Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 65 Metascore
    • 69 Critic Score
    If we had any choice we wouldn't have gone back. Add the loading times and this is best left well alone. [Apr 2006, p.97]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    Definitely a step in the right direction for the series. [Issue#189, p.91]
    • Play UK
    • 64 Metascore
    • 83 Critic Score
    It's the innovations and advancements that most impress here. [Issue#193, p.84]
    • Play UK
    • 64 Metascore
    • 70 Critic Score
    Holding right on the D-pad just gets boring before long. And why's Sonic gone and got all rude? [Issue #147, p.82]
    • Play UK
    • 64 Metascore
    • 67 Critic Score
    It's "Dynasty Warriors" for those who find "Dynasty Warriors" too complex. Without these elements though, the gameplay is left lacking. [Apr 2006, p.96]
    • Play UK
    • 64 Metascore
    • 37 Critic Score
    An annoying, ill-fitting mess that only a masochist could enjoy. [Issue#189, p.76]
    • Play UK
    • 64 Metascore
    • 63 Critic Score
    So long as you can get behind the odd handling and the deceptive setup, The Run offers some top-end racing thrills tucked in among some cheap, scripted and downright annoying moments. [Issue#213, p.84]
    • Play UK
    • 64 Metascore
    • 81 Critic Score
    It'll infuriate as many as it pleases, but Vatra Games has succeeded in crafting a true horror experience. [Issue#217, p.68]
    • Play UK
    • 64 Metascore
    • 55 Critic Score
    A boring waste. [Issue#190, p.74]
    • Play UK
    • 64 Metascore
    • 51 Critic Score
    A banal experience that features some of the flimsiest mini-games we've ever had the misfortune to play. [Issue # 149, p.87]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    Just be sure you've got a book or PSP spare for those, frankly, unbearable loading times. [Issue#152, p.78]
    • Play UK
    • 64 Metascore
    • 73 Critic Score
    Kane & Lynch probably has the most mature application of cinematic conventions in an action game yet, and it brims with original ideas. However, it's let down by dodgy AI, a poor cover system and a variety of glitches. [Issue#160, p.84]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    Most of the games in Namco Museum Essentials are plenty dull to play. [Issue#193, p.103]
    • Play UK
    • 64 Metascore
    • 68 Critic Score
    Tiny Brains is a game that isn't so much improved by co-op as made for it. [Issue#240, p.68]
    • Play UK
    • 64 Metascore
    • 61 Critic Score
    Feels as formulaic as ever. [Issue#204, p.97]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    There's something strangely uplifting here. [Issue#224, p.78]
    • Play UK
    • 64 Metascore
    • 46 Critic Score
    Phantom Fortress has got smoe serious problems with minigames. [Issue#169, p.86]
    • Play UK
    • 64 Metascore
    • 63 Critic Score
    Most of us will forget WRC 2 even exists in about a week's time. [Issue#211, p.92]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    It simply can't get over the control drawbacks of Sony's handheld. [Issue#153, p.80]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    It just could have been so much better. [Issue#197, p.102]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    Expensive but worth it for nostalgic thrills. [Issue#203, p.98]
    • Play UK
    • 64 Metascore
    • 80 Critic Score
    Micro Machines V4 is bloody brilliant. That's all you really need to know. [Issue 142, p.102]
    • Play UK
    • 64 Metascore
    • 52 Critic Score
    It just ends up feeling like a slog. [Issue#227, p.70]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    A curious, cumbersome and frustrating way to end one of gaming's more interesting series. [Issue#216, p.75]
    • Play UK
    • 64 Metascore
    • 71 Critic Score
    If first impressions count then TNA is likely to win over plenty of fans. But for those who want more for their money, TNA Impact! 2 is likely to be more up your street. Is it better than SmackDown? Tune in next month to find out.
    • 64 Metascore
    • 75 Critic Score
    Just don't play it around any significant others if you value the future of your relationship at all. [Issue#235, p.80]
    • Play UK
    • 64 Metascore
    • 59 Critic Score
    Trekkies will appreciate the presentation, and the quotes that appear on each loading screen are a nice touch. Unfortunately, the actual game is nothing but mediocre. [Issue 148, p.89]
    • Play UK
    • 63 Metascore
    • 64 Critic Score
    It's fun and it's affordable, but it's short, nowhere near exciting or varied enough, misses the cheap-and-cheerful feel of the previous entries to the series and generally bores where it should entertain. [Issue#208, p.90]
    • Play UK
    • 63 Metascore
    • 61 Critic Score
    It is, we have to say, something that feels quite rushed, chopped down or half-hearted. [Issue#199, p.78]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    It's a brief distraction and sometimes interesting, if you get to watch some kid in Moscow making the most beautiful sounds you've ever heard, but that doesn't exactly happen all the time.

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