PC Zone UK's Scores
- Games
For 710 reviews, this publication has graded:
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43% higher than the average critic
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5% same as the average critic
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52% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | BioShock | |
|---|---|---|
| Lowest review score: | Deal or No Deal |
Score distribution:
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Positive: 272 out of 710
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Mixed: 322 out of 710
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Negative: 116 out of 710
710
game
reviews
- By Date
- By Critic Score
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- PC Zone UK
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While it's no classic, every Monkey Island fan should be playing this. [Oct 2009, p.68]- PC Zone UK
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DMC3 has a few conversion issues - low-res textures and fiddly joypad setting-up - and lack of quicksaves can be infuriating when you have to begin a boss battle all over again, but overall it's infernal fun. [Oct 2006, p.78]- PC Zone UK
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The action is quite a laugh and oddly refreshing. But it repeats and repeats and repeats. [Dec 2007, p.78]- PC Zone UK
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Dreamfall never taxes the brain, and progression is more often than not a case of running to the next location and having a bit of a chat. [July 2006, p.75]- PC Zone UK
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A slightly alienating, yet eventually rewarding, game that lets you create your own levels. [Sept 2008, p.70]- PC Zone UK
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Maelstrom is certainly interesting, but it just lacks that magic spark needed to transform a collection of ingenious ideas into a thrilling RTS experience. Innovative? Certainly. Thrilling and essential? Not quite.- PC Zone UK
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Once the armies swell in size, the laborious job of shuffling them around the battlefield is like shovelling coal. [Oct 2006, p.65]- PC Zone UK
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The level design appears to be somewhat lacklustre (there's too much 'take this point! And now this one!'), but it's still an enjoyable romp. [Mar 2008, p.85]- PC Zone UK
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Desperados 2 looks a bit dated, and the AI is basic 'search if you're heard, attack if you're seen.' However, it's still enjoyable - and with the effort comes a grumbling sense of achievement. [July 2006, p.89]- PC Zone UK
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While the story is light and terribly translated at times, the quests are rewarding enough (resource-wise) to keep you doing them. [June 2008, p.78]- PC Zone UK
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It's deep, if you like repetitively killing things. [Sept 2006, p.77]- PC Zone UK
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That Elven Legacy is so badly presented is a shame, as there's a surprisingly good strategy game hidden underneath the amateurish exterior. [July 2009, p.75]- PC Zone UK
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A cheaper, slightly longer and certainly more rewarding slice of saccharine silliness than before. Still not perfect, but very, very cute. [July 2006, p.74]- PC Zone UK
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An insecure game unsure of who wants to play it, but that's not to say it isn't fun. [Mar 2008, p.78]- PC Zone UK
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A hastily-ported and frustrating slap in the face for PC gamers, and I cannot gather enough venom towards how little respect there is here for the PC platform. [Apr 2009, p.46]- PC Zone UK
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We'd like to see Bright Future focus on improving the in-game engine, scale back the extraneous nonsense and provide a better core game experience. [Feb 2009, p.85]- PC Zone UK
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A crippling absense in the multiplayer is online play. [June 2008, p.81]- PC Zone UK
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It's an improvement on the original and if you fancy landing a plane on the Champs-Elysees, this may be your only way to wing it. [Christmas 2007, p.75]- PC Zone UK
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An occasionally frustrating and overpriced brain-fondle. [Aug 2008, p.72]- PC Zone UK
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Off the pitch of course, FIFA 10 is the usual feature packed, licensed to the gills affair. It's just a shame about the actual football. [Christmas 2009, p.85]- PC Zone UK
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Unfortunately, the conversion to PC is a sloppy affair, leaving it with a number of issues, such as a frame-rate that's at times slower than a bed-ridden sloth, a bizarre lack of sound effects, an option to change resolution that doesn't work and the fact that the game defaults to running in a small window.- PC Zone UK
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The AI has some dumb moments. Several enemies remained inactive until I'd shot them three times. [Sept 2007, p.70]- PC Zone UK
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The X series' universe is much more dynamic and vibrant. DSO does story better, but very little else. [Oct 2006, p.72]- PC Zone UK
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What TWEW lacks in elegance and originality, it makes up for with flashes of imagination and brilliance that have been lacking in the inspirational franchise. [Oct 2008, p.63]- PC Zone UK
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An interesting, glitchy reprise. Our most solemn, sincere advice would be to wait for February's boxed version, when everything could - hopefully - be more stable and friendly. [Feb 2008, p.76]- PC Zone UK
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Ceville is a pleasant enough game that doesn't demand to be played (and, let's be honest, is too expensive), but adventure fanatics should get enough joy out of it to warrant a purchase. [May 2009, p.65]- PC Zone UK
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While Silverfall's artictic style and nature vs technology theme do set it aside from its rivals, the game still feels a bit rough around the edges. [May 2007, p.70]- PC Zone UK
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Only worth buying if you see it in a bargain bin. [Oct 2010, p.89]- PC Zone UK
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It's perhaps not in the same league as "Children Of The Nile" in terms of depth and complexity, but it certainly has its won sedate charm. [Sept 2006, p.80]- PC Zone UK
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It's just a shame that the blocky menu system and overly generous built-in aim-assist smack of console pandering, because otherwise, this is a very competent piece of programming.- PC Zone UK
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The odd moment of frustration aside, this is a shallow, but entertaining strategy game. [Oct 2008, p.71]- PC Zone UK
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A good puzzler if you're prepared to not only outwit, but second guess the quirks of the development team. [Sept 2008, p.75]- PC Zone UK
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If you liked "Diablo" and are salivating at the prospect of getting back into its dungeons, Sacred 2 will keep you going until "Diablo III"'s release. If you didn't, Sacred 2 will be an experience comparable to having your eyes pecked out by eagles. [Jan 2009, p.74]- PC Zone UK
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Apart from throwing in a fair few wacky units converted from steampunk, like ice-spitting Rooski tanks and jetpack-wearing Nazis, and wrapping the game in the counter-factual, War Front is about as unique as a new series calling itself "How Clean is Your Wife?" [June 2007, p.75]- PC Zone UK
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The quality of the content on offer is above cynical expectation - in fact, I'll come right out and say it: Northern Strike is a good expansion pack. [Apr 2007, p.79]- PC Zone UK
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The problem is that déjà vu quickly sets in as there are only a handful of map templates. What's more, without a proper Skirmish or multiplayer option, if you're adverse to such hardships it won't be long before you're pining for something more upbeat.- PC Zone UK
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Considering there's nine years' worth of work here, there's relatively little in terms of content, and you'll tear through the career mode in a couple of sessions.- PC Zone UK
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An admirable amble across the African wilderness at a fraction of the cost of the real thing. [Oct 2006, p.82]- PC Zone UK
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Slow paced and processor intensive...Saying that, like swimming in a vast body of molasses attached to a couple of long-necked ungulates, once dry land is spotted, the drive to continue is strong. [Mar 2007, p.73]- PC Zone UK
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It's just not good enough to warrant shelling out for both this and the original. And that is the real problem. [Apr 2008, p.70]- PC Zone UK
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If you can get over the extremely slow pace of the gameplay, you might find a relaxing-yet-spooky adventure to immerse yourself in on a wet Sunday afternoon. [Feb 2009, p.84]- PC Zone UK
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There is a solid, immersive and occasionally fun game here, with plenty of retro appeal, and for around a fiver through Steam, it's worth a look. [Nov 2008, p.64]- PC Zone UK
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Unfortunately, an hour's excitement out of eight is poor going, so RF Online is best played only if you enjoy continual grind with minimal reward. Most of us get enough of that at work.- PC Zone UK
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If horror films where the screams are sufficiently high-pitched to get the neighbourhood dogs howling are your kind of thing, then ObsCure II is easy to get into, not too taxing on the brain and just about competent enough to keep you playing for its 15-hour duration.- PC Zone UK
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NecroVisioN is out-and-out old school corridor (or rather trench) blasting and is unrepentant about it. [Apr 2009, p.69]- PC Zone UK
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Too much micro-management with virtually zero autonomy and common sense. [Oct 2007, p.85]- PC Zone UK
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You typical modern adventure really: none too shabby, but none too brilliant either. [July 2009, p.75]- PC Zone UK
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It's slicker, more varied and better-looking than its predecessor. [Oct 2007, p.84]- PC Zone UK
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Vancouver 2010 isn't a bad game, just very limited by its subject matter. [May 2010, p.90]- PC Zone UK
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In terms of the Need for Speed series, this is a dud note. [Feb 2008, p.79]- PC Zone UK
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It looks fairly dated, and is only really for the devotee of life-sim games, feeling as it does like a semi-precious curiosity. [Dec 2006, p.68]- PC Zone UK
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The interface is so abysmal you'll want to tap out within minutes. [June 2007, p.89]- PC Zone UK
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It's decent, short-lived fun, but is this really what you bought your games PC for? [Mar 2007, p.79]- PC Zone UK
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Best advice is to pretend Al Emmo is a lot gem from the '80s that you've just discovered. It'll feel far more precious that way. [May 2007, p.75]- PC Zone UK
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It's a reasonably effective swing at a cricket game, with a nice range of shot and bolwing types, which suggests that it might find its mark in the multiplayer sector. But if you're expecting a spot-on simulation of the sport, you'll find youself stumped. [June 2007, p.82]- PC Zone UK
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A good, cheap laugh, and if you can get some friends to play, it's worth giving it a whirl. [July 2007, p.78]- PC Zone UK
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Adds nothing new to the genre and the game world itself isn't very large. [Jan 2007, p.74]- PC Zone UK
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Sadly, it seems Wing Commander fans will have to wait a bit longer for their salvation. [Dec 2008, p.69]- PC Zone UK
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It's very good at what it's doing, but the problem is that's very limited. [July 2006, p.83]- PC Zone UK
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While the tactics are meaty enough and there are stacks of multiplayer options, the whole package falls short due to ball-achingly bland battles and a particularly user-friendly learning curve. [Dec 2007, p.84]- PC Zone UK
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Compared to superior time-wasters like Peggle or Puzzle Quest, this game has little to recommend it. [Nov 2009, p.77]- PC Zone UK
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A series of spectacularly presented levels. [Feb 2010, p.68]- PC Zone UK
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An anorexic "Oblivion" set in a budget version of Tolkien's Rohan. [Nov 2008, p.65]- PC Zone UK
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This game fails to bring anything of any lasting substance to the standing-room only tactical shooter party. [Apr 2006, p.82]- PC Zone UK
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The handling is fairly woolly and there's no real sense of speed, but there's probably 20 quid's worth of fun.- PC Zone UK
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Still feels like watching Oh Dae-su slog his way through that goon-filled corridor. [Nov 2006, p.62]- PC Zone UK
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Avoid combat and it remains an extremely smart adventure game with a lot to offer. [May 2007, p.82]- PC Zone UK
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An above-average sci-fi adventure, but if you're fond of rollercoasters, join a different queue. [Aug 2008, p.71]- PC Zone UK
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While it lacks the charm and cleverness of the "Broken Sword" games, it retains the compelling one-more-chapter allure of the novel. [Aug 2006, p.83]- PC Zone UK
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A decent bit of strategy, but it's hardly treading new ground. [July 2007, p.84]- PC Zone UK
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Hardcore fans of the series will no doubt love the additions; for the rest of us, the most fun you'll get out of this will be dropping your visitors into the shark tank. [Feb 2007, p.83]- PC Zone UK
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It's terribly inconsistent and feels like a shooter from the last century. [Aug 2008, p.74]- PC Zone UK
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The Godfather II is an improvement over its predecessor, though that's hardly a gratuitous compliment. How about this - The Godfather II is surprisingly not as plain as you might have thought it would be, all things considered. [May 2009, p.70]- PC Zone UK
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The combat is, despite flowing well, incredibly and utterly console. [June 2009, p.74]- PC Zone UK
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The dialogue is disappointing, being a case of exhausting the options rather than picking the right thing to say. [Apr 2007, p.68]- PC Zone UK
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It's a good thing Ice Game Studios don't do bomb disposal because they clearly believe in learning through experience. [Sept 2010, p.89]- PC Zone UK