenty of cars and tracks, giving you hours of gameplay. At the same time, it is lacking in innovation and improvement, including relatively mediocre physics. If you already have the previous part, this is not worth it. If you are new, then thankfully WRC Generations has plenty to offer despite some shortcomings.
    • 64 Metascore
    • 65 Critic Score
    There's some joy to be had here, especially when you consider the interesting design of the fighters, who are all in some way based on characters from gothic literature. However, when push comes to shove, there's just not enough here - in terms of depth or contents - to keep you playing for long.
    • 72 Metascore
    • 65 Critic Score
    An intriguing concept makes for a decent story with a messy ending. The input lag makes playing Twelve Minutes a bit of a chore, though. Shame, cause there's definitely some good to be salvaged.
    • 69 Metascore
    • 65 Critic Score
    As the ending to the first season, the eighth episode of Minecraft: Story Mode delivers an emotional pay-off. However, the game's still a technical mess, while the story once more didn't manage to keep our attention throughout its runtime.

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