PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 87 Metascore
    • 88 Critic Score
    Low-key, effective storytelling and a hyperfocus on puzzles. The Swapper exemplifies the adage that less is more.
    • 70 Metascore
    • 66 Critic Score
    Never-quite-stellar puzzling fare punctured by erratic physics and makework. The scenery is nice, though.
    • 58 Metascore
    • 42 Critic Score
    Under-delivers on the promise of the licence. A middling action-RPG that you’d have to be a Marvel fan to love.
    • 74 Metascore
    • 62 Critic Score
    This is yesterday’s MMO by the merits of its own content, but compensates by potentially ushering in a DIY revolution.
    • tbd Metascore
    • 61 Critic Score
    There's nothing wrong with Uprising, but neither is there enough right with it to make it worthwhile for any but serious fans. [Aug 2013, p.75]
    • PC Gamer
    • 88 Metascore
    • 90 Critic Score
    The Old Gods does just about everything you could ask for in a sandbox strategy game expansion, and with far fewer initial bugs and technical issues that any previous release of the series. [Aug 2013, p.75]
    • PC Gamer
    • 61 Metascore
    • 59 Critic Score
    The ambition of Signal Ops is admirable, but playing it is like trying to paint your hallway through the mailbox. [Aug 2013, p.73]
    • PC Gamer
    • 83 Metascore
    • 68 Critic Score
    Starseed Pilgrim is composed of interesting elements and neat twists, but suffers from the assumption that you can encourage exploration simply by refusing to tell the player what to do. [Aug 2013, p.73]
    • PC Gamer
    • 59 Metascore
    • 66 Critic Score
    Kudos for the ambition and price, but Mars: War Logs needs more work. A game that succeeds almost in spite of itself.
    • 61 Metascore
    • 78 Critic Score
    Some omissions and flaws, but balanced by excellent alien races and ship design. A welcome addition to the crew.
    • 71 Metascore
    • 63 Critic Score
    Rise of the Hutt Cartel is decent in its own right, but ultimately too little too late for all but the most dedicated fans.
    • 76 Metascore
    • 73 Critic Score
    A good shooter that’s buried under a baffling UI, confusing rulesets, and a movement scheme that’s needlessly complex.
    • 85 Metascore
    • 88 Critic Score
    The last few herbs and spices that Civ V’s epic stew was missing. A recipe for hundreds of hours more delicious turn-based strategy.
    • 85 Metascore
    • 79 Critic Score
    Highly entertaining, substantial and a visual treat but with a slight whiff of Gorgonzola in the story department.
    • 77 Metascore
    • 75 Critic Score
    Another incremental upgrade, Magic 2014 is still just the bastard child of Magic Online and the physical card game.
    • 80 Metascore
    • 82 Critic Score
    Grid 2 is an accomplished and visually strong racer let down only by a bafflingly lame Career mode narrative.
    • 78 Metascore
    • 83 Critic Score
    A fantastic return of The Walking Dead, letting Telltale experiment with form without losing any of the magic.
    • 79 Metascore
    • 84 Critic Score
    Don’t mistake price for quality – this is a top-notch shooter, limited in resources but not in heart.
    • 80 Metascore
    • 87 Critic Score
    Wargame AirLand Battle is European Escalation escalated: more Cold War kit, more tactical tension and more replayability.
    • 80 Metascore
    • 86 Critic Score
    With its visuals, music and play all working in lockstep, this is the kind of game you can get completely immersed in.
    • 80 Metascore
    • 80 Critic Score
    Company of Heroes 2 is the USSR of real-time strategy games: huge, powerful and just a little bit broken.
    • 70 Metascore
    • 81 Critic Score
    Engrossing, lovely to look at and with a potentially healthy shelf-life, if the multiplayer gets a toehold and gels cross-platform.
    • 65 Metascore
    • 65 Critic Score
    Minimal game mechanics with no depth whatsoever, but a tense, well-made survival horror game just the same.
    • 82 Metascore
    • 86 Critic Score
    A gritty, brutal WWII shooter that uses its scale, setting, and fidelity to great effect.
    • 65 Metascore
    • 68 Critic Score
    Remember Me is a third-person action-adventure teenager. It tries to act insouciant, and tells its story with the breathless zeal of a youngster flushed with first love. But ironically for a game that requires you to build ‘Focus’ in order to achieve great things, it feels greatly lacking in that department.
    • 72 Metascore
    • 70 Critic Score
    Fiddly at times, and cursed with a lousy tutorial, the intricacy and scale of Cities in Motion 2 eventually shines through. [July 2013, p.74]
    • PC Gamer
    • 69 Metascore
    • 45 Critic Score
    An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]
    • PC Gamer
    • 79 Metascore
    • 80 Critic Score
    Emotive storytelling that puts the tedium and stress of work before pleasure, but somehow still has a lightness of touch. [July 2013, p.70]
    • PC Gamer
    • 85 Metascore
    • 90 Critic Score
    Merciless, frustrating, and harder than dry cereal, but exquisitely balanced. Few games are so rewarding. [July 2013, p.62]
    • PC Gamer
    • 73 Metascore
    • 69 Critic Score
    It's lovely to look at, but the process of puzzle-solving feels pedestrian. [May 2013, p.61]
    • PC Gamer

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