PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 65 Metascore
    • 47 Critic Score
    Burning villages and abducting princesses for ransom as a loot-hungry, fire-breathing dragon might be fun on the PS3 version, but Hoards PC port is riddled with beastly bugs that'll make you wish you'd hoarded your money. [Aug 2011, p.76]
    • PC Gamer
    • 50 Metascore
    • 47 Critic Score
    Sadly, developer Volatile misses the mark. [Jan. 2007, p.63]
    • PC Gamer
    • 69 Metascore
    • 47 Critic Score
    Despite plenty of style and cheek, Keylocker can’t get past the repetitive grind of its battles.
    • tbd Metascore
    • 46 Critic Score
    There's only one good co-op map and a few middling deathmatch ones. The price is obscene for what you get.
    • 70 Metascore
    • 46 Critic Score
    A good idea executed without a trace of wit, energy, or style. About as dull as dishwater. [Sept 1996, p.138]
    • PC Gamer
    • 57 Metascore
    • 46 Critic Score
    Armikrog’s memory puzzles and tenuous humour are a low point in the adventure game renaissance.
    • 61 Metascore
    • 46 Critic Score
    Though it looks gorgeous and is entertaining to play at times, it's conspicuously underpowered in three critical areas: physics, AI, and gameplay depth. [Holiday 2002, p.110]
    • PC Gamer
    • 44 Metascore
    • 46 Critic Score
    Factor in BMT 2's dated graphics, clumsy truck physics, and lack of multiplay, and even liquored-up yokels will have a tough time finding any play value with this tiresome retread. [Jan 2005, p.110]
    • PC Gamer
    • tbd Metascore
    • 46 Critic Score
    But LocoCycle is unchallenging, unengaging, and chronically unfunny, and when ideas start to repeat themselves, the game drags along like Pablo himself. [May 2014, p.74]
    • PC Gamer
    • 67 Metascore
    • 46 Critic Score
    If I'm ever drafted for another tour of duty like this, I'm gonna shoot myself in the foot. [Holiday 2006, p.78]
    • PC Gamer
    • 58 Metascore
    • 46 Critic Score
    Gore's single-player game shoots way over par. [Sept 2002, p.80]
    • PC Gamer
    • 73 Metascore
    • 46 Critic Score
    Overall, OOTP 2006 is a big letdown, even for an unbiased SI fanboy and OOTP nut like myself. [Sep 2006, p.98]
    • PC Gamer
    • 48 Metascore
    • 46 Critic Score
    A Weskered development gives us the Wong game. Resident Evil: Operation Raccoon City is evil in the wrong sense. [Sept 2012, p.70]
    • 66 Metascore
    • 46 Critic Score
    Even if the new features had been awesome, this would have been a pointless re-release. [Jan 2012, p.810]
    • PC Gamer
    • 65 Metascore
    • 45 Critic Score
    Concord feels out of touch and already out of time.
    • 48 Metascore
    • 45 Critic Score
    Finding good matches is not easy in APOX's sluggish community, however, and I cannot fathom why anyone should play this instead of the exponentially better games that it tries to emulate. [June 2011, p.77]
    • PC Gamer
    • 58 Metascore
    • 45 Critic Score
    ReCore buries a great action platformer beneath layers and layers of open world busywork.
    • 54 Metascore
    • 45 Critic Score
    The story wouldn't be half-bad if it weren't for cliched dialogue (delivered by overly dramatic voice actors) and forgettable characters. [Jan 2005, p.81]
    • PC Gamer
    • tbd Metascore
    • 45 Critic Score
    It's all by-the-numbers stuff that gets old quickly, and the game's muddy graphics, slim single-player options, and comically mistranslated dialog certainly don't help. [Oct 2007, p.57]
    • PC Gamer
    • 55 Metascore
    • 45 Critic Score
    Defenders of Time multiplayer mode is conceptually interesting, but ultimately not worth trying because of many technical issues and poorly-executed fundamentals.
    • tbd Metascore
    • 45 Critic Score
    I like Ultimate Epic Battle Simulator's conceit—I used to love creating AI skirmishes in Garry's Mod—but here any potential drama is squandered by the poor execution. UEBS is good at the moneyshot—the ridiculous joy of seeing an unreasonable number of chickens swarm over some Nazis, or a super-powered turtle take on a cavalry brigade. But the joke soon wears thin, and, outside of that single gag, Ultimate Epic Battle Simulator fails to entertain.
    • 73 Metascore
    • 45 Critic Score
    A decent but cliched mob story and bland, frustrating gameplay make this the weakest Mafia yet.
    • 43 Metascore
    • 45 Critic Score
    All the gameplay ingredients are here, but a complete lack of seasoning makes this one dish that should be tossed down the disposal. [Oct 2004, p.98]
    • PC Gamer
    • 61 Metascore
    • 45 Critic Score
    The basic combat is fine, but WWE 2K17 botches everything, from performance to presentation.
    • 55 Metascore
    • 45 Critic Score
    In short, Blitzkrieg II just doesn't cut the mustard. [May 2007, p.66]
    • PC Gamer
    • 46 Metascore
    • 45 Critic Score
    An overpriced game with a solid combat system that's buried under a mountain of banality and monetisation.
    • 50 Metascore
    • 45 Critic Score
    The finished game doesn't live up to expectations. [Sept 2007, p.64]
    • PC Gamer
    • 60 Metascore
    • 45 Critic Score
    It's got all the depth of a Petri dish. [Oct 2005, p.63]
    • PC Gamer
    • 53 Metascore
    • 45 Critic Score
    MUD TV's detail is swamped in white noise, and no amount of fiddling with the antennae will help a game so poorly tuned. [Jun 2010, p.85]
    • PC Gamer
    • 46 Metascore
    • 45 Critic Score
    The transition from celluloid to digital bytes is a mess of missed opportunities. [Feb 2006, p.37]
    • PC Gamer

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