PlaySense's Scores

  • Games
For 1,598 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 DayZ
Score distribution:
1598 game reviews
    • 73 Metascore
    • 70 Critic Score
    After a couple of hours, World to the West opens up and becomes a thoroughly enjoyable, if a little repetitive experience.
    • 71 Metascore
    • 70 Critic Score
    It's still far from perfect - clumsy controls, long loading times and disappointing minigames see to that - but Sherlock Holmes' newest videogame adventure is still a lot of fun, mainly due to the interesting cases that keep taking things in unexpected directions.
    • 72 Metascore
    • 70 Critic Score
    Due to its repetitive nature and mediocre graphics, Megaton Rainfall will never be up there among the giants. Yet it's still a thoroughly enjoyable VR-title.
    • 63 Metascore
    • 70 Critic Score
    Call of Cthulhu is the most Lovecraftian experience Lovecraft himself never conjured up, with a storyline filled to the brim with the elements that made the Cthulhu mythos so persistent over the years. Most of the numerous gameplay elements are both hits and misses though. That and a questionable technical execution make for a game that won't stand the test of time as much as its main source of inspiration did.
    • 71 Metascore
    • 70 Critic Score
    A huge open world to engage in various extreme sports in... sounds wonderful, but in reality a lack of variation and truly memorable disciplines keep it from reaching the lofty heights it aims for.
    • 71 Metascore
    • 70 Critic Score
    It's simple, a bit too easy and - as far as the story goes - rather confusing. It is however also quite unique, varied and at times very amusing. Consider the pros and cons and make your choice.
    • 71 Metascore
    • 70 Critic Score
    A unique concept, a cute style and dito visuals cannot prevent the game from growing stale after a while.
    • 77 Metascore
    • 70 Critic Score
    The story's definitely worth experiencing, as is the unique artistic vision conveyed within the game. However, glitches, framedrops and an overabundance of loading screens unfortunately kill the joy a bit.
    • 84 Metascore
    • 70 Critic Score
    As a successor the game definitely improves on a couple of aspects whereas other elements are not realized as well. Both graphically and in terms of content you definitely won't be bored anytime soon. Boss fights are great fun and the combat system in general works really well, although it does rely a bit much on hack 'n slash. Strategy therefore takes a backseat which is a shame. Another point of concern is the framerate which can be somewhat unstable at times.
    • 59 Metascore
    • 70 Critic Score
    A walking simulator that drops you into an intriguing story, set in a wonderful world and scored with beautiful music, but still a walking simulator - and one with illogical puzzles and occasionally tricky controls at that.
    • 69 Metascore
    • 70 Critic Score
    Short, but fun. Now if only they'd polish the technical hiccups by the next episode, we won't be so lukewarm about it.
    • 64 Metascore
    • 70 Critic Score
    Infliction is pretty creepy at times, though it tries a little too hard to be P.T. The game's overall lack of originality is its biggest flaw, immediately followed by the piss-poor graphics.
    • 73 Metascore
    • 70 Critic Score
    As far as story and character development goes - not to mention cliffhangers and intriguing developments - Guardian of Gotham is easily the best episode of the series so far. Unfortunately, the technical issues that seem to plague every Telltale release nowadays are also present here. Shame.
    • 78 Metascore
    • 70 Critic Score
    Pros: the gameplay is still awesome and enables us to use old instruments is a cool move by the developer. Cons: calibrating is way more of a challenge than it should be, and the lack of Rock Band 3 songs and online multiplayer is a downer. In this case, however, the good outweighs the bad.
    • 81 Metascore
    • 70 Critic Score
    Worth playing if you liked the previous one, if only for it's deep and intriguing storyline. It's a shame, however, that you have to play - or rather: watch - the whole thing multiple times to completely understand what's going on.
    • 69 Metascore
    • 70 Critic Score
    A fun title which guarantees 8+ hours of entertainment for PlayStation VR owners. The sense of scale is great and the graphics are dark yet colorful and overall the world around you feels great. The game relies heavily on gesture control for even the most mundane actions which does become stale rather quickly and the story is nothing to write home about either. That being said, The Mage's Tale absolutely impressed us with good action and puzzle sequences. Be warned though; you will need to own motion controllers since the DualShock controller is not supported.
    • 77 Metascore
    • 70 Critic Score
    Digimon Survive takes a slightly different approach from previous installments in the franchise by combining a visual novel with combat and other fun Digimon elements. The story is dark, grim and very engaging to follow, making the game worthwhile in its own right. However, the combat system is superficial and the frame rate is not too stable either. Added to that is a shoddy localization, but all these criticisms aside, Digimon Survive manages to provide an enjoyable experience. Thanks in part to the audio-visual presentation.
    • 70 Metascore
    • 65 Critic Score
    Lords of the Fallen tries again with this kind of reboot and partially succeeds. The switching between weapons and items in combat is very nice and the two worlds are also very cool to explore, thanks in part to the visual presentation and audio. The downside, however, is the unstable frame rate, the lack of variety in enemies over time and crashes, which impact the enjoyment of play.
    • tbd Metascore
    • 65 Critic Score
    In many ways, Overpass 2 is a better game than its predecessor, but at the same time it still leaves some gaps. For example, the AI is completely retarded and sponsor goals are nonsensical, also the graphics are a bit weak. However, the game is full of variety in routes, has a nice career mode and the purchase price is very reasonable. Fan of the original? Then this is an okayish sequel that is at least better.
    • 60 Metascore
    • 65 Critic Score
    The intriguing combat system will keep you playing, though the game's repetitive nature and focus on backtracking will probably start to get on your nerves after a while.
    • 60 Metascore
    • 65 Critic Score
    The Technomancer sports a neat idea and an intriguing setting, but ultimately falls short due to boring conversations, mediocre gameplay and disappointing graphics. This could have been so much better.
    • 70 Metascore
    • 65 Critic Score
    Ancestors has an intriguing concept, but its slow gameplay and the high degree of precision required to succeed make it a mostly frustrating experience. Worth a try, but you might want to wait for a discount.
    • 59 Metascore
    • 65 Critic Score
    Defiance kicks off an engaging science fiction universe along with the series of the same name. The world itself is great, but the game is rather mediocre. The action is fun thanks to a nice variety of weaponry, but repetitive missions, terrible AI and disappointing audio take away from the experience. Nevertheless, Defiance isn't the worst shooter out there - the interested shouldn't keep themselves from applying for duty.
    • 60 Metascore
    • 65 Critic Score
    Great concept done too often without any significant additions or improvements when compared to the previous iteration.
    • 50 Metascore
    • 65 Critic Score
    It's Limbo, but a bit too short and bolstering repetitive puzzles as its main attraction. Shame, because its enjoyable atmosphere has potential.
    • 76 Metascore
    • 65 Critic Score
    The gameplay of Tales of Kenzera: ZAU is nice thanks to the fine movement and cool combat. At the same time, it is unfortunate that the game quickly becomes repetitive in platforming and the battles are somewhat limited due to a lack of variety in enemies. The game can be described as Metroidvania in a way, but also not quite - it is a lot more accessible, which in turn makes it interesting for a wide audience. Overall, the game is certainly not bad, but it has so much more potential.
    • 60 Metascore
    • 65 Critic Score
    Dontnod is known for its engaging storytelling and interesting gameplay mechanics. Twin Mirror succeeds in the former, though we could’ve done with a less predictable ending. The gameplay, however, isn’t exactly as good as we’ve come to expect from this developer. Somehow, everything feels rather limited, due to your choices not having much influence. Shame, cause in the end the story remains worth experiencing.
    • 72 Metascore
    • 65 Critic Score
    Cars 3 is - like the movie it's based on - a lot of fun. Unfortunately, the game isn't exactly impressive in the technical department. Weak graphics and a lack of online features keep Cars 3 from reaching the lofty heights it should have aimed for.
    • 67 Metascore
    • 65 Critic Score
    Remarkably faithful to the source material and always fun to play, Aliens: Fireteam Elite is bogged down by an uninspired story and a huge amount of bugs.
    • 67 Metascore
    • 65 Critic Score
    It's funny and thoroughly enjoyable, but also linear and predictable. This is the weakest episode so far.

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