PLAY! Zine's Scores

  • Games
For 1,365 reviews, this publication has graded:
  • 55% higher than the average critic
  • 8% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Cyberpunk 2077
Lowest review score: 10 Romance of the Three Kingdoms XIV
Score distribution:
1365 game reviews
    • 60 Metascore
    • 60 Critic Score
    Even though it looks cuter than a baby panda, the game from studio Fat Panda Games falls to the generic side of platformers and, with a frustrating control scheme, it's not the most enjoyable game in its genre.
    • 58 Metascore
    • 60 Critic Score
    One Piece is an anime/manga franchise that deserves a game that would blow everyone's mind. That's why when you get a mediocre title, it hurts so bad. Enjoyable storyline, graphics and open world, simply were not enough to turn this disappointment into an experience worth a recommendation. But if you are not a demanding player, there are a few things you could still like here.
    • 69 Metascore
    • 60 Critic Score
    Amazing idea that's ultimately ruined by execution, Clandestine manages to create more frustration than fun.
    • tbd Metascore
    • 60 Critic Score
    X4: Timelines is probably the weakest expansion of X4 to date. While offering an excellent experience for new players trying to learn the ropes of the complex space sim, providing separate campaigns with interesting isolated missions, it doesn’t have much content to justify its price for returning players and veterans alike.
    • 79 Metascore
    • 60 Critic Score
    Another year, another F1, this time with almost no major changes, microtransactions, dysfunctional VR support and ridiculously bad supercars modes and additions. Yeah, the first EA-published Codemasters game had some of their notoriously bad practices inside of it, and even though it is no surprise, it is a sad day, since last year's edition was one of the best F1 experiences ever made.
    • 78 Metascore
    • 60 Critic Score
    Far Cry 5 is nothing better nor worse than other Far Cry games after the third one. It's basically the same game with new characters that are desperately trying to look like Vaas or Brody.
    • tbd Metascore
    • 60 Critic Score
    Real Farm is just another farm simulator with some interesting field monitoring mechanics, but it doesn’t differ much from the core formula and other games in the genre.
    • 67 Metascore
    • 60 Critic Score
    Even though it has some interesting ideas, you’ll be mostly a passive observer on this one time only ride.
    • 71 Metascore
    • 60 Critic Score
    Tomb Raider I-III Remastered could have easily been a massive hit if the developers had just added more quality-of-life options and tweaked some issues that plagued the original. If you’re an old fan, I would definitely recommend it, as it’s the best way to experience the original Tomb Raider trilogy.
    • 53 Metascore
    • 60 Critic Score
    Star Wars: Episode I: Jedi Power Battles didn’t need a remaster, but it did deserve preservation. Unfortunately, aside from slightly enhanced graphics, little has changed or improved. The controls feel jankier than ever, and the same frustrations from years ago remain intact. That said, it might still shine as a co-op drinking game, taking a shot every time you're knocked down by a blaster shot. Or maybe not, someone could get poisoned.
    • 89 Metascore
    • 60 Critic Score
    The original The Last of Us will always be my favourite PlayStation game. The narrative is amazing, the relationship between Joel and Ellie is wholesome and it all culminates into a satisfying story that will bring tears to your eyes. However, I do not recommend the remake. Even though there are extensive graphical enhancements, 60FPS support, DualSense support and a variety of accessibility options, none of this justifies the admission price. And, above all, there was really no need for this remake, the original is perfect as it is and available on PS Plus. Skip it and wait for a fat discount if you are keen to try it.
    • 53 Metascore
    • 60 Critic Score
    Building Have Feelings Too! is a game where charming looks, good presentation and the humoristic story is in a constant fight with average gameplay that doesn’t allow it to become something great.
    • 76 Metascore
    • 60 Critic Score
    Days Gone PC port is a good and much better day 1 experience than Horizon Zero Dawn was. However, HZD has one leg up on Days Gone – it is fun. This cookie-cutter zombie game offers little innovation or fun experiences except in set pieces and a couple of quests. You will be fighting the same zombies and burning nests throughout the game, but hey, it looks and works really nice on PC.
    • 68 Metascore
    • 60 Critic Score
    While having an interesting premise, Hood: Outlaws & Legends offers an extremely mediocre and repetitive experience that leaves a lot to be desired.
    • 52 Metascore
    • 60 Critic Score
    Mechanicaly identical to Space Marine, Eternal Crusade feels like it should've stayed in the early access stage for a while. It will take a lot of fixing and a hefty price drop until we could recommend this side of the grimdark 40K universe.
    • 54 Metascore
    • 60 Critic Score
    In case you want to "get your hands dirty" and working on virtual farms is your kind of fun, it is clear that this game is the right choice for you. However if you are a newcomer to the series, the game will overwhelm you with the amount of details and hard to understand terminology.
    • 65 Metascore
    • 60 Critic Score
    For the fans of the Kill la Kill anime, this would be a great and fun game to have and play with friends. Its button mashy system and crazy action are well presented. But lack of playable characters and high price tag drag it down for now.
    • 61 Metascore
    • 60 Critic Score
    Windward is way too simplistic and repetitive. If Tasharen Entertainment expanded economic system, spiced up the combat and made more interesting quests, things would have been a lot different.
    • 65 Metascore
    • 60 Critic Score
    Empyreal delivers a chaotic fusion of diverse gameplay mechanics and features. It's a bold cocktail—one that you'll either savor for its intensity or recoil from due to its sharp bite and fiery finish. While it may not be for everyone, it's definitely worth grabbing on sale or trying out if you're up for a challenge.
    • 69 Metascore
    • 60 Critic Score
    Good atmosphere and some nice design, but really poor gameplay and predictable story.
    • tbd Metascore
    • 60 Critic Score
    By all accounts an average game, Lost Sea doesn't excel neither in its gameplay department, nor visual presentation. It is an entry game for beginners to the action RPG genre, but even they could find a much better experiences elsewhere.
    • 71 Metascore
    • 60 Critic Score
    For the first independent project from a small studio, Aragami is more than good and a welcome return to the stealth genre. If only it wasn't marred by plethora of bugs and unresponsive controls.
    • 71 Metascore
    • 60 Critic Score
    The fast, energetic and explosive combat is still here, combos, bursts, accelerations are there. But the story falls flat to include new players to the world, the camera and lock on systems are all over the place and the whole game feels to easy or to chaotic at times. If you have enjoyed the previous games in the series, like anime styled action games or have a liking to more fast paced and less intricate combat system this might be a good ride for a time or until something better comes around.
    • 79 Metascore
    • 60 Critic Score
    The Midnight Walk is a visually striking adventure with a unique stop-motion aesthetic and excellent sound design, yet it struggles to fully deliver on its narrative ambitions. It brims with creative potential, but ultimately feels like a missed opportunity—whimsical, yet clumsily told and mechanically shallow. Its short length works in its favor, as a longer runtime would likely highlight its repetitiveness and tonal inconsistency. Still, for the right player at the right moment, it may offer a rare and emotionally resonant experience.
    • 69 Metascore
    • 60 Critic Score
    A generic ARPG that offers little fun and greatly under uses the Warhammer license.
    • 57 Metascore
    • 59 Critic Score
    A very strange mix of 90s hip-hop and alternate past anime style, Orangeblood delivers a short story filled with bad dialogues and uninventive UI. Yet a couple of very interesting battle mechanics and characters that despite all - will eventually get you to like them.
    • 59 Metascore
    • 56 Critic Score
    The remake of one of the most iconic games of all time finally got its PC version. Unfortunately, it is plagued with bugs and glitches, and the optimization is extremely poor. If you are not in a rush, wait for a more substantial update that will hopefully solve most of these problems. In the meantime, give it a try on the PlayStation 5 if you have the chance.
    • 77 Metascore
    • 55 Critic Score
    Despite the massive marketing push and promises of a “revolution,” EA FC 26 ends up feeling all too familiar — a shiny coat of paint over the same arcade-style gameplay. The new “Authentic” mode offers a touch of realism, but online matches are still a chaotic mess. EA’s continued obsession with microtransactions and the clumsy integration of women’s players into FUT only reinforce the impression that, once again, style has triumphed over substance.
    • 69 Metascore
    • 55 Critic Score
    Sea of Solitude tries to tackle more dark and sensitive problems of family relations and depression but fails ultimately to deliver by generalising its story thematic. It still manages to deliver the message it wants to, but completely underestimating player’s intelligence and degrading him into childish storytelling it tries to tell.
    • tbd Metascore
    • 55 Critic Score
    Even though it looks cute and offers fun gameplay, My Night Job fails to offer any longevity and the player will drop it right after the first hour or two.

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