PCGamesN's Scores

  • Games
For 639 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 639
656 game reviews
    • 75 Metascore
    • 90 Critic Score
    Grow Home is utterly lovely. It’s welcoming and sweet, and its simplicity is as elegant as BUD is adorably clumsy. Little experimental treats like this are worth a dozen Far Creeds and Assassin’s Crys.
    • 69 Metascore
    • 90 Critic Score
    This is a game which looks spectacular, sounds downright amazing, implements engaging systems and ticks all of the What Makes A Good Real-time Strategy Game boxes, however its true beauty comes from the moments I’ve experienced that you never will and vice versa. With more campaign episodes due further down the line, not to mention modding and Steam Workshop support, it seems Ashes of the Singularity can only get better.
    • 77 Metascore
    • 90 Critic Score
    Promise Mascot Agency's Kaso-Machi is an unforgettable setting packed with mysteries, mascots, and chaos. It somehow crams together almost any genre you might care to mention, from management sim to open-world RPG, and it does it all with style and heart.
    • 81 Metascore
    • 90 Critic Score
    Battlefield V delivers the series' finest single-player campaign yet, painting the horror of war from rarely seen perspectives. That tension carries through to the multiplayer, which has been tuned to hammer home your vulnerability in a firefight.
    • 87 Metascore
    • 90 Critic Score
    Failbetter continues to revolutionise the RPG - not by burning it all down, but by slipping pages of prose into every crevice it can.
    • 92 Metascore
    • 90 Critic Score
    Metaphor ReFantazio is the culmination of everything that makes Atlus’ turn-based RPGs so special. Sporting a fantastic cast of instantly lovable characters, a gripping tale that will take you on an emotional rollercoaster, and a robust evolution of its combat systems, Metaphor ReFantazio is a must-play for anyone with even a passing interest in JRPGs.
    • 86 Metascore
    • 90 Critic Score
    Perfectly distilling the Horizon formula, Playground Games have produced a racer that's varied, exciting and gorgeous to look at - and arguably the best of the generation.
    • 89 Metascore
    • 90 Critic Score
    Alan Wake 2 is a marvel, serving up intense gameplay, a twisty, dark story, and more secrets and surprises than you could possibly imagine. Remedy has outdone itself here, delivering a truly remarkable experience.
    • 85 Metascore
    • 90 Critic Score
    Citizen Sleeper 2 is everything you could want from a sequel, building on its predecessor's strengths in storytelling and character design while also bringing new complexity to the dice and clocks that govern its capitalist dystopia.
    • 91 Metascore
    • 90 Critic Score
    A teasing blend of punishment and reward that will delight roguelike fans whether they played the first or not, Mossmouth's great achievement is in adding so much depth and scope without overcomplicating the formula.
    • 82 Metascore
    • 90 Critic Score
    These games often feel their age, but their genius shines through, especially in this polished package. This is one of the best remasters around, and an easy recommendation for the nostalgic or the curious.
    • 79 Metascore
    • 90 Critic Score
    A nostalgic '90s throwback that's challenging, funny, cleverly designed, and shockingly attractive both despite and because of its ancient engine, which enables gigantic levels packed with detail.
    • 91 Metascore
    • 90 Critic Score
    Tekken 8 improves on its predecessor with a complete graphics overhaul, drastically improved netcode, and a robust base game package featuring 32 characters and 16 stages. With DLC fighters already in the pipeline, there’s more than enough content to keep fighting game fans packing punches for the foreseeable future.
    • 90 Metascore
    • 90 Critic Score
    Hazelight Studios has outdone itself with Split Fiction by innovating and expanding upon its earlier work. Mio and Zoe’s worlds are fully realized locales that pay loving homage to their real-life inspirations, and the optional Side Stories prompt many a smile. It's an impactful look at the creative writing process and an essential co-op adventure.
    • 86 Metascore
    • 90 Critic Score
    PlayerUnknown’s Battlegrounds is without a doubt one of the best and most inventive multiplayer shooters of all time, and its persistent flaws have done nothing to detract from that, or its popularity. Perhaps it is not the first of its kind, but it is the purest distillation of what battle royale games are about: self-preservation by any means. And that, as 26 million people have now discovered, is endlessly appealing.
    • 88 Metascore
    • 90 Critic Score
    That this story of desperation and ingenuity should come from Firaxis, who had no cause to be ingenious, who weren't desperate but instead buoyed by the hard-won success of Enemy Unknown, is all the more remarkable. The studio is known for handing new iterations of Civ off to younger, less-proven designers, but this is braver still. XCOM 2 is no iteration at all, but an inspired rework. A new underdog story that requires new, underhand tactics.
    • 86 Metascore
    • 90 Critic Score
    Her Story is a captivating experiment in stripped down storytelling and the best use of FMV that I’ve ever had the good fortune to encounter.
    • 86 Metascore
    • 90 Critic Score
    A triumphant step forward for Total War on almost every front, boasting not just the best and most diverse single-player campaigns ever, but a revolution in multiplayer too.
    • 81 Metascore
    • 90 Critic Score
    Any doubts I had during the first episode have been washed away. This is Telltale’s storytelling ability at its very best. Filled with emotionally resonant dialogue, painful scenes and a cast that’s quickly matured, A House Divided makes it seem possible for The Walking Dead Season Two to eclipse its celebrated predecessor.
    • 86 Metascore
    • 90 Critic Score
    Regardless of if you’ve played the first game or not, Rise of the Tomb Raider is a journey you should embark on. Few games offer thrills in such a well-crafted, honed package. There’s simply not a single moment when the game doesn’t feel like it’s not giving its all. Rise of the Tomb Raider truly makes you feel like Lara Croft: a bow-wielding, mountain scaling, bear-slaughtering, cave diving mad lady with more curiosity than can be healthy. And that feeling is just wonderful.
    • 76 Metascore
    • 90 Critic Score
    Treyarch's latest feels like it's only a few quality of life changes away from being the perfect revival of the Black Ops series. It delivers on all three fronts and manages to subtly freshen some of the series' most stale ingredients.
    • 87 Metascore
    • 90 Critic Score
    Sea of Stars is a worthy pseudo-spiritual successor to some of the greatest JRPGs ever made. It improves on what made those games so special by modernizing their magic through balanced and engaging turn-based combat wrapped up in an enthralling world to explore.
    • 83 Metascore
    • 90 Critic Score
    A superhero game that teases the brain as much as it can tug at the heart, with rich strategy mechanics, great writing, and wonderful characters. A few bugs and visual problems aside, this is a great tactical RPG.
    • 73 Metascore
    • 90 Critic Score
    As a whole package, Call of Duty: WWII has a little something for everyone to enjoy, but that has been the story of this series for a long time. No, this homecoming is far, far better than the sum of its parts, a true return to form in practically every respect. It feels alien to be looking back on a new Call of Duty release as anything other than enjoyable yet unremarkable triple-A fare, but here we are. Call of Duty: WWII delivers on all fronts: compelling and heartfelt in its storytelling; imposing in its sense of scale and spectacle; and unremittingly addictive in its gunplay.
    • 73 Metascore
    • 90 Critic Score
    The culmination of over two decades of refinement, resulting in fluid, accessible, and balanced combat mechanics. While the game’s lurid focus on flesh will divide opinion, it remains one of the most polished and fully-featured fighting games in recent years.
    • 89 Metascore
    • 90 Critic Score
    Phantom Liberty is a fitting send off for V, Night City, and Cyberpunk 2077 as a whole. After a rocky launch, CD Projekt Red has delivered with an incredibly dense and impactful expansion to one of the medium's best cityscapes, even if the narrative choices on offer hold it back a smidge.
    • 91 Metascore
    • 90 Critic Score
    Against the Storm is a prime example of what can happen when a small team has clear inspiration, passion, and a willingness to collaborate with its players. It’s a brilliant mix of roguelike, strategy, and small-scale city building that will hook you from the jump.
    • 89 Metascore
    • 90 Critic Score
    Boasting a gorgeous map that’s filled with delights, slick racing, and some incredible single and multiplayer events, Forza Horizon 6 has, for the most part, iterated for the better. Though lacking vehicle customization holds it back, it is a near-perfect celebration not only of Japanese racing culture, but racing itself that espouses the joy of being behind the wheel. It’s a highly polished jack-of-all-trades fiesta, and very nearly a master of all.
    • 81 Metascore
    • 90 Critic Score
    A powerfully distilled story told in a time and place that haunts you with its beauty, its mystery, and restraint. Firewatch takes the time to turn its setting into a character, and it's one of the most three-dimensional videogame characters you'll encounter in 2016.
    • 91 Metascore
    • 90 Critic Score
    It’s a marriage of phenomenal world design and impressively tight mechanics.
    • 85 Metascore
    • 90 Critic Score
    It still has its quirks, but this year's Football Manager is the best one yet.
    • 81 Metascore
    • 90 Critic Score
    Taking lessons learned from previous games, trimming out anything less effective, and scoring home runs with its fresh additions, Like a Dragon: Pirate Yakuza in Hawaii is the new gold standard for the series and an absolute treat for RPG and action game fans.
    • 81 Metascore
    • 90 Critic Score
    Mouse P.I. For Hire takes every noir trope and turns it into something new. A monochrome shooter with a delicious mystery at its core, the varied locales and wonderful voice cast make this one of the best games I've played all year.
    • 77 Metascore
    • 90 Critic Score
    There’s more than just an endurance racing licence to distinguish Assetto Corsa Competizione from its predecessor. It’s more polished, more precise, and offers more scope for long-term single-player satisfaction.
    • 87 Metascore
    • 90 Critic Score
    This is a rich and thoughtful strategy game that is a joy to engage with at practically every level, and a new high-water mark of ambition and quality for Creative Assembly.
    • 85 Metascore
    • 90 Critic Score
    Lurid characters, a deep RPG system, and captivating combat set in an unhinged apocalypse - inXile Entertainment’s latest shouldn’t be missed.
    • 85 Metascore
    • 90 Critic Score
    Characterized by stunning visuals rooted in Japanese folklore, Kunitsu-Gami: Path of the Goddess' tower defense and hack-and-slash action is like nothing I've ever played before. While there are a few minor frustrations, Capcom's new adventure is a must-play and a ready-made cult classic.
    • 85 Metascore
    • 90 Critic Score
    A gripping descent into something between alternate history and fever dream, realised beautifully in audiovisual flair, and lacking just slightly in the combat itself.
    • 86 Metascore
    • 90 Critic Score
    Putting aside the superb plot, Square have made it easier than ever to catch up: main scenario quests have had their experience rewards doubled, and also provide high level equipment. You’ll also be put in priority queues for dungeons and story instances to get you through them hassle free.
    • 96 Metascore
    • 90 Critic Score
    Baldur’s Gate 3’s world is beautiful, layered, and complex, and challenges you to attack it how you want. The story is compelling, giving your decisions a weight rarely seen in games of this scope. It is a marvel, and easily one of the best RPGs ever made.
    • 84 Metascore
    • 90 Critic Score
    Builds on what's good about its unapologetically hardcore predecessor and adds a full-featured Rallycross career mode for those who prefer to trade paint in their racing.
    • 89 Metascore
    • 90 Critic Score
    A rare sequel that improves on the original in every meaningful way. It's packed to the brim with beautiful worlds and surprising interactions, and its colourful cast is equal parts funny, believable, and sympathetic. Double Fine is rarely wide of the mark, but this time it hit the bullseye.
    • 78 Metascore
    • 90 Critic Score
    A sprawling, varied, endlessly fun open-world game, and a glimmer of hope for the extreme sports genre.
    • 83 Metascore
    • 90 Critic Score
    After the fifth and sixth games, the Resident Evil series was in dire need of a re-think. That’s exactly what Capcom have done, and they’ve done so in a way that’s braver, bolder, and more assured than I could ever have dreamed. They’ve refreshed the series for modern times, incorporating new techniques to ensure the horror is both sickening and chilling, while re-focusing the core structure around the things that made these games so great to begin with. The result is something that will almost certainly go down as a Resident Evil classic; a title that will be spoken about with reverence in the future, and an excellent turning point for the series as a whole. In those respects, Resident Evil 7 is the new Resident Evil 4.
    • 87 Metascore
    • 90 Critic Score
    Indiana Jones and the Great Circle is a marvel for fans of the series and newcomers alike, combining brain-teasing puzzles and scrappy action in the way only Indy can. A majestic use of the license, this is the gold standard for movie-adjacent videogames going forward.
    • 86 Metascore
    • 90 Critic Score
    If you want a good shooter, play Wolfenstein 2. If you want an incredible single-player story, play Wolfenstein 2.
    • 88 Metascore
    • 90 Critic Score
    Hearthstone is a wonderful game. Nostalgic, simple and best of all: fun. This is the best online collectible card game you can play. Just be careful how much you spend in it.
    • 78 Metascore
    • 90 Critic Score
    Easily better than Snowrunner or Expeditions, Roadcraft is one of 2025’s best, and a convincing argument that even the most esoteric subject matter can be translated into compelling videogames.
    • 82 Metascore
    • 90 Critic Score
    I’m completely invested now. I worry about Bigby. I’m pointlessly going through the decisions he made, I made, attempting to figure out how they will change the way the rest of the fables’ view their protector. But most of all I want to finish this case and catch whoever is responsible for this titanic mess, and then rip his limbs off. Bigby’s indignation and quest for vengeance is infectious.
    • 84 Metascore
    • 90 Critic Score
    Project Cars 2 is not a racer in which you ever feel compelled to simply go through the motions. It’s a game that centres you firmly as an active participant. It’s a game that makes you want to be a racer, and that might just be the best compliment that can be bestowed upon a representative of this genre. You just need to make sure you’ve got the patience required to work out exactly how best to begin consuming what it has to offer.
    • 79 Metascore
    • 90 Critic Score
    While it won't appeal to every shooter fan out there, Hell Let Loose's complex interplay of FPS action and real-time tactical planning rewards communication, coordination, and genuine leadership in a way few other games even attempt.
    • 87 Metascore
    • 90 Critic Score
    The influence of the classics, Ultima VII, Baldur’s Gate II, they’re in there, but Original Sin is very much its own, unique grand adventure.
    • 81 Metascore
    • 90 Critic Score
    Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
    • 84 Metascore
    • 90 Critic Score
    It’s not just a great, surprisingly insightful game. It’s also true to the literary genre that inspired it and Bill Willingham’s Fables comics.
    • 86 Metascore
    • 90 Critic Score
    And that’s maybe Titanfall’s biggest, and most forgivable flaw: it looks less interesting and novel than it actually is. It’s such a fresh take on the military shooter, splitting the difference between the more deliberate pace of games like Battlefield and Call of Duty and the kinetic excitement of games like Tribes or even Counter-Strike. It just takes a while to see that, because Titanfall’s presentation is so conservative.
    • 69 Metascore
    • 80 Critic Score
    The return of classic Assassin's Creed infiltration missions makes this DLC a worthwhile trip for long-time fans and recent devotees alike, although not all of its new ideas work quite so well.
    • 77 Metascore
    • 80 Critic Score
    There’s not a huge amount of content in Evolve compared to many unlock-led games, but by keeping things tight the game always stays focused on what’s important: the thrill of the hunt. The almost absence of variety in the map design may well hack down Evolve’s lasting appeal, but what’s here in the main game is perfect for many great hours.
    • 83 Metascore
    • 80 Critic Score
    Age of Mythology: Retold is up there with the best RTS remakes thanks to its faithfulness to the original, myriad UI and aesthetic updates, and smart decision to leave AoM's enjoyable idiosyncrasies intact.
    • 67 Metascore
    • 80 Critic Score
    A year of updates has helped fill out its light content, but the real magic was there from the start. Rare’s take on cartoon piracy encourages you to behave as a cartoon pirate should: a little bloodthirsty, a little silly, and almost always drunk.
    • 77 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers exceeds all expectations as this year's GOTY-level soulslike. Leenzee finds new remedies for the chronic pains endemic in the genre, and its semi-open world is enriched by Chinese culture and masterful level design. However, framerate drops and familiar UE5 optimization problems can't be ignored.
    • 81 Metascore
    • 80 Critic Score
    But Vietnam ‘65 is really closer to great board game design than traditional PC wargame design. It’s a single scenario that operates according to very special rules. But it holds up under repeated play.
    • 69 Metascore
    • 80 Critic Score
    Age of Empires: Definitive Edition is still lumbered with some of the quirks of its ‘90s origins. This is understandable - it is a remaster, not a remake - but those quirks do cause some friction. Beneath them, though, the underlying gameplay remains as solid as a fully upgraded phalanx. Indeed, some of its ideas are almost as fresh today as they were 20 years ago, which says something rather damning about the genre as a whole. The game also looks and sounds terrific, and fans of the original will be delighted.
    • 68 Metascore
    • 80 Critic Score
    Delightfully chaotic and ruggedly lovable, this is a decidedly old-fashioned shooter that succeeds on the principle of 'if it ain't broke, don't fix it.'
    • 75 Metascore
    • 80 Critic Score
    A lovingly crafted refresh of a classic Total War game that manages to recapture both its triumphs and its tragedies.
    • 68 Metascore
    • 80 Critic Score
    The Sims 4 Horse Ranch has given me the equestrian content of my dreams, with a wide variety of horse breeds to choose from and beautiful riding animations. From adorable little farm animals to artisan wine making, there is a lot to love in Horse Ranch. I am only left wishing it was all a bit less Western.
    • 84 Metascore
    • 80 Critic Score
    Hearthstone is good. I adore it. But think very carefully how if you want to get in here.
    • 86 Metascore
    • 80 Critic Score
    Much like the sport itself, the driving is as impressive as ever. But the worries about management’s business practices endure, too. Fundamentally, F1 2021 is worth it for the handling model.
    • 75 Metascore
    • 80 Critic Score
    The fact that I can’t wait to go back and play through the game again with each of them gives you an indication of just how moreish Thrones of Britannia is.
    • 86 Metascore
    • 80 Critic Score
    As thrilling as it is boring, as fantastic as it is mundane, but one thing’s for sure - there’s truly nothing else like it.
    • 84 Metascore
    • 80 Critic Score
    Rise of the Tomb Kings is a much better format for adding new races than the Wood Elves or the Beastmen DLCs were.
    • 78 Metascore
    • 80 Critic Score
    Though slightly overshadowed by the depth of the accompanying free update, Fates Divided's new factions and late-game start positions are the ideal way to experience it.
    • 84 Metascore
    • 80 Critic Score
    Football Manager 2024 brings added finesse to the ultimate sports management simulator. There are frustrations for seasoned players, and a heavy learning curve for rookies, but this is still the best single-player sports game on the market.
    • 81 Metascore
    • 80 Critic Score
    Turns out it’s possible to be a turn-based Warhammer 40k game and still retain user-friendliness and pace. Who knew.
    • tbd Metascore
    • 80 Critic Score
    Some ideas don’t fully land, but there’s more than enough here to provide hours of fun in what’s fast becoming an excitingly crowded and appropriately violent realisation of the Warhammer world.
    • 74 Metascore
    • 80 Critic Score
    Old issues return and some of its new ideas are less effective than others, but Total War: Pharaoh remains a strong and exciting addition to the series’ historical catalog.
    • 84 Metascore
    • 80 Critic Score
    The lower-than-anticipated graphical quality and sometimes iffy performance is a bit of a blemish on the experience, but Fallout 3 suffered similarly and still achieved greatness... Its combat is the best Bethesda have ever produced: involving, kinetic, and exciting. The collection of weapons at your disposal are destructive and inventive, and strapping on power armour makes you feel like an absolute killing machine.
    • 80 Metascore
    • 80 Critic Score
    Old World adds dimension and complexity to the 4X style, but its slow pace and intricate resource management hinder it from reaching its full potential.
    • 82 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 revives a legacy that’s languished for far too long. Its technical achievements in camera and combat movement eclipse its limited enemy and level diversity. Sure, the story is a glorified stepping stone for the future, but I’m too busy reducing enemies to a shower of limbs and bloody pulp to care.
    • 76 Metascore
    • 80 Critic Score
    Days Gone makes you wait a long time for its strongest material, but the spectacular horde battles and charming characters make the journey worthwhile.
    • 80 Metascore
    • 80 Critic Score
    Though on the surface it’s a simple tribute to Command and Conquer, Tempest Rising breaks free of its influences with a visual style and mechanical flourishes all of its own. Its core ideas may work better in a smaller-scale tactics game rather than an RTS, but there are several missions where everything fits together.
    • 76 Metascore
    • 80 Critic Score
    Assassin’s Creed Mirage delivers a renewed focus that trims the fat from its predecessors to commemorate the very best bits of the series, but familiar parkour problems and anemic combat hold it back from true greatness.
    • 74 Metascore
    • 80 Critic Score
    Much like the man himself, John Wick Hex is straight-ahead and unwavering. It sets out to do one thing - simulate the fights of the movies - and does so with consummate efficiency.
    • 84 Metascore
    • 80 Critic Score
    Dynasty Warriors Origins takes the series' crowd combat and visuals to the next level while plumbing new narrative depths. I'd have liked to put my own stamp on its dull protagonist, but this is still an essential ARPG for fresh-faced players and grizzled veterans alike.
    • 83 Metascore
    • 80 Critic Score
    Resident Evil Village pulls the best bits from the series' past and recombines them into something fresh and surprising. It can’t maintain that momentum for its entire run, but Village’s heights are among the best in Resident Evil's illustrious history.
    • 89 Metascore
    • 80 Critic Score
    Capcom’s remake is a spectacularly gory game that brings a classic in line with horror titles of today, and only at the loss of some of the original’s beloved goofiness.
    • 78 Metascore
    • 80 Critic Score
    Still recognisably Borderlands, but the sense of place and improvisation elevates Tiny Tina’s Wonderlands beyond expectations. The overworld map feels tacked-on, but Gearbox commits to the bit in every other aspect.
    • 79 Metascore
    • 80 Critic Score
    Battle for Azeroth is a solid follow-up to Legion that'll keep fans happy - if only for the new continents, War mode, and dungeons. Time will tell if the rest of the features will give the expansion the shelf life it needs.
    • 89 Metascore
    • 80 Critic Score
    Whether you’re a new player experiencing it for the first time or a veteran on your latest playthrough, Persona 3 Reload is the best way to play the classic JRPG, even if it’s missing some key content.
    • 76 Metascore
    • 80 Critic Score
    There’s a firm foundation for a great competitive shooter here, but the rest of the house needs to be built on it sooner rather than later. LawBreakers needs ultra-skilled players to come in and show the rest of us what’s possible, but they need a competitive format to entice them in. Until that happens it’s a dizzying and consistently exciting shooter, but one whose long-term appeal isn’t yet locked in.
    • 82 Metascore
    • 80 Critic Score
    A Plague Tale Requiem is much the same as Innocence in terms of gameplay, but its character development and blood-soaked universe make it an absolute pleasure to play.
    • 81 Metascore
    • 80 Critic Score
    Black Myth Wukong is the Journey to the West adaptation I've always wanted – an ambitious action RPG with stunning visuals, spectacular boss designs, and snappy combat. However, sluggish camera tracking, restrictive exploration, and early-game difficulty spikes might be a dealbreaker for some.
    • 79 Metascore
    • 80 Critic Score
    The Dead Rising remaster fixes every small problem from the original, in turn allowing the spirit of Capcom's open-world to exist more freely. That increased polish however robs Dead Rising of some of its crucial character.
    • 72 Metascore
    • 80 Critic Score
    A tightly-conceived, devilish little game, keen to show dungeon crawling conventions the trapdoor. It takes what it needs from the best in CCGs and tactics and folds them into a structure that’s clever and consciously underivative. It’s a deck I intend to keep playing with.
    • 82 Metascore
    • 80 Critic Score
    Pulling its inspirations from across videogames, this radioactive romp is the strongest in the series, and one of the best post-apocalyptic games ever made.
    • 80 Metascore
    • 80 Critic Score
    Fall Guys’ ingenious game show royale formula is a recipe for success, and its gameplay is full-fat unadulterated fun.
    • 86 Metascore
    • 80 Critic Score
    Odyssey is a better, and certainly bigger, Assassin’s Creed game than any before it. It’s an RPG to rival the likes of The Witcher 3 with a massive historical world that is consistently and astonishingly handsome. The sheer number of moving parts can be intimidating but this is a special adventure that must be savoured.
    • 84 Metascore
    • 80 Critic Score
    Two Point Museum is more of the same we’ve come to expect from Two Point Studios, but its imaginative approach to heritage ensures plenty of museum magic. Boasting a broad thematic range, endless exploration, and more decorative options than you can shake a dinosaur’s femur at, you’ll end up being the one getting excavated after sinking countless hours of your life into this addictive management sim.
    • 82 Metascore
    • 80 Critic Score
    Valve has improved the Counter-Strike formula with the release of CS2, even if there’s still a lot of work to be done before it’s feature complete. While we’re in the dark on specific timelines, the developer’s work rate has been promising since launch, and if it continues at this pace, we’re in for an exciting 2024 as Valve ushers in a new era of Counter-Strike.
    • 84 Metascore
    • 80 Critic Score
    It looks as much of an iterative update as any FM game, but the added finesse of the new match engine, and the extra depth to the club staffing dynamics and development, make this the best version of the game yet. Get past the overly familiar visuals and you’ll find more reasons to keep on managing.
    • 78 Metascore
    • 80 Critic Score
    No surprises here. Survivor doubles down on Fallen Order, deepening the Jedi power fantasy and expanding on its predecessor in every way, though all its choice and freedom does limit both the story and, to a degree, the combat.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Bland visuals and a lack of motivation combine with frustrating mechanics to make Ark of Charon little more than a temporary distraction. [Early Access Review]
    • 75 Metascore
    • Critic Score
    Red Barrels should be commended for trying a different approach to their sequel, but unfortunately it’s just not the instant horror classic the first game was.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
    • 86 Metascore
    • Critic Score
    Sons of the Forest is an utterly engrossing game, and in losing myself in it, hours went by as I explored. For me, the main concerns are in content density, lack of direction, and a lingering feeling of being unfinished which, to be fair, is totally understandable from an early-access title. The building is a little clunky. There are visual issues with certain animations. It’s also given way to many hilarious glitches, including a physics issue that launched my character into the sky while chopping down a tree. If you can tolerate these issues, it’s absolutely still worth playing. [Review in Progress]
    • 86 Metascore
    • Critic Score
    The key takeaway is that Mass Effect fans will be happy; this is the same Mass Effect we fell in love with all those years ago, painstakingly polished and wrapped up in a neat ribbon. To those who have never played before, though, fair warning: for all its charm, Mass Effect Legendary Edition still plays like a game from the ’00s. But if you like RPG games with rich sci-fi settings then you’ll have a ball. [Impressions]
    • tbd Metascore
    • Critic Score
    33 Immortals is so much of what I love about gaming mushed into a tight package, one I can make a tiny dent in while I wait for my partner to return home from work before inevitably recruiting them to join the fight. Should I ever try 33 Immortals on Steam Deck, it could very well consume me. And I’d welcome it with open arms. [Early Access Review]
    • 79 Metascore
    • Critic Score
    I’m not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II. It’s blessed with the detail of Wargame, the interesting terrain of Company of Heroes and the iconic style of its space-based predecessors. Diverse, distinct units; a genuinely compelling sci-fi story of mythic proportions; and absolutely the best sound design in the genre work toward making it a stand out RTS.
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    With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
    • 76 Metascore
    • Critic Score
    Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
    • 66 Metascore
    • Critic Score
    The marketing materials surrounding Lightfall built it up to tell the story that would lead us to the space game’s final chapter. But Bungie should know one thing: if it wants to keep its players happy, it should never make a promise it can’t keep. [Review in Progress]
    • 79 Metascore
    • Critic Score
    The shooting is sharp and impactful, and the slow and snipey set pieces feel as slick as they did all the way back in All Ghillied Up, but it feels like the ratio behind this tried-and-true formula is a little off this time. It’s more stop-start than any COD in recent memory, and the highlights are diluted by a few too many drab stealth missions. It’s not one of the best Call of Duty campaigns, but it’s far from a bad one. [Campaign review]
    • 76 Metascore
    • Critic Score
    Q.U.B.E. 2 takes the first-person puzzler in a direction I can only hope Portal 3 might someday go.
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    No matter where it falls on your moral compass, Palworld has given the static formula of Pokémon a clear shake-up, both mechanically and ethically. On a technical level, I can’t say it’s good. However, its sheer playability is carried by just how bizarre it is from moment to moment. It’s certainly not bad going for a game that many people dismissed as vaporware at best, or forecast to go the same way as Fntastic’s The Day Before at worst. Anyway, my Pengullet’s feeling down because of the bad working conditions, so if you’ll excuse me, I’ve got to chuck him into a hot spring. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Indeed, Prey is the best performing triple-A game I’ve played for many months. It’s incredibly rare to be able to boot up a game at maximum settings and get consistent reports of 90+ fps when using mid-tier hardware, but here we are. No matter how many benchmarks I ran, the reports came back clear and consistent: on a GTX 1060, an average of over 100 fps is easy to attain. [Tech Review]
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    For the time being, though, it’s a beautiful and mechanically impressive city builder that still has plenty of room to grow. [Early Access Review]
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    First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
    • 69 Metascore
    • Critic Score
    State of Decay 2 is a strong sequel that, bugs and odd design decisions aside, expands on the innovative original in all the right places. The larger map might not add much, but the game is deeper and more refined. I found that the best stories in State of Decay 2 were the ones I wrote myself but, while the game can stand on its own in single-player, I look forward to doing that even more with friends.

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