PC Format's Scores
- Games
For 967 reviews, this publication has graded:
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52% higher than the average critic
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5% same as the average critic
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43% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Half-Life 2 | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 509 out of 967
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Mixed: 358 out of 967
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Negative: 100 out of 967
967
game
reviews
- By Date
- By Critic Score
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- Critic Score
This particular Twilight makes the GalCiv 2 strategy universe burn brighter than ever. A gme for vets and newcomers. [Aug 2008, p.102]- PC Format
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Even the addition of well animated and suitably menacing dinosaurs can't save this from being a bland, forgettable FPS. [Aug 2008, p.100]- PC Format
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When you get online, you'll relise how internationally popular this game is. [July 2008, p.111]- PC Format
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Fun with friends, but folds like a nervous poker player in single play. Genuine chances need to be taken for the threequel to succeed. [May 2008, p.102]- PC Format
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Playing as gaming's most agile character is joyous, which outweighs the lengthy cutscenes and disappointing final hour. [Apr 2008, p.38]- PC Format
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An adventure game worth perusing, but it's not a perfect example of the genre by a long shot. [July 2008, p.110]- PC Format
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Every bit as boring as it should have been awesome on toast. Button mashing, blandness, and dodgy controls. Zzzz. [Aug 2008, p.105]- PC Format
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An expansion pack for the C&C fans who still hunger for new units, which adds a forgettable campaign and a minor ocnquest map. [June 2008, p.98]- PC Format
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As a distraction, it's passable enough, at least at this price. [June 2008, p.112]- PC Format
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For the second time in as many series, the fourth episode is by far the best. [May 2008, p.114]- PC Format
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Adds nothing to a formula that was already looking like a severely ropey one. [June 2008, p.111]- PC Format
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A robust addition to a titan of real-time strategy that plays well on PCs. But it's past time for Dawn of War 2 now. [May 2008, p.108]- PC Format
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The puzzles aren't that bad either, gently ramping up from fairly easy to mentally taxing. [Oct 2008, p.114]- PC Format
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A perfect storm of cynical derivative design and slipshod implementation. [June 2008, p.102]- PC Format
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It offers niether anything to be passionate about or that's worthy of a vicious shoeing. [May 2008, p.98]- PC Format
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The equivalent of a lusty, full throttled fling - it's good fun for a little while, but it's hardly a solid base for a lengthy love affair. [Mar 2008, p.98]- PC Format
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The connection with the song and tapping into your musical taste is enthralling, but the project ins't quite all it could be... yet. [May 2008, p.110]- PC Format
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A creepy, well-written and refreshingly different first-person romp. [Apr 2008, p.110]- PC Format
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It's a better game than last month's "Moai Better Blues," if only because the ever insufferable Bosco is missing in action. [Apr 2008, p.113]- PC Format
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Conflict: Denied Ops goes through the motions of first-person-shootage well, but ultimately feels mechanical and outdated. [Mar 2008, p.102]- PC Format
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The different location means that it's more than the usual tat. [May 2008, p.112]- PC Format
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A classic case of overreaching, with a few too many stats-based irons in the fire, rather generic RTS elements and hugely clunky flight simulation. [Aug 2007, p.61]- PC Format
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A shameless rip-off, but still a wonderful, wonderful end to a busy day - if only for that chripy title music. [Apr 2008, p.114]- PC Format
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I'm convinced that the captain of a supertanker has more to do to shift 350 metres of iron than press cursor keys. [Oct 2007, p.64]- PC Format
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It needs a lot more polish, but it's a really enjoyable romp, with some splendid scene-stealing stories. [Apr 2008, p.108]- PC Format
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It definitely simulates railways, for better, but mainly for worse. [Christmas 2007, p.68]- PC Format
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The main problem though is that this one features too much aimless wandering, and nothing like enough danger or excitement. [Mar 2008, p.109]- PC Format
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Healthy doses of polish and patching are needed. [Mar 2008, p.106]- PC Format
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The world of Lumines isn't always a pretty place, but it looks much better in motion. Try it. Hey, it's free. [Mar 2008, p.110]- PC Format
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Could this ever have been anything but an utter disappointment? This misses the mark so much... it hurts. [Feb 2008, p.112]- PC Format
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A disappointing, mediocre shooter at best and a frustrating swear-a-thon at the very worst. I can't honestly recommend it. [Jan 2008, p.66]- PC Format
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Expect no surprises, but do expect a polished multiplayer shooter and the perfect basis for some memorable matches. [Jan 2008, p.62]- PC Format
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The production values are far higher than many rivals, and anyone looking back fondly on the RPGs of yesteryear will soon be sucked in. [Feb 2008, p.115]- PC Format
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The only steering you'll be doing is steering clear. [Feb 2008, p.113]- PC Format
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This game's fun and makes little effort to hide it behind cumbersome things like plot. [Feb 2008, p.113]- PC Format
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A massively polished and highly accessible shooter that just doesn't let up long enough to allow you to get bored of it. [Christmas 2007, p.50]- PC Format
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ProStreet dips its tow into semi-professional racing, but remains an accessible and thrilling slice of on-track action. [Jan 2008, p.68]- PC Format
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A spectacularly simplistic game, and bears no relation to the logistics of city building at all. [Jan 2008, p.73]- PC Format
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If you can haul a high spec rig into the living room, then go for it. Otherwise, this may not inspire that vital spirit of rocking out. [Feb 2008, p.104]- PC Format
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It's the kind of game that makes "FlatOut 2" look state of the art. [Oct 2008, p.115]- PC Format
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Five or six hours of totally joyless shooterage. I played this game so you don't have to. Don't let it all have been in vain. [Feb 2008, p.110]- PC Format
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It's certainly not worth more than a third of the asking price. [Apr 2008, p.115]- PC Format
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Essentially more Sam and Max. [Jan 2008, p.73]- PC Format
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It's a mix of disappointment at missed opportunities, and general boredom because of the stagnation of ideas. [Feb 2008, p.112]- PC Format
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A tense, nervous gun-ache of a game that will make you jump and scream. [Jan 2008, p.70]- PC Format
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Don't let its sweet face fool you. This gardening game's no little weed, even if it's not the prettiest flower around. [Feb 2008, p.108]- PC Format
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A brilliant reinvention that may stick to First Person Shooter convention, but applies cutting-edge production values. [Jan 2008, p.58]- PC Format
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It's only long-term adventurers who are likely to get much out of it, not least because of the hideous controls, irritating voices and glacially slow pace, but there's more under the surface than first appears. [Apr 2008, p.115]- PC Format
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Item fiends and "Diablo II" fans will love the complex loot system but most of us will be bored senseless after just a few hours. [Christmas 2007, p.54]- PC Format
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With too much emphasis on the factory insteady of the beauty, this is a game that really is skin-deep. [Sept 2008, p.117]- PC Format
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Deliver on your promises, Mr. Garriott, and it'll be a winner. [Feb 2008, p.100]- PC Format
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An amiable enough RPG, once you escape the first two hours, but it's let down by an appalling translation and glitchy combat. [Christmas 2007, p.58]- PC Format
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A big, dumb shooter that will no doubt become a guilty pleasure for plenty of FPS fans who don't hve the rig to play "Crysis." [Christmas 2007, p.64]- PC Format
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Until EA decides it's going to port the 'next-gen' versions, it's sports titles, such as NBA Live 08, are always going to be a huge disappointment. [Christmas 2007, p.67]- PC Format
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More an evolution than a revolution, but it certainly has enough new features to drag you back in. [Christmas 2007, p.62]- PC Format
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Unfortunately, what with this being a simulator, the faster you go, the more difficult the flying becomes. [Christmas 2007, p.67]- PC Format
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When you factor in the poor translation, the stupid difficulty and the poor controls it's as much fun as the black death. Hard to be a good game, more like. [Apr 2008, p.115]- PC Format
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So bog-standard it's positively peaty, and more buggy than a pram warehouse. [July 2008, p.113]- PC Format
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There is little new here that would make you choose this over the demonstrably superior games from Creative Assembly. [July 2007, p.72]- PC Format
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United they stand, divided they fall doesn't apply. Each game stands alone as an example of inspired design. Together they are essential. [Dec 2007, p.94]- PC Format
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One of the most fun puzzle games since "Bookworm Adventures." [Jan 2008, p.74]- PC Format
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The footie's great, and that's good enough for me. [Christmas 2007, p.66]- PC Format
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Functional graphics belie an exciting and sophisticated racing title with plenty of under-the-bonnet tweaks, since last year's effort. [Dec 2007, p.60]- PC Format
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While Thrillville is decent, disposable fun for kids, anyone in their teens will want more depth. [Christmas 2007, p.68]- PC Format
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A rewarding, exciting and technically proficient shooter that encourages imaginative and varied play. Recommended. [Dec 2007, p.52]- PC Format
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A solid, if unspectacular hack and slasher. If you're looking for colourful, mindless fantasy action, this is yer man. [Oct 2007, p.56]- PC Format
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It's the same old game with prettier graphics and a half-decent story. Settlers-heads will love it, but best wait for it to appear on budget. [Nov 2007, p.52]- PC Format
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Same, but brilliantly different. [Christmas 2007, p.60]- PC Format
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Another masterpiece from the folks at Massive, and one of the most beautiful visions of warfare you're ever likely to see. [Oct 2007, p.30]- PC Format
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With the combat interminably dull and the story unintelligibly delivered, this isn't the triumphant return of the space shooter we'd hoped for. [Dec 2007, p.62]- PC Format
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Exciting as this may sound, it's based on design and an engine that conspire to make Hunting Unlimited 2008 uniformly atrocious, with dull footprint-following, animals often running tight circles around you, and the awful voice over chap talking about how 'pumped' he is that he shot something in the head. [Apr 2008, p.112]- PC Format
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Give it a go when it's come down in price if you're desperate to have the new rosters, otherwise stick with 07. [Nov 2007, p.56]- PC Format
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Traditional FPS, but it still feels fresh - only the WWII setting and theme tune reveals this is another Medal of Honor game. [Nov 2007, p.46]- PC Format
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Lacks the depth of previous standalone expansions. [Dec 2007, p.64]- PC Format
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Rarely have I seen such a jam-packed expansion, or one with such variety. [Nov 2007, p.54]- PC Format
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A surprisingly good RPG adventure with more content than you could shake an orc at. [Dec 2007, p.57]- PC Format
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A paragon of single-player, story-driven gaming that outdoes "Deus Ex," "STALKER," and even "HL2." Taste the air, and smell the fear. [Oct 2007, p.52]- PC Format
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A difficult prospect when you're playing with a pad that has different mapping than the game it's set up for. [Nov 2007, p.57]- PC Format
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It's great fun while it lasts, but once you've got over the initial thrill of the dogfight, there's not much here to maintain interest. [Sept 2007, p.58]- PC Format
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Doesn't broaden Civ IV's appeal any, but a must-have if you have any Sid Meier love in you. [Oct 2007, p.80]- PC Format
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Not a massive leap forward from Advanced Warfighter, but it's definitely a worthy addition to any tactical shoooter fan's collection. [Aug 2007, p.58]- PC Format
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An elaborately realised world, with too little interaction to be truly great. [Oct 2007, p.60]- PC Format
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Plus you have to "insert a coin" each time you play. How warm and fuzzy is that? Enjoy. [June 2006, p.97]- PC Format
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An excellent though rather bland-looking 'copter combat sim. [Sept 2007, p.56]- PC Format
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A textbook - not to mention chastening - exercise in making something inherently fun no fun whatsoever. [Sept 2007, p.60]- PC Format
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Not the groundbreaking action-RPG it's billed as, but sweeping your malevolent minion hordes across the screen is great fun. [Aug 2007, p.54]- PC Format
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Nothing new or genre-shaking on show here, in what is basically a port that's far too short. Give this cold planet the could shoulder. [Sept 2007, p.50]- PC Format