PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 66 Metascore
    • 60 Critic Score
    Among the Sleep succeeds at being a creepy baby simulator, but the real monster turns out to be boring, buggy puzzles and a shallow world and story.
    • 71 Metascore
    • 45 Critic Score
    The very definition of style over substance. Great art, but boring levels, lightweight combat, and dubious minigames sour the experience.
    • 75 Metascore
    • 80 Critic Score
    Episode four makes Bigby's struggle more personal, then ends abruptly, transferring the pressure to deliver onto the finale.
    • 71 Metascore
    • 70 Critic Score
    A brilliantly absurd arcade brawler that’s brimming with personality, but suffers from repetition and a glaring lack of online multiplayer.
    • 77 Metascore
    • 87 Critic Score
    At times, Watch Dogs can seem like a game we've played before, just another open-world city to speed through in a series of stolen cars, another crowd of hoods and hitmen to add to your body count, another moody, growling protagonist to endure in cutscenes. When it deviates from the familiar, however, it really soars: hacking the city of Chicago and all its cameras, utilities, and communications is freeing and fun, and invading the games of unsuspecting players is an unusual and welcome thrill.
    • 81 Metascore
    • 84 Critic Score
    This is still the most fun I've had with a singleplayer shooter since Bulletstorm, and the most substantially well-realised setting for a shooter campaign since Metro 2033. Its writing, music and environmental art all achieve far more than you might expect from the game about a preternaturally durable testicle with a revenge fetish and a gun in each hand. In a genre that is often overtaken by derivative or exploitative games, it's a pleasant surprise—a reminder of a time when a shooter's singleplayer campaign was the main event. A time when these games were made with attention to detail, care, and a bit of love.
    • tbd Metascore
    • 68 Critic Score
    Two great maps and a poor one make Expedition an over-expensive proposition. Respawn also squander a great chance to extend Titanfall’s fiction.
    • 75 Metascore
    • 78 Critic Score
    Not a dramatic reinvention, but still an enjoyable game of construction, economics and election fraud.
    • 72 Metascore
    • 85 Critic Score
    Blade Symphony's duels are electrifying and intimate, more than making up for a lack of content.
    • 83 Metascore
    • 80 Critic Score
    A brilliant and rewarding combat system propels a story that never becomes as interesting as it seemingly should.
    • 68 Metascore
    • 58 Critic Score
    Not half bad. Until the half that is makes for a disappointing return.
    • 63 Metascore
    • 63 Critic Score
    Although dripping with atmosphere and loaded with great gags, Sir, You Are Being Hunted’s survival elements feel unnecessary and its stealth bores.
    • 81 Metascore
    • 80 Critic Score
    Telltale's character drama is as strong as ever, but Clementine's boldest dialogue options end up making her more capable than the adults around her.
    • 56 Metascore
    • 54 Critic Score
    The combat is fun in parts and the characters grew on me, but so much more of Bound by Flame is tedious, frustrating, and unpolished.
    • 66 Metascore
    • 77 Critic Score
    Age of Mythology still has a lot of value beyond nostalgia, then, but I’d wait for a discount before committing your cash, especially if you already bought it a decade ago. This isn’t a total remake, so don’t go in expecting one. The Extended Edition is still a really well-paced and entertaining RTS, one that revels in over-the-top imagery and remains a one-off in subject matter within the oeuvre of the sadly departed Ensemble.
    • 57 Metascore
    • 55 Critic Score
    Not necessarily a bad superhero game, just one we’ve seen countless times before. The web-swinging, goon-bashing, crime-fighting fundamentals simply aren't fun.
    • 83 Metascore
    • 82 Critic Score
    The high-point of a consistently strong series, and a great showcase of adventure game design that fits the story's theme.
    • 75 Metascore
    • 62 Critic Score
    Fract OSC’s puzzles are often too few and far between the open-world wandering, and the music integration does little to stir the soul.
    • 77 Metascore
    • 80 Critic Score
    BF4: Second Assault is a sound purchase. [June 2014, p.81]
    • PC Gamer
    • 77 Metascore
    • 69 Critic Score
    A beautiful game to look at, and wonderfully polished, but a thimble-deep RPG.
    • 51 Metascore
    • 43 Critic Score
    You can’t just chuck players in a maze with a ghost and tell them to be scared. Unfortunately this is exactly what Daylight does.
    • 73 Metascore
    • 59 Critic Score
    An inventive puzzle game that’s too short and easy to recommend—worthwhile only for the novelty of its concept.
    • 45 Metascore
    • 40 Critic Score
    Deus Ex: The Fall belongs on your phone, not on your monitor. This is a woeful port with few redeeming features.
    • 91 Metascore
    • 91 Critic Score
    More accessible, challenging, and rewarding than its predecessor, this is the Dark Souls sequel PC gamers deserve.
    • 73 Metascore
    • 78 Critic Score
    Warlock 2 is now the best version of an enjoyably streamlined strategy series. Unfortunately, for owners of the original, it isn't so much better that it's worth wholeheartedly recommending.
    • 62 Metascore
    • 60 Critic Score
    Streamlined in every way, War of the Vikings cut too much meat from the bone and left nothing to chew on.
    • 80 Metascore
    • 85 Critic Score
    Fusion's thrill isn't in leaping a yawning chasm as a jet screams below, but in simply clearing an overhanging ledge.
    • 71 Metascore
    • 68 Critic Score
    A few well-designed systems struggle to overcome lifeless presentation. Capable, but ultimately hard to recommend.
    • 83 Metascore
    • 86 Critic Score
    Smite makes the MOBA more approachable with smart tweaks to the formula and action RPG-inspired combat.
    • 72 Metascore
    • 78 Critic Score
    Cloudbuilt’s platforming-as-time-trial-racing premise puts Sonic to shame, but its visual design detracts rather than supports it.

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