Omelete's Scores

  • Games
For 74 reviews, this publication has graded:
  • 35% higher than the average critic
  • 2% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II
Lowest review score: 20 Crisol: Theater of Idols
Score distribution:
  1. Positive: 51 out of 74
  2. Negative: 4 out of 74
74 game reviews
    • 76 Metascore
    • 80 Critic Score
    A fun, fast-paced and brutal tag-team fighting game that seemingly straddles the line between casuals and veterans with near perfection.
    • 76 Metascore
    • 60 Critic Score
    Minos shows promise when it hands the player a myriad of options. Pacing, however, isn't optimal, and creativity is not always rewarded.
    • 87 Metascore
    • 100 Critic Score
    Saros finds a perfect balance amidst its chaos. The same game that makes your heart race will also take advantage of the slow-paced segments to tell a surprisingly deep and sensible story.
    • 77 Metascore
    • 80 Critic Score
    The Posthumous Investigation is a formidable title that doesn't hide its inspirations, yet manages to find its own voice to the point of stamping its name in the history of Brazilian video games.
    • 78 Metascore
    • 80 Critic Score
    It's not malicious to say that Tomodachi Life: Living the Dream is a life simulator with a peculiar sense of humor. After all, it's this very characteristic that makes it unique among a community of passionate gamers. For fans of the genre, the real challenge will likely be dealing with countless possibilities and a few fits of laughter during the numerous hours of gameplay.
    • 66 Metascore
    • 80 Critic Score
    Pokémon Champions is what I've always dreamed of getting my hands on. An official way to play competitive Pokémon that eliminates all the unnecessary hassle that used to exist.
    • 74 Metascore
    • 60 Critic Score
    Reigns: The Witcher prioritizes serving the hungry CDPR fanbase, who are desperate for anything related to Geralt's saga, over providing something truly fresh for its own community. But that isn't inherently bad.
    • 85 Metascore
    • 80 Critic Score
    It's only natural that an idea so unique comes out imperfect. Still, the industry could use a few more rupturing concepts like this one.
    • 81 Metascore
    • 80 Critic Score
    Marathon's biggest fight was against the narrative: in an industry of failed projects, it's easy to assume that a game will be DOA. Somehow, Bungie managed to revert those allegations and create something that is, at least, unique.
    • 82 Metascore
    • 80 Critic Score
    Aether & Iron is great in executing its premise, even with technical flaws or limitations. Challenging combat, a rich plot and a lot of great ideas come together in an excellent narrative RPG.
    • 86 Metascore
    • 80 Critic Score
    With gorgeous graphics, solid performance, and an enjoyable story to follow, Monster Hunter Stories 3: Twisted Reflection is a treat for fans of the franchise. Many mysteries enrich the series' lore, and fun never stops being the priority during gameplay. Despite having many repetitive moments, the new Monster Hunter is a feast for the eyes, once again showing a lot of love for its world.
    • 64 Metascore
    • 60 Critic Score
    By making classic games available with quality-of-life improvements and delivering an engaging interactive documentary, Rayman: 30th Anniversary Edition sets an example for the industry. However, it is still too little for the character that changed Ubisoft's history.
    • 76 Metascore
    • 80 Critic Score
    Known for the excellent Teenage Mutant Ninja Turtles: Shredder's Revenge (2022), the Canadian studio Tribute Games hits the mark once again by delivering the definitive beat 'em up for fans of the Sex Bob-omb bassist. Fun and chaotic, the experience has the potential to please both long-time fans and newcomers to the franchise.
    • 89 Metascore
    • 100 Critic Score
    Pokémon Pokopia succeeds by shifting the focus from battles to belonging. Instead of chasing badges, the player helps rebuild and coexist within a living ecosystem, creating a more intimate and emotional connection to the Pokémon world. It’s a reinvention that honors the franchise’s roots while proving it can still evolve in meaningful ways.
    • 89 Metascore
    • 80 Critic Score
    Resident Evil Requiem is, in many ways, the definitive Resident Evil game. Building upon what the franchise achieved in the past 10 years, Capcom strikes an excellent balance of action and horror. Though it leans a little too heavily on fanservice here and there, Requiem more than accomplishes its mission as a celebration of all things Resident Evil.
    • 85 Metascore
    • 80 Critic Score
    In the end, despite some technical performance issues, Nioh 3 manages to deliver a punishing adventure, while remaining extremely rewarding when you finally manage to defeat the game's bosses, or simply get through a difficult region of the map, or find a cool item after spending hours trying to find it. Even though at times it may seem that managing your build is more important than learning the bosses' attack patterns, the adventure and challenge more than compensate for what some might consider negative points.
    • 74 Metascore
    • 80 Critic Score
    Poor technical aspects in ChromaGun 2 are as undeniable as the creativity in all the scenarios and puzzles. Yes, there are a lot of loading screens, but visuals, level design and the immaculate Portal-esque vibes make up for them.
    • 73 Metascore
    • 80 Critic Score
    This Remake should not be viewed as a replacement for the original game. Instead, it is a new vision for the third chapter of Kazuma Kiryu's journey. It serves as an opportunity to revisit a beloved story with a new approach, not as the definitive version of Yakuza 3.
    • 76 Metascore
    • 80 Critic Score
    Mario Tennis Fever knows exactly what it wants to be. Without trying to reinvent the series, the game leans on creative mechanics, chaotic matches, and a strong focus on multiplayer to deliver a solid and enjoyable experience. The Fever Rackets give the game its identity, the varied roster supports a healthy competitive scene and, even with a somewhat uninspired story mode, the overall package stands as a confident and easy-to-recommend return for the series.
    • 74 Metascore
    • 20 Critic Score
    Crisol: Theater of Idols deliver a tedious and buggy experience that lacks the understanding of what makes their references so incredible.
    • 72 Metascore
    • 60 Critic Score
    I really appreciate what Byking has done for My Hero Academia over the years. The previous games, especially My Hero One’s Justice 2, showed what a good arena fighter could be, and My Hero Academia: All’s Justice carries on that legacy. With a reinvented gameplay and strong moments in the story mode, the game stands out, but is weighed down by the excess of its other modes and doesn’t quite reach Plus Ultra status.
    • 70 Metascore
    • 80 Critic Score
    Don’t Stop, Girlypop! is a creative, personality-driven shooter that succeeds in blending fast, demanding gameplay with an exaggerated, fun, and well-realized Y2K aesthetic. Despite the visual overload and a slightly confusing learning curve at first, the game stands out for its strong identity, care, and confident reinvention of the genre.
    • 83 Metascore
    • 80 Critic Score
    Cairn arrives as a challenging and contemplative experience, mixing the intensity of sportive climbing with a mysterious and captivating narrative. In the game, each movement is like a true puzzle, and patience is a virtue that needs to be put into practice.
    • 70 Metascore
    • 80 Critic Score
    Code Vein 2 establishes itself as a great sequel and a significant evolution of the original formula. The game does not try to be a new Elden Ring; instead, it seeks to solidify its own space and expand its unique identity, reinforcing its own strengths, whether through its setting, gameplay mechanics, or artistic style.
    • 65 Metascore
    • 60 Critic Score
    Mega Dimension starts from a promising premise and succeeds in some legendary encounters and new Mega Evolutions. However, the DLC suffers from excessive repetition of mechanics, uninspired maps, and tiring missions. It’s not a bad experience, but it falls far short of justifying its price or matching the brilliance of the base game Legends Z-A.
    • 85 Metascore
    • 100 Critic Score
    Games are not always about beating bosses and levels. Skating is not always about landing your tricks. Skate Story teaches you that and much more.
    • 85 Metascore
    • 80 Critic Score
    Master Lemon takes a leap of faith when telling the end of its story right at the start. The risk pays off once the player realizes that the game is actually a lesson on the time we have left, and what to do with it.
    • 78 Metascore
    • 60 Critic Score
    Metroid Prime 4: Beyond aims for modernity but falls into the traps of modern games. The result is a shallow, mixed experience, far from the quality of the first two games in the Prime series.
    • 81 Metascore
    • 80 Critic Score
    Marvel Cosmic Invasion shows us a version of the multiverse that worked. Despite its simplicity, there's not always a need for a multi-million dollar production, as long as the game is made with care and competence.
    • 65 Metascore
    • 40 Critic Score
    Activision bet high on the intensity that started with Black Ops 6, but it backfired. Multiplayer is as decent as it can be, but it doesn't make up for the campaign, which feels more like a Zombies spin-off with Hollywood actors than an actual story.
    • 79 Metascore
    • 60 Critic Score
    Even though more than two decades have passed, it seems that nothing has changed for the mind behind the pink puffball, Masahiro Sakurai. Kirby Air Riders is, for the most part, the original game made again, with more flavor and style that only the Nintendo Switch 2 can deliver. But to me, it feels like this mix is missing a bit of substance.
    • 87 Metascore
    • 100 Critic Score
    2025 was already an incredible year for video game fans, and Dispatch manages to close out this great year for games with an extremely sensitive, well-constructed story, showcasing the power of narrative-focused adventures and how they can be as potent an art form as a AAA title or, in the case of Dispatch, a series or film production.
    • 90 Metascore
    • 80 Critic Score
    There is not a world in which Silksong would reach its expectations. After 7 years of waiting, the game is still an amazing adventure, but it's hard to not think that some moments are overthought. Team Cherry have a hard time figuring out what's frustrating and what's challengingly engaging.
    • 81 Metascore
    • 80 Critic Score
    The Outer Worlds 2 delivers exactly what players want: good combat, a compelling story, fun quests, and an RPG system that truly makes you feel like it's worth investing your time in. And that's something few Western RPG companies can achieve in their players these days. And with The Outer Worlds 2, Obsidian lets us dream of a bright future for the studio, as long as Microsoft lets them keep working this way.
    • 80 Metascore
    • 80 Critic Score
    Tales of Xillia stands out from other RPGs of its generation. Being able to enjoy this PS3 gem now on the PS5 (and other platforms) is an adventure no one wants to miss.
    • 61 Metascore
    • 60 Critic Score
    As its title already implies, Double Dragon Revive brings back one of the most influential beat'em ups of all time. Combat system is now modernized, bringing more of a challenge to the player. Platform sections, however, are quite inconsistent and can be frustrating.
    • 82 Metascore
    • 80 Critic Score
    This is the evolution of the Ninja Gaiden franchise. Platinum's frenetic style fits surprisingly well with the difficulty that we've come to expect from Team Ninja. It's not a perfect game, with the main issues being the small roster of enemies and the simplified plot, but it's still very fun and respectful of its origins.
    • 81 Metascore
    • 80 Critic Score
    A beautiful and stunning journey about a lighthouse and a seabird full of fun puzzles and an atmospheric adventure that can relax any player who might need a little break from other titles.
    • 69 Metascore
    • 60 Critic Score
    Puzzles could've been harder, and the game helps the player more than necessary. Still, Little Nightmares 3 is a solid experience, honoring the creepy and oppressive atmosphere that was cultivated in the first two games, making old fans feel at home in this new story.
    • 78 Metascore
    • 80 Critic Score
    We need more heartful games like this one, that makes us smile with each new character and leaves us emotional while the plot is unveiled. Digimon goes further than generation and languages. It's a franchise that has always been about personal and collective growth, and the importance of friends and bonds. Time Stranger collects all of these elements and repackages them beautifully.
    • 77 Metascore
    • 60 Critic Score
    The new FC hits the essential marks: gameplay is more polished and fun than ever. Still, a step up in game modes and presentation as a whole is needed for the franchise to reach the grandiosity it once had. EA is probably on the right track, but there are a few steps left to bring the series back to the top.
    • 86 Metascore
    • 60 Critic Score
    If Sucker Punch's mission was to build a portal to 1603 and paint it with the tones of great Japanese artists — from the feudal era to the last century in pop culture —, Ghost of Yotei definitely delivers. Is it enough to make it a great game? That will depend on the players.
    • 88 Metascore
    • 80 Critic Score
    In an industry where remasters are just a way of using nostalgia to make more money, The Ivalice Chronicles goes beyond the standard “make it HD” pattern and bring great improvements to the original game.
    • 86 Metascore
    • 80 Critic Score
    The new Silent Hill is extremely smart while using horror, blood and guts to tell a story about some of the most trivial problems we all go through during our teenage years. There are a few sequences that can feel a bit too action-based, but it's still a great Survival Horror in its essence.
    • 79 Metascore
    • 80 Critic Score
    The Beast succeeds in bringing back old mechanics of the franchise while brings some new elements to the table. Focusing in combat, the game is a natural evolution of Kyle Crane, that is as charismatic as ever.
    • 82 Metascore
    • 80 Critic Score
    Kart games are about having fun, be it exploding your friends with itens, or nailing incredible drifts. At the end of the day, the few bumps in CrossWorlds are negligible. When I think about the game, I always remember the amazing tracks, the characters, a pulsating soundtrack — and, of course, the absolute speed.
    • 62 Metascore
    • 40 Critic Score
    The saddest thing about Lost Soul Aside is not the final product as a game, but the individual elements that show how the game could have been better with more focus and polish. Making games is tough, and after ten years of wait, this one proves it.
    • 86 Metascore
    • 80 Critic Score
    There's a few missed strokes to be found in Art of Vengeance if you're looking really close, but Lizardcube still paints an amazing canvas. Using a smart segmentation and exploring its features to shed light above the beautiful graphics, the game sits beside Ninja Gaiden: Ragebound as another great ninja-themed side-scroller released in 2025.
    • 83 Metascore
    • 100 Critic Score
    As a faithful remake of a classic PS2 action game, Metal Gear Solid Delta: Snake Eater is proof that Metal Gear Solid 3 can, indeed, survive one of popular culture's most relentless challenges: the test of time.
    • 72 Metascore
    • 60 Critic Score
    Wildgate brings some new ideas, but still feels like a game that has already been released. The mixture brought out for this FPS leaves a strange taste in your mouth — a very familiar one, but that has something off with it.
    • 84 Metascore
    • 80 Critic Score
    Ninja Gaiden: Ragebound is as crisp as it gets. The game combines precision and timing to build the perfect balance: the challenges are hard enough to get in your nerves, but you still find yourself repeating them over and over again, always sure that the next try will be the one.
    • 66 Metascore
    • 60 Critic Score
    Star Overdrive is a simple and fun adventure that mixes well-known elements with its own spices. It's fun, but it still reminds you of a lot of other games — and that can be quite tiring.
    • 76 Metascore
    • 80 Critic Score
    Great performances all around in a game that doesn't try to be perfect. Dead Take is about the imperfections in art, acting and the movie industry, so it's fitting that there's a few hiccups here and there. Things may not make sense and you’ll probably have a lot of questions when the credits start rolling, but the vibes are immaculate, and that's what matters.
    • 85 Metascore
    • 60 Critic Score
    Of course, Yuzu Koshiro's soundtrack is stellar and perfectly designed for this challenging, nostalgic game. Still, Earthion could use a few modern features: measuring your progress with passwords that you have to write down is definitely a downside. Because of that, the game still delivers a genuine arcade experience — if you're looking to relive that period, you should try this one.
    • 68 Metascore
    • 60 Critic Score
    Shadow Labyrinth shines among passion projects — not because it's a great Metroidvania, or being a great Pac-Man game, but its weirdness is enough to confirm that the old Pac-Man formula still works. Unfortunately, this great concept is stuck inside an unremarkable game, that still has a few good moments.
    • 74 Metascore
    • 60 Critic Score
    Wuchang may not become a pillar to the genre, but the boss fights, combat system, soundtrack and the great usage of Chinese mythology show the potential of a debuting studio.
    • 63 Metascore
    • 40 Critic Score
    For a Brazilian journalist, it’s hard to criticize Brazilian games, but Gaúcho really misses the mark on the technical side, with an inexcusable amount of bugs. The game’s premise is great, and there’s definitely a good game under all the errors, but they need to be corrected as urgently as possible.
    • 91 Metascore
    • 80 Critic Score
    With a few hiccups, Donkey Kong Bananza succeeds in bringing back the character to the spotlight. The game’s ambition charges its price with technical difficulties, but still checks all the boxes and shows that there’s still space to subvert the most essential genre in gaming – and it makes all sense that this new approach comes from Nintendo.
    • 82 Metascore
    • 80 Critic Score
    Tony Hawk’s Pro Skater 3+4 delivers exactly what it was supposed to. After years of uncertainty and fumbles around the franchise, the series found its footing with THPS 1+2. With this new chapter, it shows that there’s still a lot to learn from the past, and a lot to be excited for in the present.
    • 85 Metascore
    • 100 Critic Score
    The Alters requires time, flexibility and some moments of contemplation to really appreciate all it has to offer. The beauty is in the details, such as the nuances in dialogues, the subtle differences between each personality of the same person, and also the way that the narrative grips you and takes you with it to a place where time is as precious as scarce.
    • 89 Metascore
    • 80 Critic Score
    Undeniably better than its predecessor, Death Stranding 2 polishes core mechanics and solves the combat issues of the first game. Still, it still tries to be way more accessible: it’s easier to traverse, and easier to understand what is happening with the story, diminishing the impact of finally reaching your destination and making the next plot-twist way too easy to predict.
    • 75 Metascore
    • 60 Critic Score
    I’m genuinely happy that RAIDOU Remastered was released. Despite not liking it that much, it still represents an important period of Atlus’ history that can now be experienced in a much better way. The treatment this game received should be standard for every remaster.
    • 77 Metascore
    • 80 Critic Score
    Through an unusual mix of roguelike and battle royale, Elden Ring: Nightreign will make you love soulslike games in a different way.
    • 86 Metascore
    • 80 Critic Score
    Despite being a great game, Mario Kart World is not a mandatory title for the Nintendo Switch 2. It may reach that level, given the structure for new content, tracks and characters, but right now, it’s not there yet.
    • 81 Metascore
    • 60 Critic Score
    It's true that you have to pay a lot to have access to several games from the past, which should be cheaper, but Capcom Fighting Collection 2 is still an alternative and a correct way to preserve games that are so important and loved by fans.
    • 85 Metascore
    • 80 Critic Score
    Doom: The Dark Ages proves that there’s still space to reinvent the franchise, even after ten years since its reboot. Don’t be fooled by the allegedly slower gameplay: this symphony of destruction still plays in the same rhythm as Eternal and Doom (2016), but with lower notes.
    • 92 Metascore
    • 80 Critic Score
    Clair Obscur: Expedition 33 has something common to all great games: the ability to make us forget the world around us, even if it's for just a few minutes, to fully absorb its ideas, and deliver a cathartic conclusion.
    • 77 Metascore
    • 80 Critic Score
    South of Midnight hits the bullseye when we’re talking about the art aspects of the game: the stop-motion graphics are awesome, the OST is nothing short of amazing, and both help bring the Cajun culture to life. Still, combat feels more like an obligation than something that was really thought out, and seems disconnected from the rest of the game.
    • 71 Metascore
    • 60 Critic Score
    Despite its small roster of fighters, Bleach: Rebirth of Souls tries to create new tendencies for the Arena Fighter genre. Fights are fun and visuals, animations and soundtracks are amazing, but a lackluster campaign and an incomplete online mode leave the feeling that there’s something missing for the game to become mandatory for lovers of the genre.
    • 78 Metascore
    • 80 Critic Score
    Z-A marks a new beginning. A Pokémon game that isn't scared to be different, and delivers the joy of playing something entirely new. If Legends: Arceus was the experiment, Z-A is the final result. And, honestly, it's the Pokémon game for which I've been waiting for years.
    • 94 Metascore
    • 100 Critic Score
    Hades 2 is, somehow, even better than its predecessor. The impeccable art style and soundtrack are already a given when you take Supergiant's track record into account, but the increase in scope is as bold as successful. The ending to the campaign can disappoint some players, but not in a way that obfuscates the rest of the game.
    • 87 Metascore
    • 80 Critic Score
    Without leaning towards one genre or the other, Absolum shines with its perfect balance between fast combat coming from Beat Em’ Up games, and the complexity and difficulty from the roguelite genre. With an amazing artwork and a solid story, the game it’s a culmination of years of work from Dotemu, and it pays off with their first original IP.
    • 83 Metascore
    • 80 Critic Score
    Battlefield 6 is exactly what it needed to be. Peacefully antagonizing its biggest rival with a more gritty, slow-paced gameplay, the game will certainly find an audience among players that are looking for a down to Earth experience.

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