PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 72 Metascore
    • 73 Critic Score
    Marvelous’s mechfest looks beautiful and plays like a dream on PC, but it's held back by repetitive action.
    • 72 Metascore
    • 78 Critic Score
    If you're looking for something new, you're certainly not going to find it in The Phantom X. But if you're cool with gacha games and are down to see a different set of Phantom Thieves, this game'll carry you through at least a few months of fun. Budget-friendliness depends on you, of course.
    • 71 Metascore
    • 70 Critic Score
    One of the most exciting racing game environments for years, unfortunately bound to a slew of dull races and superfluous story.
    • 71 Metascore
    • 68 Critic Score
    The PC game is actually a late-to-the-table port of a 2005 Xbox and PS2 release, and it shows. [Apr 2006, p.98]
    • PC Gamer
    • 71 Metascore
    • 45 Critic Score
    The very definition of style over substance. Great art, but boring levels, lightweight combat, and dubious minigames sour the experience.
    • 71 Metascore
    • 78 Critic Score
    Easy going in tone but frantic and stressful by nature, Screencheat seizes on a single novel idea and builds an enjoyable couch shooter around it.
    • 71 Metascore
    • 63 Critic Score
    Citizen Brown's story is predictable, its dialog lacks Telltale's usual subtlety, and it takes far too long to ramp up the action. [July 2011, p.77]
    • PC Gamer
    • 71 Metascore
    • 75 Critic Score
    A moreish snack, You Must Build A Boat is whimsical enough to make you forget how efficiently it's sapping your attention.
    • 71 Metascore
    • 73 Critic Score
    A superb remix of Grow Home that gives BUD a bigger sandbox to play in, at the expense of some challenge.
    • 71 Metascore
    • 71 Critic Score
    A brave effort with interesting puzzles, but boring RPG elements really make you want to see how PopCap alone would have handled the same concept. [Mar 2010, p.84]
    • PC Gamer
    • 71 Metascore
    • 45 Critic Score
    Somerville never hits its stride, thanks to flat direction and frustrating mechanics.
    • 71 Metascore
    • 72 Critic Score
    It's nice to see that the developers actually tried to make a good game, rather than just take advantage of the LEGO brand. [Apr 2003, p.102]
    • PC Gamer
    • 71 Metascore
    • 65 Critic Score
    It’s so damn fast and pretty that it’s more fun watching than actually playing it. [Mar 2002, p.68]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    It's a lot of fun. [August 2002, p.72]
    • PC Gamer
    • 71 Metascore
    • 55 Critic Score
    A mildly entertaining but distinctly clumsy attempt at a Formula One game. [Oct 2000, p.127]
    • PC Gamer
    • 71 Metascore
    • 62 Critic Score
    Though not the game "Freelancer" fans have been waiting for, space-adventurers will still find plenty of targets to blow up here. And we'll take what we can get. [Oct. 2006, p.105]
    • PC Gamer
    • 71 Metascore
    • 78 Critic Score
    The actual gameplay is quite solid, although a few AI quirks remain from "Live 2005." [Jan 2005, p.106]
    • PC Gamer
    • 71 Metascore
    • 78 Critic Score
    Admirably open levels that reward exploration means there’s high replay value if you’re prepared to overlook the back-tracking.
    • 71 Metascore
    • 84 Critic Score
    An above average game that doesn't rock the boat. [Feb 2003, p.84]
    • PC Gamer
    • 71 Metascore
    • 75 Critic Score
    Though the game’s not as detailed as many hardcore simmers might expect, the ability to man each of these stations does a lot to impart the feel of driving a sub. [Feb 2002, p.71]
    • PC Gamer
    • 71 Metascore
    • 68 Critic Score
    Aside from the move to 3D graphics and the requisite new spells and characters, changes or enhancement are surprisingly lacking in this sequel. [Feb 2002, p.67]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    A cleverly written adventure game, and offers a thought-provoking twist on the ol' murder-mystery genre. [Sept 2002, p.76]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    Poker Night is weak on the fundamentals of card playing, but it's worthwhile for several hours of comedy dialog. [Feb 2011, p.78]
    • PC Gamer
    • 71 Metascore
    • 71 Critic Score
    A stylish metroidvania with crunchy combat and a delightfully melancholy mood, but some will find it too safe and frictionless.
    • 71 Metascore
    • 69 Critic Score
    A handful of changes don't go far enough to differentiate East from West. [April 2011, p.77]
    • PC Gamer
    • 71 Metascore
    • 80 Critic Score
    Paradoxiana at its most approachable and bellicose. Engaging engagements, feisty AI, low price.
    • 71 Metascore
    • 50 Critic Score
    Goat Simulator 3 neither excels at gif-able joke physics nor at being a structured singleplayer platformer.
    • 71 Metascore
    • 84 Critic Score
    An old-fashioned game in a shiny new package, The Bard's Tale 4: Barrows Deep is a worthy addition to a classic series.
    • 71 Metascore
    • 52 Critic Score
    Shadow Warrior 3 buries a fun shooter so deep in muck that it’s not worth dirtying your hands.
    • 71 Metascore
    • 66 Critic Score
    A fun diversion if you want mindless space action. But I guarantee you'll have a better time with a bargain-bin copy of "FreeSpace 2" or "Freelancer." [Feb 2005, p.64]
    • PC Gamer

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