PC Games' Scores

  • Games
For 1,538 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1542 game reviews
    • 66 Metascore
    • 70 Critic Score
    The Precinct reminds of old GTA games but on the other side of the law. The story is interesting and the destruction physics in the open world sandbox are fun to watch. Unfortunately driving vehicles feels very clunky and the boring main protagonist is wasted potential. But overall, The Precinct is at the moment the best police simulation out there.
    • 66 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 60 Critic Score
    For gamers who love the anime the game is based on, it might be a dream come true. For everyone else, it is just an average JRPG. The missions are monotonous, there are no puzzles and if you don’t know the anime, you won’t understand a lot of the story.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 is fun to play, but there would be so much more potential in the game. More stealth features could make things more varied and better. Particularly because the shooter gameplay has also some weaknesses like the spongy controls.
    • 66 Metascore
    • 75 Critic Score
    The idea of combining vampire and werewolves with own skilltrees sounds great. However, the realization is imperfect. The quests are exciting and the landscape is in most parts great, but there are still some boring parts. It seems like Bethesda's B-team was at work.
    • 66 Metascore
    • 70 Critic Score
    New gameplay mechanics, better - but not stunning - graphics, a good balance between the game elements, a quite exciting 2.0 story and less demanding challenges. All in all: a solid story adventure from the Pokémon universe.
    • 66 Metascore
    • 84 Critic Score
    The once great German subgenre of business simulations is brought back to old glory with Patrician 4. This game delivers the same enthralling and challenging experience as its predecessors and tops them with up-to-date graphics and modern-day-improvements such as a drag-and-drop-interface. Patrician 4 has a few design flaws and the campaign is far too easy. But the dynamic trade system, the manifold possibilities of commerce and politics and the detailed depiction of medieval business make for an entertaining game that stands as the best pure business simulation to date.
    • 66 Metascore
    • 70 Critic Score
    Truberbrook entices the player with its beautiful art style, an interesting story and a plethora of oddball characters, which are brilliantly voiced by the German voice actors. Sadly, Truberbrook falls short on the meat of every point-and-click-adventure – the puzzles. Most inexperienced players will get stuck on many puzzle-sections, whilst seasoned adventure-players will breeze through them. There also is a lot of wasted potential in regards to the overall plot and the characters. A little bit more complexity and more thorough characterization would’ve elevated the gaming-experience quite a lot.
    • PC Games
    • 66 Metascore
    • 70 Critic Score
    Scorn isn’t for everyone. Gameplay lacks depth and it is definitely on the short side. But none of that matters once you take in the incredible art direction and haunting atmosphere. Scorn may not be a great game at times, but as far as experiences go, this is a most memorable one.
    • 66 Metascore
    • 77 Critic Score
    If you like simple nonstop-action, combined with cool boss-fights, you’re in the right place in Dark Sector. Though the story-plot appears like a bad B-movie, your character fights with a special, and very cool boomerang-weapon, the glaive. The gore-level is very high, so the game is recommended only for adults.
    • 66 Metascore
    • 70 Critic Score
    Great graphics, but the gameplay behind it still has room for improvement.
    • 66 Metascore
    • 73 Critic Score
    Assassin’s Creed: Liberation is a nice game with good graphics, but doesn’t have the great overall-quality and the high production value of the other Assassin’s Creed-titles. It lacks in terms of story and new gameplay-elements. If you are a fan of the series because of its gameplay and haven’t played Liberation on PS Vita, you should consider to buy the game.
    • 66 Metascore
    • 75 Critic Score
    Vikings: Wolves of Midgard clocks in at about the 25 hour-mark and manages to entertain the player with fun Hack&Slay-mechanics for most of that time. A boss at the end of every level, decent puzzles, many side-quest, an arena with various challenges and a lot of upgrade- as well as crafting-options are supposed to bring enough variety into the game. Sadly, not every idea or mechanic within the game appears to be really thought through or implemented as well as it could have been. Especially the balancing is in need of some refinement. Vikings: Wolves of Midgard also doesn’t really give the player any form of incentive to replay the game. Sure, there are different difficulty-modes and a new game-plus-mode, but since nothing within the game changes on being replayed, there isn’t much of a reason to do it at all.
    • 66 Metascore
    • 76 Critic Score
    In Hawx 2 there are new mission types like delivering suppression fire for allied forces or navigating spy satellites. Furthermore you can now land, start or get refueled in some missions. These new features provide a bit variety though they are not very demanding. On the downside Hawx 2 fails to create any atmosphere due to the boring and confused story. In short, Hawx 2 is an improved Hawx 1, with more variety and less story. Those who enjoyed the first game, especially the dogfights, will also enjoy the second one. Those who hoped for innovation might be disappointed.
    • 66 Metascore
    • 74 Critic Score
    This game could have been a LOT better. The great graphics and easy controls are no excuse for the poor voice acting and the mediocre plot. The puzzles are fair, but too much on the easy side.
    • 66 Metascore
    • 50 Critic Score
    Long stretches of treading water and laborious conversations make for an extremely passive and not very fullfilling gameplay-experience...There might be a – well, moderately - beautiful swan hidden in this ugly duckling. However it only reveals itself to those, who are prepared to approach the title with lots of love and goodwill.
    • 66 Metascore
    • 76 Critic Score
    You´ll either love it or hate it but there are things about Kane & Lynch 2 that won´t make you forget it. The graphics are refreshingly unique, the characters shine like dark diamonds out of the mass of your-average-videogame-hero and the story will shock you. But please, do not talk about the gunplay, ever.
    • 66 Metascore
    • 70 Critic Score
    Ambitious and motivating, but still capable of improvement in some areas: The quasi-one-man project Pax Augusta has as much charm as it does potential, but still suffers from handling and comfort weaknesses.
    • 66 Metascore
    • 60 Critic Score
    Gotham Knights, which can be described as mediocre at best, doesn't really know what it wants to be or how it would like to sell its story at any stage. No gameplay area of the new Batman game can truly shine, and as if that isn't difficult enough, the great Arkham series adds an extra burden to it. And that's what Batman died for?
    • 66 Metascore
    • 72 Critic Score
    Strike Suit Zero is far too concentrated on bringing back the old feeling of 90s space sims to try anything fundamentally new. While still being a enjoyable trip down memory lane for any fan of those excellent games of old, it fails to trump its progenitors in almost every regard.
    • 66 Metascore
    • 71 Critic Score
    Even weaker than Autumn Moons A Vampyre Story, this game lacks all the polish, finesse and fun that you should expect from a modern adventure. Some visuals and characters are half-decent, though.
    • 66 Metascore
    • 68 Critic Score
    A creative idea, but unfortunately the execution is not ideal.
    • 65 Metascore
    • 60 Critic Score
    Ever Forward has so much potential. Due to the unused graphic style and soulful story, developer Pathea could have created a real indie pearl. The gameplay around the frustrating puzzles prevents that, although great puzzles crept in in between, which I was happy to break my head about. At the latest because of the stressful puzzles with time pressure, I often lost the fun of the game. Especially the gravity puzzles at the end are one cramp. It's a shame, it could have been so good ...
    • PC Games
    • 65 Metascore
    • 60 Critic Score
    Series newcomers can definitely have their fun here. Anyone who has played the original Stronghold or Crusader is just used to a different quality.
    • PC Games
    • 65 Metascore
    • 40 Critic Score
    Paleo Pines is overpriced and not worth it, because it doesn't come close to good farming sims or cozy games like Animal Crossing or Stardew Valley. The graphics and animations are lackluster. In addition, many mechanics are very tedious and annoying. The only unique factor, the cute dinosaurs, is simply not convincing enough to outweigh the flaws.
    • 65 Metascore
    • 77 Critic Score
    Yesterday is a good adventure, which is different from the further Pendulo Studios games in it's style. The story about satanic cults and intrigues is present in a comic style and contains mystery and even horror elements. Most of the puzzles are logical, although too easy and often lacks alternative solutions. Yesterday kind of stands in it's own way and does not use all available possibilities to create a great game out of the story and characters. It's a proper game for genre beginners with nice graphics and presentation, but it's very short and veterans will be underchallenged.
    • 65 Metascore
    • 72 Critic Score
    An ambitious debut title with lots of style and some promising, fancy ideas. The gameplay however falls short in too many ways: a shallow combat system, undemanding climbing sections and extremely linear level design hurt the experience quite a bit.
    • 65 Metascore
    • 60 Critic Score
    The ocean setting is still amazing, controls are fine and the action is satisfying enough. However there is a ton of stuff that feels undercooked or downright boring, such as story, mission variety, loot or the superficial upgrade mechanics. 4 player co-op is easily the most interesting feature of Aquanox Deep Descent and could be worth a look, at least once the devs iron out some of its shortcomings.
    • 65 Metascore
    • 80 Critic Score
    While still a good driving game, Undercover tries too hard to be like "Most Wanted" and fails at delivering a solitary, genuine experience. Fans of the series will get what they want, all others should wait until Need for Speed (hopefully) picks up an innovative pace again.
    • 65 Metascore
    • 70 Critic Score
    The expansion has even more technical problems than the base game and features similarly empty areas. But it offers a nice story with typical Pokémon characters and is particularly suitable if you not only want to explore the game world, but above all want to follow a storyline again.

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