Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 55 Metascore
    • 37 Critic Score
    An absurd racer that should be put through one of its own courses for punishment... This sucks. [Issue#139, p.87]
    • Play UK
    • 77 Metascore
    • 89 Critic Score
    Does almost everything well, from the involving story and beautiful graphics to the compelling characters, and does one thing - the battle system - better than any other RPG we've seen. [Issue#139, p.90]
    • Play UK
    • 58 Metascore
    • 65 Critic Score
    While it's not great there's something about it, the story and the levelling-up mostly, that draws you in so you might eventually finish it. [Issue#139, p.70]
    • Play UK
    • 77 Metascore
    • 65 Critic Score
    While the ideas behind it are solid enough, the execution leaves something to be desired, which is a shame as we were big fans of Mr. ESC. Still it's worth a look. [Apr 2006, p.84]
    • Play UK
    • 80 Metascore
    • 70 Critic Score
    If you can get around the awkwardness of using the nub this score will seem a little harsh, if not it's more than fair. [Apr 2006, p.90]
    • Play UK
    • 39 Metascore
    • 70 Critic Score
    In achieving immediate accessibility, the game has lost a lot of its depth, meaning you'll be racking up gold medals with little effort. [Apr 2006, p.91]
    • Play UK
    • 87 Metascore
    • 92 Critic Score
    A superb game and a fitting swansong for Dante on the PlayStation 2. [JPN Import; Issue#139, p.104]
    • Play UK
    • 69 Metascore
    • 78 Critic Score
    Get on with eliminating the scaly, sometimes squdgy, monsters that have randomly attacked. [Issue#146, p.94]
    • Play UK
    • 69 Metascore
    • 52 Critic Score
    You'll not learn anything by buying this, except maybe not to buy rubbish puzzlers in the future. [Issue 141, p.104]
    • Play UK
    • 59 Metascore
    • 78 Critic Score
    While the single-player is still a waste of time, the multi-player makes up for its shortfalls offering inclusive, challenging gameplay. [Apr 2006, p.92]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    If we had any choice we wouldn't have gone back. Add the loading times and this is best left well alone. [Apr 2006, p.97]
    • Play UK
    • 66 Metascore
    • 71 Critic Score
    The automatic combat is a mixed blessing with all the easy random battles going on, but linearity of the story holds it back. [Issue 142, p.96]
    • Play UK
    • 74 Metascore
    • 68 Critic Score
    Some nice ideas, but ultimately far too predictable. [Issue 141, p.99]
    • Play UK
    • 91 Metascore
    • 92 Critic Score
    Everything we hoped it would be, giving bedroom air guitarists a chance to live out their rock 'n' roll fantasies. [Apr 2006, p.100]
    • Play UK
    • 63 Metascore
    • 59 Critic Score
    There are plenty of great concepts lying about the place with The Con, but they haven't been gelled into any kind of coherent game. [Issue#153, p.86]
    • Play UK
    • 64 Metascore
    • 67 Critic Score
    It's "Dynasty Warriors" for those who find "Dynasty Warriors" too complex. Without these elements though, the gameplay is left lacking. [Apr 2006, p.96]
    • Play UK
    • 82 Metascore
    • 80 Critic Score
    It just has failed to carpet-bomb let alone surgically strike the problems of the previous two and so as such provides something of a disappointment. [Issue 141, p.112]
    • Play UK
    • 82 Metascore
    • 82 Critic Score
    It has an interesting, if bizarre, story but does tend to suffer from too many random battles. Not one for newcomers. [Issue # 149, p.84]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    A superb snowboarding game, but if you've already given it a thorough going-over on the PS2 it probably isn't worth sparing it a second thought. [Apr 2006, p.116]
    • Play UK
    • 60 Metascore
    • 60 Critic Score
    It does look great and arguably has a certain gritty charm, but is severely let down by a combat system that is, frankly, not good enough. [Apr 2006, p.106]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    With over 400 items to be discovered or created in the game, Eternal Mana is a micro-manager's dream. [Apr 2006, p.103]
    • Play UK
    • 78 Metascore
    • 86 Critic Score
    Combines a tactical battle system, a mature setting and an intriguing story to perfect effect, breaking away from many of the cliches the genre relies on. [Issue 141, p.108]
    • Play UK
    • 46 Metascore
    • 8 Critic Score
    The worst compilation of all time. [Apr 2006, p.107]
    • Play UK
    • 88 Metascore
    • 79 Critic Score
    An impressive simulation, granted, but marred by a reluctance to genuinely progress. [Apr 2006, p.108]
    • Play UK
    • 90 Metascore
    • 90 Critic Score
    ICO
    Untouched, beautiful and brings a tear to the eye. We would wax lyrical about this game all day, if we had the chance. [Apr 2006, p.112]
    • Play UK
    • 57 Metascore
    • 78 Critic Score
    It's a great game but King of Fighters Neowave needs you to invest in alternative control scheme more than any other PS2 fighter to date. Do that and you've got a brilliant fighting game. [Issue 143, p.96]
    • Play UK
    • 54 Metascore
    • 40 Critic Score
    A mundane button-bashing title. [Issue#170, p.85]
    • Play UK
    • 65 Metascore
    • 66 Critic Score
    A bit of a relic, though straight-faced racing is hard to come by, these days. [Issue#183, p.78]
    • Play UK
    • 70 Metascore
    • 68 Critic Score
    The decent price pushes this just past the original, but only just. [Issue#185, p.87]
    • Play UK

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