Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 67 Metascore
    • 78 Critic Score
    Deception IV is a gloriously silly celebration of the exhibition combo, those impractical yet impressive strings of attacks fighting experts throw together in combo videos paraphrased here with bonkers chain reactions of spikes, boulders, rakes, bombs, blades and banana peels.
    • 67 Metascore
    • 81 Critic Score
    Brutally tough...As stylish and robust an indie debut as we've seen in a long time. [Issue#234, p.84]
    • Play UK
    • 67 Metascore
    • 55 Critic Score
    While initially there seems to be quite a lot of fun to be had with Web Of Shadows, ultimately you discover its fluid combat and intriguing story quickly become overshadowed by a web of lazy missions.
    • 67 Metascore
    • 85 Critic Score
    It's not only a fun game, but shows off the Move brilliantly. [Issue#201, p.99]
    • Play UK
    • 67 Metascore
    • 70 Critic Score
    It's simple, throwaway fun. [Issue#188, p.87]
    • Play UK
    • 67 Metascore
    • 80 Critic Score
    It's challenging, brutal and rewarding, so self-professed hardcore gamers should be all over this noise. [Issue#231, p.84]
    • Play UK
    • 67 Metascore
    • 88 Critic Score
    Retains all the charm it had ten years ago. [Issue#155, p.84]
    • Play UK
    • 67 Metascore
    • 72 Critic Score
    But this is progress, all the same. Sure, Sniper Elite III is rough around the edges, but it offers just enough that it makes up for all that. It succeeds as a shooter thanks in large part to that crunchiness, yet as a sequel it is improved in clearly defined, tangible ways.
    • 67 Metascore
    • 69 Critic Score
    It's a shame that the main attraction - Doom 3 in HD with its add-ons - is (still) such a let-down. [Issue#225, p.79]
    • Play UK
    • 67 Metascore
    • 82 Critic Score
    Manhunt 2 offers heaps of grisly and depraved action, and we would have heartily recommended it to fans of the franchise. [Issue#155, p.76]
    • Play UK
    • 67 Metascore
    • 63 Critic Score
    Still compelling, although its age is indicative in the duller hours of its constant battles. [Issue#164, p.95]
    • Play UK
    • 67 Metascore
    • 58 Critic Score
    There might be loads of courses, events and vehicles, but most of them aren't that entertaining, while some are downright frustrating. [Issue#164, p.89]
    • Play UK
    • 67 Metascore
    • 75 Critic Score
    There is no music, no pithy one-liners, just the sombre sound of the wind. [Issue#205, p.86]
    • Play UK
    • 67 Metascore
    • 54 Critic Score
    Distinctly ordinary. [Issue #151, p.79]
    • Play UK
    • 67 Metascore
    • 70 Critic Score
    A far more generic title that is sure to disappoint fans. [Issue#154, p.80]
    • Play UK
    • 67 Metascore
    • 70 Critic Score
    It's packed with content, fairly cheap and, hey, it's Lemmings! With Guns! [Issue#217, p.83]
    • Play UK
    • 67 Metascore
    • 67 Critic Score
    It’s a more than passable title, but far too similar to (and not as good as) Street Fighter. The story mode is a joke, and the array of options serve little purpose but to decorate the main menu.
    • 67 Metascore
    • 70 Critic Score
    It all feels like a brilliant framework held back by a few unsavoury elements. The hub-based world and other problems would’ve been less apparent if there was actually a decent narrative to prop the game up, but instead we’re left with a half-baked tale that feels shallow and dissatisfying by the time you reach the end. Still, there is still plenty to be happy about here, with a wealth of great gameplay flares and a strong aesthetic.
    • 67 Metascore
    • 47 Critic Score
    The replay value ain't up to much, either. [Issue#182, p.77]
    • Play UK
    • 67 Metascore
    • 64 Critic Score
    It offers very little that hasn't been seen elsewhere. [Feb 2012, p.81]
    • Play UK
    • 67 Metascore
    • 60 Critic Score
    The strength of Bonfire of the Vanities is that all the assassinations are highly challenging. [Issue#191, p.93]
    • Play UK
    • 67 Metascore
    • 48 Critic Score
    Does a good job of encapsulating the unique feel of Japanese horror, but only the most dedicated fans of the genre will persevere through the excessive description and dull mechanics in order to unlock every ending here. [Issue#229, p.83]
    • Play UK
    • 67 Metascore
    • 71 Critic Score
    As card games go, this is actually not too bad. [Issue#227, p.77]
    • Play UK
    • 67 Metascore
    • 80 Critic Score
    As good a reason to subscribe as we've seen in an MMORPG. [Issue#202, p.84]
    • Play UK
    • 67 Metascore
    • 50 Critic Score
    Hampered by inconsistency and a lack of depth, CounterSpy ends up being painfully average, though it does at least have some good ideas, particularly its player-controlled campaign pacing. [Issue#248, p.70]
    • Play UK
    • 67 Metascore
    • 81 Critic Score
    Don't expect a Fifties GTA and you'll come out much happier. [Issue#196, p.84]
    • Play UK
    • 67 Metascore
    • 38 Critic Score
    Ugly in every sense of the word. There’s almost nothing remotely likeable about Godfather II, and it’s glitchy and scruffy. One of the poorest EA games in a long time.
    • 67 Metascore
    • 69 Critic Score
    Whilst it's not what we imagined for the console, it's enough fun to justify its existence. [Issue # 149, p.64]
    • Play UK
    • 67 Metascore
    • 52 Critic Score
    Stop living in the past, these games aren't good, they're just old. Old and tedious and simplistic. Grr! [Issue#139, p.93]
    • Play UK
    • 67 Metascore
    • 49 Critic Score
    Fuel is just too ugly, unpolished and lacking in focus to have any impact on the genre, crossing the finish line on just the wrong side of average.

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