PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 51 Metascore
    • 48 Critic Score
    Nostalgic "bookshelf value" aside, this collection isn't really worth the time or money. [August 2002, p.67]
    • PC Gamer
    • 51 Metascore
    • 45 Critic Score
    I spent my first hour in Dead Reefs spinning my character in circles while trying to WASD him through doors. [Oct 2007, p.66]
    • PC Gamer
    • 51 Metascore
    • 54 Critic Score
    Headspun is a well-meaning attempt at exploring a fascinating topic. Wandering around certain rooms like the Dream Theater and Memory Bank, you see some some vivid imagery, and are faced with interesting questions about the relationship between memories and identity. But it never delves deeper, restricting you to tedious minigames and superfluous base-building while you wait to see how story pans out. Headspun failed to entrench itself in my memory, and I wouldn't feel differently even if its swarms of bugs were squashed.
    • 51 Metascore
    • 41 Critic Score
    Whatever charm the campy dialogue provides wears off after about 10 minutes, leaving you with a game that suffers from obstructive camera angles, tedious gameplay, and uninspired combat. [July 2008, p.70]
    • PC Gamer
    • 51 Metascore
    • 62 Critic Score
    You never really feel engaged in this run-of-the-mill shooter. [Nov 2004, p.86]
    • PC Gamer
    • 51 Metascore
    • 67 Critic Score
    Menacing robots, a gorgeous world, and an intriguing premise, but ultimately too minimalist for its own good.
    • 51 Metascore
    • 37 Critic Score
    The contrast between cartoonish characters and sprays of blood only continues the rollercoaster of pain and confusion. Make sure to play on an empty stomach. [June 2003, p.88]
    • PC Gamer
    • 51 Metascore
    • 70 Critic Score
    The biggest frights of the ever-expanding series without quite the same unease and variety.
    • 51 Metascore
    • 43 Critic Score
    You can’t just chuck players in a maze with a ghost and tell them to be scared. Unfortunately this is exactly what Daylight does.
    • 51 Metascore
    • 15 Critic Score
    Say hello to another cheap bottom-feeder from Europe. [Nov 2005, p.76]
    • PC Gamer
    • 51 Metascore
    • 58 Critic Score
    Impressive ogre battles and challenging, hectic missions, but I just wish there was a bit more to Extinction.
    • 51 Metascore
    • 79 Critic Score
    About as deep and immersive as naval combat sims come. [May 2002, p.68]
    • PC Gamer
    • 50 Metascore
    • 79 Critic Score
    A nonstop tour de force of insulting insanity. And even though I should be disgusted by the potty humor and derogatory caricatures, I had a blast playing through it. [June 2003, p.74]
    • PC Gamer
    • 50 Metascore
    • 39 Critic Score
    Sounds promising, but from the shoddy graphics to the horrid enemy AI, this game fails to be any fun at all. [July 2004, p.68]
    • PC Gamer
    • 50 Metascore
    • 48 Critic Score
    While it's an ambitious and lengthy adventure, the game is spoiled by an overly confusing story, many ambiguous puzzles, and a flawed interface. [July 2002, p.73]
    • PC Gamer
    • 50 Metascore
    • 63 Critic Score
    EEIII aims high, but falls victime to over-ambition--there's a lot going on here, but not enough of it has been effectively refined into an entertaining gaming experience. [Jan 2008, p.84]
    • PC Gamer
    • 50 Metascore
    • 50 Critic Score
    Those seeking a PvP-based massively multiplayer game may want to wait for "Guild Wars," which will offer PvP straight out of the gate as opposed to 70 levels in. [July 2005, p.61]
    • PC Gamer
    • 50 Metascore
    • 48 Critic Score
    Its generic plot and presentation are so bland, the game's few inventive features are very likely to be lost on most who play it. [Holiday 2004, p.94]
    • PC Gamer
    • 50 Metascore
    • 15 Critic Score
    All you get here is abysmal action, miserable controls, and a story ripped piecemeal from the cartoon. [March 2005, p.75]
    • PC Gamer
    • 50 Metascore
    • 64 Critic Score
    Graphics and sound are passable at best, but I found it intriguing to manage the development of a burgeoning company.
    • 50 Metascore
    • 45 Critic Score
    The finished game doesn't live up to expectations. [Sept 2007, p.64]
    • PC Gamer
    • 50 Metascore
    • 60 Critic Score
    Earns points for originality, but with better pacing and a heftier casting budget, it could have been a much better zombie game contender. [Nov 2011, p.79]
    • PC Gamer
    • 50 Metascore
    • 48 Critic Score
    History Buffs may consider this "Age of Empires" clone if it's cheap, but all else leave it be. [Apr 2001, p.84]
    • PC Gamer
    • 50 Metascore
    • 57 Critic Score
    Art of Murder gets most of the fundamentals right, but after spending an hour or so with its grating characters, banal dialogue, and inept plot, you probably won't care. [Oct 2008, p.63]
    • PC Gamer
    • 50 Metascore
    • 35 Critic Score
    You can barely tolerate the insane irrelevance of the details asked - they really are that dry. [Sept 2002, p.76]
    • PC Gamer
    • 50 Metascore
    • 15 Critic Score
    A turd of a third-person shooter that so revels in senseless violence and horrible design, I needed a shower every time I stopped playing. [Holiday 2004, p.100]
    • PC Gamer
    • 50 Metascore
    • 47 Critic Score
    Sadly, developer Volatile misses the mark. [Jan. 2007, p.63]
    • PC Gamer
    • 49 Metascore
    • 30 Critic Score
    A shallow, slow, grind-heavy MMO crippled by a horrible interface and nonsensical player limitations.
    • 49 Metascore
    • 47 Critic Score
    Infuriating, buggy, and ultimately boring. [Oct 2003, p.96]
    • PC Gamer
    • 49 Metascore
    • 56 Critic Score
    As soon as the novelty of elemental attacks wears off so does EoW's appeal. [Sept 2011, p.75]
    • PC Gamer

Top Trailers