Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 84 Metascore
    • 83 Critic Score
    A very good brawler. [Issue#217, p.76]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    Two great games and one that you should probably ignore. [Issue#217, p.74]
    • Play UK
    • 52 Metascore
    • 33 Critic Score
    Cynical, franchise-exploiting pump that Resi devotees should collectively ignore. [Issue#217, p.73]
    • Play UK
    • 70 Metascore
    • 76 Critic Score
    Technically the collection is lacking, but there's no denying the quality of the games. [Issue#217, p.72]
    • Play UK
    • 72 Metascore
    • 67 Critic Score
    A fair effort hampered by maddening design decisions. [Issue#217, p.70]
    • Play UK
    • 64 Metascore
    • 81 Critic Score
    It'll infuriate as many as it pleases, but Vatra Games has succeeded in crafting a true horror experience. [Issue#217, p.68]
    • Play UK
    • 69 Metascore
    • 54 Critic Score
    It's boring, the AI cheats and it's too expensive for something that can be finished in half an hour. [Issue#216, p.85]
    • Play UK
    • 77 Metascore
    • 83 Critic Score
    Stabtastic. [Issue#216, p.85]
    • Play UK
    • 72 Metascore
    • 78 Critic Score
    A thoroughly pointless game when looked at objectively, but that doesn't detract from the fast that Gotham City Imposters is good fun. [Issue#216, p.85]
    • Play UK
    • 71 Metascore
    • 67 Critic Score
    Competent with some interesting features, but just isn't enough fun - doesn't offer enough of interest. [Issue#216, p.85]
    • Play UK
    • 82 Metascore
    • 84 Critic Score
    Very good indeed. [Issue#216, p.84]
    • Play UK
    • 75 Metascore
    • 81 Critic Score
    A solid and enjoyable game to waste a few hours on, though it lacks any real draw to keep you going for a long time. [Issue#216, p.84]
    • Play UK
    • 71 Metascore
    • 76 Critic Score
    It's quite an enjoyable game, just not a screamingly brilliant one. [Issue#216, p.83]
    • Play UK
    • 83 Metascore
    • 85 Critic Score
    It's the sexiest puzzle game on the sexiest handheld. [Issue#216, p.82]
    • Play UK
    • 88 Metascore
    • 84 Critic Score
    Disappointing lack of multiplayer aside, the platforming makes this one of the best games on Vita and its strengths suit the platform perfectly. [Issue#216, p.82]
    • Play UK
    • 62 Metascore
    • 52 Critic Score
    Not really worth bothering with. [Issue#216, p.80]
    • Play UK
    • 72 Metascore
    • 70 Critic Score
    A fun but short-lived futuristic romp that, despite not stepping too far outside of the third-person shooter box, likes to poke its head out and have a look around from time to time. [Issue#216, p.79]
    • Play UK
    • 76 Metascore
    • 68 Critic Score
    There's a fun multiplayer game in there but it's buried underneath a disappointing single-player campaign, awkward controls and a steep learning curve. [Issue#216, p.77]
    • Play UK
    • 71 Metascore
    • 67 Critic Score
    Far too short. [Issue#216, p.76]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    A curious, cumbersome and frustrating way to end one of gaming's more interesting series. [Issue#216, p.75]
    • Play UK
    • 75 Metascore
    • 78 Critic Score
    No classic, but it's still easily one of the year's stronger shooters so far. [Issue#216, p.74]
    • Play UK
    • 71 Metascore
    • 81 Critic Score
    It's good fun, testing both your problem solving and manual dexterity, and it makes good use of PS Vita's controls. [Issue#216, p.73]
    • Play UK
    • 81 Metascore
    • 82 Critic Score
    They don't make 'em like this any more. [Issue#216, p.72]
    • Play UK
    • 81 Metascore
    • 45 Critic Score
    SSX
    Frustrates and infuriates as poor design decisions smash into each other with alarming regularity. A real letdown, given the series it comes from, but in actuality this is as close to an SSX game as it is Tetris. [Issue#216, p.70]
    • Play UK
    • 93 Metascore
    • 93 Critic Score
    Shepard's story ends with a journey that's exhilarating and dramatic, with fantastic moments that beg to be replayed so you can see what other outcomes are available. [Issue#216, p.68]
    • Play UK
    • 58 Metascore
    • 63 Critic Score
    A huge misstep for a series that has provided a lot of good times over the years. It's oversimplified, boring and leaves the player feeling they're never quite in full control – a Very Bad Thing in the world of Ninja Gaiden.
    • 60 Metascore
    • 73 Critic Score
    A healthy, inoffensive slice of 2D platforming that no developers really bother with these days. Worth picking up if and when it's discounted. [Issue#215, p.85]
    • Play UK
    • 33 Metascore
    • 19 Critic Score
    AMY
    The stealth sections are quite possibly the worst designed section of any game that we've ever seen. [Issue#215, p.85]
    • Play UK
    • 79 Metascore
    • 61 Critic Score
    An interesting story tethered to a frustrating puzzle game. [Issue#215, p.85]
    • Play UK
    • 86 Metascore
    • 84 Critic Score
    A sizeable step over its predecessor. [Issue#215, p.84]
    • Play UK

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