PC Gamer UK's Scores
- Games
For 1,036 reviews, this publication has graded:
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44% higher than the average critic
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7% same as the average critic
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49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Deus Ex: Human Revolution - Director's Cut | |
|---|---|---|
| Lowest review score: | Day Watch |
Score distribution:
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Positive: 431 out of 1036
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Mixed: 448 out of 1036
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Negative: 157 out of 1036
1036
game
reviews
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- Critic Score
Strong naval combat is marred by shallow trade and town management. [Oct 2010, p.86]- PC Gamer UK
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Great monsters and partly interesting multiplayer, but weak campaigns and clumsy controls reduce AvP's long-term appeal. [Apr 2010, p.94]- PC Gamer UK
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This is a low-rent clone, barely an improvement, without a soul to call its own. [Aug 2007, p.80]- PC Gamer UK
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Galactic Assault: Prisoner of Power is a slick hex wargame that wears its theme like a chimpanzee wears a trilby (reluctantly and unconvincingly). Besides the names of the factions, units and characters, there's almost nothing here of the dark, distinctive source material. [Dec 2007, p.84]- PC Gamer UK
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Too fiddly for a casual player and not rigorous enough for those used to Football Manager's depth. [Christmas 2007, p.86]- PC Gamer UK
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Short but sweeter than a bucket full of magic flying berries. Take a time-out from your busy life and try it. [Sept 2009, p.88]- PC Gamer UK
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It's best for occasional two-player knockabouts...but anyone wanting serious solo action or a lasting challenge will be disappointed. [Sept 2009, p.89]- PC Gamer UK
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- PC Gamer UK
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- PC Gamer UK
Posted Jun 17, 2011 -
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Some conservative choices, and it's tough for tourists, but stoical series vets will relish the change of scene and kit. [Nov 2011, p.132]- PC Gamer UK
Posted Oct 8, 2011 -
- PC Gamer UK
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Dated, mediocre babble, from those who should know better. [July 2006, p.90]- PC Gamer UK
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Unlikely ever to fuel frenetic action akin to Galcon, or plumb great strategic depths. [Apr 2012, p.121]- PC Gamer UK
Posted Mar 23, 2012 -
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Fair challenges, but a backward step for the series. [Christmas 2008, p.70]- PC Gamer UK
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- PC Gamer UK
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- PC Gamer UK
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Too similar to RailWorks 2 to be a sequel, and with little fresh content, but the series is chugging along in the right direction.- PC Gamer UK
- Posted Nov 26, 2011
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Fine selection of game types, but outdated and lacking in soul. [May 2007, p.80]- PC Gamer UK
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It's a highly polished, occasionally satisfying, wholly unremarkable game set not in WWII, but in an imagined reality where it had a sequel. Not World War III, but WWII 2. [Apr 2009, p.78]- PC Gamer UK
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There's definitely a good idea in this 3D application of the classic puzzle themes, but Quantz hasn't figured out what it is yet. [Dec 2009, p.105]- PC Gamer UK
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The Club would make a great bonus mode in another game. It's a much harder sell on its own. It's an FPS with the values of a racing game - entire focused on self-improvement and efficiency. [Mar 2008, p.78]- PC Gamer UK
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Fuel's races can sometimes frustrate, but making your own fun in a truly massive world is rarely a chore. [Sept 2009, p.76]- PC Gamer UK
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Its lighthearted retro puzzling gets under your skin very quickly. It's unlikely to stay there more than a couple of days, but for four quid that's plenty sufficient. [Apr 2013, p.85]- PC Gamer UK
Posted Mar 30, 2013 -
- PC Gamer UK
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Nothing more than a merely adequate shooter. [Christmas 2007, p.66]- PC Gamer UK
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DLC and diligent modders could make it seaworthy, but until then, a galleon-T attempt that lacks necessary depth. [Oct 2009, p.76]- PC Gamer UK
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Shank is a visually attractive but completely shallow excuse for a 2D brawler game. Frustrating combat doesn't help.- PC Gamer UK
- Posted Jan 20, 2011
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A great pedigree - you'll be hooked on this like grade A catnip. [Sept 2007, p.89]- PC Gamer UK
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Take Queen's Gambit as a harbiner that the original is now worth playing. If and when you've exhausted that, then this is waiting for you. [Dec 2007, p.58]- PC Gamer UK
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Red River takes all the things the Flashpoint name is associated with – creative, emergent destruction and go-anywhere realism – and lets them wash away. It tries to be a bombastic shooter, but dodgy AI, a warren of bugs and an unpleasant tone mean the few gulps of fun you could draw from its waters are to be taken in multiplayer only.- PC Gamer UK
- Posted Apr 21, 2011
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Runaway gets halfway there, but just doesn't have any soul. [June 2007, p.91]- PC Gamer UK
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A short but sweet adventure game. Bears the wrinkles of age but it's still with spending your time on. [Feb 2014, p.90]- PC Gamer UK
Posted Feb 1, 2014 -
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For all the action, for all the explosions, for all the adamantium-spined squad members, it's really not for the impatient - but if you don't mind fighting the control system as much as the Krauts, it's a refreshingly different take on what was rapidly becoming a tired setting. [Nov 2006, p.74]- PC Gamer UK
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With no clear improvement in graphics, it's hard to see this as more than last year's game with this year's roster. [Christmas 2007, p.95]- PC Gamer UK
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Remains a pretty and obscure artifact of narrow gaming tastes. [Jan 2007, p.92]- PC Gamer UK
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It's hardly the prettiest game ever, and the story is laden with nonsense, but it's a game with a racing pulse - energising, like the best action games are supposed to be. [Oct 2006, p.90]- PC Gamer UK
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A good-looking, expansive and bold sim of space-management, almost undone by a horror-interface. [Sept 2009, p.84]- PC Gamer UK
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No great shakes, but an awful lot better than "SimCity Societies." [Mar 2008, p.87]- PC Gamer UK
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Quickly loses steam thanks to repetition and bland design. [Jan 2012, p.114]- PC Gamer UK
Posted Jan 10, 2012 -
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A game so monotonous, it's inspired a new word - 'tediocre'. [Christmas 2006, p.90]- PC Gamer UK
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- PC Gamer UK
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If D2 came with a level-skip cheat printed in the manual, it would be a lot easier to recommend. [July 2006, p.70]- PC Gamer UK
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It's brief enough and silly enough that it never stops being dumb, no-strings fun. Even when your VS becomes capable of barely-steerable flight and unbearably slow-to-recharge energy swords, y'know, it's still a flying robot with swords. Also, a generically Xboxian art style aside, it often looks fantastic, the motion blur and haze of snow especially.- PC Gamer UK
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Classical, but no classic. Bread and circuses at their most generic. [Sept 2006, p.105]- PC Gamer UK
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Painfully clunky and predictable, but put another way, it's also nostalgic and deeply charming. [July 2007, p.90]- PC Gamer UK
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- PC Gamer UK
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A relatable game about a common truth: that true happiness is hard to find. [Apr 2014, p.89]- PC Gamer UK
Posted Mar 26, 2014 -
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In terms of fulfilling what "Settlers" has always promised - building a city - it's true to its word. It just needs a bit more vim and vigour to it. [Dec 2007, p.68]- PC Gamer UK
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An undeniably fun space-combat MMO, with the bones of a rich universe but still plenty of catching up to do. [Apr 2010, p.102]- PC Gamer UK
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It's repetitive, mindless, claustrophobically linear, over-stylised and incoherent. [June 2009, p.93]- PC Gamer UK
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Custom BFGs keep it more BFE than BFD, but the modern successor to games like Contra and Abuse this is not. [Nov 2011, p.136]- PC Gamer UK
Posted Oct 8, 2011 -
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The dark addictiveness of levelling is as strong here as anywhere. [Oct 2007, p.85]- PC Gamer UK
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Even if it wasn't catastrophically broken, HAWX 2 would be a hard game to get particularly excited about. [Jan 2011, p.96]- PC Gamer UK
Posted Jan 24, 2011 -
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With diplomacy and more resourceful units, Hegemony could have been great rather than good. [Aug 2010, p.102]- PC Gamer UK
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Better than the first game, and an amazing technical achievement, but the shooting needs work to fully realise its potential.- PC Gamer UK
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The worst thing is that you can't skip the dialogue. [July 2010, p.91]- PC Gamer UK
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Unluckily, it costs 20 quid, which is significantly more than it's worth. [July 2012, p.99]- PC Gamer UK
Posted Jun 19, 2012 -
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Competent combat and visuals are slightly marred by online irritations. [Oct 2010, p.94]- PC Gamer UK
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Comparisons with adventure classic "Psychonauts" are unfavourable. [Oct 2008, p.78]- PC Gamer UK
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- PC Gamer UK
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Crucially, MotoGP 08 translates the speed and thrill of the sport to your PC, which "SBK08" comprehensively failed to do. [Christmas 2008, p.98]- PC Gamer UK
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- PC Gamer UK
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An impressive endeavor for a small group of first-time devs with a shoestring budget, but as much as it feels like kicking puppies to say so, not a product worth your money. [June 2006, p.82]- PC Gamer UK
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The closest thing HoE has to a distinguishing feature is something called the 'ace kill.' [Dec 2009, p.105]- PC Gamer UK
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Won't stop you dreaming of Horned Reapers and Dark Mistresses, but still fills a gap that's been empty for far too long.- PC Gamer UK
- Posted Feb 7, 2011
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Two Worlds is worth a play, but only if you've exhausted the competition. And invested in ear plugs for when the characters start talking. [Aug 2007, p.88]- PC Gamer UK
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- PC Gamer UK
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- PC Gamer UK
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HoAE is sweet, and absorbs time reasonably pleasingly, but at no point does it ever manage to be anything accomplished. [Dec 2006, p.96]- PC Gamer UK
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Better than Oblivion's DLC, but save your money for now. [Apr 2009, p.71]- PC Gamer UK
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The puzzles are mediocre, the controls are too sluggish, the animal behaviour too abstract and the humour either non-existent or gratifyingly dad-like. [June 2009, p.101]- PC Gamer UK
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Only WRC fans will persevere here. [Christmas 2010, p.97]- PC Gamer UK
Posted Dec 31, 2010 -
- PC Gamer UK
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The campaign was too barren and the skirmishes simply broke on the overall weakness of the field combat. [Apr 2008, p.80]- PC Gamer UK
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- PC Gamer UK
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The challenges Blazing Angels throws at you are soggy squibs - all of them seen before in ten thousand, million, million previously 3D shooters. [May 2006, p.94]- PC Gamer UK
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The extra frills don't add thrills to the tried Pipemania template. [Oct 2012, p.90]- PC Gamer UK
Posted Sep 19, 2012 -
- PC Gamer UK
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A welcome gulp of sea air for jaded real-time strategy fans, slightly tainted by campaign conservatism. [June 2012, p.108]- PC Gamer UK
- Posted May 11, 2012
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The stunning views and wanton destruction are ample compensation. [Feb 2011, p.92]- PC Gamer UK
Posted Jan 30, 2011 -
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This is a flight sim light on content, but it's not like you have to pay for it, is it? [May 2012, p.102]- PC Gamer UK
- Posted Apr 16, 2012
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- Critic Score
Spiral Knights is fast, accessible and fun until the spiteful pricing system pops up to punch you in the face.- PC Gamer UK
- Posted Jul 26, 2011
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- Critic Score
There's a reason I haven't said much yet about the RTS that sits serenely at the core of Rise & Fall. That reason is there really isn't much to say beyond it's good solid stuff with a strong whiff of Ensemble's best work. [July 2006, p.85]- PC Gamer UK
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- PC Gamer UK
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- PC Gamer UK
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- Critic Score
Irritating level design and a poor story are somewhat redeemed by explosive action and a challenging co-op mode. [Sept 2010, p.82]- PC Gamer UK
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Just a pretty good indie adventure: the difficulty and pacing are absolutely spot-on, even if the visuals lack the ostentatious fireworks we're used to these days. [June 2009, p.99]- PC Gamer UK
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The bulk of JULIA feels like an attempt to pad out the story. [May 2012, p.111]- PC Gamer UK
Posted Apr 16, 2012 -
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Fun, but frustratingly contrived. [May 2009, p.62]- PC Gamer UK
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- PC Gamer UK
Posted Jun 19, 2012 -
- PC Gamer UK
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Delayed gratification of locked-out units dampens the enthusiasm of the new fast-paced class-based action. [May 2010, p.78]- PC Gamer UK
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- PC Gamer UK
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Hacky port that bleongs on consoles. [Sept 2007, p.80]- PC Gamer UK
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Some nice touches, but lethargic AI, performance issues, and personality - deficient premiers make the ruling gruelling. [Nov 2011, p.120]- PC Gamer UK
Posted Oct 8, 2011 -
- PC Gamer UK
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Stuffy science fiction nonsense without a scrap of humour. [Sept 2008, p.91]- PC Gamer UK
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- PC Gamer UK
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Engine improvements offset by mission meanness. [Aug 2009, p.88]- PC Gamer UK
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Good gags can't save this game from its repetitive combat and bland RPG-lite nature. [Nov 2011, p.126]- PC Gamer UK
Posted Oct 8, 2011