Oyungezer's Scores

  • Games
For 533 reviews, this publication has graded:
  • 48% higher than the average critic
  • 10% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 20 Sanatorium - A Mental Asylum Simulator
Score distribution:
  1. Negative: 4 out of 533
533 game reviews
    • 89 Metascore
    • 85 Critic Score
    A Requiem is not a final, but a threshold. And as it crosses that threshold scented with nostalgia, it renews confidence and hope through the path it opens for the series' future. If only they hadn't forgotten the puzzles.
    • 86 Metascore
    • 90 Critic Score
    As Capcom continues its winning streak at full throttle, Monster Hunter has raised the bar back to its former glory after the bittersweet Wilds.
    • 86 Metascore
    • 85 Critic Score
    The Warlock and quality-of-life improvements provide enough reason to dive back into Diablo II. But the price is a bit steep. If you're getting into it from scratch on Steam, the full pack is a great deal, but if you're only buying it for the expansion… decide based on your love for Diablo.
    • 83 Metascore
    • 80 Critic Score
    The reimagined version offers a brand-new experience by providing a fresh, more modern perspective on the classic DQ7 rather than trying to replace it, and it positions itself among the series’ successful entries. I just wish the overly easy difficulty had been tuned a bit higher and the missing content had been included as well.
    • 79 Metascore
    • 85 Critic Score
    A time-travel game that pushes the boundaries of the “remake” concept, delivering a deeply satisfying experience with its unique atmosphere and exceptional writing.
    • 65 Metascore
    • 70 Critic Score
    Although it constantly makes you feel that it has the potential to be much better than the first game, it can only sustain that promise up to a point. Some parts are excellent, some are very unbalanced, and some are just “meh.” Still, it would be unfair to overlook the fact that it carves out a unique place for itself within the Soulslike genre and offers genuinely original ideas.
    • 86 Metascore
    • 85 Critic Score
    Cairn successfully conveys the physical and mental challenge of free climbing in the most realistic way possible, making it an experience with "that magic" you can only see in video games.
    • 80 Metascore
    • 80 Critic Score
    Tarsier picks up where it left off. They've once again done a great job with the atmosphere and storytelling. The only drawback is that they've been stingy this time, making the game quite short. It would have been better if they had made the main game a bit longer instead of saving a significant portion of the content for expansions.
    • 74 Metascore
    • 80 Critic Score
    The games industry needs more “crazies” like SUDA51. That said, the fact that so many original ideas have gone for years without being paired with truly top-tier gameplay makes it hard to tell whether the fault lies with the producers or with the man himself. The only thing I do know is this: the day he manages to combine this magnificent absurdity and presentation with high-caliber gameplay, his name will be etched in gold in the industry’s Hall of Fame.
    • 83 Metascore
    • 85 Critic Score
    If you love the Metroidvania genre not just on the surface but deep down, MIO: Memories in Orbit is a game so detailed, polished, and content-rich that it can practically feel like paradise. It tells a highly original story, delivers a feast both visually and sonically, and even after finishing the main narrative, it offers so much to do that you won’t want to put it down before fully wringing it dry - assuming, of course, that the occasionally nonsensical difficulty doesn’t leave you tearing your hair out first.
    • 88 Metascore
    • 85 Critic Score
    You know how sometimes you see stray cats with their noses and mouths all crusted over with snot? If you’re the kind of person who can’t handle looking at cats like that, STAY AWAY from this game. But if you’re the type who goes “ugh, fine, I’ll grab a pack of tissues and deal with it” and you also like turn-based strategy… then hey, come help me catch those stray cats once in a while. Doing it alone is rough.
    • 72 Metascore
    • 85 Critic Score
    They managed to take the experience offered by Romance of the Three Kingdoms 8 Remake a step further. While it still has some aspects that could be criticized, it promises a very enjoyable "Romance of the Three Kingdoms".
    • 85 Metascore
    • 80 Critic Score
    The most innovative Nioh game to date, but if you’re already burned out on the formula from the first two games, it still might not hook you.
    • 80 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is a fantastic JRPG in terms of its gameplay, story, and characters, but unfortunately, due to its excessively long playtime and a gameplay loop that lacks variety, it’s not a game I can recommend to everyone.
    • 82 Metascore
    • 85 Critic Score
    The Legend of Heroes: Trails beyond the Horizon isn’t exactly an ideal entry point if you’re jumping into the Trails series from scratch—just like the other eight games before it. That said, it easily stands as one of the strongest entries in the franchise. With its quality-of-life improvements and a roster of returning characters, it delivers a refined, confident Trails experience that knows exactly what it’s doing.
    • tbd Metascore
    • 90 Critic Score
    The idea conveyed by the word Reforged doesn’t go much further than a light polish, but it’s still important in that it reminds us of Guild Wars. While it may not be able to offer more than nostalgia for veteran players, the experience it provides for newcomers is extremely valuable - especially at this price point, with three games included.
    • tbd Metascore
    • 65 Critic Score
    A promising game with various obstacles and clever puzzles that challenge both hand and mind. It could have been more fluid if it offered a slightly more compact progression in terms of the number of chapters. (Hint: Perhaps some of the chapters could have been turned into extra levels unlocked after finishing the game, I'm not sure.)
    • tbd Metascore
    • 80 Critic Score
    Many games may have followed in Papers, Please's footsteps, but Contraband Police remains one of the better examples on this list. The console version also promises an almost flawless experience.
    • 70 Metascore
    • 70 Critic Score
    I wish it hadn't squeezed such interesting ideas and a compelling concept (though clearly inspired by Disco Elysium) into a package that fails to excite much and occasionally feels like a time-waster due to some of its mechanics. While Rue Valley could have been so much more, it seems content with being just average.
    • 63 Metascore
    • 60 Critic Score
    Blumhouse Games continues to drag great ideas down to mediocrity, just as they do in the film industry. If they ever allocate a solid budget for games one day, then we can play something truly great.
    • 65 Metascore
    • 20 Critic Score
    Even though they wrote on the game's developer page that they consulted with these professors and received grants from this institute, it's truly surprising that they managed to make such an unsuccessful game. If you're curious about the period or psychiatry, instead of playing this game, you might as well check Wikipedia. Or just stare at a plain wall. Both are more entertaining.
    • tbd Metascore
    • 75 Critic Score
    Love Flab, don't upset Flab. Come back as good friends, alright sweetie? Look, they say they give a new Oroboro by the 30th level. Come on, run and get it now.
    • 81 Metascore
    • 90 Critic Score
    If they had also integrated swimming and flying dinosaurs into a natural park environment, it would have been a perfect 10 for me; still, it ended up being the best dinosaur park game to date and my favorite Management/Tycoon game I’ve ever played.
    • 87 Metascore
    • 85 Critic Score
    Pierre Shorette shouldn’t keep us waiting, the new season of Dispatch needs to arrive as soon as possible.
    • 73 Metascore
    • 65 Critic Score
    In terms of striking visual presentation, shock-driven imagery, and overt messaging, it certainly manages to draw attention, but technically, it’s just an average walking simulator.
    • 85 Metascore
    • 85 Critic Score
    A heavy, slow, complex and truly grand strategy game that demands your full attention and continues to occupy your thoughts even when you’re not playing. Yes, it has some big problems but I’m sure it will reach perfection before long.
    • 87 Metascore
    • 85 Critic Score
    If you’re still the type who refuses to leave a level without getting the highest score and earning an S Rank, or if you just play puzzle games to unwind a bit, this is definitely a game that deserves a place in your collection.
    • 75 Metascore
    • 80 Critic Score
    War Sails opens a new chapter in our journey with Mount & Blade II: Bannerlord. With its nautical focus, the update transforms the game and enhances its potential for future development. Not only does it offer a refreshing experience for returning players, but it also has the potential to attract new players to the Mount & Blade series.
    • 65 Metascore
    • 70 Critic Score
    The Call of Duty franchise seriously needs a break. With Black Ops 7, the series is practically screaming “WE’RE EXHAUSTED, PLEASE SAVE US.” The multiplayer side still manages to be fun thanks to the evolving “omnimovement” system. But this utterly disastrous story mode is simply beyond forgiveness. I highly doubt they’ll do it, but if they gave the series just a one-year break, they could come back in a completely different (and much better) form.
    • 68 Metascore
    • 65 Critic Score
    Football Manager 26 has a magnificent tactics screen and gives you the ability to bring your dream style of play onto the pitch. However, to achieve that, you first have to survive the chaotic screens the game puts you through, struggling not to drown in its bottomless interface.

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