Pelaaja (Finland)'s Scores
- Games
For 135 reviews, this publication has graded:
-
25% higher than the average critic
-
5% same as the average critic
-
70% lower than the average critic
On average, this publication grades 8.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Lumines | |
|---|---|---|
| Lowest review score: | Boiling Point |
Score distribution:
-
Positive: 40 out of 135
-
Mixed: 82 out of 135
-
Negative: 13 out of 135
135
game
reviews
- By Date
- By Critic Score
-
- Critic Score
PSP’s own version of THUG 2 is almost identical to the PS2 version. The graphics have suffered very little and the possibility to make your own skate parks is omitted. Otherwise, it’s basically the same game as on the PS2. [Sept 2005, p.69]- Pelaaja (Finland)
-
- Critic Score
In the end, Blood Will Tell is a very basic action game that consists of a series of battles with few slower moments thrown in for good measure. The rather dark storyline is interesting enough to keep you playing until the end. [May 2005, p.64]- Pelaaja (Finland)
-
- Critic Score
As the rest of the games in the series, Worms 4 is a blast when played with other people. Single player experience is mostly training for multiplayer, but still quite entertaining. The games biggest flaw is the usual sequel curse: there’s really not enough new content that you’d have to get this game, if you own the previous one in the series. [June 2005, p.72]- Pelaaja (Finland)
-
- Critic Score
It feels a bit blasphemous to compare this game to C64 classic "Elite," but there are so many similarities, that it feels justified. And, despite its repetitive nature, BMT 2 is quite fun to play. [August 2005, p.66]- Pelaaja (Finland)
-
- Critic Score
Untold Legends feels too much like it’s been made for home consoles and then squeezed onto a PSP, losing many small, but important features in the transition. Visually the game is really impressive, but the action is repetitive, the loading times are atrociously long and the slowly evolving story is just not interesting enough. Still, the game’s fun in small doses and especially as a multiplayer experience. [Sept 2005, p 62]- Pelaaja (Finland)
-
- Critic Score
It feels a bit blasphemous to compare this game to C64 classic "Elite," but there are so many similarities, that it feels justified. And, despite its repetitive nature, BMT 2 is quite fun to play. [August 2005, p.66]- Pelaaja (Finland)
-
- Critic Score
Despite its limitations Batman Begins is an okay-ish action/adventure game, which has excellent production values. The voice acting is excellent and helps to make the game feel and sound very authentic compared to the movie. This game certainly is no "Catwoman"! [July 2005, p.59]- Pelaaja (Finland)
-
- Critic Score
In a perfect world, Polarium would have been a built-in game in the Nintendo DS, just like "PictoChat." Even so, there is no better alternative for a solid DS puzzle game, at least until Meteos arrives. [May 2005, p 89]- Pelaaja (Finland)
-
- Critic Score
The game is better suited for younger gamers, but as an solid platformer, it's still enjoyable for the mature, genre-loving gamers as well. [May 2005, p.75]- Pelaaja (Finland)
-
- Critic Score
Despite its limitations Batman Begins is an okay-ish action/adventure game, which has excellent production values. The voice acting is excellent and helps to make the game feel and sound very authentic compared to the movie. This game certainly is no "Catwoman"! [July 2005, p.59]- Pelaaja (Finland)
-
- Critic Score
As the rest of the games in the series, Worms 4 is a blast when played with other people. Single player experience is mostly training for multiplayer, but still quite entertaining. The games biggest flaw is the usual sequel curse: there's really not enough new content that you'd have to get this game, if you own the previous one in the series. [June 2005, p.72]- Pelaaja (Finland)
-
- Critic Score
Despite its limitations Batman Begins is an okay-ish action/adventure game, which has excellent production values. The voice acting is excellent and helps to make the game feel and sound very authentic compared to the movie. This game certainly is no "Catwoman"! [July 2005, p.59]- Pelaaja (Finland)
-
- Critic Score
World Tour Soccer is a good all-around handheld soccer game with nice wireless multiplayer features. It’s most prominent fault is in the speed of the gameplay. Players zoom around the field like on fast forward, making playing a bit surreal. Even the camera doesn’t always keep up with the fast moving action. The only way to play the game is to keep the camera angle as far from the field as possible. [Sept 2005, p.64]- Pelaaja (Finland)
-
- Critic Score
Midnight Club 3: DUB Edition cannot be blamed for a lack of trying, but when you are facing formidable competition ("Need for Speed"-franchise), trying is just not good enough. [May 2005, p.66]- Pelaaja (Finland)
-
- Critic Score
Despite its crap visuals and many flaws, Treasure has managed to create a game, which rewards players for their strategic thinking, sharp timing and developing their characters. [May 2005, p 89]- Pelaaja (Finland)
-
- Critic Score
It's a good thing that Star Fox series has returned to its space shoot 'em up roots, but why did they have to include mediocre land-action sequences in the game? Also, some other small details, like a lack of radar or a map, only ten levels and uninspiring multiplayer elements stop this from being the truly next-gen Star Fox game since "Lylat Wars." [June 2005, p.70]- Pelaaja (Finland)
-
- Critic Score
It’s quite hard to give a score to this collection. All the games are simply dated and don’t offer anything to modern gamers. However, for the fans it’s a trip down memory lane and the collection earns it’s place in a collectors game collection. [May 2005, p.74]- Pelaaja (Finland)
-
- Critic Score
It's quite hard to give a score to this collection. All the games are simply dated and don't offer anything to modern gamers. However, for the fans it's a trip down memory lane and the collection earns it's place in a collectors game collection. [May 2005, p.74]- Pelaaja (Finland)
-
- Critic Score
Pariah's biggest problem is that, while it is an okay game, the competition it faces is incredibly strong. On the Xbox it's beaten to the pulp by "Halo 2" and on the pc "Half-Life 2" is light years beyond. Which leaves Pariah somewhere in the middle. [July 2005, p.60]- Pelaaja (Finland)
-
- Critic Score
If you're a friend of sim games and can stand to watch roughly animated breasts then Playboy: The Mansion is worth giving a shot. [May 2005, p.63]- Pelaaja (Finland)
-
- Critic Score
Pariah’s biggest problem is that, while it is an okay game, the competition it faces is incredibly strong. On the Xbox it’s beaten to the pulp by "Halo 2" and on the pc "Half-Life 2" is light years beyond. Which leaves Pariah somewhere in the middle. [July 2005, p.60]- Pelaaja (Finland)
-
- Critic Score
As a movie licence and a Star Wars game, Revenge of the Sith is not too bad. Still, it's a disappointment when compared to The Collective's previous output. The Collective has done what can be done in the relatively short development time and limited freedom offered by the licence. [June 2005, p.60]- Pelaaja (Finland)
-
- Critic Score
The PSP version of WRC has a different developer than the PS2-version - and it shows. New developer Traveller’s Tales has done good work in the past, but based on this the team lacks experience in the rally game genre. The cars sound lame, it’s hard to drive the Special Stages as it’s very unclear where you should be driving. Most of the time your car feels like it’s floating above the road. [Sept 2005, p 58]- Pelaaja (Finland)
-
- Critic Score
Alien Hominid was brilliant and inventive on net browsers. On consoles, it loses much of its charm. Silly graphics and straightforward violence entertain for awhile, but the idea does not translate well enough into a full console game. [June 2005, p.66]- Pelaaja (Finland)
-
- Critic Score
Despite its many promising ideas, Fantastic 4 is not successful as a whole. The biggest problem lies in the mediocre execution. Bland graphics and bad animations diminish the gaming experience. The game uses its licence relatively well, but doesn’t in any way rise above other mediocre movie licence games. [August 2005, p.67]- Pelaaja (Finland)
-
- Critic Score
Maximum Impact is a really poor showing for an anniversary game in the series. Visually the game is poor and the implementation of the third dimension doesn’t add that much to the fighting mechanic. [May 2005, p.74]- Pelaaja (Finland)
-
- Critic Score
The developers have shamelessly ripped off elements from more successful street racing games, like "Midnight Club" and "Need for Speed Underground." Unfortunately they haven't been able to make them work along with their own mediocre ideas. [May 2005, p.82]- Pelaaja (Finland)
-
- Critic Score
The problems of the game are uh, rooted in its arcade roots. The content is worthless and clumsily executed. [July 2005, p.61]- Pelaaja (Finland)
-
- Critic Score
Coded Arms feels more like a technological experiment than a fleshed out game. The 3D-engine runs smoothly, multiplayer doesn’t lag, controls are well thought out for a handheld and there’s plenty of imagination in the design of the available weaponry. It’s a shame then, that Konami hasn’t built a decent game around the engine. [Sept 2005, p 58]- Pelaaja (Finland)
-
- Critic Score
The PSP’s version of the Underground series is quite bland. The racing is fun in small doses and hunting for new parts for the cars is still quite entertaining. However the racing doesn’t give you the adrenaline rush it should. The Need for speed is not satisfied. [Sept 2005, p 60]- Pelaaja (Finland)