PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 89 Metascore
    • 91 Critic Score
    Rocksmith 2014 is not just a fun game for guitar players, but the best way to learn how to play guitar or improve your technique. [Jan 2014, p.68]
    • PC Gamer
    • 74 Metascore
    • 80 Critic Score
    A successful revival of the mid-90's shooter. Shadow Warrior's combat is fun despite an irritating sense of humor. [Jan 2014, p.66]
    • PC Gamer
    • 84 Metascore
    • 90 Critic Score
    A gorgeous, relentlessly entertaining open-world piracy simulator packed with interesting 18th century rogues.
    • 85 Metascore
    • 87 Critic Score
    Deep, exciting and, for the first time, as human as real football, Football Manager 2014 has hit the back of the net.
    • 86 Metascore
    • 85 Critic Score
    The fantastic Exalt missions, gene mods, and MEC Troopers are an excellent reason to play more XCOM.
    • 70 Metascore
    • 68 Critic Score
    Fascinating, fast, and friendly but far too forgiving. Wait for the patches and iron man/lady mods.
    • 70 Metascore
    • 74 Critic Score
    Burial at Sea, Episode One is good but not essential - the only piece of BioShock story content you could say that about.
    • 77 Metascore
    • 82 Critic Score
    A faithful representation of modern F1 diehard fans will praise for its depth while railing about real or perceived missteps. [Holiday 2013. p.70]
    • 68 Metascore
    • 67 Critic Score
    I don’t doubt that every gun, perk, and killstreak reward in Ghosts was implemented and tweaked with a fine brush, but painting in every individual eyelash of the Mona Lisa wouldn’t make it a better painting. That’s what’s been happening to Call of Duty: Modern Warfare since 2007—little bits have been scraped off and painted over again and again. With a broader brush, Activision and its studios might stop noodling around in the corners of Modern Warfare’s greatness and paint something actually modern.
    • 83 Metascore
    • 79 Critic Score
    Structural innovations and strong presentation, held back by grind and an old-fashioned business model.
    • 77 Metascore
    • 62 Critic Score
    A fine combat system soured by poorly explained complexity, and a lovely looking game let down by a lack of graphics options.
    • 66 Metascore
    • 77 Critic Score
    Free-flowing strategy with a wealth of features. An element of grind, but plenty of satisfying moments too .
    • 68 Metascore
    • 83 Critic Score
    Slightly overpriced, but a more than worthy successor to one of PC gaming’s greatest franchises that nails the important part: combat.
    • 74 Metascore
    • 68 Critic Score
    Enjoyable in places and very pretty, but sadly blighted by sloppy design, terrible boss battles, and a lack of new ideas.
    • 83 Metascore
    • 80 Critic Score
    A sharp, snazzy and accessible fighting game, held back by the unnecessary sexualisation of its antagonists.
    • 81 Metascore
    • 84 Critic Score
    DICE is certainly guilty of taking an “if it ain’t broke” attitude to creating BF4, but its modest multiplayer refinements alongside excellent maps are enough to make it one of our favorite current FPSes. A cynic would call BF4 a deluxe map pack in sequel’s clothing. If that’s your predisposition, know that it’s at least a wonderful map pack, one with enough variety, depth, and quality to survive a year of intense play.
    • 89 Metascore
    • 90 Critic Score
    A charming and inventive platformer that understands what makes the genre special, and never rests on its laurels.
    • 88 Metascore
    • 90 Critic Score
    Effortlessly inventive, frequently surprising and consistently hilarious. The Stanley Parable shows how to make a story about game stories.
    • 34 Metascore
    • 19 Critic Score
    The features that aren't missing are bugged beyond use. Takedown is a bare-bones wreck in need of substantial patching. [Holiday 2013, p.56]
    • PC Gamer
    • 90 Metascore
    • 85 Critic Score
    A gorgeous world, bursting with personality. Great storytelling makes up for the short length and unchallenging puzzles.
    • 77 Metascore
    • 72 Critic Score
    An accomplished Lovecraftian adventure with a bunch of potential that gives up its deeper secrets too easily.
    • 85 Metascore
    • 90 Critic Score
    The Wolf Among Us deftly merges Walking Dead's moral quandaries with a noir murder mystery starring Fables' cast of fairy tale legends.
    • 58 Metascore
    • 64 Critic Score
    Enjoyable enough, with an undeniably good design pedigree, but marked down for the rush feel and lack of polish. [Dec 2013, p.68]
    • PC Gamer
    • 83 Metascore
    • 85 Critic Score
    A truly magical fusion of tabletop RPG and CCG that’s only missing pizza and beer—and co-op.
    • 75 Metascore
    • 76 Critic Score
    Either I'm a masochist, or this game is worth the irritation. [Oct 2013, p.81]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    A fine finale, which more than makes up for the failings of the first DLC and tells a great side-story of its own.
    • 86 Metascore
    • 85 Critic Score
    Leans heavily on nostalgia and sentimentality, but Gone Home is an affecting game that challenges you like no other.
    • 81 Metascore
    • 67 Critic Score
    A solid fighting game mired in its own questionable presentation. Superseded since its console launch.
    • 74 Metascore
    • 84 Critic Score
    A significant step forward for the king of military simulation offset by inconsistent graphical performance.
    • 56 Metascore
    • 40 Critic Score
    I just sat there and gambled until I finally felt so angry with the game that I wanted to stab my screen. [Nov 2013, p.78]
    • PC Gamer

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