PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 92 Metascore
    • 89 Critic Score
    This particular Twilight makes the GalCiv 2 strategy universe burn brighter than ever. A gme for vets and newcomers. [Aug 2008, p.102]
    • PC Format
    • 65 Metascore
    • 67 Critic Score
    Even the addition of well animated and suitably menacing dinosaurs can't save this from being a bland, forgettable FPS. [Aug 2008, p.100]
    • PC Format
    • tbd Metascore
    • 82 Critic Score
    When you get online, you'll relise how internationally popular this game is. [July 2008, p.111]
    • PC Format
    • 69 Metascore
    • 51 Critic Score
    There's simply nothing here to hold the attention. [May 2008, p.112]
    • PC Format
    • 78 Metascore
    • 74 Critic Score
    Fun with friends, but folds like a nervous poker player in single play. Genuine chances need to be taken for the threequel to succeed. [May 2008, p.102]
    • PC Format
    • 71 Metascore
    • 63 Critic Score
    A bit like listening to Radio 3. [Aug 2008, p.107]
    • PC Format
    • 79 Metascore
    • 84 Critic Score
    Playing as gaming's most agile character is joyous, which outweighs the lengthy cutscenes and disappointing final hour. [Apr 2008, p.38]
    • PC Format
    • 70 Metascore
    • 78 Critic Score
    An adventure game worth perusing, but it's not a perfect example of the genre by a long shot. [July 2008, p.110]
    • PC Format
    • 51 Metascore
    • 46 Critic Score
    Every bit as boring as it should have been awesome on toast. Button mashing, blandness, and dodgy controls. Zzzz. [Aug 2008, p.105]
    • PC Format
    • 77 Metascore
    • 70 Critic Score
    An expansion pack for the C&C fans who still hunger for new units, which adds a forgettable campaign and a minor ocnquest map. [June 2008, p.98]
    • PC Format
    • 57 Metascore
    • 54 Critic Score
    As a distraction, it's passable enough, at least at this price. [June 2008, p.112]
    • PC Format
    • 85 Metascore
    • 74 Critic Score
    For the second time in as many series, the fourth episode is by far the best. [May 2008, p.114]
    • PC Format
    • 58 Metascore
    • 52 Critic Score
    Adds nothing to a formula that was already looking like a severely ropey one. [June 2008, p.111]
    • PC Format
    • 73 Metascore
    • 70 Critic Score
    A robust addition to a titan of real-time strategy that plays well on PCs. But it's past time for Dawn of War 2 now. [May 2008, p.108]
    • PC Format
    • 71 Metascore
    • 63 Critic Score
    The puzzles aren't that bad either, gently ramping up from fairly easy to mentally taxing. [Oct 2008, p.114]
    • PC Format
    • 52 Metascore
    • 59 Critic Score
    Just too short and too shoddy. [May 2008, p.106]
    • PC Format
    • 39 Metascore
    • 34 Critic Score
    A perfect storm of cynical derivative design and slipshod implementation. [June 2008, p.102]
    • PC Format
    • 73 Metascore
    • 73 Critic Score
    It offers niether anything to be passionate about or that's worthy of a vicious shoeing. [May 2008, p.98]
    • PC Format
    • 67 Metascore
    • 72 Critic Score
    The equivalent of a lusty, full throttled fling - it's good fun for a little while, but it's hardly a solid base for a lengthy love affair. [Mar 2008, p.98]
    • PC Format
    • 85 Metascore
    • 79 Critic Score
    The connection with the song and tapping into your musical taste is enthralling, but the project ins't quite all it could be... yet. [May 2008, p.110]
    • PC Format
    • 78 Metascore
    • 80 Critic Score
    A creepy, well-written and refreshingly different first-person romp. [Apr 2008, p.110]
    • PC Format
    • 79 Metascore
    • 64 Critic Score
    It's a better game than last month's "Moai Better Blues," if only because the ever insufferable Bosco is missing in action. [Apr 2008, p.113]
    • PC Format
    • 58 Metascore
    • 73 Critic Score
    Conflict: Denied Ops goes through the motions of first-person-shootage well, but ultimately feels mechanical and outdated. [Mar 2008, p.102]
    • PC Format
    • 87 Metascore
    • 89 Critic Score
    Compulsive and enormous in equal measures. [Apr 2008, p.104]
    • PC Format
    • 73 Metascore
    • 76 Critic Score
    The different location means that it's more than the usual tat. [May 2008, p.112]
    • PC Format
    • 60 Metascore
    • 71 Critic Score
    A classic case of overreaching, with a few too many stats-based irons in the fire, rather generic RTS elements and hugely clunky flight simulation. [Aug 2007, p.61]
    • PC Format
    • 69 Metascore
    • 73 Critic Score
    A shameless rip-off, but still a wonderful, wonderful end to a busy day - if only for that chripy title music. [Apr 2008, p.114]
    • PC Format
    • 62 Metascore
    • 68 Critic Score
    I'm convinced that the captain of a supertanker has more to do to shift 350 metres of iron than press cursor keys. [Oct 2007, p.64]
    • PC Format
    • 76 Metascore
    • 80 Critic Score
    It needs a lot more polish, but it's a really enjoyable romp, with some splendid scene-stealing stories. [Apr 2008, p.108]
    • PC Format
    • 72 Metascore
    • 60 Critic Score
    It definitely simulates railways, for better, but mainly for worse. [Christmas 2007, p.68]
    • PC Format
    • 80 Metascore
    • 64 Critic Score
    The main problem though is that this one features too much aimless wandering, and nothing like enough danger or excitement. [Mar 2008, p.109]
    • PC Format
    • 77 Metascore
    • 75 Critic Score
    Healthy doses of polish and patching are needed. [Mar 2008, p.106]
    • PC Format
    • 44 Metascore
    • 48 Critic Score
    A low-tech and rather uninspiring 2D RTS. [Mar 2008, p.108]
    • PC Format
    • 74 Metascore
    • 80 Critic Score
    The world of Lumines isn't always a pretty place, but it looks much better in motion. Try it. Hey, it's free. [Mar 2008, p.110]
    • PC Format
    • 62 Metascore
    • 56 Critic Score
    Could this ever have been anything but an utter disappointment? This misses the mark so much... it hurts. [Feb 2008, p.112]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    A disappointing, mediocre shooter at best and a frustrating swear-a-thon at the very worst. I can't honestly recommend it. [Jan 2008, p.66]
    • PC Format
    • 83 Metascore
    • 86 Critic Score
    Expect no surprises, but do expect a polished multiplayer shooter and the perfect basis for some memorable matches. [Jan 2008, p.62]
    • PC Format
    • 74 Metascore
    • 79 Critic Score
    It's not going to keep you up late for months on end. [Dec 2007, p.58]
    • PC Format
    • 75 Metascore
    • 73 Critic Score
    The production values are far higher than many rivals, and anyone looking back fondly on the RPGs of yesteryear will soon be sucked in. [Feb 2008, p.115]
    • PC Format
    • 61 Metascore
    • 42 Critic Score
    The only steering you'll be doing is steering clear. [Feb 2008, p.113]
    • PC Format
    • 79 Metascore
    • 90 Critic Score
    This game's fun and makes little effort to hide it behind cumbersome things like plot. [Feb 2008, p.113]
    • PC Format
    • 91 Metascore
    • 91 Critic Score
    A massively polished and highly accessible shooter that just doesn't let up long enough to allow you to get bored of it. [Christmas 2007, p.50]
    • PC Format
    • 70 Metascore
    • 86 Critic Score
    ProStreet dips its tow into semi-professional racing, but remains an accessible and thrilling slice of on-track action. [Jan 2008, p.68]
    • PC Format
    • 63 Metascore
    • 56 Critic Score
    A spectacularly simplistic game, and bears no relation to the logistics of city building at all. [Jan 2008, p.73]
    • PC Format
    • 44 Metascore
    • 21 Critic Score
    Stunningly terrible. [Jan 2008, p.72]
    • PC Format
    • 79 Metascore
    • 79 Critic Score
    If you can haul a high spec rig into the living room, then go for it. Otherwise, this may not inspire that vital spirit of rocking out. [Feb 2008, p.104]
    • PC Format
    • tbd Metascore
    • 54 Critic Score
    It's the kind of game that makes "FlatOut 2" look state of the art. [Oct 2008, p.115]
    • PC Format
    • 60 Metascore
    • 43 Critic Score
    Five or six hours of totally joyless shooterage. I played this game so you don't have to. Don't let it all have been in vain. [Feb 2008, p.110]
    • PC Format
    • 67 Metascore
    • 64 Critic Score
    It's certainly not worth more than a third of the asking price. [Apr 2008, p.115]
    • PC Format
    • 82 Metascore
    • 74 Critic Score
    Essentially more Sam and Max. [Jan 2008, p.73]
    • PC Format
    • 50 Metascore
    • 64 Critic Score
    It's a mix of disappointment at missed opportunities, and general boredom because of the stagnation of ideas. [Feb 2008, p.112]
    • PC Format
    • 87 Metascore
    • 84 Critic Score
    A tense, nervous gun-ache of a game that will make you jump and scream. [Jan 2008, p.70]
    • PC Format
    • 78 Metascore
    • 81 Critic Score
    Don't let its sweet face fool you. This gardening game's no little weed, even if it's not the prettiest flower around. [Feb 2008, p.108]
    • PC Format
    • 92 Metascore
    • 90 Critic Score
    A brilliant reinvention that may stick to First Person Shooter convention, but applies cutting-edge production values. [Jan 2008, p.58]
    • PC Format
    • 66 Metascore
    • 53 Critic Score
    It's only long-term adventurers who are likely to get much out of it, not least because of the hideous controls, irritating voices and glacially slow pace, but there's more under the surface than first appears. [Apr 2008, p.115]
    • PC Format
    • 70 Metascore
    • 74 Critic Score
    Item fiends and "Diablo II" fans will love the complex loot system but most of us will be bored senseless after just a few hours. [Christmas 2007, p.54]
    • PC Format
    • 22 Metascore
    • 37 Critic Score
    With too much emphasis on the factory insteady of the beauty, this is a game that really is skin-deep. [Sept 2008, p.117]
    • PC Format
    • 78 Metascore
    • 80 Critic Score
    Deliver on your promises, Mr. Garriott, and it'll be a winner. [Feb 2008, p.100]
    • PC Format
    • 81 Metascore
    • 60 Critic Score
    An amiable enough RPG, once you escape the first two hours, but it's let down by an appalling translation and glitchy combat. [Christmas 2007, p.58]
    • PC Format
    • 71 Metascore
    • 80 Critic Score
    A big, dumb shooter that will no doubt become a guilty pleasure for plenty of FPS fans who don't hve the rig to play "Crysis." [Christmas 2007, p.64]
    • PC Format
    • 67 Metascore
    • 58 Critic Score
    Until EA decides it's going to port the 'next-gen' versions, it's sports titles, such as NBA Live 08, are always going to be a huge disappointment. [Christmas 2007, p.67]
    • PC Format
    • 63 Metascore
    • 69 Critic Score
    Utterly unremarkable. [Jan 2008, p.72]
    • PC Format
    • 52 Metascore
    • 54 Critic Score
    In short, just don't. [Oct 2007, p.64]
    • PC Format
    • 86 Metascore
    • 88 Critic Score
    More an evolution than a revolution, but it certainly has enough new features to drag you back in. [Christmas 2007, p.62]
    • PC Format
    • 82 Metascore
    • 74 Critic Score
    Unfortunately, what with this being a simulator, the faster you go, the more difficult the flying becomes. [Christmas 2007, p.67]
    • PC Format
    • 55 Metascore
    • 44 Critic Score
    When you factor in the poor translation, the stupid difficulty and the poor controls it's as much fun as the black death. Hard to be a good game, more like. [Apr 2008, p.115]
    • PC Format
    • 58 Metascore
    • 73 Critic Score
    In equal parts frustrating and rewarding. [Aug 2009, p.97]
    • PC Format
    • 69 Metascore
    • 67 Critic Score
    Relies on trial and error over good intelligence. [June 2008, p.108]
    • PC Format
    • 38 Metascore
    • 46 Critic Score
    So bog-standard it's positively peaty, and more buggy than a pram warehouse. [July 2008, p.113]
    • PC Format
    • 46 Metascore
    • 63 Critic Score
    There is little new here that would make you choose this over the demonstrably superior games from Creative Assembly. [July 2007, p.72]
    • PC Format
    • 96 Metascore
    • 94 Critic Score
    United they stand, divided they fall doesn't apply. Each game stands alone as an example of inspired design. Together they are essential. [Dec 2007, p.94]
    • PC Format
    • 84 Metascore
    • 83 Critic Score
    One of the most fun puzzle games since "Bookworm Adventures." [Jan 2008, p.74]
    • PC Format
    • 77 Metascore
    • 89 Critic Score
    The footie's great, and that's good enough for me. [Christmas 2007, p.66]
    • PC Format
    • 83 Metascore
    • 85 Critic Score
    Functional graphics belie an exciting and sophisticated racing title with plenty of under-the-bonnet tweaks, since last year's effort. [Dec 2007, p.60]
    • PC Format
    • 70 Metascore
    • 71 Critic Score
    While Thrillville is decent, disposable fun for kids, anyone in their teens will want more depth. [Christmas 2007, p.68]
    • PC Format
    • 84 Metascore
    • 89 Critic Score
    A rewarding, exciting and technically proficient shooter that encourages imaginative and varied play. Recommended. [Dec 2007, p.52]
    • PC Format
    • 61 Metascore
    • 62 Critic Score
    A solid, if unspectacular hack and slasher. If you're looking for colourful, mindless fantasy action, this is yer man. [Oct 2007, p.56]
    • PC Format
    • 66 Metascore
    • 62 Critic Score
    It's the same old game with prettier graphics and a half-decent story. Settlers-heads will love it, but best wait for it to appear on budget. [Nov 2007, p.52]
    • PC Format
    • 87 Metascore
    • 90 Critic Score
    Same, but brilliantly different. [Christmas 2007, p.60]
    • PC Format
    • 72 Metascore
    • 86 Critic Score
    A ton of fun. [Christmas 2007, p.66]
    • PC Format
    • 89 Metascore
    • 90 Critic Score
    Another masterpiece from the folks at Massive, and one of the most beautiful visions of warfare you're ever likely to see. [Oct 2007, p.30]
    • PC Format
    • 60 Metascore
    • 62 Critic Score
    With the combat interminably dull and the story unintelligibly delivered, this isn't the triumphant return of the space shooter we'd hoped for. [Dec 2007, p.62]
    • PC Format
    • tbd Metascore
    • 46 Critic Score
    Exciting as this may sound, it's based on design and an engine that conspire to make Hunting Unlimited 2008 uniformly atrocious, with dull footprint-following, animals often running tight circles around you, and the awful voice over chap talking about how 'pumped' he is that he shot something in the head. [Apr 2008, p.112]
    • PC Format
    • 65 Metascore
    • 76 Critic Score
    Give it a go when it's come down in price if you're desperate to have the new rosters, otherwise stick with 07. [Nov 2007, p.56]
    • PC Format
    • 78 Metascore
    • 80 Critic Score
    Traditional FPS, but it still feels fresh - only the WWII setting and theme tune reveals this is another Medal of Honor game. [Nov 2007, p.46]
    • PC Format
    • 79 Metascore
    • 75 Critic Score
    Lacks the depth of previous standalone expansions. [Dec 2007, p.64]
    • PC Format
    • 85 Metascore
    • 86 Critic Score
    Rarely have I seen such a jam-packed expansion, or one with such variety. [Nov 2007, p.54]
    • PC Format
    • 61 Metascore
    • 79 Critic Score
    The best golfing sim on the market. [Dec 2007, p.62]
    • PC Format
    • 65 Metascore
    • 80 Critic Score
    A surprisingly good RPG adventure with more content than you could shake an orc at. [Dec 2007, p.57]
    • PC Format
    • 96 Metascore
    • 95 Critic Score
    A paragon of single-player, story-driven gaming that outdoes "Deus Ex," "STALKER," and even "HL2." Taste the air, and smell the fear. [Oct 2007, p.52]
    • PC Format
    • 75 Metascore
    • 79 Critic Score
    A difficult prospect when you're playing with a pad that has different mapping than the game it's set up for. [Nov 2007, p.57]
    • PC Format
    • 64 Metascore
    • 74 Critic Score
    It's great fun while it lasts, but once you've got over the initial thrill of the dogfight, there's not much here to maintain interest. [Sept 2007, p.58]
    • PC Format
    • 86 Metascore
    • 80 Critic Score
    Doesn't broaden Civ IV's appeal any, but a must-have if you have any Sid Meier love in you. [Oct 2007, p.80]
    • PC Format
    • 76 Metascore
    • 87 Critic Score
    Not a massive leap forward from Advanced Warfighter, but it's definitely a worthy addition to any tactical shoooter fan's collection. [Aug 2007, p.58]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    An elaborately realised world, with too little interaction to be truly great. [Oct 2007, p.60]
    • PC Format
    • tbd Metascore
    • 70 Critic Score
    Plus you have to "insert a coin" each time you play. How warm and fuzzy is that? Enjoy. [June 2006, p.97]
    • PC Format
    • 58 Metascore
    • 79 Critic Score
    An excellent though rather bland-looking 'copter combat sim. [Sept 2007, p.56]
    • PC Format
    • 55 Metascore
    • 38 Critic Score
    A textbook - not to mention chastening - exercise in making something inherently fun no fun whatsoever. [Sept 2007, p.60]
    • PC Format
    • 81 Metascore
    • 81 Critic Score
    Not the groundbreaking action-RPG it's billed as, but sweeping your malevolent minion hordes across the screen is great fun. [Aug 2007, p.54]
    • PC Format
    • 66 Metascore
    • 54 Critic Score
    Nothing new or genre-shaking on show here, in what is basically a port that's far too short. Give this cold planet the could shoulder. [Sept 2007, p.50]
    • PC Format

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