PCGamesN's Scores

  • Games
For 639 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 639
656 game reviews
    • 70 Metascore
    • 70 Critic Score
    A stripped down Diablo that oozes charm and loot variety but is probably better suited to a younger audience.
    • 70 Metascore
    • 70 Critic Score
    The Sims 4 is good, if a bit plain when compared with the exploding circus of colourful content that festoons previous games in the series, expansion packs littered with dogs and ghosts and hobbies and holidays that are now nowhere to be found...We're back to a clean sheet, and it's arguably the cleanest, most stable and most ready-to-be-built upon sheet Maxis have yet laid down.
    • 82 Metascore
    • 70 Critic Score
    At its core is a rewarding driving model, hundreds of gorgeous and unusual cars, and some imaginatively designed solo championships to tackle in them. In time, it will probably be unreservedly brilliant. But, right now, I can’t overlook the technical problems that I’m having. And, to continue this candour, I can’t overlook the VIP pass nerfing or the exclusion of a season pass from Forza’s Ultimate Edition either.
    • 79 Metascore
    • 70 Critic Score
    Rules maintains the series' dual coming-of-age narrative, but often undermines its central pillar of choice.
    • 62 Metascore
    • 70 Critic Score
    Although its light tutorial and lack of feedback throw it off balance, Rise of Industry’s in-depth production tools and supply chain mechanics - not to mention waffle options - will meet the demands of any production sim fan.
    • 70 Metascore
    • 70 Critic Score
    Lumino City really has only one flaw: its cracking puzzles and amazing architecture aren't matched by a similarly memorable story.
    • 68 Metascore
    • 70 Critic Score
    This near-future sequel has all the components it needs to become a classic entry in the multiplayer series, but it feels like 2042 is many updates away from reaching its full potential.
    • 83 Metascore
    • 70 Critic Score
    Blasphemous 2 is a well-constructed but ultimately conventional Metroidvania, and while it still delivers on holy grotesquerie and striking visuals, the end result is a sequel that feels markedly smaller in scope.
    • 73 Metascore
    • 70 Critic Score
    Ubisoft’s open-world shooter digs into what makes the series great. Some of those experiments bear fruit, others bring frustration.
    • 86 Metascore
    • 70 Critic Score
    It’s fast, explosive and completely ridiculous, and it’s horribly frustrating when whole days go by without it working.
    • 84 Metascore
    • 70 Critic Score
    The Silence and the Fury has some exciting new units and cohesive mechanics, but overly powerful factions prevent its campaigns from offering a fresh challenge.
    • 77 Metascore
    • 70 Critic Score
    It’s still the leading football game in town, but EA has made only minor changes in FIFA 23, such as set piece tweaks and a new way of shooting. If you didn’t enjoy 22, chances are you won’t be too impressed with this one either.
    • 77 Metascore
    • 70 Critic Score
    Eidos Montreal applies its signature gameplay touches to Tomb Raider, making for the series's most satisfying balance of combat, exploration, and puzzle solving. Unfortunately these mechanical successes are let down by a journey that fails to deliver a compelling study of Lara's personal shadows.
    • 59 Metascore
    • 70 Critic Score
    A compact, confident, bite-sized roguelite with a bit too much emphasis on the ‘lite’.
    • 76 Metascore
    • 70 Critic Score
    Robocop: Rogue City captures the essence of the ’80s classic with over-the-top gunplay and a surprisingly engaging storyline influenced by player choice. It’s ambitious in parts, but repetition in its side missions and some jankiness hold it back.
    • tbd Metascore
    • 70 Critic Score
    The new features simulate an essential aspect of humanity and do help Humankind feel more complete, but seldom have the impact you’d hope for from the 4X game’s first major expansion.
    • 80 Metascore
    • 70 Critic Score
    Life is Strange 2's first episode goes in a bold new direction that points the series towards current political issues as much as it does human drama. It's promising but a little slow to get going after a thrilling opening scene.
    • 70 Metascore
    • 70 Critic Score
    Flintlock: The Siege of Dawn is a sublime semi-open world that champions quality over quantity, but unrefined combat puts a damper on A44's original gunpowder fantasy.
    • 76 Metascore
    • 70 Critic Score
    Improves on its predecessor in clever ways and still boasts the most gorgeous dinosaurs ever made in a game. But dealing with disastrous events beyond your control still isn't any fun, even if it's thematic for the Jurassic Park IP.
    • 76 Metascore
    • 70 Critic Score
    A charming comic book aesthetic and a tight, satisfying gameplay loop make Wild Bastards a worthwhile FPS roguelike, provided you can bear its gratingly chatty cast and often underwhelming upgrades.
    • 88 Metascore
    • 70 Critic Score
    A haunting journey through a woodland with a real sense of place, but its breadth of mechanics silts up the pacing.
    • 78 Metascore
    • 70 Critic Score
    Rivals puts a spin on its predecessor’s formula, but doesn’t really improve on it. For the yet to be initiated, the original is simply bolder, represents a more unique take on the 4X genre, and is thus the one to pick up. The ability to choose how to take on the Sorcerer King, directly or indirectly, is still a welcome addition though. Indeed, I wish it could be added to the original game as a mode or optional victory path. With that not happening, the standalone is the only way to get that extra choice and experience the apocalyptic war from a different perspective.
    • 80 Metascore
    • 70 Critic Score
    While the starring wayward sons of A World Betrayed offer flavourful and dynamic new campaigns, neither quite manages to leave the shadow of the dramatically different playstyles in the Mandate of Heaven DLC.
    • 63 Metascore
    • 70 Critic Score
    It's hard to ignore the need for a little extra TLC to smooth out the edges, but the fundamentals of an arresting tactics-and-strategy game about building a criminal empire are in place.
    • 80 Metascore
    • 70 Critic Score
    Its core combat is probably better than XCOM's. If only it did a little more with it, Gears Tactics would be one of the greats.
    • 71 Metascore
    • 70 Critic Score
    Visceral have created a perfectly good functioning Battlefield game in Hardline. It shoots as good as the best of them, the car-chases are fun, and the small tweaks made to the core formula are very welcome. But a little refinement does not mask that this is a very similar game to what we bought in 2013; despite the strong efforts to make a variety of new game modes, you can’t shake the feeling of playing classic Battlefield.
    • 69 Metascore
    • 70 Critic Score
    Simple and beautiful to look at, Bulwark: Falconeer Chronicles is a pleasant distraction but lacks the depth in its combat and economy to stay interesting for very long.
    • 83 Metascore
    • 70 Critic Score
    If you enjoyed Sekiro's parry-heavy combat and Nioh’s mission-based structure, The First Berserker Khazan will likely work for you. Even with few new ideas of its own and often unexciting levels, its build variety and brutal boss fights more than make this soulslike worth the effort.
    • 75 Metascore
    • 70 Critic Score
    At number 5, we’re still seeing iteration rather than revolution. Everything that’s great about Tropico 5 is built on the same foundation that all the previous games have built on. That’s a solid foundation, of course, but it’s become a bit too familiar.
    • 72 Metascore
    • 70 Critic Score
    An unholy union of anime, Dark Souls, and My Chemical Romance, Code Vein is as much about style as substance. If that sounds good to you, then you're in for a treat, even if it lacks some of the polish of the genre's best.

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