PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 80 Metascore
    • 80 Critic Score
    There are many reasons to dislike Diesel, this isn't one of them. [May 2009, p.92]
    • PC Format
    • 71 Metascore
    • 48 Critic Score
    Plodding, bland fair. [July 2009, p.95]
    • PC Format
    • 20 Metascore
    • 6 Critic Score
    This game is a shameful dismantling of an iconic (though possibly equally shameful) gaming figure. [June 2009, p.101]
    • PC Format
    • 53 Metascore
    • 34 Critic Score
    Genuinely uninteresting racing. [July 2009, p.94]
    • PC Format
    • 58 Metascore
    • 37 Critic Score
    Five years ago it might have been average. [June 2009, p.100]
    • PC Format
    • 42 Metascore
    • 46 Critic Score
    A great idea that's failed because of execution. [May 2009, p.96]
    • PC Format
    • 66 Metascore
    • 57 Critic Score
    The Last Remnant takes every opportunity to avoid immersion, if only this was the last remnant of the J-RPG on the PC. [June 2009, p.98]
    • PC Format
    • 78 Metascore
    • 82 Critic Score
    A gorgeous dystopian setting. [June 2009, p.96]
    • PC Format
    • 62 Metascore
    • 68 Critic Score
    Not an unwanted game, just one that's an uninspiring, run-of-the-mill shooter - aside from the lead curving. [June 2009, p.97]
    • PC Format
    • 79 Metascore
    • 90 Critic Score
    Now play it, because I desperately need to talk to someone about it. [June 2009, p.100]
    • PC Format
    • 70 Metascore
    • 59 Critic Score
    The gaming equivalent of Flight 1549: starts well then mercilessly plops into the Hudson River of bad flight sims.
    • 72 Metascore
    • 69 Critic Score
    Mildly engaging. [May 2009, p.97]
    • PC Format
    • 80 Metascore
    • 84 Critic Score
    It's a hard game, but that challenge and scope will be what keeps you coming back after your arse is handed to you. Again.
    • 72 Metascore
    • 90 Critic Score
    The Complete Edition is a great way to introduce newbies to this RTS masterpiece. [May 2009, p.93]
    • PC Format
    • 90 Metascore
    • 92 Critic Score
    A colossus of a game. The challenges presented by the Grand Campaign firmly establish Empire as the stuff of legend: it’s far-reaching, truly massive and utterly engrossing. Once more, CA has refused to rest upon its laurels, creating one hell of a time-filching game; expect some late nights and canceled social engagements once Empire hits your hard drive.
    • 73 Metascore
    • 69 Critic Score
    It's just not as 'hilarious' as perhaps it seems in its native land and, although it's sometimes a pleasing adventure, at 30 quid, I'd struggle to recommend it. [June 2009, p.101]
    • PC Format
    • 68 Metascore
    • 60 Critic Score
    A splendid idea hampered by an average execution and a hideously uninteresting setting.
    • 72 Metascore
    • 68 Critic Score
    Most Puzzle Quest aficionados will quickly end up returning to the original.
    • 75 Metascore
    • 81 Critic Score
    The quests are interesting. [May 2009, p.97]
    • PC Format
    • 85 Metascore
    • 84 Critic Score
    Dawn of War 2 is relentless, grindy, beautiful, but never less than an utterly compulsive real-time strategy game.
    • 79 Metascore
    • 81 Critic Score
    It may seem like a retrograde step for a modern FPS, but FEAR 2 still ticks all the boxes in terms of no-holds barred action. [Mar 2009, p.94]
    • PC Format
    • 87 Metascore
    • 79 Critic Score
    Good intro to the PC for the Burnout series, but though it’s not meant to be a sim, we’d prefer a bit more meat on our games.
    • tbd Metascore
    • 54 Critic Score
    Sadly, those stand-out courses occur far too infrequently. [Apr 2009, p.98]
    • PC Format
    • 65 Metascore
    • 62 Critic Score
    Its three hours of solid combat with identical soldiers gets wearing extremely quickly with nothing else to distract you.
    • 82 Metascore
    • 79 Critic Score
    A fantastic concept struggling against the weight of realism, and a community that can be frustratingly silent. [Mar 2009, p.99]
    • PC Format
    • 57 Metascore
    • 48 Critic Score
    Tolkien must be revolving speedily in his grave. [Apr 2009, p.48]
    • PC Format
    • 81 Metascore
    • 84 Critic Score
    A thrillingly kinetic scramble through gaming's prettiest Orwellian dystopia. It has the feeblest fight sequences, yet its greatness shines through. [Feb 2009, p.94]
    • PC Format
    • 79 Metascore
    • 86 Critic Score
    The freedom that the game allows you to complete a level in your own way is both its beauty and its Achilles heel. [Apr 2009, p.98]
    • PC Format
    • 72 Metascore
    • 86 Critic Score
    Like GTA used to be before it got all serious. This isn't just a sandbox, it's a brilliant, personalised playground of fun. [Mar 2009, p.92]
    • PC Format
    • 59 Metascore
    • 63 Critic Score
    Fails to be what it sets out to be – a game. But still manages to be a charming journey for anyone with plenty of patience.
    • 82 Metascore
    • 80 Critic Score
    While beautiful, the sometimes frustrating combat and last-minute rescues aren't quite a patch of the "Sands of Time." [Feb 2009, p.88]
    • PC Format
    • 81 Metascore
    • 71 Critic Score
    Defense Grid is fun while it lasts, but won't last you very long. [Feb 2009, p.101]
    • PC Format
    • 60 Metascore
    • 74 Critic Score
    It's a half-decent game at a bargain price. Which doesn't, unfortunately, make it a wholly good game to actually play. [Mar 2009, p.96]
    • PC Format
    • 90 Metascore
    • 89 Critic Score
    The most grown-up GTA and the best realised, but it doesn't respect the PC much. Enjoy the multiplayer madness if you can. [Christmas 2008, p.96]
    • PC Format
    • 74 Metascore
    • 70 Critic Score
    It's a fresh idea, more than worth a few of your Earth lunchtimes. [Feb 2009, p.101]
    • PC Format
    • 50 Metascore
    • 54 Critic Score
    In an age when intelligent, engrossing first person shooters rule the roost, Legendary feels positively ancient. [Jan 2009, p.100]
    • PC Format
    • 80 Metascore
    • 89 Critic Score
    Lush, satisfying and thoughtful. [Jan 2009, p.92]
    • PC Format
    • 83 Metascore
    • 86 Critic Score
    The 3D engine is hardly a revolution, but once the community get working the visuals will match the incredible simulation. [Jan 2009, p.96]
    • PC Format
    • 89 Metascore
    • 92 Critic Score
    Possibly too relentless for the less devout mouse-jockey, but it's astounding proof that being a brain-dead shooter is a very good thing. [Jan 2009, p.86]
    • PC Format
    • 85 Metascore
    • 86 Critic Score
    A High Fantasy MMO for the discerning player, which now has an expansion that, if not quite ruling them all, will keep many in its thrall. [Mar 2009, p.96]
    • PC Format
    • 65 Metascore
    • 62 Critic Score
    Slog through the first few hours of Need for Speed: Undercover and you'll find something worth playing. But should you have to? [Feb 2009, p.96]
    • PC Format
    • 91 Metascore
    • 90 Critic Score
    Bigger, prettier and cleverer than before and for most the perfect evolution. [Jan 2009, p.90]
    • PC Format
    • 79 Metascore
    • 86 Critic Score
    Definitely the most realistic of the two big arcade footie franchises on the PC, but the steep learning curve may put off some gamers. [Feb 2009, p.92]
    • PC Format
    • 71 Metascore
    • 63 Critic Score
    Mindless hack-n-slash nonsense, in a very pretty world. [Jan 2009, p.98]
    • PC Format
    • 83 Metascore
    • 79 Critic Score
    It's a slick shooter, but the ultra-generic Japan campaign makes it feel very much the cut price CoD4 remake. [Jan 2009, p.94]
    • PC Format
    • 64 Metascore
    • 68 Critic Score
    Homecoming adds a few small elements to the mix. [Jan 2009, p.100]
    • PC Format
    • 70 Metascore
    • 68 Critic Score
    Largely solid, but it's just not exciting. [Jan 2009, p.99]
    • PC Format
    • 63 Metascore
    • 60 Critic Score
    Pleasant enough, but it feels like little more than a glorified iPhone game. [Christmas 2009, p.95]
    • PC Format
    • 82 Metascore
    • 85 Critic Score
    Even bolder and louder than ever. [Christmas 2008, p.92]
    • PC Format
    • 91 Metascore
    • 90 Critic Score
    It couldn't possibly satisfy all of our hopes, but Fallout 3 is still a glorious experience that will utterly nuke your social life. [Christmas 2008, p.86]
    • PC Format
    • 52 Metascore
    • 38 Critic Score
    Web of Shadows aims for a sandbox GTA-style open environment, but has neither the verve, nor the technical ability to pull it off. [Jan 2009, p.101]
    • PC Format
    • 65 Metascore
    • 72 Critic Score
    One of the main areas in which MotoGP '08 impresses is its extensive career mode. [Christmas 2008, p.99]
    • PC Format
    • 85 Metascore
    • 92 Critic Score
    Sumptuously realised, stuffed with action and pushed along by an engaging plot. Far Cry 2 is how shooters should be made. [Dec 2008, p.86]
    • PC Format
    • 86 Metascore
    • 81 Critic Score
    Not without epic moments, but even they can't shift the 'lazy console conversion' feeling that permeates the pant-soiling atmosphere. [Christmas 2008, p.90]
    • PC Format
    • 80 Metascore
    • 88 Critic Score
    If you're a fan of the sport, there's little bad to say about NBA 2K9. [Christmas 2008, p.99]
    • PC Format
    • 36 Metascore
    • 61 Critic Score
    For a fiver, it's not too bad - a little different, at least. But that's all. [Sept 2008, p.116]
    • PC Format
    • 77 Metascore
    • 85 Critic Score
    A far more tactical FIFA than we've seen before, though sorely lacking the 360's impressive new online mode. [Dec 2008, p.96]
    • PC Format
    • 90 Metascore
    • 93 Critic Score
    Indie gaming's finest hour and the best puzzle game since "Lemmings." Easy on the eyes, your system and your wallet - it's a triumph. [Christmas 2008, p.94]
    • PC Format
    • 79 Metascore
    • 80 Critic Score
    A proper war game that tries to have its rations and eat them, and chokes because of that. [Dec 2008, p.94]
    • PC Format
    • 80 Metascore
    • 78 Critic Score
    A refinement. [Christmas 2008, p.98]
    • PC Format
    • 79 Metascore
    • 79 Critic Score
    Luckily, get into the actual game to practice your skills and failure is quite painless. [Jan 2009, p.101]
    • PC Format
    • 83 Metascore
    • 86 Critic Score
    Best of all, Col08 brings multiplayer to the table for the first time, making it even more fun to smash the other European powers in your race to dominate the New World. [Dec 2008, p.99]
    • PC Format
    • 68 Metascore
    • 42 Critic Score
    How the hell does such a simple system manage to be this fiddly? [Feb 2009, p.100]
    • PC Format
    • 76 Metascore
    • 82 Critic Score
    It's a gorgeous, charming and suitably priced offering. [Dec 2008, p.99]
    • PC Format
    • 86 Metascore
    • 91 Critic Score
    Easily the most important MMO launch in years, and a much needed shot in the arm for the genre. [Dec 2008, p.90]
    • PC Format
    • 80 Metascore
    • 80 Critic Score
    As an arcade blast it's an impressively polished and well worth a look if PC's lack of "SSX appeal" has graded for all those years. [Christmas 2008, p.98]
    • PC Format
    • 84 Metascore
    • 80 Critic Score
    Crysis: Warhead offers another six hours of more open-world shooting at a bargain price. Still a shame about the aliens. [Nov 2008, p.102]
    • PC Format
    • 72 Metascore
    • 54 Critic Score
    Rough enough around the edges to replace sandpaper. [Jan 2009, p.100]
    • PC Format
    • 76 Metascore
    • 80 Critic Score
    I forsee this causing some severe sleep deprivation. [Dec 2008, p.98]
    • PC Format
    • 86 Metascore
    • 88 Critic Score
    Finally, The Witcher fulfills its potential, and, best of all, it's available as a free update, just in case you bought it anyway. [Nov 2008, p.110]
    • PC Format
    • 75 Metascore
    • 70 Critic Score
    Not strictly a failure, but it is potentially 2008's most disappointing PC game, and will certainly need a hefty post-release patch. [Oct 2008, p.100]
    • PC Format
    • 81 Metascore
    • 74 Critic Score
    Assuming that the humour clicks with you. This is a first episode as awesome as the Bad of Much Strong himself. [Nov 2008, p.109]
    • PC Format
    • 84 Metascore
    • 92 Critic Score
    Despite a clunky couple of stages and too much micromanagement, it's the vast galactic toybox that we've prayed for. [Nov 2008, p.98]
    • PC Format
    • 70 Metascore
    • 76 Critic Score
    Great in small, explosive doses, particularly with a friend, but longevity is unlikely to be one of its strong points. [Nov 2008, p.106]
    • PC Format
    • 65 Metascore
    • 61 Critic Score
    A game that feels a bit like what Lord of the Rings would have been if Tolkein had decided to write it on an Excel spreadsheet. [May 2008, p.113]
    • PC Format
    • 83 Metascore
    • 79 Critic Score
    The spirit of GTR lives on, but the engine needs an overhaul and even the hardcore's patience will eventually wear thin. [Dec 2008, p.98]
    • PC Format
    • 79 Metascore
    • 78 Critic Score
    Not a new game, but certainly looks like one. It's a great ride, but if you've seen it before, you've seen it all before. [Aug 2008, p.104]
    • PC Format
    • 86 Metascore
    • 82 Critic Score
    A must-have for anyone who has fond memories of the golden age of games, whether you played the original or not. [Oct 2008, p.108]
    • PC Format
    • 60 Metascore
    • 65 Critic Score
    A big disappointment after a promising preview. Far too simplistic and generic to hold anyone's attention for any length of time. [Oct 2008, p.104]
    • PC Format
    • 52 Metascore
    • 56 Critic Score
    Includes everything you'd want from a game about the 2008 Olympics, apart from the fun gameplay and repression of Tibet bits. [Nov 2008, p.108]
    • PC Format
    • 54 Metascore
    • 50 Critic Score
    There's nothing to see here whatsoever. [June 2008, p.111]
    • PC Format
    • 78 Metascore
    • 77 Critic Score
    A fun hack-em-up, but like inferior designers who use mirrors to make a room look bigger, this is half the game it pretends to be. [Sept 2008, p.106]
    • PC Format
    • 38 Metascore
    • 41 Critic Score
    The driving model is so bad, it makes you wonder if anyone involved has ever been in a car. [Sept 2008, p.117]
    • PC Format
    • 74 Metascore
    • 76 Critic Score
    Wears its simplicity on its sleeve and is certainly a different slant on the genre. [Oct 2007, p.66]
    • PC Format
    • 43 Metascore
    • 48 Critic Score
    Slightly fun, but only in the most stupid definition of that word. [Sept 2008, p.115]
    • PC Format
    • 48 Metascore
    • 21 Critic Score
    It's as much fun as cycling up the wrong side of the M5. [Sept 2008, p.115]
    • PC Format
    • 58 Metascore
    • 58 Critic Score
    Just another lazy-port-slash-cheap-cash-in that is designed to fleece fans of the film, who in this case are mostly children. [Oct 2008, p.114]
    • PC Format
    • 73 Metascore
    • 79 Critic Score
    Occasionally veers on gimmickery, but it's genuinely a smart, novel strategy game. Well worth a turn on your rig. [Sept 2008, p.112]
    • PC Format
    • 72 Metascore
    • 79 Critic Score
    An engaging, if sometimes brain fizzing, option. [Sept 2008, p.114]
    • PC Format
    • 55 Metascore
    • 64 Critic Score
    Poor controls and too much reliance on trial and error in order to progress within the game. Hacking up the zombies is good fun, though. [Sept 2008, p.102]
    • PC Format
    • 72 Metascore
    • 70 Critic Score
    Momentarily entertaining clicky clunky puzzling, but lacking enough real imaginative freedom to make it truly essential. [Sept 2008, p.110]
    • PC Format
    • 33 Metascore
    • 22 Critic Score
    The only thing you'll be smashing if you buy this game is the area surrounding your PC. It really is truly offensive. [Sept 2008, p.114]
    • PC Format
    • 87 Metascore
    • 90 Critic Score
    Like going to dinner with a supermodel only to discover she's also as witty as a stand-up comic; GRID is gorgeous and emormously good fun. [July 2008, p.104]
    • PC Format
    • 78 Metascore
    • 74 Critic Score
    Familiar and frivolous, let down by respawning enemies spoiling the fun. And did we mention atrocious vehicles? [Aug 2008, p.96]
    • PC Format
    • tbd Metascore
    • 23 Critic Score
    One of the worst adventures I've ever played. [Sept 2008, p.116]
    • PC Format
    • 89 Metascore
    • 84 Critic Score
    Mass Effect's impressive storytelling struggles against remarkably clunky combat action, and wins - but only just. [July 2008, p.100]
    • PC Format
    • 70 Metascore
    • 77 Critic Score
    What it lacks in logic, it more than makes up for in mood and atmosphere. [Sept 2008, p.114]
    • PC Format
    • 77 Metascore
    • 68 Critic Score
    A frustrating experience. [June 2008, p.106]
    • PC Format
    • 80 Metascore
    • 84 Critic Score
    Every bit as ambitious as it is visually stunning. A little more polish, and WoW could finally have serious competition on its hands. [Aug 2008, p.92]
    • PC Format
    • 32 Metascore
    • 32 Critic Score
    A PS2 port, when there's an Xbox 360 version? This is a dreadful example of shameless corner cutting and an awful game. [Aug 2008, p.107]
    • PC Format

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