PCWorld's Scores
- Games
For 169 reviews, this publication has graded:
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35% higher than the average critic
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5% same as the average critic
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60% lower than the average critic
On average, this publication grades 0.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Cyberpunk 2077: Phantom Liberty | |
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| Lowest review score: | Bombshell (2016) |
Score distribution:
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Positive: 89 out of 169
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Mixed: 76 out of 169
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Negative: 4 out of 169
196
game
reviews
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- Critic Score
Stellaris is great. Maybe not Crusader Kings II great yet—give it a few expansions to fill out—but it’s a compelling bit of player-directed science fiction. Freed from the chains of history Paradox has created something creative and bold and inspiring, something that illuminates just how vast and unknowable space is and how tiny our place in it...Still there’s something reassuring, watching the decades and centuries tick by and the tendrils of civilization creep across the galaxy, thinking “That could be us someday.” Maybe.- PCWorld
- Posted May 9, 2016
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Life is Strange is flawed, but this paranormal coming-of-age story is nevertheless refreshing proof that small stakes can still feel important, given strong characters.- PCWorld
- Posted Jan 19, 2016
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Prison Architect's genius is in translating a real-world debate into video game terms, forcing players to make tough choices with no good solutions.- PCWorld
- Posted Jan 19, 2016
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For all its problems—and there are many—Planet Zoo is one of the most satisfying builders I’ve ever played. Maybe not on the management side, which is still a thin and easily manipulated veneer. Guest opinions are weirdly arbitrary, as is cash flow. If you’re looking for a “difficult” builder, Planet Zoo ain’t it. I’m here to build my dream zoo though, and for that there’s no better option. After 30 hours I’ve yet to acquire some of the rarer animals—lions, orangutans, gorillas, rhinos. I’m also far from exhausting the themes, having barely touched the “New World” and “Indian” sets. There’s a lot here.- PCWorld
- Posted Nov 5, 2019
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Dropsy isn't an amazing point-and-click, but it's clever and it's weird and it stands out—both artistically and thematically. I'm impressed with the game and doubly impressed with the amount of weird mysteries hidden below the surface. Expect to spend four or five hours actually playing and then another hour reading weird theories afterward.- PCWorld
- Posted Jan 19, 2016
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The White March's second half salvages the slow pacing of the first and ultimately redeems Pillars of Eternity's expansion.- PCWorld
- Posted Feb 16, 2016
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Battle for Azeroth follows many of the same patterns we saw in Legion, but in some respects it feels like a minor reboot. It reminds us that Azeroth alone is a powerful reason to visit, much as it was in earlier years, when WoW wasn’t quite as focused on a major endgame baddy. The complications with the Azerite gear and the occasional tedious dungeons prove it’s not perfect, but there’s such a wealth of things to do here that the rough spots never detract from the whole.- PCWorld
- Posted Aug 28, 2018
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Shadowrun: Hong Kong isn't the best RPG Harebrained Schemes has put out, but it's still a great game in its own right.- PCWorld
- Posted Jan 19, 2016
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OlliOlli 2: Welcome to Olliwood is the Tony Hawk's Pro Skater 2 of side-scrolling skateboarding games. And yes, that's a good thing.- PCWorld
- Posted Jan 19, 2016
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If you played 10,000,000 and want more (or even think you might want more), then You Must Build a Boat is the game for you. If you like match-threes, You Must Build a Boat is the game for you. And if you want to forget all your social and professional obligations, stay up way too late for about a week straight, and feel tired all the time? Well, You Must Build a Boat is the game for you.- PCWorld
- Posted Jan 19, 2016
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Ori and the Will of the Wisps is more than the sum of its parts. Is it just another Metroid homage, one among many? Absolutely. I think it’s one of the best-playing, sure, but it’s still well-trod territory of late. I found myself gripped by it though. As I said earlier, I wish it was longer. That’s usually the sign (or at least one sign) of a good game, in my experience.- PCWorld
- Posted Mar 10, 2020
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Starships condenses Sid Meier's knack for turn-based strategy into a short, two-to-five hour burst of board game-esque tactics that's as satisfying as it is approachable.- PCWorld
- Posted Jan 21, 2016
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Cities: Skylines somehow lives up to the unfair expectations heaped upon it, presenting one of the best city builders in years.- PCWorld
- Posted Jan 21, 2016
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Rusty Lake: Roots is an excellent follow-up to Rusty Lake Hotel—grander, grimmer, and more gruesome than ever. The Rusty Lake games are quickly carving out a niche as my favorite point-and-click series of the modern era, with a bold confidence underpinning their unconventional and inventive world. I highly recommend picking up the pair for a night or two of surreal horror.- PCWorld
- Posted Oct 30, 2016
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Murder by Numbers isn’t perfect, but I thoroughly enjoyed my time with it and hope there’s a sequel. Honor, Scout, Detective Cross, and the gang deserve a second outing, ideally with more of a focus on the detective work—and perhaps a few headache-inducing 25x25 Picross puzzles as well.- PCWorld
- Posted Mar 5, 2020
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Ancestors: The Humankind Odyssey is an impossibly ambitious game, attempting to summarize the whole of human evolution into the span of a few hours—and succeeding to a surprising degree.- PCWorld
- Posted Aug 26, 2019
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Endless Space 2 is the rare 4X game where the writing is better than the strategy—though the strategy is still pretty decent.- PCWorld
- Posted Jun 1, 2017
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Superhot's time-freezing antics are finally a full-length game. No plot. No nothing. Just killing red guys.- PCWorld
- Posted Feb 25, 2016
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Watch Dogs 2 finally breaks with the "Ubisoft Formula" to create an open-world game that feels somewhat fresh and interesting. What a relief.- PCWorld
- Posted Dec 3, 2016
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Senua’s Saga: Hellblade II is an atmospheric, intimate saga wrapped in a stunning setting, all at the expense of free and varied gameplay. If you don’t mind that playability takes a backseat, Hellblade II is a must-play for its exciting story and beautiful environments.- PCWorld
- Posted Jun 5, 2024
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Jedi: Fallen Order borrows liberally from other games, but a strong supporting cast, clever level design, and a cute little droid companion make Respawn's Star Wars story more than the sum of its parts.- PCWorld
- Posted Nov 20, 2019
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It’s a smooth, modern-feeling experience—more even than 0 and Kiwami, which already felt eminently playable, especially given the latter was a remake of a decade-old game.- PCWorld
- Posted May 2, 2019
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Call of Duty: Modern Warfare tries to be a serious commentary on present-day conflicts, but is mostly just another Call of Duty game by nature of the series's longstanding blind spots.- PCWorld
- Posted Oct 28, 2019
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The Warlock of Firetop Mountain is an excellent adaptation. Like Sorcery, it never really transcends the cheesy sword-and-board adventure-fantasy of the original adventure gamebook it sources from, but that’s not really the point is it? Hell, the archetypal characters and straightforward questing are part of the charm. Tin Man’s lovingly reshaped Steve Jackson’s work into a relaxing and lightweight RPG, perfect to run once or twice in a night and hope this time you avoid all Zagor’s traps and make it to the end.- PCWorld
- Posted Feb 20, 2017
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The Elder Scrolls Online will never feel like a proper Elder Scrolls game for many people who flock to it, but while we wait for whatever comes after Skyrim, it’s a damn fine way of passing the time.- PCWorld
- Posted Jun 11, 2018
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Rusty Lake is as bizarre as it is brilliant, and while Paradise is probably my least favorite of the three paid entries, it’s still unique enough to earn a wholehearted recommendation from me.- PCWorld
- Posted Jan 22, 2018
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Quern – Undying Thoughts is an excellent first-person puzzle game that’s likely to be doubly special to anyone who spent hours with Riven in years past. Reminiscent of both that style of storytelling and of puzzle design, it’s an excellent homage in an era suddenly packed full of Myst homages...A few subpar puzzles and some ill-paced backtracking sometimes get in the way of Quern’s ambitions, but my standard adventure game advice applies: Just check a walkthrough if you really feel the need to. It’s worth seeing through to the end.- PCWorld
- Posted Feb 5, 2017
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Myst's spiritual successor Obduction drags its heritage into the modern age with aplomb, though the puzzles aren't quite as fiendishly hard as Riven's.- PCWorld
- Posted Aug 24, 2016
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It may not be as influential or creative as either the original Doom or Doom 3—which, although it hasn’t aged well, ushered in a dozen monster-closet copycats. Still, Doom in 2016 is successful because it knows it’s dumb and leans into the fact. There are no pretensions towards artistry here, no delusions of grandeur. It’s a popcorn flick where the main character can only speak in gunshots.- PCWorld
- Posted May 13, 2016
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This massive expansion refines Dying Light's yummy formula, though it still suffers from some of the main game's faults. And at just $20, it's a steal.- PCWorld
- Posted Feb 9, 2016
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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Bulletstorm's a very fun, very stupid game—I’m just not sure about paying $50 for it a second time. Especially because it’s not the most extensive remaster I’ve seen.- PCWorld
- Posted Apr 6, 2017
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Hi-Fi Rush is a pop-rock breath of fresh air, a rhythm-based beat-em-up with all the color and attitude of a post-Pokemon kid’s anime...I should also point out that the game runs great, much more so than you might expect from a title that launches on PC and Xbox at the same time. It animates smooth as butter on my RTX 3070 desktop, and supports my ultrawide monitor’s 21:9 resolution without complaint. After playing several iffy cross-platform releases — looking at you, Elden Ring — it’s a nice change of pace. [Review-in-Progress]- PCWorld
- Posted Jan 31, 2023
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There’s an economy of storytelling in Mortal Kombat 11: Aftermath, a sense of pacing, that you almost never get from video games because they’re too worried about taking up 100 hours of your time with busywork. Aftermath starts with the pedal to the floor and ends with the pedal through the floor. It’s one hell of a ride.- PCWorld
- Posted May 27, 2020
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Cinematics start, they stutter off and on for the first few seconds, then performance plummets and both the video and audio will start to skip around and desync. Then you’re forced to listen to Edgy Revolution Guy give a sermon at half-speed.- PCWorld
- Posted Jun 6, 2016
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Nostalgia will probably carry Halo: Reach and the rest of The Master Chief Collection even if the ports aren’t great. That’s the short of it. I’m hoping 343 can fix some of my issues, especially with the controls, but it’s a faint hope. As I said, 343 ran a multitude of beta tests this year, enough to delay the release by six months or so. The fact that these problems weren’t ironed out makes me worried they can’t be.- PCWorld
- Posted Dec 4, 2019
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If you dig base management sims or simply want to fulfill your wildest Bond villain fantasies, Evil Genius 2 is worth picking up. It’s clearly a labor of love from developers who hold the original cult classic deep in their hearts—and I could spend hours setting up diabolical corridors stuffed with traps.- PCWorld
- Posted Mar 30, 2021
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I hoped for better. I’m still plugging away at it, and I’m not willing to slap a score onto Rage 2 this early. That said, it’s not doing much for me at this point in time. I’ve found myself wanting to reinstall Doom and replay that instead. It’ll take half the time, and I think I’d probably have twice as much fun.- PCWorld
- Posted May 14, 2019
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As always, it’s a bit hard to recommend an episodic release off the strengths of the first episode. I have high hopes though. The Final Season managed to surprise me multiple times already, and if anyone deserves a satisfying finale it’s Clementine. Six years of build-up desperately need some sort of catharsis, even if it’s a tearjerker.- PCWorld
- Posted Aug 13, 2018
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Blackout is the best part of this year’s Call of Duty package, and might even justify the cost of entry even with no singleplayer campaign. It hews very close to PUBG’s mold, maybe a bit too close for those who already have battle royale fatigue, but it repackages those ideas in the most polished form I’ve seen so far.- PCWorld
- Posted Oct 13, 2018
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Skip it for now if you’re just looking to one-and-done each level, but if you were hoping for a sandbox experience? You’ve got one.- PCWorld
- Posted Mar 10, 2016
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Morrowind's a bit worse for wear in 2017. It's hard to capture that same magic, to get back into the headspace of 2002 and forget everything that's come since. It's not just that it's ugly, it's also clumsy in many ways. That clumsiness endeared it to me way back when, but nowadays it's an obstacle.- PCWorld
- Posted Jun 6, 2017
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It’s a good start. I’m not hooked like the first season of The Walking Dead or Wolf Among Us, but it’s looking like more of a slow burn with a lot of potential. Telltale sets up a lot of plot threads in this first episode, and it’s actually pretty impressive how many bit players they’ve introduced in just an hour and a half.- PCWorld
- Posted Aug 3, 2016
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CD Projekt Red had the weight of the world on its shoulders, but Cyberpunk 2077 delivers. I can’t think of a single significant complaint. The game looks gorgeous, sounds luscious, and hits you in the feels just as hard as Witcher 3. The deep and incredibly flexible character customization options should provide ample replayability—something you couldn’t say about Witcher—especially when paired with the wide array of meaningful story decisions you can make. [Impressions]- PCWorld
- Posted Dec 7, 2020
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The Evil Within II is just a smoother experience all around, though. Better pacing, better mechanics, better design, and just some of the craziest psychological trickery I’ve seen a game attempt. It’s so good I’m again tempted to go back and finally finish The Evil Within—but, well, maybe I’ll just stick with the sequel for my own sanity.- PCWorld
- Posted Oct 15, 2017
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It’s a little less thoughtful than its peers, but the action is smooth and satisfying, and I love turning my squad into unstoppable death machines by chaining execution after execution. At one point I got five in the same turn, meaning each of my soldiers took seven actions. Relentless. As I said, I’m enjoying it more than any mainline Gears game this past decade.- PCWorld
- Posted Apr 28, 2020
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Between the technical issues, the drab story, and the baffling mission structure though I’m feeling pretty disappointed so far. I didn’t necessarily want Just Cause 4 to be more of the same, but I don’t think this new direction works very well either—not to mention it feels like the game needed another few months of development. We’ll keep you updated if anything significant changes between now and release, but at the moment this one’s hard to recommend. [Impressions]- PCWorld
- Posted Dec 3, 2018
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Shadowkeep feels a bit thin at the moment I think, but that’s because Bungie no longer treats expansions like one-and-done releases. Sure, there’s a new campaign, but really Shadowkeep is just the appetizer for another year of Destiny 2.- PCWorld
- Posted Oct 2, 2019
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A tense one-on-one respawn mechanic and excellent level design make for the best battle royale since Apex Legends. Now all it needs is a solo mode. [Impressions]- PCWorld
- Posted Mar 11, 2020
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I also wish Disco Elysium were shorter, if only because I’d love to play through it as a completely different character on a completely different trajectory. Pick up a smoking habit! Tell everyone I lost my memory! Beat people up! I rarely get to replay games, especially ones that are 50-plus hours long. It’s hard to imagine seeing everything Disco Elysium has in store. Maybe that’s a good thing though. After all, what I’m getting is mine—something Jon Ingold told me when I first demoed Heaven’s Vault, the idea being that you can only have such a unique and personal connection to a game if it’s also possible to miss out on other parts. And hey, I have a loooooooong way to go in this first playthrough. That’s worth celebrating as well. I can’t wait to see what’s still in store. I think I might even find my gun soon. If I’m lucky.- PCWorld
- Posted Oct 16, 2019
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This one’s for the fans, and the fans deserve it. Just don’t be surprised if you find yourself wishing for more from Command & Conquer Remastered. The RTS genre’s come a long way since 1995—and now that it’s finally showing signs of life again, maybe there’s more road to travel.- PCWorld
- Posted Jun 5, 2020
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For now, as I said, I’m (mostly) enjoying Ghost Recon Breakpoint. It’s mindless, and I’ve definitely listened to a handful of podcasts already while tooling around Auroa. But I’m at least pausing them whenever major story beats occur, because Bernthal really is that damn good. He’s carrying this entire game on his back, as far as I’m concerned. Whether I finish it? And whether we ever write a proper review? That remains to be seen. Destiny 2’s new Shadowkeep expansion released today, so it’s a big week for thousand-hour shooters—and quite frankly, I’d rather play Destiny.- PCWorld
- Posted Oct 2, 2019
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Youngblood might not become your favorite, but a lot of what I like about Wolfenstein remains intact. The environments are beautifully detailed, with tons of bastardized (Nazified) nods to ‘80s pop culture, including a hilarious knockoff of Prince that makes me laugh every time I see it. The story’s entertaining as well, and I plan to see it through to the end despite the bits I don’t love.- PCWorld
- Posted Jul 26, 2019
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It has potential. Imperator: Rome attempts to wrangle Paradox’s entire legacy into a single all-encompassing game. It hasn’t got there, not yet, but I know it can get there—and probably will, given Paradox’s track record. It’s just a matter of when.- PCWorld
- Posted May 1, 2019
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Unlike the Xbox, the PC version looks great without compromising performance. I’ve been pushing the game at maximum on my GeForce GTX 980 Ti and it’s generally maintained a steady 60 frames per second, though I’ve noticed a few loading stutters occasionally. Never anywhere important.- PCWorld
- Posted Apr 4, 2016
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Are my expectations tainted by Resident Evil 2? Absolutely, and I’m sure there are people who didn’t get on with that brand of survival horror, and who might fall in love with Resident Evil 3 and its more action-oriented pacing—or fell in love with it 20 years ago, and are looking to rediscover that feeling. It’s just not hooking me though. The linear level design, the combat focus, the cheap one-shot deaths (and annoying checkpoints), the omnipresent and omnipotent Nemesis—it’s like they made a game from all my least favorite aspects of Resident Evil 2. Turns out I was a fan of the classic Resident Evil formula this whole time, and only impeded by the tank controls. Now I too can join the legions of forum dwellers arguing about where Resident Evil lost its way, and how much action is “too much.”- PCWorld
- Posted Mar 30, 2020
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Jank aside, I think it’s a pretty incredible undertaking though. Kingdom Come’s flaws arise from its depth, from ambition, from its unique aesthetic and ideas, and I’d rather deal with its problems than play an ultra-polished experience that simply retreads old ground.- PCWorld
- Posted Feb 13, 2018
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The story and the zone together represent one of those rare moments when ESO distinguishes itself by bringing something genuinely new to the Elder Scrolls universe. It’s one big reminder that there’s often beauty and rich variety in things we too quickly dismiss as ugly. Murkmire may look bland in comparison to a wonderland like Summerset, but that’s only when you’re drinking in the big picture.- PCWorld
- Posted Oct 24, 2018
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