PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 67 Metascore
    • 60 Critic Score
    For all its technical cleverness, Cloudberry Kingdom fails to get the basics right. [Nov 2013, p.79]
    • PC Gamer
    • 74 Metascore
    • 69 Critic Score
    FATE has all the touchstones of a BIT.TRIP game--the hunt for flawless execution, the grueling score optimization. It serves up the same boiled-down punishing appeal. [Nov 2013, p.74]
    • PC Gamer
    • 41 Metascore
    • 43 Critic Score
    A work of sulky blandness that does itself no favors by latching onto better games and cooler vampires. [ Nov 2013, p.68]
    • 70 Metascore
    • 58 Critic Score
    A smart top-down reimagining of the Halo experience, let down by mobile game monetization. [Nov 2013, p.66]
    • 78 Metascore
    • 85 Critic Score
    Beneath the lo-fi visuals and simple animation is a sophisticated, thrilling, and occasionally brutal shooter. [Nov 2013, p.64]
    • PC Gamer
    • 79 Metascore
    • 79 Critic Score
    Smart co-op shooting slightly undermined by poor stealth mechanics and dogged insistence on withholding the best toys.
    • 80 Metascore
    • 75 Critic Score
    An elaborate horror setting with plenty of effective scares – but not quite enough to last the entire game.
    • 82 Metascore
    • 70 Critic Score
    Wonky mission design and technical issues drag down a solid stealth game that still has enjoyable multiplayer.
    • 72 Metascore
    • 89 Critic Score
    A cerebral and spooky sequel that expands on the franchise’s story and themes, while slightly dialing down the terror.
    • 90 Metascore
    • 96 Critic Score
    Straightforward and replayable, Spelunky is precision engineered to make death fair, funny, and a story worth sharing.
    • 76 Metascore
    • 85 Critic Score
    Fight past the niggles and you'll find a truly epic grand strategy game with a tremendous sense of spectacle.
    • 66 Metascore
    • 62 Critic Score
    The Bureau: XCOM Declassified feels confused and half-finished, a hollow but beautiful slog through XCOM’s early years.
    • 76 Metascore
    • 85 Critic Score
    An RTS designed for entertainment rather than e-sport. Colourful, fun and memorable, its elements mesh surprisingly well.
    • 54 Metascore
    • 62 Critic Score
    A significant upgrade, supported by a clever eye for tactical diversity. An eye that is sadly poked by uneven execution. [Oct 2013, p.74]
    • PC Gamer
    • 85 Metascore
    • 84 Critic Score
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
    • PC Gamer
    • 84 Metascore
    • 83 Critic Score
    Pinball FX2 is still pinball, and pinball is still best played on a real pinball table. But this is so good that it takes an extremely close second place. [Oct 2013, p.75]
    • PC Gamer
    • 75 Metascore
    • 71 Critic Score
    The design could be tighter, the story a bit better paced, but it's still a fine couple of evenings' worth of puzzling, atmosphere, mystery, and magic, with animals cute and fluffy enough to see you through its more turgid bits. [Oct 2013, p.69]
    • PC Gamer
    • tbd Metascore
    • 75 Critic Score
    Fun and deceptively simple, Joe Danger will have you laughing at the ridiculous ways you can fail(or succeed). [Oct 2013, p.69]
    • PC Gamer
    • 82 Metascore
    • 85 Critic Score
    Joe Danger 2: The Movie manages to build on the fun of its predecessor--and make it even more preposterous. [Oct 2013, p.68]
    • PC Gamer
    • 77 Metascore
    • 81 Critic Score
    Element4l knows what it wants to be, a new kind of platform game, and nails it with audacity. [Oct 2013, p.66]
    • PC Gamer
    • 75 Metascore
    • 69 Critic Score
    But the world simulation isn't particularly deep either, and juggling resources makes you feel more like a manager than a god. [Oct 2013, p.65]
    • PC Gamer
    • 72 Metascore
    • 68 Critic Score
    Van Helsing is long and unwieldy, but its schlocky tone prevents it becoming too frustrating of a grind. [Oct 2013, p.65]
    • PC Gamer
    • 63 Metascore
    • 60 Critic Score
    Swinging wildly between inspired and tedious, Deadpool is an uneven and unpredictable as its lead character. [Oct 2013, p.60]
    • PC Gamer
    • 86 Metascore
    • 90 Critic Score
    It might not have the sheen of Grand Theft Auto, but Saints Row IV is both gloriously stupid and stupidly good.
    • 66 Metascore
    • 60 Critic Score
    More rehashed than remastered, your childhood might be better served holding onto old memories rather than making new ones.
    • 87 Metascore
    • 91 Critic Score
    A textured and engrossing simulation that conquers the common ground between your average Civilization V player and the long-time devotees of grand strategy. Never before have I felt that “World at your fingertips” feeling as strongly, and you owe it to your sense of discovery to give EU IV an hour of your life or two (hundred).
    • 67 Metascore
    • 74 Critic Score
    Everything that you loved and hated about the 1994 original—ludicrous gibs, explosives, boss fights, and first-person platforming.
    • 85 Metascore
    • 87 Critic Score
    An original and pleasantly demanding puzzle-style game that leaves you wanting slightly more and slightly more variety.
    • 90 Metascore
    • 90 Critic Score
    A deep and rewarding competitive game that becomes something special when taken on in the company of others.
    • 76 Metascore
    • 74 Critic Score
    Shadowrun Returns’ bang-to-buck ratio is largely going to depend on the quality of content that springs up from the devs and the community after release, but as it stands today, it’s a mostly average RPG running in a visually underwhelming engine.

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