PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • tbd Metascore
    • 80 Critic Score
    Wordle is a fantastic, mesmerizing daily puzzle that's bundled to a community offering some of the best vibes on the internet.
    • 77 Metascore
    • 84 Critic Score
    An underwhelming story but a massive, exciting sandbox of parkour and kinetic combat.
    • 79 Metascore
    • 70 Critic Score
    Windjammers 2 is a blast when you get into its zone. But despite that joyful core, it feels like a failure to bring this classic game to a new generation. Just as its style is trapped in the aesthetics of years gone by, so too is its approach to design. There a lot to like about it, and for some the stripped down challenge will be a welcome callback, but I imagine most will be left wondering what the fuss is about.
    • 80 Metascore
    • 73 Critic Score
    An uneven epic whose historical richness guides it through some awkward pacing.
    • 83 Metascore
    • 90 Critic Score
    A beautiful and engrossing detective game packed with mysteries, puzzles, and intrigue.
    • 69 Metascore
    • 73 Critic Score
    Rainbow Six Extraction is a fun and unremarkable co-op shooter with some very good ooze.
    • 79 Metascore
    • 80 Critic Score
    If it's a bit flabby and messy, though, Nobody Saves the World is far more often a delight. Guacamelee was a showcase for ingenious level design, but here DrinkBox demonstrates a different knack for layering up complex systems, which combine and play off each other in deviously logical ways. Under the brash exterior lies a wonderfully technical game that offers the freedom to let you discover the quality of its craft in your own time. Grinding through quests is a genuine pleasure and, well, who doesn't want to be a horse with the powers of a slug?
    • 93 Metascore
    • 90 Critic Score
    The best game on PS4 is now one of the best games on PC.
    • 86 Metascore
    • 90 Critic Score
    Monster Hunter: Rise is arguably the greatest entry in Capcom's flagship series, and a game that simply never stops giving.
    • 86 Metascore
    • 88 Critic Score
    A terrific return to form for singleplayer Final Fantasy that makes the series' future exciting, in a barebones (though functional) PC package.
    • 92 Metascore
    • 89 Critic Score
    It's impressive that the team is still able to take FF14's trappings and crystalise them into new forms even so many years on, from the way jobs and dungeons feel like the best they've ever been, to their confidence when it comes to experimenting with the relationship between gameplay and storytelling. But while there are some stunning vistas and lighting effects, and the detailing on new armour designs are enchanting, the age of the core game can't help but show, smooth as it is to play. This is a great final chapter to a story that'll stick with me, and I'm excited to see the team tell a new one—but I'm eager for some bigger changes to shake up Eorzea when they do.
    • 76 Metascore
    • 75 Critic Score
    There still isn't any game on the market quite like Farming Simulator, but the series is overdue for a gameplay makeover.
    • 64 Metascore
    • 68 Critic Score
    A fiddly take on management, survival and city building that you can still lose a weekend to.
    • 78 Metascore
    • 70 Critic Score
    Despite its strengths, Solar Ash fails to skate free from the gravity of its influences.
    • 80 Metascore
    • 78 Critic Score
    Halo Infinite can't quite deliver on being an open-world throwback, but it's the best shooting the series has seen to date.
    • 78 Metascore
    • 83 Critic Score
    An excellent turn-based strategy that shines in spite of some minor annoyances.
    • 80 Metascore
    • 75 Critic Score
    Ruined King’s innovative battle system is the highlight of an attractive but unexciting RPG.
    • 76 Metascore
    • 72 Critic Score
    The constant threat of chaos adds tension and fun to an otherwise basic management sim.
    • 68 Metascore
    • 80 Critic Score
    Battlefield 2042 makes gutsy changes to a series that needed them, and sets a new standard for built-in custom mode support.
    • 77 Metascore
    • 80 Critic Score
    An island full of riveting mysteries, stuck with some truly awful and jarring combat.
    • 72 Metascore
    • 60 Critic Score
    CoD's multiplayer is as dependable as ever, but Vanguard's campaign and Zombies mode fail to capitalise on what could be interesting ideas.
    • 82 Metascore
    • 87 Critic Score
    It's still one of the best dungeon crawlers ever made, but now it's on PC.
    • 68 Metascore
    • 55 Critic Score
    Strip away the framing and this is a throwaway JRPG that never finds its bite.
    • 85 Metascore
    • 85 Critic Score
    The veteran playmaker is still banging them in and deserves that new contract.
    • 91 Metascore
    • 90 Critic Score
    Playground's singular series gets a lush new setting, but otherwise remains committed to tuning an already winning formula. But even a marginal improvement on the best racing series around is worth celebrating.
    • 78 Metascore
    • 71 Critic Score
    Extreme sports made accessible to the point of basic. It's got a tin ear but a big heart.
    • 78 Metascore
    • 70 Critic Score
    A surprisingly good time when you're not forced to reload your checkpoint after a game-breaking bug.
    • 81 Metascore
    • 77 Critic Score
    A worthy new entry in the legendary series that’s equal parts progressive and dated.
    • 70 Metascore
    • 60 Critic Score
    New World's engaging crafting and faction rivalries are held back by abysmal PvE and a boring world.
    • 85 Metascore
    • 69 Critic Score
    At its best when it's strangest, Inscryption doesn't know when to hold 'em and when to fold 'em.

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