Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 72 Metascore
    • 88 Critic Score
    One of the best updates of a classic franchise we've had the chance to play. [Issue 144, p.90]
    • Play UK
    • 56 Metascore
    • 54 Critic Score
    It's just there to make you angry with its dodgy controls and even dodgier level design. [Issue 142, p.80]
    • Play UK
    • 84 Metascore
    • 83 Critic Score
    Considerably better, more balanced and ultimately enjoyable than either the first title or the abysmal sister title from Nippon Ichi Software. [Issue 144, p.79]
    • Play UK
    • 84 Metascore
    • 85 Critic Score
    A great sports game in its own right. [Issue 144, p.98]
    • Play UK
    • 51 Metascore
    • 27 Critic Score
    An astounding waste of everyone's time and money, Pac-Man World Rally is absolute crap. [Issue#153, p.69]
    • Play UK
    • 73 Metascore
    • 69 Critic Score
    A classic 69. It's fun until you realise you're not getting enough out of it and that there are better games to play. Find something that allows for deeper penetration rather than the surface tickling provided by FlatOut 2. [Issue 142, p.86]
    • Play UK
    • 53 Metascore
    • 61 Critic Score
    The impossible puzzles to the Loading Gates destroy the enjoyment and leave you feeling more than a tad frustrated. [Issue 143, p.90]
    • Play UK
    • 88 Metascore
    • 92 Critic Score
    As well as being by far the best beat-'em up on the PSP, Tekken: Dark Resurrection is one of the machine's standout games: it looks great, controls well and is everything anyone could ever want from a handheld Tekken. Truly unmissable. [Issue 143, p.84]
    • Play UK
    • 52 Metascore
    • 40 Critic Score
    Unresponsive controls and a twitchy camera, however, are a little harder to swallow and when added to the sheer monotony of the experience, you just end up with [a] weak title. [Issue 143, p.94]
    • Play UK
    • 63 Metascore
    • 82 Critic Score
    Second only to "Syphon Filter" in the handheld action stakes, Miami Vice really is a most pleasant surprise. Attractive, enjoyable, with a raft of extras, this is just what a movie license should be. [Issue 144, p.82]
    • Play UK
    • 80 Metascore
    • 78 Critic Score
    It's for the dedicated gamers amongst you only. [Issue 144, p.80]
    • Play UK
    • 60 Metascore
    • 45 Critic Score
    A completely forgettable experience. [Issue 145, p.86]
    • Play UK
    • 51 Metascore
    • 43 Critic Score
    Pirates was a children's movie that appealed to adults, whereas this will appeal to no-one. [Issue 143, p.93]
    • Play UK
    • 65 Metascore
    • 70 Critic Score
    It's got racing. It's got modding. It's got pretty generic racing. If you like playing dress-up with cars then you migiht like this. [Issue 141, p.107]
    • Play UK
    • 52 Metascore
    • 52 Critic Score
    The multi-player will amuse you for a while, if you've got the patience to load it, but otherwise you'd be better off getting soused on rum. [Issue 143, p.88]
    • Play UK
    • 64 Metascore
    • 80 Critic Score
    Micro Machines V4 is bloody brilliant. That's all you really need to know. [Issue 142, p.102]
    • Play UK
    • 61 Metascore
    • 71 Critic Score
    Racing with four pals manages to spark nostalgia perfectly. [Issue 142, p.103]
    • Play UK
    • 72 Metascore
    • 40 Critic Score
    It just isn't any fun. The diving and the multiplayer are amusing for a short time, but after that you'll be left wondering why you didn't buy "Pro Evo 5" instead. [Issue 142, p.95]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    One of the best fighting games ever, hampered by one of the worst fighting-game controllers ever. [Issue 141, p.91]
    • Play UK
    • 51 Metascore
    • 56 Critic Score
    And 1 Streetball needed a good scrub and some basic gameplay lessons but was too busy busting rhymes and freestyling to care about the little things. [Issue 142, p.99]
    • Play UK
    • 48 Metascore
    • 68 Critic Score
    The battles are over-long and while the game is pretty short, you'd be hard-pushed to see it through to the end. [Issue 142, p.88]
    • Play UK
    • 76 Metascore
    • 80 Critic Score
    Yes, it only features five games and, yes, they are more or less identical, but it's worth picking up to experience the majestical "Gradius Gaiden." [Issue 144, p.83]
    • Play UK
    • 78 Metascore
    • 90 Critic Score
    A damn fine game on the PS2, just as it was on PSP. [Issue 142, p.76]
    • Play UK
    • 70 Metascore
    • 60 Critic Score
    It's okay. It's good. It's bland. It's inoffensive. It's a film license. It's for kids. It's about cars. It's got Owen Wilson's voice in it. It's everything you'd expect from it. Nothing more. Nothing less. [Issue 143, p.100]
    • Play UK
    • 52 Metascore
    • 48 Critic Score
    Dull and ever so slightly irritating. [Issue#146, p.95]
    • Play UK
    • 77 Metascore
    • 83 Critic Score
    Does everything that you could want from a handheld turn-based strategy game, and manages to throw a few new ideas into the mix to keep it interesting. [Issue 144, p.86]
    • Play UK
    • 74 Metascore
    • 71 Critic Score
    The building your own mech aspect is good enough, but the rest of the game is let down by the shallowness of the twee characters, unwieldy combat and simple plot. [Issue 143, p.92]
    • Play UK
    • 76 Metascore
    • 63 Critic Score
    A historic game but a flawed puzzler with little to tempt hardcore thinking fans. [Apr 2006, p.113]
    • Play UK
    • 52 Metascore
    • 32 Critic Score
    This game is ass; don't buy it. Don't even rent it. [Issue 141, p.106]
    • Play UK
    • 54 Metascore
    • 40 Critic Score
    Lots of stealth sections (too awkward), lots of puzzles (too hard), lots of fighting (too weird), lots of cutscenes (too many.) [Issue 141, p.97]
    • Play UK

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