Player 2's Scores

  • Games
For 741 reviews, this publication has graded:
  • 64% higher than the average critic
  • 4% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Everholm
Lowest review score: 0 Element Space
Score distribution:
  1. Negative: 27 out of 741
741 game reviews
    • 81 Metascore
    • 75 Critic Score
    Showing age through design rather than visuals, Ishin’s period setting and historical elements help elevate it above being ‘yet another remastered Yakuza game.'
    • 57 Metascore
    • 50 Critic Score
    Dyschronia: Chronos Alternate presents a great premise and first impression and squanders all of it.
    • 79 Metascore
    • 83 Critic Score
    Terra Nil may initially seem like a city builder in reverse, but it’s more than that, it’s a challenging title that is, at its core, built on puzzle elements. Challenging and intrinsically rewarding, Terra Nil is the kind of game that ticks all the right boxes for having a fun time.
    • 81 Metascore
    • 67 Critic Score
    A great core gameplay loop, great enemy design and art, and a more run-based approach sets this game apart as one of the greats in the roguelike genre. The Stress and relationship system might not be for everyone, but it reinforces the strong focus on the choices you make in a run.
    • 81 Metascore
    • 100 Critic Score
    The perfect next chapter in Aloy’s story, Burning Shores embodies what DLC should be. Featuring epic battles, new foes, and a whole lot of heart, it expands the world of Horizon in every way.
    • 73 Metascore
    • 75 Critic Score
    It’s the Valiant Hearts storytelling that you’ve been looking for, but without the gameplay to match it.
    • tbd Metascore
    • 75 Critic Score
    Rooftop Renegade is an accessible arcade runner with more depth than first appears, but won’t have a huge amount of longevity for those uninterested in challenging themselves.
    • 60 Metascore
    • 42 Critic Score
    Curse Of The Sea Rats earnestly tries to build upon the core ideas of a Metroidvania, and though it offers a lot for the player, it’s missing that final round of tuning and polish which would have let it shine amongst a crowded field.
    • 75 Metascore
    • 83 Critic Score
    A tight, turn-based take on classic 80s cinema, Showgunners is a bite-sized blast that is sure to appeal to fans of Xcom. It doesn't reinvent the wheel in any way, but it does nail both the core gameplay loop and the aesthetic and you can't ask for much more than that
    • 56 Metascore
    • 67 Critic Score
    The crime of mediocrity is often more disappointing than the crime of simply being terrible and that feels especially true here.
    • 85 Metascore
    • 91 Critic Score
    Star Wars Jedi: Survivor is bigger, better, and more bombastic than its predecessor, while it also challenges you in ways that few other Star Wars works have done to date. It’s beautiful and begging to be played.
    • 83 Metascore
    • 100 Critic Score
    Be curious about the new looks, be reassured by the care taken to bring Advance Wars to a new generation, and look forward to precious minutes or expansive hours honing your tactical mind within a morning cartoon aesthetic.
    • 77 Metascore
    • 100 Critic Score
    Coffee Talk 2: Hibiscus and Butterfly floods you with emotions and does not really ever let up. Whilst some people may be turned off by the lack of interactivity, if you want a laid back, chill game where you just talk to people and make drinks, this is best in class.
    • 73 Metascore
    • 83 Critic Score
    A delightfully gory surprise, Dead Island 2 rises above its hellish development to deliver the sort of horror comedy romp that is rarely seen in the industry. It doesn't break the mould, but it does deliver pure blood-soaked campy joy from start to finish.
    • 71 Metascore
    • 50 Critic Score
    Minecraft Legends has potential, I don’t know if it will have the same level of longevity as the original Minecraft has had, and while it is very simple to command your mobs to go to a certain place and have them attack whatever is in the area, kids may struggle to adapt to the controlling of the mobs in more nuanced ways that will help get the most out of combat.
    • 76 Metascore
    • 75 Critic Score
    EA’s long-awaited return to the golf course is a solid effort, not an outstanding one. There are some structural and balance issues that hold the game back from greatness but there is still an enjoyable walk around the virtual course to be had.
    • 75 Metascore
    • 67 Critic Score
    There’s every chance more recent Sherlock converts might find themselves severely underwhelmed by The Awakened, which doesn’t really stand up against The Sinking City or Chapter One, but I nevertheless enjoyed traipsing around period locations for a few hours a night across the span of a week, the sort of popcorn gaming that isn’t appreciated enough in amongst larger, more bombastic titles that demand endless hours across their poorly paced open-worlds.
    • 54 Metascore
    • 58 Critic Score
    Sadly, a series of missteps along the way means it never reaches its true potential and is left languishing behind other more accomplished titles in the genre.
    • 81 Metascore
    • 75 Critic Score
    While it isn’t the gigantic leap forward that the previous game was, it does solidify the WWE 2K franchise as something people should be looking forward to, not something that should be avoided.
    • 81 Metascore
    • 83 Critic Score
    While the story is confusing, the moment-to-moment gameplay made Dredge a game that kept me wanting more.
    • 93 Metascore
    • 100 Critic Score
    If you’ve enjoyed Resident Evil games before, you’ll enjoy this. If you’ve sort of enjoyed them but wished there was more combat involved, you’ll enjoy this. If you loved the original, you’ll get to do what many of us dream when playing remakes of our favourite games – you’ll get to experience this story for the first time all over again, due to some interesting changes.
    • tbd Metascore
    • 83 Critic Score
    The upgrades are all very welcome and the fact that all of the Outer Worlds content has been bundled into one package is also appealing. Once the performance issues have been sorted (hopefully soon) I have no doubt that this will be the best version of a game that is the best version of a particular game style. Until then though I have to say, buyer beware.
    • 77 Metascore
    • 83 Critic Score
    It’s not going to change your view of VR, but the view from Cosmonious High is pretty great.
    • 74 Metascore
    • 50 Critic Score
    Caverns Of Mars: Recharged is a solid enough throwback, but it lacks the spark of inspiration from its source material to truly push the experience forward.
    • 86 Metascore
    • 91 Critic Score
    The best version of an already great game, Returnal on PC is a fantastic rogue-like experience if you have the hardware to handle it. It also serves as proof that Sony is really starting to understand the PC platform as a whole.
    • 75 Metascore
    • 83 Critic Score
    Zombieland: Headshot Fever Reloaded is by no means a transformative game, but it is exactly the sort of game that the launch of PS VR2 needs.
    • 80 Metascore
    • 83 Critic Score
    There is a lot to like here, but expectations can be a double-edged sword. If you’re expecting fluid combat and myriad enemies, this is not that game. If you want to see how Bayonetta came about, and to learn some more lore about the games then this is the right game for you.
    • 64 Metascore
    • 67 Critic Score
    Forspoken may be a game of squandered potential, but there remains an argument that it’s still worth playing, not just for the simple joy of zipping through its world, but for the occasional glimpse at the potentially genre-defying tentpole it could have been with clearer vision and better collaboration. Because, in this world of stagnation over innovation, even just the groundwork can be worth savouring.
    • 76 Metascore
    • 42 Critic Score
    I don’t think this game is art, and I don’t think it’s revolutionary, I think it’s a huge cultural step backwards – no matter how pretty it may look – that is based on mediocre gameplay mechanics.
    • 87 Metascore
    • 91 Critic Score
    Theatrhythm: Final Bar Line is without any doubt one of the greatest love letters that this industry has seen.

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